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util.AddNetworkString("temp_timer_call")
--[[Init Temp]]--
curTemp = 1000
--[[CONFIGURATION VALUE:Delay Display Value on Chat]]--
temp_delay_message = 30
function ENT:AcceptInput(inputName, activator, called, data)
bool drawMap(string mapName, sf::Sprite Tiles[], sf::RenderWindow *window, int horizontal, int vertical, player *plr, bool *plrset) {
ifstream ifile("Maps/" + mapName + ".map");
if (ifile) {
ifile.close();
fstream readStream;
readStream.open("Maps/" + mapName + ".map", ios::in);
if (readStream.is_open()) {
string line;
int y = 0;