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September 9, 2013 16:51
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/nbproject/private/ | |
/.idea/ |
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MotorEngine |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project version="4"> | |
<component name="Encoding" useUTFGuessing="true" native2AsciiForPropertiesFiles="false" /> | |
</project> | |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project version="4"> | |
<component name="ProjectRootManager" version="2" /> | |
</project> | |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project version="4"> | |
<component name="ProjectModuleManager"> | |
<modules> | |
<module fileurl="file://$PROJECT_DIR$/.idea/MotorEngine.iml" filepath="$PROJECT_DIR$/.idea/MotorEngine.iml" /> | |
</modules> | |
</component> | |
</project> | |
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<?xml version="1.0" encoding="UTF-8"?> | |
<module type="WEB_MODULE" version="4"> | |
<component name="NewModuleRootManager"> | |
<content url="file://$MODULE_DIR$" /> | |
<orderEntry type="inheritedJdk" /> | |
<orderEntry type="sourceFolder" forTests="false" /> | |
</component> | |
</module> | |
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<component name="DependencyValidationManager"> | |
<state> | |
<option name="SKIP_IMPORT_STATEMENTS" value="false" /> | |
</state> | |
</component> |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project version="4"> | |
<component name="VcsDirectoryMappings"> | |
<mapping directory="$PROJECT_DIR$" vcs="Git" /> | |
</component> | |
</project> | |
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var mongoose = require('mongoose'), | |
Log = require('./../utils/log'); | |
DB = require('./listSchema'); | |
/* | |
var conStore = mongoose.createConnection('mongodb://localhost/sessionStore', function (err) { | |
if (err) { | |
Log.red('Mongoose connect User DB failure : ' + err); | |
} | |
else | |
Log.cyan('|||----...Connecting to Mongoose (Session Store DB)...----|||'); | |
}); | |
*/ | |
var connect = function() { | |
DB.UserModel.findByName('Seby', function (err, res) { | |
Log.blue(res); | |
}); | |
} | |
exports.connect = connect; |
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/* | |
var crypto = require('crypto') | |
, shasum = crypto.createHash('sha1'); | |
shasum.update("foo"); | |
Log.cyan('Crypto effect '+shasum.digest('hex')); | |
// "0beec7b5ea3f0fdbc95d0dd47f3c5bc275da8a33" | |
new RegExp("^" + "Pseudo" + "$", 'i'); | |
var mongoose = require('mongoose'); | |
/* | |
Schema joueur | |
*//* | |
var UserSchema = new mongoose.Schema({ | |
username: String, | |
password: String | |
}); | |
/* | |
Models | |
*//* | |
UserModel = mongoose.model('Users', UserSchema); | |
/* | |
Method | |
*//* | |
UserModel.findByName = function (name, cb) { | |
this.find({ username: new RegExp(name, 'i') }, cb); | |
} | |
exports.UserSchema = UserSchema; | |
exports.UserModel = UserModel; | |
var commentaireArticleSchema = new mongoose.Schema({ | |
pseudo: { type: String, trim : true, required : true, match: /^[a-zA-Z]+[a-zA-Z0-9_-]{4,18}$/ }, | |
contenu: String, | |
date: { type: Date, default: Date.now } | |
}); | |
var articleSchema = new mongoose.Schema({ | |
auteur: mongoose.Schema.ObjectId, | |
contenu: String, | |
date: { type: Date, default: Date.now }, | |
commentaires: [commentaireArticleSchema], | |
votes: { | |
plus: { type: Number, min: 0 }, | |
moins: { type: Number, min: 0 } | |
} | |
}); | |
*/ |
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var mongoose = require('mongoose'), | |
Log = require('./../utils/log'); | |
UserSchema = require('./User'); | |
var conn = mongoose.createConnection('mongodb://localhost/test', function (err) { | |
if (err) { | |
Log.red('Mongoose connect User DB failure : ' + err); | |
return; | |
} | |
Log.cyan('|||----...Connecting to Mongoose (User DB)...----|||'); | |
}); | |
var User = conn.model('Users', UserSchema); | |
/* | |
User.findOne({ username: new RegExp("^" + "Seby" + "$", 'i') }, function (err, res) { | |
if (err) | |
Log.red(err); | |
if (res) | |
Log.cyan(res); | |
else | |
Log.green('No result found'); | |
}); | |
*/ | |
//model1.remove({ username: 'SebyXX' }, function (err) { | |
// if (err) { throw err; } | |
// console.log('Remove SebyXX'); | |
//}); | |
exports.User = User; | |
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var mongoose = require('mongoose'), | |
Schema = mongoose.Schema, | |
bcrypt = require('bcrypt'), | |
Tools = require('./../utils/tools'), | |
SALT_WORK_FACTOR = 10; | |
/** | |
* Schéma de l'utilisateur | |
* | |
* @username | Nom d'utilisateur | |
* @password | Mot de passe crypté | |
* @email | Adresse Email de l'utilisateur | |
* @bannedTime | Durée jusqu'a laquel l'utilisateur est banni | |
*/ | |
var UserSchema = new Schema({ | |
username: { type: String, trim: true, required: true, match: /^[a-zA-Z]+[a-zA-Z0-9_-]{4,18}$/i, index: { unique: true } }, | |
password: { type: String, required: true }, | |
email: { type: String, trim: true, required: true, match: /^([a-z0-9_\.-]+)@([\da-z\.-]+)\.([a-z\.]{2,6})$/i, index: { unique: true } }, | |
bannedTime: { type: Number, required: true, default: 0 } | |
}); | |
// Expose enum on the model, and provide an internal convenience reference | |
var reasons = UserSchema.statics.failedLogin = { | |
NOT_FOUND: 0, | |
PASSWORD_INCORRECT: 1, | |
BANNED: 2 | |
}; | |
/** | |
* Vérification avant l'enregistrement de l'utilisateur dans la base de donnée | |
* | |
* @method pre('save') | |
* @param next {Function} Permet de passer à l'étape suivante | |
*/ | |
UserSchema.pre('save', function (next) { | |
var user = this; | |
// Generate a salt | |
bcrypt.genSalt(SALT_WORK_FACTOR, function (err, salt) { | |
if (err) | |
return next(err); | |
// Hash the password using our new salt | |
bcrypt.hash(user.password, salt, function (err, hash) { | |
if (err) | |
return next(err); | |
// Override the cleartext password with the hashed one | |
user.password = hash; | |
next(); | |
}); | |
}); | |
}); | |
/** | |
* Permet de comparé 2 mots de passes | |
* | |
* @method comparePassword | |
* @param candidatePassword {String} Mot de passe saisie à comparé avec celui du membre présent dans la BDD | |
* @param cb {Function} Callback | |
*/ | |
UserSchema.method('comparePassword', function (candidatePassword, cb) { | |
bcrypt.compare(candidatePassword, this.password, function (err, isMatch){ | |
if (err) | |
return cb(err); | |
cb(null, isMatch); | |
}); | |
}); | |
/** | |
* Vérifie l'utilisateur éxiste, puis si le couple Login/Mot de passe de l'utilisateur est valide | |
* | |
* @method static getAuthenticated | |
* @param username {String} Nom de l'utilisateur souhaitant être authentifier | |
* @param password {String} Mot de passe saisie par l'utilisateur | |
* @param cb {Function} Callback | |
*/ | |
UserSchema.static('getAuthenticated', function (username, password, cb) | |
{ | |
this.findOne({ username: new RegExp("^" + username + "$", 'i') }, function (err, user) { | |
if (err) | |
return cb(err); | |
// Make sure the user exists | |
if (!user) | |
return cb(null, null, reasons.NOT_FOUND); | |
// Check if the account is currently locked | |
if (user.isLocked()) | |
return cb(null, null, reasons.BANNED); | |
// Test for a matching password | |
user.comparePassword(password, function (err, isMatch) { | |
if (err) | |
return cb(err); | |
// Check if the password was a match | |
if (isMatch) | |
return cb(null, user); | |
// Password is incorrect | |
return cb(null, null, reasons.PASSWORD_INCORRECT); | |
}); | |
}); | |
}); | |
/** | |
* Recherche si un nom d'utilisateur est disponible ou non | |
* | |
* @method static checkUser | |
* @param username {String} Nom de l'utilisateur à rechercher | |
* @param cb {Function} Callback | |
*/ | |
UserSchema.static('checkUser', function (username, cb) | |
{ | |
var self = this; | |
// Check if login is valid | |
Tools.checkLogin(username, function (err, result) { | |
if (err) | |
return cb(null, null, err); | |
// Try finding user in DB | |
self.findOne({ username: new RegExp("^" + username + "$", 'i') }, function (err, user) { | |
if (err) | |
return cb(err); | |
// Check if user exist | |
if (!user) | |
return cb(null, null); | |
return cb(null, user); | |
}); | |
}); | |
}); | |
/** | |
* Vérifie si le compte de l'utilisateur n'est pas banni | |
* | |
* @method isLocked | |
* @return {Boolean} Callback | |
*/ | |
UserSchema.method('isLocked', function () { | |
return !!(this.bannedTime && this.bannedTime > Date.now()); | |
}); | |
module.exports = UserSchema; |
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var express = require('express'), | |
app = new express(), | |
server = require('http').createServer(app), | |
io = require('socket.io').listen(server), | |
cookie = require('cookie'), | |
connect = require('connect'), | |
Log = require('./utils/log'), | |
path = require('path'); | |
/* | |
DB | |
*/ | |
var DB = require('./DB/MongoDB'); | |
// create a user a new user | |
var testUser = new DB.User({ | |
username: 'Seby', | |
password: 'Password123', | |
email: 'eurodeka@yahoo.fr', | |
bannedTime : 0 | |
}); | |
var DBSession = require('./DB/DBSessionStore'); | |
//DBSession.connect(); | |
/* | |
Module ban | |
*/ | |
var banMod = require('./utils/ban_Mod'); | |
var Tools = require('./utils/tools'); | |
var aTest = require('./js/Test'); | |
// This function returns a middleware function | |
var protectPath = function (regex) { | |
return function (req, res, next) { | |
//Log.cyan('In game ' + req.url); | |
if (!regex.test(req.url)) { return next(); } | |
if (!req.session.user_id) { | |
res.send('You are not authorized to view this page'); | |
} else { | |
next(); | |
} | |
}; | |
}; | |
app.configure(function () { | |
app.set('view engine', 'ejs'); | |
app.use(express.bodyParser()); | |
app.use(express.cookieParser("pass")); | |
app.use(express.session({ | |
secret: "pass", | |
key: 'express.sid' | |
})); | |
app.use(protectPath(/^\/game\/.*$/)); | |
app.use(express.static(path.join(__dirname, 'public_html'))); | |
}); | |
server.listen(8080); | |
Log.cyan('Server start and listen port 8080'); | |
function checkAuth(req, res, next) { | |
if (!req.session.user_id) { | |
res.send('You are not authorized to view this page'); | |
} else { | |
next(); | |
} | |
} | |
app.get('/', function (req, res) { | |
res.send('Walcome...'); | |
}); | |
app.get('/game',checkAuth, function (req, res) { | |
Log.cyan('Get something...'); | |
res.sendfile(__dirname + '/public_html/game/index.html'); | |
/* | |
// Vérifie si le login est présent dans la BDD | |
DB.User.checkUser("Seby", function (err, user, reason) { | |
if (err) | |
throw err; | |
// Check if username is valid | |
if (reason) { | |
Log.red('Invalid username | Reason : ' + reason); | |
return; | |
} | |
// Check if one user is find | |
if (user) { | |
Log.red('Sorry but this username is Already in DB'); | |
return; | |
} | |
Log.cyan('Yeah, this username is not used!'); | |
}); | |
*/ | |
}); | |
app.get('/log', function (req, res) { | |
req.session.user_id = true; | |
res.redirect('/game'); | |
}); | |
/* | |
app.get('/game', function (req, res) { | |
Log.cyan('Get something...'); | |
var checkBan = banMod.checkBan(req.connection.remoteAddress); | |
if (checkBan.isBan) { | |
res.send('Login attemp fail | Reason : '+checkBan.banReason+' | Ban time rest : '+Tools.timeToHMS(checkBan.banTime)); | |
} | |
else | |
res.send('Great'); | |
}); | |
app.get('/secret', checkAuth, function (req, res) { | |
res.send('if you are viewing this page it means you are logged in'); | |
}); | |
*/ | |
var banList = null; | |
// Réduction des informations de logs | |
io.set('log level', 1); | |
io.enable('browser client minification'); // send minified client | |
io.enable('browser client etag'); // apply etag caching logic based on version number | |
io.enable('browser client gzip'); | |
io.set('transports', [ // enable all transports (optional if you want flashsocket) | |
'xhr-polling', | |
'websocket', | |
'htmlfile', | |
'jsonp-polling' | |
]); | |
io.set('authorization', function (handshakeData, accept) { | |
Log.blue('Client socket login attemp : '+handshakeData.address.address+':'+handshakeData.address.port); | |
if (!handshakeData.headers.cookie) { | |
Log.red('No cookie transmitted :' + handshakeData.headers.cookie); | |
return accept('No cookie transmitted.', false); | |
} | |
handshakeData.cookie = cookie.parse(handshakeData.headers.cookie); | |
handshakeData.sessionID = connect.utils.parseSignedCookie(handshakeData.cookie['express.sid'], "pass"); | |
if (handshakeData.cookie['express.sid'] == handshakeData.sessionID) { | |
Log.red('Invalid cookie : '+handshakeData.headers.cookie); | |
return accept('Cookie is invalid.', false); | |
} | |
// Vérifie si l'utilisateur n'a pas son IP banni | |
var checkBan = banMod.checkBan(handshakeData.address.address); | |
if (checkBan.isBan) { | |
Log.red('Login attemp fail, user is ban '+handshakeData.address.address+':'+handshakeData.address.port+' | Reason : '+checkBan.banReason+' | Ban time rest : '+Tools.timeToHMS(checkBan.banTime)); | |
return accept(null, false); | |
} | |
accept(null, true); | |
}); | |
io.sockets.on('connection', function (socket) { | |
//banMod.addBan("127.0.0.1", 60000, "To many connection"); | |
Log.green('New user Online : '+socket.id+' | '+socket.handshake.address.address+':'+socket.handshake.address.port); | |
socket.emit('news', { hello: 'worldToPLIx' }); | |
socket.on('myEvent', function (data) { | |
Log.yellow('myEvent is sending...'); | |
}); | |
socket.on('disconnect', function(data){ | |
//any cleanup actions you may want | |
Log.green('User socket close with succes'); | |
}); | |
socket.on('leave', function(data) { | |
Log.green('User have leave page'); | |
socket.disconnect(); | |
}); | |
//socket.disconnect(); | |
}); |
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//Wss.getTest(); |
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var cls = require("./../lib/class") | |
_ = require("underscore"), | |
Log = require('./../utils/log'); | |
WorldServer = cls.Class.extend({ | |
/* | |
Initialise Engine | |
*/ | |
init : function () | |
{ | |
console.log('initialised'); | |
this.test = 0; | |
}, | |
getTest : function() | |
{ | |
console.log(this.test); | |
if (_.isString(this.test)) | |
console.log('is a number!'); | |
}, | |
setTest : function (newNumber) | |
{ | |
this.test = newNumber; | |
} | |
}); | |
module.exports = new WorldServer(); |
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/* Simple JavaScript Inheritance | |
* By John Resig http://ejohn.org/ | |
* MIT Licensed. | |
*/ | |
// Inspired by base2 and Prototype | |
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; | |
// The base Class implementation (does nothing) | |
Class = function() {}; | |
// Create a new Class that inherits from this class | |
Class.extend = function(prop) { | |
var _super = this.prototype; | |
// Instantiate a base class (but only create the instance, | |
// don't run the init constructor) | |
initializing = true; | |
var prototype = new this(); | |
initializing = false; | |
// Copy the properties over onto the new prototype | |
for (var name in prop) { | |
// Check if we're overwriting an existing function | |
prototype[name] = typeof prop[name] == "function" && | |
typeof _super[name] == "function" && fnTest.test(prop[name]) ? | |
(function(name, fn){ | |
return function() { | |
var tmp = this._super; | |
// Add a new ._super() method that is the same method | |
// but on the super-class | |
this._super = _super[name]; | |
// The method only need to be bound temporarily, so we | |
// remove it when we're done executing | |
var ret = fn.apply(this, arguments); | |
this._super = tmp; | |
return ret; | |
}; | |
})(name, prop[name]) : | |
prop[name]; | |
} | |
// The dummy class constructor | |
Class = function () { | |
// All construction is actually done in the init method | |
if ( !initializing && this.init ) | |
this.init.apply(this, arguments); | |
} | |
// Populate our constructed prototype object | |
Class.prototype = prototype; | |
// Enforce the constructor to be what we expect | |
Class.constructor = Class; | |
// And make this class extendable | |
Class.extend = arguments.callee; | |
return Class; | |
}; | |
if(!(typeof exports === 'undefined')) { | |
exports.Class = Class; | |
} |
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copy.src.files=false | |
copy.src.target= | |
index.file= | |
run.as=LOCAL | |
url=http://localhost/MotorEngine/ |
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include.path=${php.global.include.path} | |
php.version=PHP_53 | |
source.encoding=UTF-8 | |
src.dir=. | |
tags.asp=false | |
tags.short=true | |
web.root=. |
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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns="http://www.netbeans.org/ns/project/1"> | |
<type>org.netbeans.modules.php.project</type> | |
<configuration> | |
<data xmlns="http://www.netbeans.org/ns/php-project/1"> | |
<name>MotorEngine</name> | |
</data> | |
</configuration> | |
</project> |
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html, body | |
{ | |
width: 100%; | |
margin: 0; | |
padding: 0; | |
text-align: center; | |
overflow:hidden; | |
background-color: #a2e2f7; | |
} | |
canvas { | |
} |
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{ | |
"name" : "bubza", | |
"urlTexture" : "media/sprite/002.png?x=51", | |
