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@rxaviers
rxaviers / gist:7360908
Last active May 4, 2024 17:52
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: 😄 :smile: 😆 :laughing:
😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@sindresorhus
sindresorhus / esm-package.md
Last active May 4, 2024 15:48
Pure ESM package

Pure ESM package

The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.

This means you have the following choices:

  1. Use ESM yourself. (preferred)
    Use import foo from 'foo' instead of const foo = require('foo') to import the package. You also need to put "type": "module" in your package.json and more. Follow the below guide.
  2. If the package is used in an async context, you could use await import(…) from CommonJS instead of require(…).
  3. Stay on the existing version of the package until you can move to ESM.
@bvaughn
bvaughn / index.md
Last active May 4, 2024 11:25
How to use profiling in production mode for react-dom

React recently introduced an experimental profiler API. This page gives instructions on how to use this API in a production release of your app.

Table of Contents

Profiling in production

React DOM automatically supports profiling in development mode for v16.5+, but since profiling adds some small additional overhead it is opt-in for production mode. This gist explains how to opt-in.

@romainl
romainl / vanilla-linter.md
Last active May 4, 2024 09:45
Linting your code, the vanilla way

Linting your code, the vanilla way

You may want a linter plugin to lint your code in Vim but you probably don't need it. At least try the built-in way before jumping on the plugin bandwagon.

Defining makeprg

autocmd FileType <filetype> setlocal makeprg=<external command>

This autocommand tells Vim to use <external command> when invoking :make % in a <filetype> buffer. You can add as many similar lines as needed for other languages.

TypeScript 2 hrs 30 mins █████████████████▉░░░ 85.6%
JSON 21 mins ██▌░░░░░░░░░░░░░░░░░░ 12.2%
PHP 3 mins ▍░░░░░░░░░░░░░░░░░░░░ 2.1%
JavaScript 0 secs ░░░░░░░░░░░░░░░░░░░░░ 0.1%
Other 0 secs ░░░░░░░░░░░░░░░░░░░░░ 0.0%
@lopspower
lopspower / README.md
Last active May 3, 2024 13:26
Hexadecimal color code for transparency

Hexadecimal color code for transparency

Twitter

How to set transparency with hex value ?

For example, you want to set 40% alpha transparence to #000000 (black color), you need to add 66 like this #66000000.

Download This sample on Google Play Store

@Villanuevand
Villanuevand / README-español.md
Last active May 3, 2024 10:38
Una plantilla para hacer un buen README.md. Inspirado en el gist de @PurpleBooth => https://gist.github.com/PurpleBooth/109311bb0361f32d87a2

Título del Proyecto

Acá va un párrafo que describa lo que es el proyecto

Comenzando 🚀

Estas instrucciones te permitirán obtener una copia del proyecto en funcionamiento en tu máquina local para propósitos de desarrollo y pruebas.

Mira Deployment para conocer como desplegar el proyecto.

@myusuf3
myusuf3 / delete_git_submodule.md
Created November 3, 2014 17:36
How effectively delete a git submodule.

To remove a submodule you need to:

  • Delete the relevant section from the .gitmodules file.
  • Stage the .gitmodules changes git add .gitmodules
  • Delete the relevant section from .git/config.
  • Run git rm --cached path_to_submodule (no trailing slash).
  • Run rm -rf .git/modules/path_to_submodule (no trailing slash).
  • Commit git commit -m "Removed submodule "
  • Delete the now untracked submodule files rm -rf path_to_submodule
var mediaJSON = { "categories" : [ { "name" : "Movies",
"videos" : [
{ "description" : "Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.\n\nLicensed under the Creative Commons Attribution license\nhttp://www.bigbuckbunny.org",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" ],
"subtitle" : "By Blender Foundation",
"thumb" : "images/BigBuckBunny.jpg",
"title" : "Big Buck Bunny"
},
{ "description" : "The first Blender Open Movie from 2006",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" ],
@gaearon
gaearon / uselayouteffect-ssr.md
Last active May 2, 2024 13:42
useLayoutEffect and server rendering

If you use server rendering, keep in mind that neither useLayoutEffect nor useEffect can run until the JavaScript is downloaded.

You might see a warning if you try to useLayoutEffect on the server. Here's two common ways to fix it.

Option 1: Convert to useEffect

If this effect isn't important for first render (i.e. if the UI still looks valid before it runs), then useEffect instead.

function MyComponent() {