"width" : 48, | |
"height" : 72, | |
"offsetX" : 0, | |
"offsetY" : 0, | |
"hit" : [-12, -65, 27, 65] | |
} |
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{ | |
"name" : "usha", | |
"urlTexture" : "media/sprite/001.png?x=51", | |
"width" : 64, | |
"height" : 96, | |
"offsetX" : 0, | |
"offsetY" : 0, | |
"hit" : [-20, -96, 37, 96] | |
} |
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var KENJI; | |
(function (KENJI) { | |
var Config = (function () { | |
function Config() { } | |
Config.mapSize = 10; | |
Config.tileW = 128; | |
Config.tileH = 64; | |
Config.actualHover = null; | |
Config.nextHover = null; | |
Config.inHover = false; | |
Config.memoryMaps = 18; | |
return Config; | |
})(); | |
KENJI.Config = Config; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function n(){}return n.mapSize=10,n.tileW=128,n.tileH=64,n.actualHover=null,n.nextHover=null,n.inHover=!1,n.memoryMaps=18,n}();n.Config=t})(KENJI||(KENJI={})) |
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/* | |
CONFIGURATION DE BASE | |
*/ | |
module KENJI { | |
// Class | |
export class Config { | |
// Taille des cartes en Tiles | |
public static mapSize: number = 10; | |
// Taille des Tiles | |
public static tileW: number = 128; | |
public static tileH: number = 64; | |
// Objet survoll� actuellement | |
public static actualHover: any = null; | |
public static nextHover: any = null; | |
public static inHover: bool = false; | |
// Nombre de cartes gard� en m�moire | |
public static memoryMaps: number = 18; | |
} | |
} | |
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var FPS_class = (function () { | |
function FPS_class(argStage) { | |
this.activFPS = true; | |
this.frameCount = 0; | |
this.lastTime = Date.now(); | |
this.position = new PIXI.Point(0, 0); | |
this.realFPS = 0; | |
this.textFPS = new PIXI.Text("FPS : " + 0, { | |
font: "14px Verdana", | |
fill: "#FFF", | |
align: "center" | |
}); | |
this.textFPS.position.x = this.textFPS.position.y = 10; | |
this.stage = argStage; | |
this.stage.addChild(this.textFPS); | |
} | |
FPS_class.prototype.enableFPS = function () { | |
if(this.activFPS) { | |
this.activFPS = false; | |
} else { | |
this.activFPS = true; | |
} | |
}; | |
FPS_class.prototype.showFPS = function () { | |
if(this.activFPS) { | |
var diffTime = Date.now() - this.lastTime; | |
if(diffTime >= 1000) { | |
this.realFPS = this.frameCount; | |
this.frameCount = 0; | |
this.lastTime = Date.now(); | |
this.textFPS.setText('FPS : ' + this.realFPS); | |
} | |
this.frameCount++; | |
} | |
}; | |
return FPS_class; | |
})(); |
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var FPS_class=function(){function n(n){this.activFPS=!0,this.frameCount=0,this.lastTime=Date.now(),this.position=new PIXI.Point(0,0),this.realFPS=0,this.textFPS=new PIXI.Text("FPS : 0",{font:"14px Verdana",fill:"#FFF",align:"center"}),this.textFPS.position.x=this.textFPS.position.y=10,this.stage=n,this.stage.addChild(this.textFPS)}return n.prototype.enableFPS=function(){this.activFPS=this.activFPS?!1:!0},n.prototype.showFPS=function(){if(this.activFPS){var n=Date.now()-this.lastTime;n>=1e3&&(this.realFPS=this.frameCount,this.frameCount=0,this.lastTime=Date.now(),this.textFPS.setText("FPS : "+this.realFPS)),this.frameCount++}},n}() |
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///<reference path='../lib/pixi.d.ts'/> | |
// Interface | |
interface IFPS { | |
// Demande d'affichage des FPS | |
enableFPS(): void; | |
// Affichage des FPS | |
showFPS(): void; | |
/* | |
** | |
*** PRIVATE VAR | |
** | |
// Demande d'affichage du module des FPS | |
activFPS: boolean; | |
// Compteur de frames | |
frameCount: number; | |
// Date de la derniere actualisation | |
lastTime: number; | |
// Position de l'affichage du FPS | |
position: PIXI.Point; | |
// FPS reel du jeu | |
realFPS: number; | |
// texte contenant le FPS | |
textFPS: PIXI.Text; | |
** | |
*** RENDU | |
** | |
renderer: any; | |
stage: any; | |
*/ | |
} | |
class FPS_class implements IFPS { | |
private activFPS: bool = true; | |
private frameCount: number = 0; | |
private lastTime: number = Date.now(); | |
private position: PIXI.Point = new PIXI.Point(0, 0); | |
private realFPS: number = 0; | |
private textFPS: PIXI.Text; | |
private renderer: any; | |
private stage: any; | |
constructor(argStage: any) | |
{ | |
this.textFPS = new PIXI.Text("FPS : "+0, { font: "14px Verdana", fill: "#FFF", align: "center" }); | |
this.textFPS.position.x = this.textFPS.position.y = 10; | |
this.stage = argStage; | |
this.stage.addChild(this.textFPS); | |
} | |
public enableFPS() { | |
if (this.activFPS) | |
this.activFPS = false; | |
else | |
this.activFPS = true; | |
} | |
public showFPS() { | |
if (this.activFPS) | |
{ | |
var diffTime = Date.now() - this.lastTime; | |
if (diffTime >= 1000) | |
{ | |
this.realFPS = this.frameCount; | |
this.frameCount = 0; | |
this.lastTime = Date.now(); | |
this.textFPS.setText('FPS : ' + this.realFPS); | |
} | |
this.frameCount++; | |
} | |
} | |
} | |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
(function (Scenes) { | |
var GameStart = (function (_super) { | |
__extends(GameStart, _super); | |
function GameStart() { | |
_super.call(this); | |
this.renderCouch1 = new PIXI.DisplayObjectContainer(); | |
this.renderCouch2 = new PIXI.DisplayObjectContainer(); | |
this.renderCouch3 = new PIXI.DisplayObjectContainer(); | |
this.setInteractive(true); | |
this.background = PIXI.Sprite.fromImage("media/loading/backG.png?n=1"); | |
this.addChild(this.background); | |
this.background.scale.x = KENJI.ScenesManager.defaultWidth / 800; | |
this.background.scale.y = this.background.scale.x; | |
this.background.anchor.x = 0.5; | |
this.background.anchor.y = 0.5; | |
this.background.alpha = 1; | |
this.background.position.x = KENJI.ScenesManager.defaultWidth / 2; | |
this.background.position.y = KENJI.ScenesManager.defaultHeight / 2; | |
this.addChild(this.renderCouch1); | |
this.renderCouch1.addChild(KENJI.Map.floorRender); | |
this.renderCouch1.addChild(KENJI.Map.entityRender); | |
this.renderCouch1.addChild(KENJI.Map.entityHover); | |
this.createFPS(); | |
} | |
GameStart.prototype.createFPS = function () { | |
this.fps = new FPS_class(this); | |
}; | |
GameStart.prototype.createCoordListener = function () { | |
this.textPos = new PIXI.Text("Pos", { | |
font: "14px Verdana", | |
fill: "#FFF", | |
align: "left" | |
}); | |
this.textPos.position.x = 10; | |
this.textPos.position.y = 40; | |
this.addChild(this.textPos); | |
}; | |
GameStart.prototype.update = function () { | |
_super.prototype.update.call(this); | |
this.fps.showFPS(); | |
KENJI.Map.update(); | |
this.setCamera(); | |
this.renderCouch1.position.x = this.PX; | |
this.renderCouch1.position.y = this.PY; | |
}; | |
GameStart.prototype.setCamera = function () { | |
this.playerCoords = KENJI.Player.getCoords(); | |
this.PX = ((KENJI.ScenesManager.width / 2) - (this.playerCoords.x - this.playerCoords.y) * (KENJI.Config.tileW / 2) - (KENJI.Config.tileW / 2)); | |
this.PY = ((KENJI.ScenesManager.height / 2) - (this.playerCoords.x + this.playerCoords.y) * (KENJI.Config.tileH / 2) - (KENJI.Config.tileH / 2) + KENJI.Config.tileH) + (KENJI.Player.h * (KENJI.Config.tileH / 2)); | |
}; | |
return GameStart; | |
})(KENJI.Scene); | |
Scenes.GameStart = GameStart; | |
})(KENJI.Scenes || (KENJI.Scenes = {})); | |
var Scenes = KENJI.Scenes; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){(function(t){var i=function(t){function i(){t.call(this),this.renderCouch1=new PIXI.DisplayObjectContainer,this.renderCouch2=new PIXI.DisplayObjectContainer,this.renderCouch3=new PIXI.DisplayObjectContainer,this.setInteractive(!0),this.background=PIXI.Sprite.fromImage("media/loading/backG.png?n=1"),this.addChild(this.background),this.background.scale.x=n.ScenesManager.defaultWidth/800,this.background.scale.y=this.background.scale.x,this.background.anchor.x=.5,this.background.anchor.y=.5,this.background.alpha=1,this.background.position.x=n.ScenesManager.defaultWidth/2,this.background.position.y=n.ScenesManager.defaultHeight/2,this.addChild(this.renderCouch1),this.renderCouch1.addChild(n.Map.floorRender),this.renderCouch1.addChild(n.Map.entityRender),this.renderCouch1.addChild(n.Map.entityHover),this.createFPS()}return __extends(i,t),i.prototype.createFPS=function(){this.fps=new FPS_class(this)},i.prototype.createCoordListener=function(){this.textPos=new PIXI.Text("Pos",{font:"14px Verdana",fill:"#FFF",align:"left"}),this.textPos.position.x=10,this.textPos.position.y=40,this.addChild(this.textPos)},i.prototype.update=function(){t.prototype.update.call(this),this.fps.showFPS(),n.Map.update(),this.setCamera(),this.renderCouch1.position.x=this.PX,this.renderCouch1.position.y=this.PY},i.prototype.setCamera=function(){this.playerCoords=n.Player.getCoords(),this.PX=n.ScenesManager.width/2-(this.playerCoords.x-this.playerCoords.y)*(n.Config.tileW/2)-n.Config.tileW/2,this.PY=n.ScenesManager.height/2-(this.playerCoords.x+this.playerCoords.y)*(n.Config.tileH/2)-n.Config.tileH/2+n.Config.tileH+n.Player.h*(n.Config.tileH/2)},i}(n.Scene);t.GameStart=i})(n.Scenes||(n.Scenes={}));var t=n.Scenes})(KENJI||(KENJI={})) |
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///<reference path="../Map/Map.class.ts" /> | |
///<reference path="../Scene/ScenesManager.class.ts" /> | |
///<reference path="../Scene/Scene.class.ts" /> | |
///<reference path="../../lib/pixi.d.ts" /> | |
///<reference path='../FPS.class.ts'/> | |
///<reference path='../Object/Player.class.ts'/> | |
module KENJI.Scenes { | |
// Class | |
export class GameStart extends Scene { | |
// Cr�ation des couches de rendu | |
public renderCouch1: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
public renderCouch2: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
public renderCouch3: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
private background: PIXI.Sprite; | |
private fps: FPS_class; | |
private PX: number; | |
private PY: number; | |
private textPos: PIXI.Text; | |
private playerCoords: any; | |
constructor() { | |
super(); | |
//this.setBackgroundColor(0xffffff); | |
this.setInteractive(true); | |
this.background = PIXI.Sprite.fromImage("media/loading/backG.png?n=1"); | |
this.addChild(this.background); | |
this.background.scale.x = ScenesManager.defaultWidth / 800; | |
this.background.scale.y = this.background.scale.x; | |
this.background.anchor.x = 0.5; | |
this.background.anchor.y = 0.5; | |
this.background.alpha = 1; | |
// move the sprite to the center of the screen | |
this.background.position.x = ScenesManager.defaultWidth / 2; | |
this.background.position.y = ScenesManager.defaultHeight / 2; | |
this.addChild(this.renderCouch1); | |
this.renderCouch1.addChild(KENJI.Map.floorRender); | |
this.renderCouch1.addChild(KENJI.Map.entityRender); | |
this.renderCouch1.addChild(KENJI.Map.entityHover); | |
this.createFPS(); | |
} | |
// Creation de l'affichage des FPS | |
private createFPS() { | |
this.fps = new FPS_class(this); | |
} | |
private createCoordListener(): void { | |
this.textPos = new PIXI.Text("Pos", { font: "14px Verdana", fill: "#FFF", align: "left" }); | |
this.textPos.position.x = 10; | |
this.textPos.position.y = 40; | |
this.addChild(this.textPos); | |
} | |
public update() { | |
super.update(); | |
// Affichage des FPS � l'�cran | |
this.fps.showFPS(); | |
KENJI.Map.update(); | |
this.setCamera(); | |
this.renderCouch1.position.x = this.PX; | |
this.renderCouch1.position.y = this.PY; | |
/* | |
var mPlayerPos = KENJI.Player.getCoords(); | |
var wPlayerPos = KENJI.Player.getWorldCoords(); | |
var realX = mPlayerPos.x - (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].x) * KENJI.Config.mapSize); | |
var realY = mPlayerPos.y - (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].y) * KENJI.Config.mapSize); | |
this.textPos.setText("Position : " + Math.floor(mPlayerPos.x) + " | " + Math.floor(mPlayerPos.y) + | |
"\n"+ | |
"Position r�el : " + Math.floor(realX) + " | " + Math.floor(realY) + | |
"\n" + | |
"Coordonn�es map: " + wPlayerPos.x + " | " + wPlayerPos.y); | |
*/ | |
} | |
private setCamera() | |
{ | |
this.playerCoords = KENJI.Player.getCoords(); | |
this.PX = ((ScenesManager.width / 2) - (this.playerCoords.x - this.playerCoords.y) * (KENJI.Config.tileW / 2) - (KENJI.Config.tileW / 2)); | |
this.PY = ((ScenesManager.height / 2) - (this.playerCoords.x + this.playerCoords.y) * (KENJI.Config.tileH / 2) - (KENJI.Config.tileH / 2) + KENJI.Config.tileH) + (KENJI.Player.h * (KENJI.Config.tileH / 2)); | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
(function (Scenes) { | |
var IntroScene = (function (_super) { | |
__extends(IntroScene, _super); | |
function IntroScene() { | |
_super.call(this); | |
this.setBackgroundColor(0xffffff); | |
this.logo = PIXI.Sprite.fromImage("media/deco/tree.png"); | |
this.addChild(this.logo); | |
this.logo.scale.x = KENJI.ScenesManager.defaultWidth / 800; | |
this.logo.scale.y = this.logo.scale.x; | |
this.logo.anchor.x = 0.5; | |
this.logo.anchor.y = 0.5; | |
this.logo.alpha = 0; | |
this.logo.position.x = KENJI.ScenesManager.defaultWidth / 2; | |
this.logo.position.y = KENJI.ScenesManager.defaultHeight / 2; | |
this.logo.fadeIn(200).wait(100).fadeOut(200, function () { | |
KENJI.ScenesManager.goToScene('Loading'); | |
}); | |
} | |
return IntroScene; | |
})(KENJI.Scene); | |
Scenes.IntroScene = IntroScene; | |
})(KENJI.Scenes || (KENJI.Scenes = {})); | |
var Scenes = KENJI.Scenes; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){(function(t){var i=function(t){function i(){t.call(this),this.setBackgroundColor(16777215),this.logo=PIXI.Sprite.fromImage("media/deco/tree.png"),this.addChild(this.logo),this.logo.scale.x=n.ScenesManager.defaultWidth/800,this.logo.scale.y=this.logo.scale.x,this.logo.anchor.x=.5,this.logo.anchor.y=.5,this.logo.alpha=0,this.logo.position.x=n.ScenesManager.defaultWidth/2,this.logo.position.y=n.ScenesManager.defaultHeight/2,this.logo.fadeIn(200).wait(100).fadeOut(200,function(){n.ScenesManager.goToScene("Loading")})}return __extends(i,t),i}(n.Scene);t.IntroScene=i})(n.Scenes||(n.Scenes={}));var t=n.Scenes})(KENJI||(KENJI={})) |
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///<reference path="../Tools.class.ts" /> | |
///<reference path="../Scene/ScenesManager.class.ts" /> | |
///<reference path="../Scene/Scene.class.ts" /> | |
///<reference path="../../lib/pixi.d.ts" /> | |
module KENJI.Scenes { | |
// Class | |
export class IntroScene extends Scene { | |
private logo: PIXI.Sprite; | |
constructor() { | |
super(); | |
this.setBackgroundColor(0xffffff); | |
this.logo = PIXI.Sprite.fromImage("media/deco/tree.png"); | |
this.addChild(this.logo); | |
this.logo.scale.x = ScenesManager.defaultWidth / 800; | |
this.logo.scale.y = this.logo.scale.x; | |
this.logo.anchor.x = 0.5; | |
this.logo.anchor.y = 0.5; | |
this.logo.alpha = 0; | |
// move the sprite to the center of the screen | |
this.logo.position.x = ScenesManager.defaultWidth / 2; | |
this.logo.position.y = ScenesManager.defaultHeight / 2; | |
this.logo.fadeIn(200).wait(100).fadeOut(200, function () { ScenesManager.goToScene('Loading'); }); | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
(function (Scenes) { | |
var LoadingScene = (function (_super) { | |
__extends(LoadingScene, _super); | |
function LoadingScene() { | |
_super.call(this); | |
this._loadTextures = false; | |
this._loadMaps = false; | |
this._loadMapsInfo = []; | |
this._launchMapLoader = false; | |
this.setBackgroundColor(0xffffff); | |
KENJI.TexturesManager.loadTexture("data/sprite/usha.json?g=" + Date.now()); | |
KENJI.TexturesManager.loadTexture("data/sprite/bubza.json?g=" + Date.now()); | |
this._loadMapsInfo = new KENJI.JSONLoader("game/maps/maps.json?g=" + Date.now()); | |
} | |
LoadingScene.prototype.setPlayerInfo = function (pX, pY) { | |
console.log('Settings player pos'); | |
this.playerPos = new KENJI.Position(pX, pY); | |
}; | |
LoadingScene.prototype.update = function () { | |
_super.prototype.update.call(this); | |
if(this._loadMapsInfo.getState() && !this._loadMaps && !this._launchMapLoader) { | |
if(!this._launchMapLoader) { | |
var mX = Math.floor(this.playerPos.x / KENJI.Config.mapSize); | |
var mY = Math.floor(this.playerPos.y / KENJI.Config.mapSize); | |
KENJI.Map.loadJSONMap('game/maps/' + mX + '-' + mY + '.json', true); | |
this._launchMapLoader = true; | |
} | |
var mapResult = this._loadMapsInfo.getResult(); | |
mapResult = mapResult.sizeInfo; | |
for(var i = 0; i < mapResult.length; i++) { | |
KENJI.Map.mapWorldCoords[mapResult[i][0]] = new KENJI.Position(mapResult[i][1], mapResult[i][2]); | |
} | |
this._loadMaps = true; | |
} | |
if(!this._loadTextures) { | |
if(KENJI.TexturesManager.allIsLoaded()) { | |
this._loadTextures = true; | |
} | |
} | |
if(this._loadTextures && this._loadMaps && this._launchMapLoader) { | |
KENJI.Player.setup("world", new KENJI.Position(this.playerPos.x, this.playerPos.y), "usha"); | |
for(var i = 0; i < 100; i++) { | |
var bot = new KENJI.Bot(); | |
bot.setSkin("bubza"); | |
bot.setBasePosition(Math.floor(Math.random() * 12) - 6, Math.floor(Math.random() * 12) - 6); | |
} | |
KENJI.ScenesManager.goToScene('GameStart'); | |
var posX = 0; | |
var mapX = 0; | |
var realCoord = -1; | |
posX = realCoord % 3; | |
mapX = realCoord / 3; | |
var inRealWorldMap = Math.floor(mapX); | |
console.log('Map : ' + mapX + ' | Coord ' + posX); | |
console.log('In real World ' + inRealWorldMap); | |
} | |
}; | |
return LoadingScene; | |
})(KENJI.Scene); | |
Scenes.LoadingScene = LoadingScene; | |
})(KENJI.Scenes || (KENJI.Scenes = {})); | |
var Scenes = KENJI.Scenes; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){(function(t){var i=function(t){function i(){t.call(this),this._loadTextures=!1,this._loadMaps=!1,this._loadMapsInfo=[],this._launchMapLoader=!1,this.setBackgroundColor(16777215),n.TexturesManager.loadTexture("data/sprite/usha.json?g="+Date.now()),n.TexturesManager.loadTexture("data/sprite/bubza.json?g="+Date.now()),this._loadMapsInfo=new n.JSONLoader("game/maps/maps.json?g="+Date.now())}return __extends(i,t),i.prototype.setPlayerInfo=function(t,i){console.log("Settings player pos"),this.playerPos=new n.Position(t,i)},i.prototype.update=function(){var e,o,r,i,u,c;if(t.prototype.update.call(this),this._loadMapsInfo.getState()&&!this._loadMaps&&!this._launchMapLoader){for(this._launchMapLoader||(e=Math.floor(this.playerPos.x/n.Config.mapSize),o=Math.floor(this.playerPos.y/n.Config.mapSize),n.Map.loadJSONMap("game/maps/"+e+"-"+o+".json",!0),this._launchMapLoader=!0),r=this._loadMapsInfo.getResult(),r=r.sizeInfo,i=0;i<r.length;i++)n.Map.mapWorldCoords[r[i][0]]=new n.Position(r[i][1],r[i][2]);this._loadMaps=!0}if(this._loadTextures||n.TexturesManager.allIsLoaded()&&(this._loadTextures=!0),this._loadTextures&&this._loadMaps&&this._launchMapLoader){for(n.Player.setup("world",new n.Position(this.playerPos.x,this.playerPos.y),"usha"),i=0;i<100;i++)u=new n.Bot,u.setSkin("bubza"),u.setBasePosition(Math.floor(Math.random()*12)-6,Math.floor(Math.random()*12)-6);n.ScenesManager.goToScene("GameStart");var s=0,f=0,h=-1;s=h%3,f=h/3,c=Math.floor(f),console.log("Map : "+f+" | Coord "+s),console.log("In real World "+c)}},i}(n.Scene);t.LoadingScene=i})(n.Scenes||(n.Scenes={}));var t=n.Scenes})(KENJI||(KENJI={})) |
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///<reference path="../Tools.class.ts" /> | |
///<reference path="../JSONLoader.ts" /> | |
///<reference path="../Scene/ScenesManager.class.ts" /> | |
///<reference path="../Scene/Scene.class.ts" /> | |
///<reference path="../../lib/pixi.d.ts" /> | |
///<reference path="../Textures/TexturesManager.ts" /> | |
///<reference path="../Object/Entity.ts" /> | |
///<reference path="../Object/Bot.class.ts" /> | |
///<reference path="../Object/Player.class.ts" /> | |
module KENJI.Scenes { | |
// Class | |
export class LoadingScene extends Scene { | |
private _loadTextures: bool = false; | |
private _loadMaps: bool = false; | |
private _loadMapsInfo: any = []; | |
private _launchMapLoader: bool = false; | |
private playerPos: KENJI.Position; | |
constructor() { | |
super(); | |
this.setBackgroundColor(0xffffff); | |
// Liste des textures � charg� par d�faut | |
TexturesManager.loadTexture("data/sprite/usha.json?g=" + Date.now()); | |
TexturesManager.loadTexture("data/sprite/bubza.json?g=" + Date.now()); | |
this._loadMapsInfo = new JSONLoader("game/maps/maps.json?g=" + Date.now()); | |
} | |
public setPlayerInfo(pX: number, pY: number): void { | |
console.log('Settings player pos'); | |
this.playerPos = new KENJI.Position(pX, pY); | |
} | |
public update() | |
{ | |
super.update(); | |
/* | |
*** V�rifie si : | |
@ Le fichier contenant la configuration des maps a bien �t� charg� | |
@ Le fichier contenant la configuration des maps a bien �t� mise en place | |
@ La demande de chargement de la carte ou se trouve le joueur a bien �t� faite | |
*/ | |
if (this._loadMapsInfo.getState() && !this._loadMaps && !this._launchMapLoader) { | |
if (!this._launchMapLoader) | |
{ | |
var mX = Math.floor(this.playerPos.x / KENJI.Config.mapSize); | |
var mY = Math.floor(this.playerPos.y / KENJI.Config.mapSize); | |
Map.loadJSONMap('game/maps/'+mX+'-'+mY+'.json', true); | |
this._launchMapLoader = true; | |
} | |
/* | |
*** R�cup�ration des r�sultat de la configuration des coordonn�es des cartes (world -1 -1) et mise en place | |
*/ | |
var mapResult = this._loadMapsInfo.getResult(); | |
mapResult = mapResult.sizeInfo; | |
for (var i = 0; i < mapResult.length; i++) | |
Map.mapWorldCoords[mapResult[i][0]] = new KENJI.Position(mapResult[i][1], mapResult[i][2]); | |
this._loadMaps = true; | |
} | |
/* | |
*** V�rifie si le tableau de Textures a �t� enti�rement charg� et mise en place | |
*/ | |
if (!this._loadTextures) { | |
if (TexturesManager.allIsLoaded()) { | |
this._loadTextures = true; | |
} | |
} | |
/* | |
*** Verifie si | |
@ Toute les textures ont �t� charg� et d�coup� | |
@ Les configurations des cartes ont �t� faites | |
@ La carte ou se trouve le joueur a �t� charg� | |
*/ | |
if (this._loadTextures && this._loadMaps && this._launchMapLoader) | |
{ | |
/* | |
*** Mise en place du joueur r�el | |
*/ | |
KENJI.Player.setup("world", new KENJI.Position(this.playerPos.x, this.playerPos.y), "usha"); | |
/* | |
*** Mise en place d'un bot... | |
*/ | |
for (var i = 0; i < 100; i++) { | |
var bot = new KENJI.Bot(); | |
bot.setSkin("bubza"); | |
bot.setBasePosition(Math.floor(Math.random() * 12) - 6, Math.floor(Math.random() * 12) - 6); | |
} | |
ScenesManager.goToScene('GameStart'); | |
var posX = 0; | |
var mapX = 0; | |
var realCoord = -1; | |
posX = realCoord % 3; | |
mapX = realCoord / 3; | |
var inRealWorldMap = Math.floor(mapX); | |
console.log('Map : ' + mapX + ' | Coord ' + posX); | |
console.log('In real World ' + inRealWorldMap); | |
} | |
//console.log('loading...'); | |
} | |
} | |
} |
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var KENJI; | |
(function (KENJI) { | |
var JSONLoader = (function () { | |
function JSONLoader(fileURL) { | |
this.fileURL = fileURL; | |
this._loaded = false; | |
this.ajaxRequest = PIXI.AjaxRequest; | |
this.result = false; | |
this.loadJSONfile(); | |
} | |
JSONLoader.prototype.getResult = function () { | |
if(this._loaded) { | |
return this.result; | |
} else { | |
return false; | |
} | |
}; | |
JSONLoader.prototype.getState = function () { | |
return this._loaded; | |
}; | |
JSONLoader.prototype.loadJSONfile = function () { | |
this.ajaxRequest = new PIXI.AjaxRequest(); | |
var scope = this; | |
this.ajaxRequest.onreadystatechange = function () { | |
scope.onJSONLoaded(); | |
}; | |
this.ajaxRequest.open("GET", this.fileURL, true); | |
if(this.ajaxRequest.overrideMimeType) { | |
this.ajaxRequest.overrideMimeType("application/json"); | |
} | |
this.ajaxRequest.send(null); | |
}; | |
JSONLoader.prototype.onJSONLoaded = function () { | |
if(this.ajaxRequest.readyState == 4) { | |
if(this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) { | |
this.result = JSON.parse(this.ajaxRequest.responseText); | |
this._loaded = true; | |
} else { | |
throw ("Error when loading JSON Data : " + this.fileURL); | |
} | |
} | |
}; | |
return JSONLoader; | |
})(); | |
KENJI.JSONLoader = JSONLoader; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function n(n){this.fileURL=n,this._loaded=!1,this.ajaxRequest=PIXI.AjaxRequest,this.result=!1,this.loadJSONfile()}return n.prototype.getResult=function(){return this._loaded?this.result:!1},n.prototype.getState=function(){return this._loaded},n.prototype.loadJSONfile=function(){this.ajaxRequest=new PIXI.AjaxRequest;var n=this;this.ajaxRequest.onreadystatechange=function(){n.onJSONLoaded()},this.ajaxRequest.open("GET",this.fileURL,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},n.prototype.onJSONLoaded=function(){if(this.ajaxRequest.readyState==4)if(this.ajaxRequest.status==200||window.location.href.indexOf("http")==-1)this.result=JSON.parse(this.ajaxRequest.responseText),this._loaded=!0;else throw"Error when loading JSON Data : "+this.fileURL;},n}();n.JSONLoader=t})(KENJI||(KENJI={})) |
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///<reference path="../lib/pixi.d.ts" /> | |
/* | |
#################################################### | |
#### Permet le chargement d'un fichier JSON #### | |
#### et r�cup�r� son r�sultat simplement #### | |
#################################################### | |
*/ | |
module KENJI { | |
export class JSONLoader { | |
/* | |
*** LOADER PART | |
@_loaded | Permet d'obtenir l'�tat de chargement du fichier | |
@ajaxRequest | Requ�te Ajax | |
@result | Contient le fichier JSON lu | |
*/ | |
private _loaded: bool = false; | |
private ajaxRequest: any = PIXI.AjaxRequest; | |
private result: any = false; | |
// Constructor | |
constructor(private fileURL: string) { | |
this.loadJSONfile(); | |
} | |
/* | |
*** Retourne les informations du fichier charger pr�cedement | |
*/ | |
public getResult() : any | |
{ | |
if (this._loaded) | |
return this.result; | |
else | |
return false; | |
} | |
public getState(): any { | |
return this._loaded; | |
} | |
/* | |
*** Envoie de la requ�te Ajax vers le serveur | |
*/ | |
private loadJSONfile() { | |
this.ajaxRequest = new PIXI.AjaxRequest(); | |
var scope = this; | |
this.ajaxRequest.onreadystatechange = function () { | |
scope.onJSONLoaded(); | |
}; | |
this.ajaxRequest.open("GET", this.fileURL, true); | |
if (this.ajaxRequest.overrideMimeType) | |
this.ajaxRequest.overrideMimeType("application/json"); | |
this.ajaxRequest.send(null); | |
} | |
/* | |
*** Une fois une r�ponse du serveur obtenu | |
*/ | |
private onJSONLoaded() { | |
if (this.ajaxRequest.readyState == 4) { | |
if (this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) { | |
this.result = JSON.parse(this.ajaxRequest.responseText); | |
this._loaded = true; | |
} | |
else | |
throw ("Error when loading JSON Data : " + this.fileURL); | |
} | |
} | |
} | |
} | |
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var KENJI; | |
(function (KENJI) { | |
var Map = (function () { | |
function Map() { } | |
Map.floorRender = new PIXI.DisplayObjectContainer(); | |
Map.entityRender = new PIXI.DisplayObjectContainer(); | |
Map.entityHover = new PIXI.DisplayObjectContainer(); | |
Map.mapList = []; | |
Map.mapTab = new Object(); | |
Map.mapElevation = []; | |
Map.mapWalls = []; | |
Map.mapWorldCoords = []; | |
Map.TileTextureTab = new Object(); | |
Map.userList = []; | |
Map.addMap = function addMap(mapPart) { | |
var findWay = false; | |
for(var i = 0; i < Map.floorRender.children.length; i++) { | |
if((mapPart.xBase + mapPart.yBase) < (Map.floorRender.children[i].xBase + Map.floorRender.children[i].yBase)) { | |
findWay = true; | |
Map.floorRender.addChildAt(mapPart, i); | |
break; | |
} | |
} | |
if(!findWay) { | |
Map.floorRender.addChild(mapPart); | |
} | |
}; | |
Map.addElevation = function addElevation(worldName, elevation, xBase, yBase) { | |
if(!Map.mapElevation[worldName]) { | |
Map.mapElevation[worldName] = []; | |
} | |
for(var i = 0; i < elevation.length; i++) { | |
var yType = i + yBase * KENJI.Config.mapSize; | |
if(!Map.mapElevation[worldName][yType]) { | |
Map.mapElevation[worldName][yType] = []; | |
} | |
for(var j = 0; j < elevation[i].length; j++) { | |
var xType = j + xBase * KENJI.Config.mapSize; | |
if(!Map.mapElevation[worldName][yType][xType]) { | |
Map.mapElevation[worldName][yType][xType] = elevation[i][j]; | |
} else { | |
throw ("Already send Elevations Coords"); | |
} | |
} | |
} | |
}; | |
Map.addWall = function addWall(worldName, wall, xBase, yBase) { | |
if(!Map.mapWalls[worldName]) { | |
Map.mapWalls[worldName] = []; | |
} | |
for(var i = 0; i < wall.length; i++) { | |
var yType = i + yBase * KENJI.Config.mapSize; | |
if(!Map.mapWalls[worldName][yType]) { | |
Map.mapWalls[worldName][yType] = []; | |
} | |
for(var j = 0; j < wall[i].length; j++) { | |
var xType = j + xBase * KENJI.Config.mapSize; | |
if(!Map.mapWalls[worldName][yType][xType]) { | |
Map.mapWalls[worldName][yType][xType] = wall[i][j]; | |
} | |
} | |
} | |
}; | |
Map.cleanElevWall = function cleanElevWall(worldName, xBase, yBase) { | |
for(var i = 0; i < KENJI.Config.mapSize; i++) { | |
var yType = i + yBase * KENJI.Config.mapSize; | |
for(var j = 0; j < KENJI.Config.mapSize; j++) { | |
var xType = j + xBase * KENJI.Config.mapSize; | |
delete (Map.mapWalls[worldName][yType][xType]); | |
delete (Map.mapElevation[worldName][yType][xType]); | |
} | |
} | |
}; | |
Map.checkTileset = function checkTileset(tilesetURL) { | |
if(!Map.TileTextureTab[tilesetURL]) { | |
Map.TileTextureTab[tilesetURL] = new KENJI.TileTexture_class(tilesetURL); | |
} | |
}; | |
Map.cleanMaps = function cleanMaps() { | |
if(Map.mapList.length > KENJI.Config.memoryMaps) { | |
for(var i = 0; i < Map.mapList.length; i++) { | |
if(!Map.mapList[i].visible) { | |
var mapURL = Map.mapList[i].getURLMap(); | |
console.log('clean : ' + mapURL); | |
Map.floorRender.removeChild(Map.mapList[i]); | |
Map.mapList[i].deleteIt(); | |
Map.mapList.splice(i, 1); | |
delete (Map.mapTab[mapURL]); | |
break; | |
} | |
} | |
} | |
}; | |
Map.loadJSONMap = function loadJSONMap(mapFile, external) { | |
if(typeof Map.mapTab[mapFile] == "undefined" && mapFile != null) { | |
Map.mapTab[mapFile] = true; | |
Map.loadingWithXML(mapFile, external); | |
} else if(mapFile != null) { | |
var mapResult = KENJI.Map.getMapByURL(mapFile); | |
mapResult.visible = true; | |
} | |
}; | |
Map.loadingWithXML = function loadingWithXML(mapFile, external) { | |
Map.mapList.push(new KENJI.MapPart_class(mapFile)); | |
var _this = Map.mapList[Map.mapList.length - 1]; | |
var _ext = external; | |
var xobj = new XMLHttpRequest(); | |
xobj.open('GET', mapFile + '?t=' + Date.now(), true); | |
xobj.onreadystatechange = function () { | |
if(xobj.readyState == 4) { | |
console.log(mapFile); | |
var jsonReply = JSON.parse(xobj.responseText); | |
_this.loadMap(jsonReply); | |
KENJI.Map.checkTileset(jsonReply.tileset); | |
if(_ext) { | |
if(jsonReply.TopLeft != null) { | |
KENJI.Map.loadJSONMap(jsonReply.TopLeft, false); | |
} | |
if(jsonReply.Top != null) { | |
KENJI.Map.loadJSONMap(jsonReply.Top, false); | |
} | |
if(jsonReply.TopRight != null) { | |
KENJI.Map.loadJSONMap(jsonReply.TopRight, false); | |
} | |
if(jsonReply.Left != null) { | |
KENJI.Map.loadJSONMap(jsonReply.Left, false); | |
} | |
if(jsonReply.Right != null) { | |
KENJI.Map.loadJSONMap(jsonReply.Right, false); | |
} | |
if(jsonReply.BottomLeft != null) { | |
KENJI.Map.loadJSONMap(jsonReply.BottomLeft, false); | |
} | |
if(jsonReply.Bottom != null) { | |
KENJI.Map.loadJSONMap(jsonReply.Bottom, false); | |
} | |
if(jsonReply.BottomRight != null) { | |
KENJI.Map.loadJSONMap(jsonReply.BottomRight, false); | |
} | |
} | |
} | |
}; | |
xobj.setRequestHeader("cache-Control", "no-store, no-cache, must-revalidate"); | |
xobj.setRequestHeader("cache-Control", "post-check=0, pre-check=0"); | |
xobj.setRequestHeader("cache-Control", "max-age=0"); | |
xobj.setRequestHeader("Pragma", "no-cache"); | |
xobj.send(null); | |
}; | |
Map.loadingWithWebWorkers = function loadingWithWebWorkers(mapFile) { | |
}; | |
Map.getMapByCoord = function getMapByCoord(mapFile, coords) { | |
var vCoords = coords; | |
for(var i = 0; i < Map.mapList.length; i++) { | |
var mapCoords = Map.mapList[i].getWorldCoords(); | |
if(mapCoords.x == vCoords.x && mapCoords.y == vCoords.y) { | |
return Map.mapList[i]; | |
} | |
} | |
}; | |
Map.getMapByURL = function getMapByURL(mapFile) { | |
for(var i = 0; i < Map.mapList.length; i++) { | |
var mapURL = Map.mapList[i].getURLMap(); | |
if(mapURL == mapFile) { | |
return Map.mapList[i]; | |
} | |
} | |
}; | |
Map.invisibleByMapCoord = function invisibleByMapCoord(mapFile, coords) { | |
var vCoords = coords; | |
for(var i = 0; i < Map.mapList.length; i++) { | |
var mapCoords = Map.mapList[i].getWorldCoords(); | |
if(mapCoords.x == vCoords.x && mapCoords.y == vCoords.y) { | |
Map.mapList[i].visible = false; | |
break; | |
} | |
} | |
}; | |
Map.getWall = function getWall(worldName) { | |
if(Map.mapWalls[worldName]) { | |
return Map.mapWalls[worldName]; | |
} else { | |
return false; | |
} | |
}; | |
Map.update = function update() { | |
Map.updateEntity(); | |
Map.deapth_sort(Map.userList); | |
Map.cleanMaps(); | |
}; | |
Map.updateEntity = function updateEntity() { | |
for(var i = 0; i < Map.userList.length; i++) { | |
if(Map.userList[i].getLoaded()) { | |
Map.userList[i].update(); | |
var objCoord = Map.userList[i].getCoords(); | |
var plCoord = KENJI.Player.getCoords(); | |
if((plCoord.x - objCoord.x) > KENJI.Config.mapSize || (plCoord.x - objCoord.x) < -KENJI.Config.mapSize || (plCoord.y - objCoord.y) > KENJI.Config.mapSize || (plCoord.y - objCoord.y) < -KENJI.Config.mapSize) { | |
var cdX = objCoord.x / KENJI.Config.mapSize + KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].x; | |
var cdY = objCoord.y / KENJI.Config.mapSize + KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].y; | |
var playerWC = KENJI.Player.getWorldCoords(); | |
if(cdX < playerWC.x - 1 || cdX > playerWC.x + 1 || cdY < playerWC.y - 1 || cdY > playerWC.y + 1) { | |
Map.entityRender.removeChild(Map.userList[i]); | |
Map.userList[i].deleteIt(); | |
delete (Map.userList[i]); | |
Map.userList.splice(i, 1); | |
console.log('An Entity was delete'); | |
break; | |
} | |
} | |
} | |
} | |
}; | |
Map.deapth_sort = function deapth_sort(objs) { | |
for(var pivot = 0; pivot < objs.length; ) { | |
var new_pivot = false; | |
for(var i = pivot; i < objs.length; ++i) { | |
var obj = objs[i]; | |
var parent = true; | |
for(var j = pivot; j < objs.length; ++j) { | |
if(j == i) { | |
continue; | |
} | |
var obj2 = objs[j]; | |
if(obj2.z < obj.z) { | |
parent = false; | |
break; | |
} | |
} | |
if(parent) { | |
objs[i] = objs[pivot]; | |
objs[pivot] = obj; | |
pivot++; | |
new_pivot = true; | |
if(obj.getLoaded() && Map.entityRender.children.length > 1) { | |
Map.entityRender.removeChild(obj); | |
Map.entityRender.addChildAt(obj, i); | |
} | |
} | |
} | |
if(!new_pivot) { | |
pivot++; | |
} | |
} | |
}; | |
return Map; | |
})(); | |
KENJI.Map = Map; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function t(){}return t.floorRender=new PIXI.DisplayObjectContainer,t.entityRender=new PIXI.DisplayObjectContainer,t.entityHover=new PIXI.DisplayObjectContainer,t.mapList=[],t.mapTab={},t.mapElevation=[],t.mapWalls=[],t.mapWorldCoords=[],t.TileTextureTab={},t.userList=[],t.addMap=function(n){for(var r=!1,i=0;i<t.floorRender.children.length;i++)if(n.xBase+n.yBase<t.floorRender.children[i].xBase+t.floorRender.children[i].yBase){r=!0,t.floorRender.addChildAt(n,i);break}r||t.floorRender.addChild(n)},t.addElevation=function(i,r,u,f){var e,o,s,h;for(t.mapElevation[i]||(t.mapElevation[i]=[]),e=0;e<r.length;e++)for(o=e+f*n.Config.mapSize,t.mapElevation[i][o]||(t.mapElevation[i][o]=[]),s=0;s<r[e].length;s++)if(h=s+u*n.Config.mapSize,t.mapElevation[i][o][h])throw"Already send Elevations Coords";else t.mapElevation[i][o][h]=r[e][s]},t.addWall=function(i,r,u,f){var e,o,s,h;for(t.mapWalls[i]||(t.mapWalls[i]=[]),e=0;e<r.length;e++)for(o=e+f*n.Config.mapSize,t.mapWalls[i][o]||(t.mapWalls[i][o]=[]),s=0;s<r[e].length;s++)h=s+u*n.Config.mapSize,t.mapWalls[i][o][h]||(t.mapWalls[i][o][h]=r[e][s])},t.cleanElevWall=function(i,r,u){for(var o,e,s,f=0;f<n.Config.mapSize;f++)for(o=f+u*n.Config.mapSize,e=0;e<n.Config.mapSize;e++)s=e+r*n.Config.mapSize,delete t.mapWalls[i][o][s],delete t.mapElevation[i][o][s]},t.checkTileset=function(i){t.TileTextureTab[i]||(t.TileTextureTab[i]=new n.TileTexture_class(i))},t.cleanMaps=function(){var i,r;if(t.mapList.length>n.Config.memoryMaps)for(i=0;i<t.mapList.length;i++)if(!t.mapList[i].visible){r=t.mapList[i].getURLMap(),console.log("clean : "+r),t.floorRender.removeChild(t.mapList[i]),t.mapList[i].deleteIt(),t.mapList.splice(i,1),delete t.mapTab[r];break}},t.loadJSONMap=function(i,r){if(typeof t.mapTab[i]=="undefined"&&i!=null)t.mapTab[i]=!0,t.loadingWithXML(i,r);else if(i!=null){var u=n.Map.getMapByURL(i);u.visible=!0}},t.loadingWithXML=function(i,r){t.mapList.push(new n.MapPart_class(i));var f=t.mapList[t.mapList.length-1],e=r,u=new XMLHttpRequest;u.open("GET",i+"?t="+Date.now(),!0),u.onreadystatechange=function(){if(u.readyState==4){console.log(i);var t=JSON.parse(u.responseText);f.loadMap(t),n.Map.checkTileset(t.tileset),e&&(t.TopLeft!=null&&n.Map.loadJSONMap(t.TopLeft,!1),t.Top!=null&&n.Map.loadJSONMap(t.Top,!1),t.TopRight!=null&&n.Map.loadJSONMap(t.TopRight,!1),t.Left!=null&&n.Map.loadJSONMap(t.Left,!1),t.Right!=null&&n.Map.loadJSONMap(t.Right,!1),t.BottomLeft!=null&&n.Map.loadJSONMap(t.BottomLeft,!1),t.Bottom!=null&&n.Map.loadJSONMap(t.Bottom,!1),t.BottomRight!=null&&n.Map.loadJSONMap(t.BottomRight,!1))}},u.setRequestHeader("cache-Control","no-store, no-cache, must-revalidate"),u.setRequestHeader("cache-Control","post-check=0, pre-check=0"),u.setRequestHeader("cache-Control","max-age=0"),u.setRequestHeader("Pragma","no-cache"),u.send(null)},t.loadingWithWebWorkers=function(){},t.getMapByCoord=function(n,i){for(var f=i,u,r=0;r<t.mapList.length;r++)if(u=t.mapList[r].getWorldCoords(),u.x==f.x&&u.y==f.y)return t.mapList[r]},t.getMapByURL=function(n){for(var r,i=0;i<t.mapList.length;i++)if(r=t.mapList[i].getURLMap(),r==n)return t.mapList[i]},t.invisibleByMapCoord=function(n,i){for(var f=i,u,r=0;r<t.mapList.length;r++)if(u=t.mapList[r].getWorldCoords(),u.x==f.x&&u.y==f.y){t.mapList[r].visible=!1;break}},t.getWall=function(n){return t.mapWalls[n]?t.mapWalls[n]:!1},t.update=function(){t.updateEntity(),t.deapth_sort(t.userList),t.cleanMaps()},t.updateEntity=function(){for(var r,u,i=0;i<t.userList.length;i++)if(t.userList[i].getLoaded()&&(t.userList[i].update(),r=t.userList[i].getCoords(),u=n.Player.getCoords(),u.x-r.x>n.Config.mapSize||u.x-r.x<-n.Config.mapSize||u.y-r.y>n.Config.mapSize||u.y-r.y<-n.Config.mapSize)){var e=r.x/n.Config.mapSize+n.Map.mapWorldCoords[n.Player.getWorld()].x,o=r.y/n.Config.mapSize+n.Map.mapWorldCoords[n.Player.getWorld()].y,f=n.Player.getWorldCoords();if(e<f.x-1||e>f.x+1||o<f.y-1||o>f.y+1){t.entityRender.removeChild(t.userList[i]),t.userList[i].deleteIt(),delete t.userList[i],t.userList.splice(i,1),console.log("An Entity was delete");break}}},t.deapth_sort=function(n){for(var e,r,u,o,f,s,i=0;i<n.length;){for(e=!1,r=i;r<n.length;++r){for(u=n[r],o=!0,f=i;f<n.length;++f)if(f!=r&&(s=n[f],s.z<u.z)){o=!1;break}o&&(n[r]=n[i],n[i]=u,i++,e=!0,u.getLoaded()&&t.entityRender.children.length>1&&(t.entityRender.removeChild(u),t.entityRender.addChildAt(u,r)))}e||i++}},t}();n.Map=t})(KENJI||(KENJI={})) |
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///<reference path='../../lib/pixi.d.ts'/> | |
///<reference path='MapPart.class.ts'/> | |
///<reference path='TileTexture.class.ts'/> | |
///<reference path='../Tools.class.ts'/> | |
///<reference path='../Config.class.ts'/> | |
///<reference path='../Object/Player.class.ts'/> | |
interface IMap { | |
} | |
module KENJI { | |
export class Map { | |
// Contient le rendu du sol | |
public static floorRender: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
// Contient les entit�s ainsi que les objets indexable | |
public static entityRender: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
// Contient les entit�s ainsi que les objets indexable | |
public static entityHover: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
// Contient la liste des cartes actuel en m�moire | |
public static mapList: any = []; | |
// Contient le tableau des cartes actuellement disponible | |
public static mapTab: any = new Object(); | |
public static mapElevation: any = []; | |
public static mapWalls: any = []; | |
/* | |
*** Contient les coordonn�es minimum des cartes X|Y afin d'obtenir un syst�me de coordonn�es partant de 0 | |
EXAMPLE : mapWorldCoords["world"] -> -18 | |
*/ | |
public static mapWorldCoords: any = []; | |
// Contient la liste des textures d�coup� des Tilesets | |
public static TileTextureTab: any = new Object(); | |
// Contient la liste des objets | |
public static userList: any = []; | |
/* | |
*** Permet d'ajouter la nouvelle carte au bon endroits selon les cartes d�j� pr�sentes | |
@mapPart : Carte pr�cedement charger qu'il faut ajouter � la liste | |
*/ | |
private static addMap(mapPart: MapPart_class): void { | |
// Verifie si une position a ete trouver | |
var findWay = false; | |
// Parcourt la liste des cartes afin de d�termin� la position de la carte � ajouter | |
for (var i = 0; i < Map.floorRender.children.length; i++) { | |
if ((mapPart.xBase + mapPart.yBase) < (Map.floorRender.children[i].xBase + Map.floorRender.children[i].yBase)) { | |
findWay = true; | |
Map.floorRender.addChildAt(mapPart, i); | |
break; | |
} | |
} | |
// Si aucune position n'a �t� trouv�, on ajoute la nouvelle carte en t�te de liste | |
if (!findWay) | |
Map.floorRender.addChild(mapPart); | |
} | |
public static addElevation(worldName: string, elevation:any, xBase: number, yBase: number): void { | |
if (!Map.mapElevation[worldName]) | |
Map.mapElevation[worldName] = []; | |
for (var i = 0; i < elevation.length; i++) { | |
var yType = i + yBase * KENJI.Config.mapSize; | |
if (!Map.mapElevation[worldName][yType]) | |
Map.mapElevation[worldName][yType] = []; | |
for (var j = 0; j < elevation[i].length; j++) { | |
var xType = j + xBase * KENJI.Config.mapSize; | |
if (!Map.mapElevation[worldName][yType][xType]) | |
Map.mapElevation[worldName][yType][xType] = elevation[i][j]; | |
else | |
throw ("Already send Elevations Coords"); | |
} | |
} | |
} | |
public static addWall(worldName: string, wall: any, xBase: number, yBase: number) : void | |
{ | |
// Si la carte n'est pas en m�moire, on l'a cr�e | |
if (!Map.mapWalls[worldName]) | |
Map.mapWalls[worldName] = []; | |
for (var i = 0; i < wall.length; i++) | |
{ | |
var yType = i + yBase * KENJI.Config.mapSize; | |
if (!Map.mapWalls[worldName][yType]) | |
Map.mapWalls[worldName][yType] = []; | |
for (var j = 0; j < wall[i].length; j++) | |
{ | |
var xType = j + xBase * KENJI.Config.mapSize; | |
if (!Map.mapWalls[worldName][yType][xType]) | |
Map.mapWalls[worldName][yType][xType] = wall[i][j]; | |
} | |
} | |
} | |
/* | |
*** Permet le nettoyage des tableau de murs et d'�l�vation garder en m�moire d'apr�s une carte d�fini | |
@worldName | Nom de la partie du monde (world, cave_lvl_1,...) | |
@xBase | Coordonn�es X de base de la carte | |
@yBase | Coordonn�es Y de base de la carte | |
*/ | |
public static cleanElevWall(worldName: string, xBase: number, yBase: number): void { | |
for (var i = 0; i < KENJI.Config.mapSize; i++) { | |
var yType = i + yBase * KENJI.Config.mapSize; | |
for (var j = 0; j < KENJI.Config.mapSize; j++) { | |
var xType = j + xBase * KENJI.Config.mapSize; | |
delete (Map.mapWalls[worldName][yType][xType]); | |
delete (Map.mapElevation[worldName][yType][xType]); | |
} | |
} | |
} | |
/* | |
*** Permet de v�rifier si le Tileset s�lectionner est d�j� en m�moire ou s'il faut le charg� afin de d�coup� les Tiles | |
@tilesetURL : URL du tileset � charg� | |
*/ | |
public static checkTileset(tilesetURL: string): void | |
{ | |
if (!Map.TileTextureTab[tilesetURL]) | |
Map.TileTextureTab[tilesetURL] = new KENJI.TileTexture_class(tilesetURL); | |
} | |
/* | |
*** Permet de supprimer les premi�res cartes qui ont �t� charg�e dans la liste afin de lib�r� de la m�moire | |
*/ | |
public static cleanMaps() : void | |
{ | |
if (Map.mapList.length > KENJI.Config.memoryMaps) { | |
for (var i = 0; i < Map.mapList.length; i++) { | |
if (!Map.mapList[i].visible) { | |
var mapURL = Map.mapList[i].getURLMap(); | |
console.log('clean : ' + mapURL); | |
Map.floorRender.removeChild(Map.mapList[i]); | |
Map.mapList[i].deleteIt(); | |
Map.mapList.splice(i, 1); | |
delete (Map.mapTab[mapURL]); | |
break; | |
} | |
} | |
} | |
} | |
/* | |
*** Permet le chargement des cartes actuels et celles des alentours | |
@mapFile : URL du fichier contenant la carte a charg� | |
@external : Demande de chargement des cartes aux alentours de l'actuel | |
*/ | |
public static loadJSONMap(mapFile: string, external: bool) | |
{ | |
// On v�rifie si la carte n'est pas d�j� en m�moire | |
if (typeof Map.mapTab[mapFile] == "undefined" && mapFile != null) | |
{ | |
// Indique que la carte est charg� (ou en cours de chargement) | |
Map.mapTab[mapFile] = true; | |
// Demande de chargement de la carte sous XML | |
Map.loadingWithXML(mapFile, external); | |
} | |
else if (mapFile != null) | |
{ | |
var mapResult = KENJI.Map.getMapByURL(mapFile); | |
mapResult.visible = true; | |
} | |
} | |
/* | |
*** Permet le chargement d'une carte en utilisant XML | |
@mapFile : URL du fichier contenant la carte a charg� | |
@external : Demande de chargement des cartes aux alentours de l'actuel | |
*/ | |
private static loadingWithXML(mapFile: string, external: bool) | |
{ | |
// Cr�ation de la nouvelle partie de carte | |
Map.mapList.push(new MapPart_class(mapFile)); | |
// Permet la mise en cache des donnees de la carte | |
var _this = Map.mapList[Map.mapList.length - 1]; | |
// Permet de d�termin� si le chargement des cartes avoisinantes doit avoir lieu | |
var _ext = external; | |
var xobj = new XMLHttpRequest(); | |
xobj.open('GET', mapFile+'?t='+Date.now(), true); | |
xobj.onreadystatechange = function () { | |
if (xobj.readyState == 4) { | |
console.log(mapFile); | |
// R�cup�re les informations du fichier JSON | |
var jsonReply = JSON.parse(xobj.responseText); | |
// Envoie les informations r�cup�r� afin de charg� la carte en cours | |
_this.loadMap(jsonReply); | |
// V�rifie le Tileset et le charge si besoin est | |
KENJI.Map.checkTileset(jsonReply.tileset); | |
// En cas de demande de chargements des cartes aux alentours | |
if (_ext) { | |
if (jsonReply.TopLeft != null) | |
KENJI.Map.loadJSONMap(jsonReply.TopLeft, false); | |
if (jsonReply.Top != null) | |
KENJI.Map.loadJSONMap(jsonReply.Top, false); | |
if (jsonReply.TopRight != null) | |
KENJI.Map.loadJSONMap(jsonReply.TopRight, false); | |
if (jsonReply.Left != null) | |
KENJI.Map.loadJSONMap(jsonReply.Left, false); | |
if (jsonReply.Right != null) | |
KENJI.Map.loadJSONMap(jsonReply.Right, false); | |
if (jsonReply.BottomLeft != null) | |
KENJI.Map.loadJSONMap(jsonReply.BottomLeft, false); | |
if (jsonReply.Bottom != null) | |
KENJI.Map.loadJSONMap(jsonReply.Bottom, false); | |
if (jsonReply.BottomRight != null) | |
KENJI.Map.loadJSONMap(jsonReply.BottomRight, false); | |
} | |
} | |
} | |
xobj.setRequestHeader("cache-Control", "no-store, no-cache, must-revalidate"); | |
xobj.setRequestHeader("cache-Control", "post-check=0, pre-check=0"); | |
xobj.setRequestHeader("cache-Control", "max-age=0"); | |
xobj.setRequestHeader("Pragma", "no-cache"); | |
xobj.send(null); | |
} | |
/* | |
*** Permet le chargement d'une carte en utilisant les WebWorkers | |
*/ | |
private static loadingWithWebWorkers(mapFile : string) | |
{ | |
} | |
public static getMapByCoord(mapFile:string, coords: KENJI.Position) | |
{ | |
var vCoords = coords; | |
for (var i = 0; i < Map.mapList.length; i++) | |
{ | |
var mapCoords = Map.mapList[i].getWorldCoords(); | |
if (mapCoords.x == vCoords.x && mapCoords.y == vCoords.y) { | |
return Map.mapList[i]; | |
} | |
} | |
} | |
public static getMapByURL(mapFile: string) { | |
for (var i = 0; i < Map.mapList.length; i++) { | |
var mapURL = Map.mapList[i].getURLMap(); | |
if (mapURL == mapFile) { | |
return Map.mapList[i]; | |
} | |
} | |
} | |
public static invisibleByMapCoord(mapFile: string, coords: KENJI.Position) { | |
var vCoords = coords; | |
for (var i = 0; i < Map.mapList.length; i++) { | |
var mapCoords = Map.mapList[i].getWorldCoords(); | |
if (mapCoords.x == vCoords.x && mapCoords.y == vCoords.y) { | |
Map.mapList[i].visible = false; | |
break; | |
} | |
} | |
} | |
public static getWall(worldName: string) | |
{ | |
if (Map.mapWalls[worldName]) | |
return Map.mapWalls[worldName]; | |
else | |
return false; | |
} | |
public static update() | |
{ | |
// Mise a jours des Objets | |
Map.updateEntity(); | |
// Triage du tableau des objets indexable | |
Map.deapth_sort(Map.userList); | |
Map.cleanMaps(); | |
} | |
public static updateEntity() | |
{ | |
for (var i = 0; i < Map.userList.length; i++) | |
{ | |
if (Map.userList[i].getLoaded()) { | |
// Mise a jours de l'objet | |
Map.userList[i].update(); | |
// Coordonn�es de l'Objet en cours de traitement | |
var objCoord = Map.userList[i].getCoords(); | |
// Coordonn�es du Joueur | |
var plCoord = KENJI.Player.getCoords(); | |
if ((plCoord.x - objCoord.x) > KENJI.Config.mapSize || (plCoord.x - objCoord.x) < -KENJI.Config.mapSize || (plCoord.y - objCoord.y) > KENJI.Config.mapSize || (plCoord.y - objCoord.y) < -KENJI.Config.mapSize) { | |
// R�cup�ration des coordonn�es de la carte sur laquel se trouve l'entit� | |
var cdX = objCoord.x / KENJI.Config.mapSize + KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].x; | |
var cdY = objCoord.y / KENJI.Config.mapSize + KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].y; | |
// R�cup�ration des coordonn�es de la carte sur laquel se trouve le joueur | |
var playerWC = KENJI.Player.getWorldCoords(); | |
// Si la carte ou se trouve l'objet n'est plus visible, on supprime l'objet | |
if (cdX < playerWC.x - 1 || cdX > playerWC.x + 1 || cdY < playerWC.y - 1 || cdY > playerWC.y + 1) { | |
Map.entityRender.removeChild(Map.userList[i]); | |
Map.userList[i].deleteIt(); | |
delete (Map.userList[i]); | |
Map.userList.splice(i, 1); | |
console.log('An Entity was delete'); | |
break; | |
} | |
} | |
} | |
} | |
} | |
public static deapth_sort(objs:any) { | |
for (var pivot = 0; pivot < objs.length;) { | |
var new_pivot = false; | |
for (var i = pivot; i < objs.length; ++i) { | |
var obj = objs[i]; | |
var parent = true; | |
for (var j = pivot; j < objs.length; ++j) { | |
if (j == i) | |
continue; | |
var obj2 = objs[j]; | |
if (obj2.z < obj.z) { | |
parent = false; | |
break; | |
} | |
} | |
if (parent) { | |
objs[i] = objs[pivot]; | |
objs[pivot] = obj; | |
pivot++; | |
new_pivot = true; | |
// V�rifie que l'objet est correctement charg� afin de le d�placer | |
if (obj.getLoaded() && Map.entityRender.children.length > 1) { | |
Map.entityRender.removeChild(obj); | |
Map.entityRender.addChildAt(obj, i); | |
} | |
} | |
} | |
if (!new_pivot) { | |
pivot++; | |
} | |
} | |
} | |
} | |
} | |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var MapPart_class = (function (_super) { | |
__extends(MapPart_class, _super); | |
function MapPart_class(URLMap) { | |
_super.call(this); | |
this.URLMap = URLMap; | |
this.Decoration = []; | |
this.Elevation = []; | |
this.Floor = []; | |
this.Wall = []; | |
this.mapLeft = null; | |
this.mapRight = null; | |
this.mapTop = null; | |
this.mapBottom = null; | |
this.mapTopLeft = null; | |
this.mapTopRight = null; | |
this.mapBottomLeft = null; | |
this.mapBottomRight = null; | |
this._mapFileLoad = false; | |
this._tilesetLoad = false; | |
this._isDraw = false; | |
this.drawMap(); | |
} | |
MapPart_class.prototype.deleteIt = function () { | |
delete (this.Decoration); | |
delete (this.Elevation); | |
delete (this.Floor); | |
delete (this.Wall); | |
KENJI.Map.cleanElevWall(this.WorldName, this.xBase, this.yBase); | |
delete (this.WorldName); | |
delete (this.xBase); | |
delete (this.yBase); | |
delete (this.tilesetURL); | |
delete (this.mapLeft); | |
delete (this.mapRight); | |
delete (this.mapTop); | |
delete (this.mapBottom); | |
delete (this.mapTopLeft); | |
delete (this.mapTopRight); | |
delete (this.mapBottomLeft); | |
delete (this.mapBottomRight); | |
delete (this._mapFileLoad); | |
delete (this._tilesetLoad); | |
delete (this._isDraw); | |
while(this.children.length > 0) { | |
this.children[0].setInteractive(false); | |
this.removeChild(this.children[0]); | |
} | |
}; | |
MapPart_class.prototype.drawMap = function () { | |
if(KENJI.Map.TileTextureTab[this.tilesetURL] && KENJI.Map.TileTextureTab[this.tilesetURL].isLoaded()) { | |
var drawingFloor = this.getFloor(); | |
var sizeFirst = drawingFloor.length; | |
for(var i = 0; i < sizeFirst; i++) { | |
var sizeSec = drawingFloor[i].length; | |
for(var j = 0; j < sizeSec; j++) { | |
var Tile = new Tile_class(KENJI.Map.TileTextureTab[this.tilesetURL].textureTile[drawingFloor[i][j]]); | |
Tile.setCoords((j + this.xBase * KENJI.Config.mapSize), (i + this.yBase * KENJI.Config.mapSize)); | |
Tile.position.x = ((this.xBase * KENJI.Config.mapSize) - (this.yBase * KENJI.Config.mapSize)) * (KENJI.Config.tileW / 2); | |
Tile.position.y = ((this.xBase * KENJI.Config.mapSize) + (this.yBase * KENJI.Config.mapSize)) * (KENJI.Config.tileH / 2); | |
Tile.position.x += (j - i) * KENJI.Config.tileH; | |
Tile.position.y += (j + i) * (KENJI.Config.tileH / 2) - KENJI.Config.tileH / 2 - (this.Elevation[i][j] * (KENJI.Config.tileH / 2)); | |
Tile.mousedown = Tile.touchstart = function (data) { | |
console.log([ | |
this.coords.x, | |
this.coords.y | |
]); | |
var startPoint = [ | |
Math.round(KENJI.Player.getCoords().x), | |
Math.round(KENJI.Player.getCoords().y) | |
]; | |
var endPoint = [ | |
this.coords.x, | |
this.coords.y | |
]; | |
var result = findPath(KENJI.Map.getWall(KENJI.Player.getWorld()), startPoint, endPoint); | |
if(result.length > 1) { | |
result.shift(); | |
KENJI.Player.setPath(result); | |
} | |
}; | |
this.addChild(Tile); | |
} | |
} | |
KENJI.Map.addMap(this); | |
} else { | |
var _this = this; | |
setTimeout(function () { | |
_this.drawMap(); | |
}, 50); | |
} | |
}; | |
MapPart_class.prototype.loadMap = function (mapConfig) { | |
console.log(mapConfig.deco); | |
this.Decoration = mapConfig.deco; | |
this.Elevation = mapConfig.elevation; | |
this.Floor = mapConfig.terrain; | |
this.Wall = mapConfig.wall; | |
this.WorldName = mapConfig.world; | |
this.xBase = mapConfig.config[0] + Math.abs(KENJI.Map.mapWorldCoords[this.WorldName].x); | |
this.yBase = mapConfig.config[1] + Math.abs(KENJI.Map.mapWorldCoords[this.WorldName].y); | |
this.mapLeft = mapConfig.Left; | |
this.mapRight = mapConfig.Right; | |
this.mapTop = mapConfig.Top; | |
this.mapBottom = mapConfig.Bottom; | |
this.mapTopLeft = mapConfig.TopLeft; | |
this.mapTopRight = mapConfig.TopRight; | |
this.mapBottomLeft = mapConfig.BottomLeft; | |
this.mapBottomRight = mapConfig.BottomRight; | |
this.tilesetURL = mapConfig.tileset; | |
KENJI.Map.addWall(this.WorldName, this.Wall, this.xBase, this.yBase); | |
KENJI.Map.addElevation(this.WorldName, this.Elevation, this.xBase, this.yBase); | |
}; | |
MapPart_class.prototype.getFloor = function () { | |
return this.Floor; | |
}; | |
MapPart_class.prototype.getHauteur = function (mX, mY) { | |
return this.Elevation[mY][mX]; | |
}; | |
MapPart_class.prototype.getURLMap = function () { | |
return this.URLMap; | |
}; | |
MapPart_class.prototype.getWorldCoords = function () { | |
return new KENJI.Position(this.xBase, this.yBase); | |
}; | |
MapPart_class.prototype.getWorldName = function () { | |
return this.WorldName; | |
}; | |
return MapPart_class; | |
})(PIXI.DisplayObjectContainer); | |
KENJI.MapPart_class = MapPart_class; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(t){function i(n){t.call(this),this.URLMap=n,this.Decoration=[],this.Elevation=[],this.Floor=[],this.Wall=[],this.mapLeft=null,this.mapRight=null,this.mapTop=null,this.mapBottom=null,this.mapTopLeft=null,this.mapTopRight=null,this.mapBottomLeft=null,this.mapBottomRight=null,this._mapFileLoad=!1,this._tilesetLoad=!1,this._isDraw=!1,this.drawMap()}return __extends(i,t),i.prototype.deleteIt=function(){for(delete this.Decoration,delete this.Elevation,delete this.Floor,delete this.Wall,n.Map.cleanElevWall(this.WorldName,this.xBase,this.yBase),delete this.WorldName,delete this.xBase,delete this.yBase,delete this.tilesetURL,delete this.mapLeft,delete this.mapRight,delete this.mapTop,delete this.mapBottom,delete this.mapTopLeft,delete this.mapTopRight,delete this.mapBottomLeft,delete this.mapBottomRight,delete this._mapFileLoad,delete this._tilesetLoad,delete this._isDraw;this.children.length>0;)this.children[0].setInteractive(!1),this.removeChild(this.children[0])},i.prototype.drawMap=function(){var u,f,t,e,r,i,o;if(n.Map.TileTextureTab[this.tilesetURL]&&n.Map.TileTextureTab[this.tilesetURL].isLoaded()){for(u=this.getFloor(),f=u.length,t=0;t<f;t++)for(e=u[t].length,r=0;r<e;r++)i=new Tile_class(n.Map.TileTextureTab[this.tilesetURL].textureTile[u[t][r]]),i.setCoords(r+this.xBase*n.Config.mapSize,t+this.yBase*n.Config.mapSize),i.position.x=(this.xBase*n.Config.mapSize-this.yBase*n.Config.mapSize)*(n.Config.tileW/2),i.position.y=(this.xBase*n.Config.mapSize+this.yBase*n.Config.mapSize)*(n.Config.tileH/2),i.position.x+=(r-t)*n.Config.tileH,i.position.y+=(r+t)*(n.Config.tileH/2)-n.Config.tileH/2-this.Elevation[t][r]*(n.Config.tileH/2),i.mousedown=i.touchstart=function(){console.log([this.coords.x,this.coords.y]);var i=[Math.round(n.Player.getCoords().x),Math.round(n.Player.getCoords().y)],r=[this.coords.x,this.coords.y],t=findPath(n.Map.getWall(n.Player.getWorld()),i,r);t.length>1&&(t.shift(),n.Player.setPath(t))},this.addChild(i);n.Map.addMap(this)}else o=this,setTimeout(function(){o.drawMap()},50)},i.prototype.loadMap=function(t){console.log(t.deco),this.Decoration=t.deco,this.Elevation=t.elevation,this.Floor=t.terrain,this.Wall=t.wall,this.WorldName=t.world,this.xBase=t.config[0]+Math.abs(n.Map.mapWorldCoords[this.WorldName].x),this.yBase=t.config[1]+Math.abs(n.Map.mapWorldCoords[this.WorldName].y),this.mapLeft=t.Left,this.mapRight=t.Right,this.mapTop=t.Top,this.mapBottom=t.Bottom,this.mapTopLeft=t.TopLeft,this.mapTopRight=t.TopRight,this.mapBottomLeft=t.BottomLeft,this.mapBottomRight=t.BottomRight,this.tilesetURL=t.tileset,n.Map.addWall(this.WorldName,this.Wall,this.xBase,this.yBase),n.Map.addElevation(this.WorldName,this.Elevation,this.xBase,this.yBase)},i.prototype.getFloor=function(){return this.Floor},i.prototype.getHauteur=function(n,t){return this.Elevation[t][n]},i.prototype.getURLMap=function(){return this.URLMap},i.prototype.getWorldCoords=function(){return new n.Position(this.xBase,this.yBase)},i.prototype.getWorldName=function(){return this.WorldName},i}(PIXI.DisplayObjectContainer);n.MapPart_class=t})(KENJI||(KENJI={})) |
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///<reference path='../../lib/AStar.d.ts'/> | |
///<reference path='../../lib/pixi.d.ts'/> | |
///<reference path='../../Server/MapGen.ts'/> | |
///<reference path='../Object/Player.class.ts'/> | |
///<reference path='Map.class.ts'/> | |
///<reference path='Tile.class.ts'/> | |
/* | |
#################################################### | |
#### Permet le chargement et l'affichage #### | |
#### d'une partie de carte #### | |
#################################################### | |
*/ | |
interface IMapPart { | |
// Mise en place des valeurs de configuration de la carte | |
loadMap(mapConfig: any): void; | |
} | |
module KENJI { | |
export class MapPart_class extends PIXI.DisplayObjectContainer implements IMapPart { | |
private Decoration: any = []; | |
private Elevation: any = []; | |
private Floor: any = []; | |
private Wall: any = []; | |
private WorldName: string; | |
private xBase: number; | |
private yBase: number; | |
private tilesetURL: string; | |
private mapLeft: any = null; | |
private mapRight: any = null; | |
private mapTop: any = null; | |
private mapBottom: any = null; | |
private mapTopLeft: any = null; | |
private mapTopRight: any = null; | |
private mapBottomLeft: any = null; | |
private mapBottomRight: any = null; | |
private _mapFileLoad: bool = false; | |
private _tilesetLoad: bool = false; | |
private _isDraw: bool = false; | |
constructor(private URLMap: string) { | |
super(); | |
this.drawMap(); | |
} | |
public deleteIt(): void { | |
delete (this.Decoration); | |
delete (this.Elevation); | |
delete (this.Floor); | |
delete (this.Wall); | |
Map.cleanElevWall(this.WorldName, this.xBase, this.yBase); | |
delete (this.WorldName); | |
delete (this.xBase); | |
delete (this.yBase); | |
delete (this.tilesetURL); | |
delete (this.mapLeft); | |
delete (this.mapRight); | |
delete (this.mapTop); | |
delete (this.mapBottom); | |
delete (this.mapTopLeft); | |
delete (this.mapTopRight); | |
delete (this.mapBottomLeft); | |
delete (this.mapBottomRight); | |
delete (this._mapFileLoad); | |
delete (this._tilesetLoad); | |
delete (this._isDraw); | |
while (this.children.length > 0) | |
{ | |
this.children[0].setInteractive(false); | |
this.removeChild(this.children[0]); | |
} | |
} | |
public drawMap() { | |
if (KENJI.Map.TileTextureTab[this.tilesetURL] && KENJI.Map.TileTextureTab[this.tilesetURL].isLoaded()) { | |
var drawingFloor = this.getFloor(); | |
var sizeFirst = drawingFloor.length; | |
for (var i = 0; i < sizeFirst; i++) { | |
var sizeSec = drawingFloor[i].length; | |
for (var j = 0; j < sizeSec; j++) { | |
// Cr�ation de la Tile | |
var Tile = new Tile_class(KENJI.Map.TileTextureTab[this.tilesetURL].textureTile[drawingFloor[i][j]]); | |
// Mise en place des coordonn�es isom�trique lors du clic sur la Tile | |
Tile.setCoords((j + this.xBase * Config.mapSize), (i + this.yBase * Config.mapSize)); | |
// Mise en place de la position de la carte r�el sur la fen�tre de rendu | |
Tile.position.x = ((this.xBase * Config.mapSize) - (this.yBase * Config.mapSize)) * (KENJI.Config.tileW / 2); | |
Tile.position.y = ((this.xBase * Config.mapSize) + (this.yBase * Config.mapSize)) * (KENJI.Config.tileH / 2); | |
Tile.position.x += (j - i) * KENJI.Config.tileH; | |
Tile.position.y += (j + i) * (KENJI.Config.tileH / 2) - KENJI.Config.tileH / 2 - (this.Elevation[i][j] * (KENJI.Config.tileH / 2)); | |
Tile.mousedown = Tile.touchstart = function (data) { | |
//this.setTexture(newText); | |
console.log([this.coords.x, this.coords.y]); | |
var startPoint = [Math.round(KENJI.Player.getCoords().x), Math.round(KENJI.Player.getCoords().y)]; | |
var endPoint = [this.coords.x, this.coords.y]; | |
var result = findPath(KENJI.Map.getWall(KENJI.Player.getWorld()), startPoint, endPoint); | |
if (result.length > 1) | |
{ | |
result.shift(); | |
KENJI.Player.setPath(result); | |
} | |
} | |
// Ajoute la Tile au rendu | |
this.addChild(Tile); | |
} | |
} | |
//this.floorRender.addChild(mapPart.mapPaint); | |
KENJI.Map.addMap(this); | |
} | |
else { | |
var _this = this; | |
setTimeout(function () { | |
_this.drawMap(); | |
}, 50); | |
} | |
} | |
public loadMap(mapConfig: any) { | |
console.log(mapConfig.deco); | |
this.Decoration = mapConfig.deco; | |
this.Elevation = mapConfig.elevation; | |
this.Floor = mapConfig.terrain; | |
this.Wall = mapConfig.wall; | |
this.WorldName = mapConfig.world; | |
this.xBase = mapConfig.config[0] + Math.abs(KENJI.Map.mapWorldCoords[this.WorldName].x); | |
this.yBase = mapConfig.config[1] + Math.abs(KENJI.Map.mapWorldCoords[this.WorldName].y); | |
this.mapLeft = mapConfig.Left; | |
this.mapRight = mapConfig.Right; | |
this.mapTop = mapConfig.Top; | |
this.mapBottom = mapConfig.Bottom; | |
this.mapTopLeft = mapConfig.TopLeft; | |
this.mapTopRight = mapConfig.TopRight; | |
this.mapBottomLeft = mapConfig.BottomLeft; | |
this.mapBottomRight = mapConfig.BottomRight; | |
//console.log(this.xBase + " " + this.yBase); | |
this.tilesetURL = mapConfig.tileset; | |
KENJI.Map.addWall(this.WorldName, this.Wall, this.xBase, this.yBase); | |
KENJI.Map.addElevation(this.WorldName, this.Elevation, this.xBase, this.yBase); | |
} | |
public getFloor(): any { | |
return this.Floor; | |
} | |
public getHauteur(mX: number, mY : number): number { | |
return this.Elevation[mY][mX]; | |
} | |
public getURLMap() : string { | |
return this.URLMap; | |
} | |
public getWorldCoords() { | |
return new KENJI.Position(this.xBase, this.yBase); | |
} | |
public getWorldName(): string { | |
return this.WorldName; | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var Tile_class = (function (_super) { | |
__extends(Tile_class, _super); | |
function Tile_class(texture) { | |
_super.call(this, texture); | |
this.coords = new KENJI.Position(0, 0); | |
this.setInteractive(true); | |
this.hitArea = new PIXI.Polygon([ | |
new PIXI.Point(64, 32), | |
new PIXI.Point(128, 64), | |
new PIXI.Point(64, 96), | |
new PIXI.Point(0, 64) | |
]); | |
} | |
Tile_class.prototype.setCoords = function (x, y) { | |
this.coords.x = x; | |
this.coords.y = y; | |
}; | |
return Tile_class; | |
})(PIXI.Sprite); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},Tile_class=function(n){function t(t){n.call(this,t),this.coords=new KENJI.Position(0,0),this.setInteractive(!0),this.hitArea=new PIXI.Polygon([new PIXI.Point(64,32),new PIXI.Point(128,64),new PIXI.Point(64,96),new PIXI.Point(0,64)])}return __extends(t,n),t.prototype.setCoords=function(n,t){this.coords.x=n,this.coords.y=t},t}(PIXI.Sprite) |
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///<reference path='../../lib/pixi.d.ts'/> | |
///<reference path='../Tools.class.ts'/> | |
/* | |
TILES | |
*/ | |
interface ITile { | |
} | |
class Tile_class extends PIXI.Sprite implements ITile { | |
public coords: KENJI.Position = new KENJI.Position(0, 0); | |
public hitArea: PIXI.Polygon; | |
constructor(texture: any) { | |
// Mise en place de la Texture | |
super(texture); | |
// Interactivit� de la Tile | |
this.setInteractive(true); | |
// Cr�ation de la zone de Hit | |
this.hitArea = new PIXI.Polygon([ | |
new PIXI.Point(64, 32), | |
new PIXI.Point(128, 64), | |
new PIXI.Point(64, 96), | |
new PIXI.Point(0, 64)] | |
); | |
} | |
/* | |
*** Permet la mise a jours des coordonn�es r�el de la Tile | |
@x : coordonn�e X | |
@y : coordonn�e Y | |
*/ | |
setCoords(x: number, y: number) { | |
this.coords.x = x; | |
this.coords.y = y; | |
} | |
} |
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var KENJI; | |
(function (KENJI) { | |
var TileTexture_class = (function () { | |
function TileTexture_class(URLTexture) { | |
this.textureTile = []; | |
this._isLoad = false; | |
this.TileTexture = PIXI.Texture.fromImage(URLTexture); | |
this.cutTile(); | |
} | |
TileTexture_class.prototype.cutTile = function () { | |
if(this.TileTexture.height > 0 && this.TileTexture.width > 0) { | |
this._isLoad = true; | |
for(var i = 0; i < this.TileTexture.height / KENJI.Config.tileW; i++) { | |
for(var j = 0; j < this.TileTexture.width / KENJI.Config.tileW; j++) { | |
var coordTile = new PIXI.Rectangle(j * KENJI.Config.tileW, i * KENJI.Config.tileW, KENJI.Config.tileW, KENJI.Config.tileW); | |
var tTile = new PIXI.Texture(this.TileTexture, coordTile); | |
this.textureTile.push(tTile); | |
} | |
} | |
} else { | |
var _this = this; | |
setTimeout(function () { | |
_this.cutTile(); | |
}, 50); | |
} | |
}; | |
TileTexture_class.prototype.isLoaded = function () { | |
return this._isLoad; | |
}; | |
return TileTexture_class; | |
})(); | |
KENJI.TileTexture_class = TileTexture_class; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function t(n){this.textureTile=[],this._isLoad=!1,this.TileTexture=PIXI.Texture.fromImage(n),this.cutTile()}return t.prototype.cutTile=function(){var t,i,r,u,f;if(this.TileTexture.height>0&&this.TileTexture.width>0)for(this._isLoad=!0,t=0;t<this.TileTexture.height/n.Config.tileW;t++)for(i=0;i<this.TileTexture.width/n.Config.tileW;i++)r=new PIXI.Rectangle(i*n.Config.tileW,t*n.Config.tileW,n.Config.tileW,n.Config.tileW),u=new PIXI.Texture(this.TileTexture,r),this.textureTile.push(u);else f=this,setTimeout(function(){f.cutTile()},50)},t.prototype.isLoaded=function(){return this._isLoad},t}();n.TileTexture_class=t})(KENJI||(KENJI={})) |
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///<reference path='../../lib/pixi.d.ts'/> | |
///<reference path='../Config.class.ts'/> | |
/* | |
TILES TEXTURES LOADING | |
@Permet le chargemement et decoupage des Tiles | |
*/ | |
interface ITileTexture { | |
// Contient le Tileset sous forme de texture | |
TileTexture: PIXI.Texture; | |
// Tableau contenant la liste des Tiles d�coup� | |
textureTile: any; | |
// Permet le decoupage des differentes Tiles | |
cutTile(): void; | |
/* | |
PRIVATE | |
// Determine si le tileset est correctement chargee | |
_isLoad = false; | |
*/ | |
} | |
module KENJI { | |
export class TileTexture_class implements ITileTexture { | |
public TileTexture: PIXI.Texture; | |
public textureTile: any = []; | |
private _isLoad: bool = false; | |
constructor(URLTexture: any) { | |
// Chargement de la Texture d'apres l'image | |
this.TileTexture = PIXI.Texture.fromImage(URLTexture); | |
// Demande de decoupage des Tiles | |
this.cutTile(); | |
} | |
public cutTile() { | |
if (this.TileTexture.height > 0 && this.TileTexture.width > 0) { | |
this._isLoad = true; | |
for (var i = 0; i < this.TileTexture.height / KENJI.Config.tileW; i++) { | |
for (var j = 0; j < this.TileTexture.width / KENJI.Config.tileW; j++) { | |
var coordTile = new PIXI.Rectangle(j * KENJI.Config.tileW, i * KENJI.Config.tileW, KENJI.Config.tileW, KENJI.Config.tileW); | |
var tTile = new PIXI.Texture(this.TileTexture, coordTile); | |
this.textureTile.push(tTile); | |
} | |
} | |
} | |
else { | |
var _this = this; | |
setTimeout(function () { | |
_this.cutTile(); | |
}, 50); | |
} | |
} | |
public isLoaded(): bool { | |
return this._isLoad; | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var Bot = (function (_super) { | |
__extends(Bot, _super); | |
function Bot() { | |
_super.call(this); | |
this.isDelete = false; | |
this.autoMove(); | |
} | |
Bot.prototype.autoMove = function () { | |
if(!this.isDelete) { | |
var scope = this; | |
setTimeout(function () { | |
if(!scope.isDelete) { | |
scope.autoMove(); | |
} else { | |
delete (scope); | |
} | |
}, Math.floor(Math.random() * 5000) + 10000); | |
var coords = scope.getCoords(); | |
var startPoint = [ | |
Math.floor(coords.x), | |
Math.floor(coords.y) | |
]; | |
var endX = Math.floor(coords.x) + Math.floor(Math.random() * 12) - 6; | |
var endY = Math.floor(coords.y) + Math.floor(Math.random() * 12) - 6; | |
var endPoint = [ | |
endX, | |
endY | |
]; | |
var result = findPath(KENJI.Map.getWall(KENJI.Player.getWorld()), startPoint, endPoint); | |
if(result.length > 1) { | |
result.shift(); | |
scope.setPath(result); | |
} | |
} | |
}; | |
Bot.prototype.deleteIt = function () { | |
_super.prototype.deleteIt.call(this); | |
this.isDelete = true; | |
delete (this); | |
}; | |
Bot.prototype.update = function () { | |
_super.prototype.update.call(this); | |
}; | |
return Bot; | |
})(KENJI.Entity); | |
KENJI.Bot = Bot; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(t){function i(){t.call(this),this.isDelete=!1,this.autoMove()}return __extends(i,t),i.prototype.autoMove=function(){var t;if(!this.isDelete){t=this,setTimeout(function(){t.isDelete?delete t:t.autoMove()},Math.floor(Math.random()*5e3)+1e4);var i=t.getCoords(),u=[Math.floor(i.x),Math.floor(i.y)],f=Math.floor(i.x)+Math.floor(Math.random()*12)-6,e=Math.floor(i.y)+Math.floor(Math.random()*12)-6,o=[f,e],r=findPath(n.Map.getWall(n.Player.getWorld()),u,o);r.length>1&&(r.shift(),t.setPath(r))}},i.prototype.deleteIt=function(){t.prototype.deleteIt.call(this),this.isDelete=!0,delete this},i.prototype.update=function(){t.prototype.update.call(this)},i}(n.Entity);n.Bot=t})(KENJI||(KENJI={})) |
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///<reference path='Entity.ts'/> | |
/* | |
*** Class permettant la cr�ation de BOT | |
*/ | |
module KENJI { | |
export class Bot extends Entity { | |
private isDelete: bool = false; | |
constructor() { | |
// Empty | |
super(); | |
this.autoMove(); | |
} | |
private autoMove(): void { | |
if (!this.isDelete) { | |
var scope = this; | |
setTimeout(function () { | |
if (!scope.isDelete) | |
scope.autoMove(); | |
else | |
delete (scope); | |
}, Math.floor(Math.random() * 5000) + 10000); | |
var coords = scope.getCoords(); | |
var startPoint = [Math.floor(coords.x), Math.floor(coords.y)]; | |
var endX = Math.floor(coords.x) + Math.floor(Math.random() * 12) - 6; | |
var endY = Math.floor(coords.y) + Math.floor(Math.random() * 12) - 6; | |
var endPoint = [endX, endY]; | |
var result = findPath(KENJI.Map.getWall(KENJI.Player.getWorld()), startPoint, endPoint); | |
if (result.length > 1) { | |
result.shift(); | |
scope.setPath(result); | |
} | |
} | |
} | |
public deleteIt() { | |
super.deleteIt(); | |
this.isDelete = true; | |
delete(this); | |
} | |
public update() { | |
super.update(); | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var Entity = (function (_super) { | |
__extends(Entity, _super); | |
function Entity() { | |
_super.call(this); | |
this.name = 'Unbelivible'; | |
this._movable = true; | |
this._animable = true; | |
this.path = []; | |
this.overCont = new PIXI.DisplayObjectContainer(); | |
this.textContainer = new PIXI.DisplayObjectContainer(); | |
this.animSpeed = 10; | |
this.moveSpeed = 3.5; | |
this.walkSpeed = 2; | |
this.movingSpeed = 2; | |
this.timeMove = Date.now(); | |
this.timeAnim = Date.now(); | |
this.currentAnim = []; | |
this.currentFrame = 0; | |
this.inAnim = false; | |
this.orientation = null; | |
this.skin = []; | |
this._loaded = false; | |
} | |
Entity.prototype.deleteIt = function () { | |
_super.prototype.deleteIt.call(this); | |
delete (this.path); | |
delete (this.textContainer); | |
delete (this.textName); | |
delete (this.textGuild); | |
delete (this.textAction); | |
delete (this.animSpeed); | |
delete (this.moveSpeed); | |
delete (this.walkSpeed); | |
delete (this.movingSpeed); | |
delete (this.timeMove); | |
delete (this.timeAnim); | |
delete (this.currentAnim); | |
delete (this.currentFrame); | |
delete (this.inAnim); | |
delete (this.orientation); | |
delete (this.skin); | |
while(this.overCont.children.length > 0) { | |
this.overCont.removeChild(this.overCont.children[0]); | |
} | |
delete (this.overCont); | |
this.setInteractive(false); | |
}; | |
Entity.prototype.getLoaded = function () { | |
return this._loaded; | |
}; | |
Entity.prototype.hoverVisibility = function (obj, visibility) { | |
var myObj = obj; | |
if(myObj.visible != visibility) { | |
myObj.visible = visibility; | |
for(var i = 0; i < myObj.children.length; i++) { | |
this.hoverVisibility(myObj.children[i], visibility); | |
} | |
} | |
}; | |
Entity.prototype.interaction = function () { | |
this.setInteractive(true); | |
var scope = this; | |
this.mouseover = this.touchstart = function (data) { | |
if(!KENJI.Config.inHover) { | |
scope.hoverVisibility(scope.overCont, true); | |
console.log(scope.getCoords()); | |
KENJI.Config.inHover = true; | |
KENJI.Config.actualHover = scope; | |
} else { | |
KENJI.Config.nextHover = scope; | |
} | |
}; | |
this.mouseout = this.touchend = function (data) { | |
scope.hoverVisibility(scope.overCont, false); | |
if(KENJI.Config.actualHover == scope) { | |
if(KENJI.Config.nextHover) { | |
KENJI.Config.actualHover = KENJI.Config.nextHover; | |
KENJI.Config.nextHover = false; | |
KENJI.Config.actualHover.hoverVisibility(KENJI.Config.actualHover.overCont, true); | |
} else { | |
KENJI.Config.inHover = false; | |
} | |
} else { | |
KENJI.Config.nextHover = false; | |
} | |
}; | |
}; | |
Entity.prototype.setDirection = function (newDir) { | |
if(newDir >= 0 && newDir < 9) { | |
if(newDir != this.orientation) { | |
this.orientation = newDir; | |
this.currentAnim.visible = false; | |
this.currentAnim = this.skin[newDir]; | |
this.currentAnim.visible = true; | |
} | |
} else { | |
throw ("Error when changing Entity Orientation : " + this); | |
} | |
}; | |
Entity.prototype.setHover = function () { | |
this.textName = new PIXI.Text(this.name + ' (niveau 5)', { | |
font: "bold 10px Verdana", | |
fill: "#FFFFFF" | |
}); | |
this.textContainer.addChild(this.textName); | |
this.textGuild = new PIXI.Text('Aucune Guilde', { | |
font: "10px Verdana", | |
fill: "#3F0" | |
}); | |
this.textContainer.addChild(this.textGuild); | |
this.textAction = new PIXI.Text('Aucune Action', { | |
font: "10px Verdana", | |
fill: "#CCC" | |
}); | |
this.textContainer.addChild(this.textAction); | |
this.textContainer.width = 0; | |
this.textContainer.height = 0; | |
for(var i = 0; i < this.textContainer.children.length; i++) { | |
if(this.textContainer.children[i].width > this.textContainer.width) { | |
this.textContainer.width = this.textContainer.children[i].width; | |
} | |
this.textContainer.children[i].position.y = this.textContainer.height; | |
this.textContainer.height += this.textContainer.children[i].height; | |
} | |
this.textContainer.position.x = -(this.textContainer.width / 2); | |
this.textContainer.position.y = -(this.skin[0].height) - (this.textContainer.height); | |
var graphics = new PIXI.Graphics(); | |
graphics.beginFill(0x020202, 0.7); | |
graphics.lineStyle(1, 0x020202, 0.9); | |
var toX = -10; | |
var toY = -5; | |
var largX = this.textContainer.width + 20; | |
var largY = this.textContainer.height + 10; | |
graphics.drawRect(toX, toY, largX, largY); | |
this.textContainer.addChildAt(graphics, 0); | |
this.overCont.addChild(this.textContainer); | |
KENJI.Map.entityHover.addChild(this.overCont); | |
this.interaction(); | |
this.overCont.position = this.position; | |
this.hoverVisibility(this.overCont, false); | |
this._loaded = true; | |
}; | |
Entity.prototype.setPath = function (newPath) { | |
if(newPath.length && newPath.length > 0) { | |
this.path = newPath; | |
if(this.path.length > 3) { | |
this.movingSpeed = this.moveSpeed; | |
} else { | |
this.movingSpeed = this.walkSpeed; | |
} | |
} | |
}; | |
Entity.prototype.setSkin = function (skinName) { | |
this.skin = KENJI.TexturesManager.getClipByName(skinName); | |
if(this.skin.length && this.skin.length > 0) { | |
for(var i = 0; i < this.skin.length; i++) { | |
this.addChild(this.skin[i]); | |
this.skin[i].anchor.y = 1; | |
this.skin[i].position.x = -(this.skin[i].width / 2); | |
this.skin[i].position.y = 0; | |
this.skin[i].visible = false; | |
} | |
this.currentAnim = this.skin[0]; | |
this.currentAnim.visible = true; | |
KENJI.Map.entityRender.addChild(this); | |
this.setHover(); | |
} else { | |
var scope = this; | |
setTimeout(function () { | |
scope.setSkin(skinName); | |
}, 50); | |
} | |
}; | |
Entity.prototype.showAnim = function () { | |
if(this.timeAnim < Date.now() - 1000 / this.animSpeed && this._animable) { | |
this.currentFrame++; | |
if(this.currentFrame == 9) { | |
this.currentFrame = 1; | |
} | |
this.currentAnim.gotoAndStop(this.currentFrame); | |
this.timeAnim = Date.now(); | |
} | |
}; | |
Entity.prototype.tryMoving = function () { | |
if(this.path && this.path.length > 0) { | |
this.showAnim(); | |
this.inAnim = true; | |
var timePast = Date.now() - this.timeMove; | |
var actualCoords = this.getCoords(); | |
var walkX = (actualCoords.x - this.path[0][0]); | |
var walkY = (actualCoords.y - this.path[0][1]); | |
if(walkX < 0 && walkY < 0) { | |
this.setDirection(KENJI.Direction.bottom); | |
} else if(walkX > 0 && walkY > 0) { | |
this.setDirection(KENJI.Direction.top); | |
} else if(walkX > 0 && walkY < 0) { | |
this.setDirection(KENJI.Direction.left); | |
} else if(walkX < 0 && walkY > 0) { | |
this.setDirection(KENJI.Direction.right); | |
} else if(walkX == 0 && walkY > 0) { | |
this.setDirection(KENJI.Direction.topRight); | |
} else if(walkX == 0 && walkY < 0) { | |
this.setDirection(KENJI.Direction.bottomLeft); | |
} else if(walkX > 0 && walkY == 0) { | |
this.setDirection(KENJI.Direction.topLeft); | |
} else if(walkX < 0 && walkY == 0) { | |
this.setDirection(KENJI.Direction.bottomRight); | |
} | |
if(actualCoords.x > this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x <= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y <= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x < this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x >= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y >= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x > this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x <= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y >= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x < this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x >= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y <= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x == this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y >= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x > this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x <= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
} | |
if(actualCoords.x < this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if(actualCoords.x >= this.path[0][0]) { | |
actualCoords.x = this.path[0][0]; | |
} | |
} | |
if(actualCoords.x == this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if(actualCoords.y <= this.path[0][1]) { | |
actualCoords.y = this.path[0][1]; | |
} | |
} | |
if(actualCoords.x == this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
this.path.shift(); | |
if(!this.path || this.path.length == 0) { | |
this.currentFrame = 0; | |
this.currentAnim.gotoAndStop(this.currentFrame); | |
this.inAnim = false; | |
} | |
} | |
this.setPosition(actualCoords.x, actualCoords.y); | |
} | |
this.timeMove = Date.now(); | |
}; | |
Entity.prototype.update = function () { | |
if(this._movable) { | |
this.tryMoving(); | |
} | |
_super.prototype.update.call(this); | |
}; | |
return Entity; | |
})(KENJI.Indexed_Object_class); | |
KENJI.Entity = Entity; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(t){function i(){t.call(this),this.name="Unbelivible",this._movable=!0,this._animable=!0,this.path=[],this.overCont=new PIXI.DisplayObjectContainer,this.textContainer=new PIXI.DisplayObjectContainer,this.animSpeed=10,this.moveSpeed=3.5,this.walkSpeed=2,this.movingSpeed=2,this.timeMove=Date.now(),this.timeAnim=Date.now(),this.currentAnim=[],this.currentFrame=0,this.inAnim=!1,this.orientation=null,this.skin=[],this._loaded=!1}return __extends(i,t),i.prototype.deleteIt=function(){for(t.prototype.deleteIt.call(this),delete this.path,delete this.textContainer,delete this.textName,delete this.textGuild,delete this.textAction,delete this.animSpeed,delete this.moveSpeed,delete this.walkSpeed,delete this.movingSpeed,delete this.timeMove,delete this.timeAnim,delete this.currentAnim,delete this.currentFrame,delete this.inAnim,delete this.orientation,delete this.skin;this.overCont.children.length>0;)this.overCont.removeChild(this.overCont.children[0]);delete this.overCont,this.setInteractive(!1)},i.prototype.getLoaded=function(){return this._loaded},i.prototype.hoverVisibility=function(n,t){var i=n,r;if(i.visible!=t)for(i.visible=t,r=0;r<i.children.length;r++)this.hoverVisibility(i.children[r],t)},i.prototype.interaction=function(){this.setInteractive(!0);var t=this;this.mouseover=this.touchstart=function(){n.Config.inHover?n.Config.nextHover=t:(t.hoverVisibility(t.overCont,!0),console.log(t.getCoords()),n.Config.inHover=!0,n.Config.actualHover=t)},this.mouseout=this.touchend=function(){t.hoverVisibility(t.overCont,!1),n.Config.actualHover==t?n.Config.nextHover?(n.Config.actualHover=n.Config.nextHover,n.Config.nextHover=!1,n.Config.actualHover.hoverVisibility(n.Config.actualHover.overCont,!0)):n.Config.inHover=!1:n.Config.nextHover=!1}},i.prototype.setDirection=function(n){if(n>=0&&n<9)n!=this.orientation&&(this.orientation=n,this.currentAnim.visible=!1,this.currentAnim=this.skin[n],this.currentAnim.visible=!0);else throw"Error when changing Entity Orientation : "+this;},i.prototype.setHover=function(){var t,i;for(this.textName=new PIXI.Text(this.name+" (niveau 5)",{font:"bold 10px Verdana",fill:"#FFFFFF"}),this.textContainer.addChild(this.textName),this.textGuild=new PIXI.Text("Aucune Guilde",{font:"10px Verdana",fill:"#3F0"}),this.textContainer.addChild(this.textGuild),this.textAction=new PIXI.Text("Aucune Action",{font:"10px Verdana",fill:"#CCC"}),this.textContainer.addChild(this.textAction),this.textContainer.width=0,this.textContainer.height=0,t=0;t<this.textContainer.children.length;t++)this.textContainer.children[t].width>this.textContainer.width&&(this.textContainer.width=this.textContainer.children[t].width),this.textContainer.children[t].position.y=this.textContainer.height,this.textContainer.height+=this.textContainer.children[t].height;this.textContainer.position.x=-(this.textContainer.width/2),this.textContainer.position.y=-this.skin[0].height-this.textContainer.height,i=new PIXI.Graphics,i.beginFill(131586,.7),i.lineStyle(1,131586,.9);var r=this.textContainer.width+20,u=this.textContainer.height+10;i.drawRect(-10,-5,r,u),this.textContainer.addChildAt(i,0),this.overCont.addChild(this.textContainer),n.Map.entityHover.addChild(this.overCont),this.interaction(),this.overCont.position=this.position,this.hoverVisibility(this.overCont,!1),this._loaded=!0},i.prototype.setPath=function(n){n.length&&n.length>0&&(this.path=n,this.movingSpeed=this.path.length>3?this.moveSpeed:this.walkSpeed)},i.prototype.setSkin=function(t){var i,r;if(this.skin=n.TexturesManager.getClipByName(t),this.skin.length&&this.skin.length>0){for(i=0;i<this.skin.length;i++)this.addChild(this.skin[i]),this.skin[i].anchor.y=1,this.skin[i].position.x=-(this.skin[i].width/2),this.skin[i].position.y=0,this.skin[i].visible=!1;this.currentAnim=this.skin[0],this.currentAnim.visible=!0,n.Map.entityRender.addChild(this),this.setHover()}else r=this,setTimeout(function(){r.setSkin(t)},50)},i.prototype.showAnim=function(){this.timeAnim<Date.now()-1e3/this.animSpeed&&this._animable&&(this.currentFrame++,this.currentFrame==9&&(this.currentFrame=1),this.currentAnim.gotoAndStop(this.currentFrame),this.timeAnim=Date.now())},i.prototype.tryMoving=function(){if(this.path&&this.path.length>0){this.showAnim(),this.inAnim=!0;var i=Date.now()-this.timeMove,t=this.getCoords(),r=t.x-this.path[0][0],u=t.y-this.path[0][1];r<0&&u<0?this.setDirection(n.Direction.bottom):r>0&&u>0?this.setDirection(n.Direction.top):r>0&&u<0?this.setDirection(n.Direction.left):r<0&&u>0?this.setDirection(n.Direction.right):r==0&&u>0?this.setDirection(n.Direction.topRight):r==0&&u<0?this.setDirection(n.Direction.bottomLeft):r>0&&u==0?this.setDirection(n.Direction.topLeft):r<0&&u==0&&this.setDirection(n.Direction.bottomRight),t.x>this.path[0][0]&&t.y>this.path[0][1]&&(t.x-=this.movingSpeed*(i/1e3),t.x<=this.path[0][0]&&(t.x=this.path[0][0]),t.y-=this.movingSpeed*(i/1e3),t.y<=this.path[0][1]&&(t.y=this.path[0][1])),t.x<this.path[0][0]&&t.y<this.path[0][1]&&(t.x+=this.movingSpeed*(i/1e3),t.x>=this.path[0][0]&&(t.x=this.path[0][0]),t.y+=this.movingSpeed*(i/1e3),t.y>=this.path[0][1]&&(t.y=this.path[0][1])),t.x>this.path[0][0]&&t.y<this.path[0][1]&&(t.x-=this.movingSpeed*(i/1e3),t.x<=this.path[0][0]&&(t.x=this.path[0][0]),t.y+=this.movingSpeed*(i/1e3),t.y>=this.path[0][1]&&(t.y=this.path[0][1])),t.x<this.path[0][0]&&t.y>this.path[0][1]&&(t.x+=this.movingSpeed*(i/1e3),t.x>=this.path[0][0]&&(t.x=this.path[0][0]),t.y-=this.movingSpeed*(i/1e3),t.y<=this.path[0][1]&&(t.y=this.path[0][1])),t.x==this.path[0][0]&&t.y<this.path[0][1]&&(t.y+=this.movingSpeed*(i/1e3),t.y>=this.path[0][1]&&(t.y=this.path[0][1])),t.x>this.path[0][0]&&t.y==this.path[0][1]&&(t.x-=this.movingSpeed*(i/1e3),t.x<=this.path[0][0]&&(t.x=this.path[0][0])),t.x<this.path[0][0]&&t.y==this.path[0][1]&&(t.x+=this.movingSpeed*(i/1e3),t.x>=this.path[0][0]&&(t.x=this.path[0][0])),t.x==this.path[0][0]&&t.y>this.path[0][1]&&(t.y-=this.movingSpeed*(i/1e3),t.y<=this.path[0][1]&&(t.y=this.path[0][1])),t.x==this.path[0][0]&&t.y==this.path[0][1]&&(this.path.shift(),this.path&&this.path.length!=0||(this.currentFrame=0,this.currentAnim.gotoAndStop(this.currentFrame),this.inAnim=!1)),this.setPosition(t.x,t.y)}this.timeMove=Date.now()},i.prototype.update=function(){this._movable&&this.tryMoving(),t.prototype.update.call(this)},i}(n.Indexed_Object_class);n.Entity=t})(KENJI||(KENJI={})) |
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///<reference path="Indexed_Object.ts"/> | |
///<reference path="../Tools.class.ts"/> | |
///<reference path="../../lib/pixi.d.ts" /> | |
interface IEntity { | |
ID: string; | |
/* | |
*** Hover part | |
*/ | |
// Objet contenant un affichage lors du survol de l'objet | |
overCont: PIXI.DisplayObjectContainer; | |
/* *** */ | |
/* | |
*** Speed part | |
*/ | |
// Vitesse de d�placement en mode "course" | |
moveSpeed: number; | |
// Vitesse de d�placement en mode "marche" | |
walkSpeed: number; | |
/* *** */ | |
// Orientation de l'entit� | |
orientation: number; | |
// Tableau contenant le chemin a suivre par le personnage | |
path: any; | |
name: string; | |
} | |
module KENJI { | |
export class Entity extends Indexed_Object_class implements IEntity { | |
/* | |
*** CONFIG PART | |
*/ | |
public ID: string; | |
public name: string = 'Unbelivible'; | |
private _movable: bool = true; | |
private _animable: bool = true; | |
/* *** */ | |
private path: any = []; | |
/* | |
*** Hover part | |
*/ | |
public overCont: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
/* *** */ | |
/* | |
*** TEXT PART | |
@textContainer | Conteneur de texte lors du survol de l'entit� | |
@testName | Nom et niveau de l'entit� | |
@testGuild | Guilde de l'entit� | |
@textAction | Action en cours �xerc� par l'entit� | |
*/ | |
private textContainer: PIXI.DisplayObjectContainer = new PIXI.DisplayObjectContainer(); | |
private textName: PIXI.Text ; | |
private textGuild: PIXI.Text ; | |
private textAction: PIXI.Text ; | |
/* *** */ | |
/* | |
*** SPEED PART | |
@animSpeed | Vitesse de l'animation de l'entit� | |
@moveSpeed | Vitesse de mouvement de l'entit� en phase de course | |
@walkSpeed | Vitesse de mouvement de l'entit� en phase de marche | |
*/ | |
private animSpeed: number = 10; | |
private moveSpeed: number = 3.5; | |
private walkSpeed: number = 2; | |
private movingSpeed: number = 2; | |
/* *** */ | |
/* | |
*** TIME PART | |
@timeMove | Temps �coul� depuis le dernier mouvement de l'entit� | |
@timeAnim | Temps �coul� depuis la derni�re frame d'animation | |
*/ | |
private timeMove: number = Date.now(); | |
private timeAnim: number = Date.now(); | |
/* *** */ | |
/* | |
*** ANIM PART | |
@currentAnim | Animation en cours d'�x�cution | |
@orientation | Orientation actuel de l'entit� | |
@skin | Tableau contenant toute les phases d'animation de l'entit� | |
*/ | |
private currentAnim: any = []; | |
private currentFrame: number = 0; | |
private inAnim: bool = false; | |
private orientation: number = null; | |
private skin: any = []; | |
/* *** */ | |
/* | |
*** LOAD PART | |
@_loaded | Permet de d�termin� si l'entit� est correctement charg� | |
*/ | |
private _loaded: bool = false; | |
/* *** */ | |
constructor() { | |
// Appel au constructeur parent | |
super(); | |
} | |
public deleteIt(): void { | |
super.deleteIt(); | |
delete (this.path); | |
delete (this.textContainer); | |
delete (this.textName); | |
delete (this.textGuild); | |
delete (this.textAction); | |
delete (this.animSpeed); | |
delete (this.moveSpeed); | |
delete (this.walkSpeed); | |
delete (this.movingSpeed); | |
delete (this.timeMove); | |
delete (this.timeAnim); | |
delete (this.currentAnim); | |
delete (this.currentFrame); | |
delete (this.inAnim); | |
delete (this.orientation); | |
delete (this.skin); | |
while (this.overCont.children.length > 0) { | |
this.overCont.removeChild(this.overCont.children[0]); | |
} | |
delete (this.overCont); | |
this.setInteractive(false); | |
} | |
/* | |
*** V�rifie si le Skin de l'entit� est correctement charg� | |
*/ | |
public getLoaded(): bool { | |
return this._loaded; | |
} | |
/* | |
*** Permet de rendre visible le conteneur et ses enfants lors du survol de l'entit� | |
*/ | |
public hoverVisibility(obj:any, visibility: bool) | |
{ | |
// Objet re�u | |
var myObj = obj; | |
// V�rification de la demande de changement | |
if (myObj.visible != visibility) { | |
// Changement de la visibilit� | |
myObj.visible = visibility; | |
// On parcourt la liste des enfants afin de changer la visibilit� | |
for (var i = 0; i < myObj.children.length; i++) | |
this.hoverVisibility(myObj.children[i], visibility); | |
} | |
} | |
/* | |
*** Mise en place de l'interactivit� | |
*/ | |
public interaction() | |
{ | |
this.setInteractive(true); | |
//this.hitArea = new PIXI.Rectangle(-this.skin[0].width/2, -this.skin[0].height, this.skin[0].width, this.skin[0].height); | |
// Scope | |
var scope = this; | |
this.mouseover = this.touchstart = function (data) { | |
if (!KENJI.Config.inHover) { | |
scope.hoverVisibility(scope.overCont, true); | |
console.log(scope.getCoords()); | |
KENJI.Config.inHover = true; | |
KENJI.Config.actualHover = scope; | |
} | |
else | |
KENJI.Config.nextHover = scope; | |
} | |
this.mouseout = this.touchend = function (data) { | |
scope.hoverVisibility(scope.overCont, false); | |
if (KENJI.Config.actualHover == scope) { | |
if (KENJI.Config.nextHover) { | |
KENJI.Config.actualHover = KENJI.Config.nextHover; | |
KENJI.Config.nextHover = false; | |
KENJI.Config.actualHover.hoverVisibility(KENJI.Config.actualHover.overCont, true); | |
} | |
else | |
KENJI.Config.inHover = false; | |
} | |
else | |
KENJI.Config.nextHover = false; | |
} | |
} | |
/* | |
*** Permet de changer la direction dans laquel se trouve l'entit� | |
*/ | |
public setDirection(newDir: number) : void | |
{ | |
if (newDir >= 0 && newDir < 9) { | |
if (newDir != this.orientation) { | |
this.orientation = newDir; | |
this.currentAnim.visible = false; | |
this.currentAnim = this.skin[newDir]; | |
this.currentAnim.visible = true; | |
} | |
} | |
else | |
throw ("Error when changing Entity Orientation : " + this); | |
} | |
public setHover() | |
{ | |
this.textName = new PIXI.Text(this.name+' (niveau 5)', { font: "bold 10px Verdana", fill: "#FFFFFF" }); | |
this.textContainer.addChild(this.textName); | |
this.textGuild = new PIXI.Text('Aucune Guilde', { font: "10px Verdana", fill: "#3F0" }); | |
this.textContainer.addChild(this.textGuild); | |
this.textAction = new PIXI.Text('Aucune Action', { font: "10px Verdana", fill: "#CCC" }); | |
this.textContainer.addChild(this.textAction); | |
// Cr�ation d'une taille de base du conteneur | |
this.textContainer.width = 0; | |
this.textContainer.height = 0; | |
// Mise en forme de la taille du conteneur | |
for (var i = 0; i < this.textContainer.children.length; i++) { | |
// Mise en place de la largeur maximal du texte pour le conteneur | |
if (this.textContainer.children[i].width > this.textContainer.width) | |
this.textContainer.width = this.textContainer.children[i].width; | |
// Mise en place de la position Y des textes | |
this.textContainer.children[i].position.y = this.textContainer.height; | |
// Ajout de la taille du texte au conteneur | |
this.textContainer.height += this.textContainer.children[i].height; | |
} | |
// Mise en place de la position du conteneur | |
this.textContainer.position.x = -(this.textContainer.width / 2); | |
this.textContainer.position.y = -(this.skin[0].height) - (this.textContainer.height); | |
// Cr�ation du graphique englobant les textes | |
var graphics = new PIXI.Graphics(); | |
graphics.beginFill(0x020202, 0.7); | |
graphics.lineStyle(1, 0x020202, 0.9); | |
var toX = -10; | |
var toY = -5; | |
var largX = this.textContainer.width + 20; | |
var largY = this.textContainer.height + 10; | |
graphics.drawRect(toX, toY, largX, largY); | |
this.textContainer.addChildAt(graphics, 0); | |
this.overCont.addChild(this.textContainer); | |
KENJI.Map.entityHover.addChild(this.overCont); | |
// Mise en place de l'interactivit� | |
this.interaction(); | |
// Met a jours la position du conteneur de survol | |
this.overCont.position = this.position; | |
// Rend invisible l'affichage du survol | |
this.hoverVisibility(this.overCont, false); | |
this._loaded = true; | |
} | |
/* | |
*** Permet la mise � jours du chemin � emprunt� par l'entit� | |
@newPath | Tableau de coordonn�es que doit emprunt� l'entit� pour se rendre � son point de destination | |
*/ | |
public setPath(newPath: any) { | |
if (newPath.length && newPath.length > 0) { | |
this.path = newPath; | |
if (this.path.length > 3) | |
this.movingSpeed = this.moveSpeed; | |
else | |
this.movingSpeed = this.walkSpeed; | |
} | |
} | |
/* | |
*** Met en place le Skin de l'entit� | |
@skinName | Nom du skin s�lectionner | |
*/ | |
public setSkin(skinName: string) { | |
this.skin = KENJI.TexturesManager.getClipByName(skinName); | |
if (this.skin.length && this.skin.length > 0) { | |
for (var i = 0; i < this.skin.length; i++) { | |
this.addChild(this.skin[i]); | |
this.skin[i].anchor.y = 1; | |
this.skin[i].position.x = -(this.skin[i].width / 2); | |
this.skin[i].position.y = 0; | |
this.skin[i].visible = false; | |
} | |
this.currentAnim = this.skin[0]; | |
this.currentAnim.visible = true; | |
KENJI.Map.entityRender.addChild(this); | |
this.setHover(); | |
} | |
else { | |
var scope = this; | |
setTimeout(function () { scope.setSkin(skinName); }, 50); | |
} | |
} | |
// Affichage de l'animation du joueur | |
private showAnim(): void { | |
if (this.timeAnim < Date.now() - 1000 / this.animSpeed && this._animable) { | |
this.currentFrame++; | |
if (this.currentFrame == 9) | |
this.currentFrame = 1; | |
this.currentAnim.gotoAndStop(this.currentFrame); | |
this.timeAnim = Date.now(); | |
} | |
} | |
/* | |
*** Permet � l'entit� de se d�placer | |
*/ | |
private tryMoving(): void { | |
// L'entit� dispose d'un point d'arriv� | |
if (this.path && this.path.length > 0) { | |
this.showAnim(); | |
this.inAnim = true; | |
var timePast = Date.now() - this.timeMove; | |
var actualCoords = this.getCoords(); | |
var walkX = (actualCoords.x - this.path[0][0]); | |
var walkY = (actualCoords.y - this.path[0][1]); | |
// Mise en place de la direction du personnage | |
if (walkX < 0 && walkY < 0) | |
this.setDirection(KENJI.Direction.bottom); | |
else if (walkX > 0 && walkY > 0) | |
this.setDirection(KENJI.Direction.top); | |
else if (walkX > 0 && walkY < 0) | |
this.setDirection(KENJI.Direction.left); | |
else if (walkX < 0 && walkY > 0) | |
this.setDirection(KENJI.Direction.right); | |
else if (walkX == 0 && walkY > 0) | |
this.setDirection(KENJI.Direction.topRight); | |
else if (walkX == 0 && walkY < 0) | |
this.setDirection(KENJI.Direction.bottomLeft); | |
else if (walkX > 0 && walkY == 0) | |
this.setDirection(KENJI.Direction.topLeft); | |
else if (walkX < 0 && walkY == 0) | |
this.setDirection(KENJI.Direction.bottomRight); | |
if (actualCoords.x > this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x <= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y <= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x < this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x >= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y >= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x > this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x <= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y >= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x < this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x >= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y <= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x == this.path[0][0] && actualCoords.y < this.path[0][1]) { | |
actualCoords.y += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y >= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x > this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
actualCoords.x -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x <= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
} | |
if (actualCoords.x < this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
actualCoords.x += this.movingSpeed * (timePast / 1000); | |
if (actualCoords.x >= this.path[0][0]) | |
actualCoords.x = this.path[0][0]; | |
} | |
if (actualCoords.x == this.path[0][0] && actualCoords.y > this.path[0][1]) { | |
actualCoords.y -= this.movingSpeed * (timePast / 1000); | |
if (actualCoords.y <= this.path[0][1]) | |
actualCoords.y = this.path[0][1]; | |
} | |
if (actualCoords.x == this.path[0][0] && actualCoords.y == this.path[0][1]) { | |
// Supression du chemin | |
this.path.shift(); | |
//var checkElev = KENJI.Map.mapElevation[KENJI.Player.getWorld()][actualCoords.y][actualCoords.x]; | |
//if (this.h != checkElev) | |
//this.h = checkElev; | |
if (!this.path || this.path.length == 0) { | |
this.currentFrame = 0; | |
this.currentAnim.gotoAndStop(this.currentFrame); | |
this.inAnim = false; | |
} | |
} | |
this.setPosition(actualCoords.x, actualCoords.y); | |
} | |
// Mise � jours du timer | |
this.timeMove = Date.now(); | |
} | |
/* | |
*** Fonction de mise � jours | |
*/ | |
public update() { | |
// Si l'entit� est d�pla�able -> Tentative de d�placement de l'entit� | |
if (this._movable) | |
this.tryMoving(); | |
super.update(); | |
} | |
} | |
} | |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var Indexed_Object_class = (function (_super) { | |
__extends(Indexed_Object_class, _super); | |
function Indexed_Object_class() { | |
_super.call(this); | |
this.isoPosition = new KENJI.Position(-1000, -1000); | |
this.lastPosition = new KENJI.Position(-100000, -100000); | |
this.h = 0; | |
this.z = 0; | |
KENJI.Map.userList.push(this); | |
} | |
Indexed_Object_class.prototype.deleteIt = function () { | |
delete (this.isoPosition); | |
delete (this.lastPosition); | |
delete (this.h); | |
delete (this.z); | |
while(this.children.length > 0) { | |
this.removeChild(this.children[0]); | |
} | |
}; | |
Indexed_Object_class.prototype.getCoords = function () { | |
return this.isoPosition; | |
}; | |
Indexed_Object_class.prototype.getZIndex = function () { | |
return this.z; | |
}; | |
Indexed_Object_class.prototype.setPosition = function (x, y) { | |
if(typeof x == 'number' && typeof y == 'number') { | |
this.isoPosition.x = x; | |
this.isoPosition.y = y; | |
this.updatePosition(); | |
} else { | |
throw ('setPosition : X||Y must be a Number'); | |
} | |
}; | |
Indexed_Object_class.prototype.setBasePosition = function (x, y) { | |
if(typeof x == 'number' && typeof y == 'number') { | |
this.isoPosition.x = x + (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].x) * KENJI.Config.mapSize); | |
this.isoPosition.y = y + (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].y) * KENJI.Config.mapSize); | |
this.updatePosition(); | |
} else { | |
throw ('setPosition : X||Y must be a Number'); | |
} | |
}; | |
Indexed_Object_class.prototype.update = function () { | |
this.updatePosition(); | |
}; | |
Indexed_Object_class.prototype.updatePosition = function () { | |
if(this.isoPosition.x != this.lastPosition.x || this.isoPosition.y != this.lastPosition.y) { | |
this.position.x = ((this.isoPosition.x - this.isoPosition.y) * KENJI.Config.tileH + KENJI.Config.tileW / 2); | |
this.position.y = ((this.isoPosition.x + this.isoPosition.y) * (KENJI.Config.tileH / 2)) + (KENJI.Config.tileH / 2) - (this.h * KENJI.Config.tileH / 2); | |
this.lastPosition.x = this.isoPosition.x; | |
this.lastPosition.y = this.isoPosition.y; | |
this.zCalc(); | |
} | |
}; | |
Indexed_Object_class.prototype.zCalc = function () { | |
this.z = this.isoPosition.x + this.isoPosition.y; | |
}; | |
return Indexed_Object_class; | |
})(PIXI.DisplayObjectContainer); | |
KENJI.Indexed_Object_class = Indexed_Object_class; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(t){function i(){t.call(this),this.isoPosition=new n.Position(-1e3,-1e3),this.lastPosition=new n.Position(-1e5,-1e5),this.h=0,this.z=0,n.Map.userList.push(this)}return __extends(i,t),i.prototype.deleteIt=function(){for(delete this.isoPosition,delete this.lastPosition,delete this.h,delete this.z;this.children.length>0;)this.removeChild(this.children[0])},i.prototype.getCoords=function(){return this.isoPosition},i.prototype.getZIndex=function(){return this.z},i.prototype.setPosition=function(n,t){if(typeof n=="number"&&typeof t=="number")this.isoPosition.x=n,this.isoPosition.y=t,this.updatePosition();else throw"setPosition : X||Y must be a Number";},i.prototype.setBasePosition=function(t,i){if(typeof t=="number"&&typeof i=="number")this.isoPosition.x=t+Math.abs(n.Map.mapWorldCoords[n.Player.getWorld()].x)*n.Config.mapSize,this.isoPosition.y=i+Math.abs(n.Map.mapWorldCoords[n.Player.getWorld()].y)*n.Config.mapSize,this.updatePosition();else throw"setPosition : X||Y must be a Number";},i.prototype.update=function(){this.updatePosition()},i.prototype.updatePosition=function(){(this.isoPosition.x!=this.lastPosition.x||this.isoPosition.y!=this.lastPosition.y)&&(this.position.x=(this.isoPosition.x-this.isoPosition.y)*n.Config.tileH+n.Config.tileW/2,this.position.y=(this.isoPosition.x+this.isoPosition.y)*(n.Config.tileH/2)+n.Config.tileH/2-this.h*n.Config.tileH/2,this.lastPosition.x=this.isoPosition.x,this.lastPosition.y=this.isoPosition.y,this.zCalc())},i.prototype.zCalc=function(){this.z=this.isoPosition.x+this.isoPosition.y},i}(PIXI.DisplayObjectContainer);n.Indexed_Object_class=t})(KENJI||(KENJI={})) |
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///<reference path="../Config.class.ts"/> | |
///<reference path="../Tools.class.ts"/> | |
///<reference path="../../lib/pixi.d.ts" /> | |
///<reference path="../Textures/TexturesManager.ts" /> | |
///<reference path="../Map/Map.class.ts" /> | |
interface IIndexedObject { | |
/* | |
*** PRIVATE | |
*/ | |
// Position isometriques de l'objet | |
isoPosition: KENJI.Position; | |
// Derni�re position isom�trique de l'objet connu | |
lastPosition: KENJI.Position; | |
// Hauteur de l'Objet | |
h: number; | |
// Profondeur de l'Objet | |
z: number; | |
/* | |
*** Getters | |
*/ | |
// Permet de r�cup�r� les coordonn�es X|Y de l'objet | |
getCoords(): any; | |
// Permet de r�cup�r� la profondeur Z de l'objet | |
getZIndex(): number; | |
/* | |
*** Setters | |
*/ | |
// Permet la modification de la position de l'Objet | |
setPosition(x: number, y: number): void; | |
/* | |
*** Others | |
*/ | |
// Mise a jours de l'Objet | |
update(): void; | |
// Mise en place de la position de l'Objet | |
updatePosition(): void; | |
// Permet de calculer la profondeur Z de l'Objet | |
zCalc(): void; | |
} | |
module KENJI { | |
export class Indexed_Object_class implements IIndexedObject extends PIXI.DisplayObjectContainer { | |
private isoPosition: KENJI.Position = new KENJI.Position(-1000, -1000); | |
private lastPosition: KENJI.Position = new KENJI.Position(-100000, -100000); | |
public h: number = 0; | |
public z: number = 0; | |
constructor() { | |
super(); | |
KENJI.Map.userList.push(this); | |
} | |
public deleteIt(): void { | |
delete (this.isoPosition); | |
delete (this.lastPosition); | |
delete (this.h); | |
delete (this.z); | |
while (this.children.length > 0) { | |
this.removeChild(this.children[0]); | |
} | |
} | |
/* | |
*** Getters | |
*/ | |
public getCoords(): KENJI.Position { | |
return this.isoPosition; | |
} | |
public getZIndex(): number { | |
return this.z; | |
} | |
public setPosition(x: number, y: number): void { | |
if (typeof x == 'number' && typeof y == 'number') { | |
this.isoPosition.x = x ; | |
this.isoPosition.y = y ; | |
this.updatePosition(); | |
} | |
else | |
throw ('setPosition : X||Y must be a Number'); | |
} | |
public setBasePosition(x: number, y: number): void { | |
if (typeof x == 'number' && typeof y == 'number') { | |
this.isoPosition.x = x + (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].x) * KENJI.Config.mapSize); | |
this.isoPosition.y = y + (Math.abs(KENJI.Map.mapWorldCoords[KENJI.Player.getWorld()].y) * KENJI.Config.mapSize); | |
this.updatePosition(); | |
} | |
else | |
throw ('setPosition : X||Y must be a Number'); | |
} | |
public update(): void { | |
// Empty... | |
this.updatePosition(); | |
} | |
public updatePosition(): void { | |
// On v�rifie si l'objet s'est d�plac� | |
if (this.isoPosition.x != this.lastPosition.x || this.isoPosition.y != this.lastPosition.y) { | |
this.position.x = ((this.isoPosition.x - this.isoPosition.y) * KENJI.Config.tileH + KENJI.Config.tileW / 2); | |
this.position.y = ((this.isoPosition.x + this.isoPosition.y) * (KENJI.Config.tileH / 2)) + (KENJI.Config.tileH / 2) - (this.h * KENJI.Config.tileH / 2); | |
// Mise a jours des derni�res coordonn�es connu | |
this.lastPosition.x = this.isoPosition.x; | |
this.lastPosition.y = this.isoPosition.y; | |
// Calcul de la profondeur | |
this.zCalc(); | |
} | |
} | |
private zCalc(): void { | |
this.z = this.isoPosition.x + this.isoPosition.y; | |
} | |
} | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var Player_class = (function (_super) { | |
__extends(Player_class, _super); | |
function Player_class() { | |
_super.call(this); | |
this.world = null; | |
this.worldCoords = new KENJI.Position(0, 0); | |
} | |
Player_class.prototype.getWorld = function () { | |
return this.world; | |
}; | |
Player_class.prototype.getWorldCoords = function () { | |
return this.worldCoords; | |
}; | |
Player_class.prototype.setup = function (world, position, skin) { | |
this.setWorld(world); | |
this.setBasePosition(position.x, position.y); | |
this.setSkin(skin); | |
}; | |
Player_class.prototype.setWorld = function (newWorld) { | |
this.world = newWorld; | |
}; | |
Player_class.prototype.setWorldCoords = function (Coords) { | |
if(Coords instanceof KENJI.Position) { | |
this.worldCoords = Coords; | |
} | |
}; | |
Player_class.prototype.update = function () { | |
_super.prototype.update.call(this); | |
var cd = this.getCoords(); | |
var cdX = Math.floor(cd.x / KENJI.Config.mapSize) + KENJI.Map.mapWorldCoords[this.getWorld()].x; | |
var cdY = Math.floor(cd.y / KENJI.Config.mapSize) + KENJI.Map.mapWorldCoords[this.getWorld()].y; | |
if(this.worldCoords.x !== cdX || this.worldCoords.y !== cdY) { | |
var mapResult = KENJI.Map.getMapByCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor(cd.x / KENJI.Config.mapSize), Math.floor(cd.y / KENJI.Config.mapSize))); | |
if(cdX > this.worldCoords.x && cdY == this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
} | |
} else if(cdX < this.worldCoords.x && cdY == this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
} | |
} else if(cdX == this.worldCoords.x && cdY > this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapBottom != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} else if(cdX == this.worldCoords.x && cdY < this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapTop != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} else if(cdX < this.worldCoords.x && cdY < this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapTop != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
if(mapResult.mapLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} else if(cdX > this.worldCoords.x && cdY < this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapBottom != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
if(mapResult.mapLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} else if(cdX < this.worldCoords.x && cdY > this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapTop != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
} | |
if(mapResult.mapTopLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
if(mapResult.mapRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} else if(cdX > this.worldCoords.x && cdY > this.worldCoords.y) { | |
if(mapResult) { | |
if(mapResult.mapBottom != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
} | |
if(mapResult.mapBottomLeft != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
if(mapResult.mapRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
} | |
if(mapResult.mapTopRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
} | |
if(mapResult.mapBottomRight != null) { | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
} | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} | |
var newCoords = new KENJI.Position(cdX, cdY); | |
this.setWorldCoords(newCoords); | |
} | |
}; | |
return Player_class; | |
})(KENJI.Entity); | |
KENJI.Player_class = Player_class; | |
KENJI.Player = new Player_class(); | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(t){function i(){t.call(this),this.world=null,this.worldCoords=new n.Position(0,0)}return __extends(i,t),i.prototype.getWorld=function(){return this.world},i.prototype.getWorldCoords=function(){return this.worldCoords},i.prototype.setup=function(n,t,i){this.setWorld(n),this.setBasePosition(t.x,t.y),this.setSkin(i)},i.prototype.setWorld=function(n){this.world=n},i.prototype.setWorldCoords=function(t){t instanceof n.Position&&(this.worldCoords=t)},i.prototype.update=function(){var i,e;t.prototype.update.call(this);var r=this.getCoords(),u=Math.floor(r.x/n.Config.mapSize)+n.Map.mapWorldCoords[this.getWorld()].x,f=Math.floor(r.y/n.Config.mapSize)+n.Map.mapWorldCoords[this.getWorld()].y;(this.worldCoords.x!==u||this.worldCoords.y!==f)&&(i=n.Map.getMapByCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize))),u>this.worldCoords.x&&f==this.worldCoords.y?i&&(i.mapRight!=null&&n.Map.loadJSONMap(i.mapRight,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)+1))):u<this.worldCoords.x&&f==this.worldCoords.y?i&&(i.mapLeft!=null&&n.Map.loadJSONMap(i.mapLeft,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)+1))):u==this.worldCoords.x&&f>this.worldCoords.y?i&&(i.mapBottom!=null&&n.Map.loadJSONMap(i.mapBottom,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)-2))):u==this.worldCoords.x&&f<this.worldCoords.y?i&&(i.mapTop!=null&&n.Map.loadJSONMap(i.mapTop,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)+2))):u<this.worldCoords.x&&f<this.worldCoords.y?i&&(i.mapTop!=null&&n.Map.loadJSONMap(i.mapTop,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),i.mapLeft!=null&&n.Map.loadJSONMap(i.mapLeft,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)+1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)+2))):u>this.worldCoords.x&&f<this.worldCoords.y?i&&(i.mapBottom!=null&&n.Map.loadJSONMap(i.mapBottom,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),i.mapLeft!=null&&n.Map.loadJSONMap(i.mapLeft,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+2),Math.floor(r.y/n.Config.mapSize)+1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)-2))):u<this.worldCoords.x&&f>this.worldCoords.y?i&&(i.mapTop!=null&&n.Map.loadJSONMap(i.mapTop,!1),i.mapTopLeft!=null&&n.Map.loadJSONMap(i.mapTopLeft,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),i.mapRight!=null&&n.Map.loadJSONMap(i.mapRight,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)+1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)+2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)+2))):u>this.worldCoords.x&&f>this.worldCoords.y&&i&&(i.mapBottom!=null&&n.Map.loadJSONMap(i.mapBottom,!1),i.mapBottomLeft!=null&&n.Map.loadJSONMap(i.mapBottomLeft,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),i.mapRight!=null&&n.Map.loadJSONMap(i.mapRight,!1),i.mapTopRight!=null&&n.Map.loadJSONMap(i.mapTopRight,!1),i.mapBottomRight!=null&&n.Map.loadJSONMap(i.mapBottomRight,!1),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)-1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize))),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-2),Math.floor(r.y/n.Config.mapSize)+1)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize-1),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize),Math.floor(r.y/n.Config.mapSize)-2)),n.Map.invisibleByMapCoord(n.Player.getWorld(),new n.Position(Math.floor(r.x/n.Config.mapSize+1),Math.floor(r.y/n.Config.mapSize)-2))),e=new n.Position(u,f),this.setWorldCoords(e))},i}(n.Entity);n.Player_class=t,n.Player=new t})(KENJI||(KENJI={})) |
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///<reference path='../Config.class.ts'/> | |
///<reference path='../Tools.class.ts'/> | |
///<reference path='../Map/Map.class.ts'/> | |
///<reference path='Entity.ts'/> | |
///<reference path='../../lib/pixi.d.ts'/> | |
/* | |
*** Class permettant la manipulation du joueur principal actuel | |
* | |
* | |
*/ | |
module KENJI { | |
export class Player_class extends Entity{ | |
/* | |
*** Coordonn�es du joueur permettant de le plac� | |
@world | Lieu ou se trouve actuellement le joueur (world, donjon_tofu_lvl_1...) | |
@worldCoords | Coordonn�es de la carte ou se trouve actuellement le joueur | |
*/ | |
private world: string = null; | |
private worldCoords: KENJI.Position = new KENJI.Position(0, 0); | |
constructor() | |
{ | |
// Empty | |
super(); | |
} | |
public getWorld() : string | |
{ | |
return this.world; | |
} | |
public getWorldCoords(): KENJI.Position { | |
return this.worldCoords; | |
} | |
public setup(world: string, position : KENJI.Position, skin:string) : void | |
{ | |
this.setWorld(world); | |
this.setBasePosition(position.x, position.y); | |
this.setSkin(skin); | |
} | |
public setWorld(newWorld: string): void { | |
this.world = newWorld; | |
} | |
public setWorldCoords(Coords: KENJI.Position) : void { | |
if (Coords instanceof KENJI.Position) | |
this.worldCoords = Coords; | |
} | |
public update() | |
{ | |
super.update(); | |
var cd = this.getCoords(); | |
var cdX = Math.floor(cd.x / KENJI.Config.mapSize) + KENJI.Map.mapWorldCoords[this.getWorld()].x; | |
var cdY = Math.floor(cd.y / KENJI.Config.mapSize) + KENJI.Map.mapWorldCoords[this.getWorld()].y; | |
if (this.worldCoords.x !== cdX || this.worldCoords.y !== cdY) { | |
var mapResult = KENJI.Map.getMapByCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor(cd.x / KENJI.Config.mapSize), Math.floor(cd.y / KENJI.Config.mapSize))); | |
//console.log('have chang world'); | |
if (cdX > this.worldCoords.x && cdY == this.worldCoords.y) { | |
//console.log('to the right'); | |
if (mapResult) | |
{ | |
if (mapResult.mapRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) -2), Math.floor((cd.y / KENJI.Config.mapSize)) -1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
} | |
} | |
else if (cdX < this.worldCoords.x && cdY == this.worldCoords.y) { | |
//console.log('to the left'); | |
if (mapResult) { | |
if (mapResult.mapLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
} | |
} | |
else if (cdX == this.worldCoords.x && cdY > this.worldCoords.y) { | |
//console.log('to the bottom'); | |
if (mapResult) { | |
if (mapResult.mapBottom != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) ), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} | |
else if (cdX == this.worldCoords.x && cdY < this.worldCoords.y) { | |
//console.log('to the top'); | |
if (mapResult) { | |
if (mapResult.mapTop != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} | |
else if (cdX < this.worldCoords.x && cdY < this.worldCoords.y) { | |
//console.log('to the top left'); | |
if (mapResult) { | |
if (mapResult.mapTop != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
if (mapResult.mapLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} | |
else if (cdX > this.worldCoords.x && cdY < this.worldCoords.y) { | |
//console.log('to the bottom left'); | |
if (mapResult) { | |
if (mapResult.mapBottom != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
if (mapResult.mapLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapLeft, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} | |
else if (cdX < this.worldCoords.x && cdY > this.worldCoords.y) { | |
//console.log('to the top right'); | |
if (mapResult) { | |
if (mapResult.mapTop != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTop, false); | |
if (mapResult.mapTopLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopLeft, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
if (mapResult.mapRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) + 2)); | |
} | |
} | |
else if (cdX > this.worldCoords.x && cdY > this.worldCoords.y) { | |
//console.log('to the bottom right'); | |
if (mapResult) { | |
if (mapResult.mapBottom != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottom, false); | |
if (mapResult.mapBottomLeft != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomLeft, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
if (mapResult.mapRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapRight, false); | |
if (mapResult.mapTopRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapTopRight, false); | |
if (mapResult.mapBottomRight != null) | |
KENJI.Map.loadJSONMap(mapResult.mapBottomRight, false); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) - 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)))); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 2), Math.floor((cd.y / KENJI.Config.mapSize)) + 1)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) - 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize)), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
KENJI.Map.invisibleByMapCoord(KENJI.Player.getWorld(), new KENJI.Position(Math.floor((cd.x / KENJI.Config.mapSize) + 1), Math.floor((cd.y / KENJI.Config.mapSize)) - 2)); | |
} | |
} | |
var newCoords = new KENJI.Position(cdX, cdY); | |
this.setWorldCoords(newCoords); | |
} | |
} | |
} | |
export var Player = new Player_class(); | |
} |
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var __extends = this.__extends || function (d, b) { | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var KENJI; | |
(function (KENJI) { | |
var Scene = (function (_super) { | |
__extends(Scene, _super); | |
function Scene() { | |
_super.call(this); | |
this.paused = false; | |
this.updateCB = function () { | |
}; | |
} | |
Scene.prototype.onUpdate = function (updateCB) { | |
this.updateCB = updateCB; | |
}; | |
Scene.prototype.update = function () { | |
this.updateCB(); | |
}; | |
Scene.prototype.pause = function () { | |
this.paused = true; | |
}; | |
Scene.prototype.resume = function () { | |
this.paused = false; | |
}; | |
Scene.prototype.isPaused = function () { | |
return this.paused; | |
}; | |
return Scene; | |
})(PIXI.Stage); | |
KENJI.Scene = Scene; | |
})(KENJI || (KENJI = {})); |
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var __extends=this.__extends||function(n,t){function i(){this.constructor=n}i.prototype=t.prototype,n.prototype=new i},KENJI;(function(n){var t=function(n){function t(){n.call(this),this.paused=!1,this.updateCB=function(){}}return __extends(t,n),t.prototype.onUpdate=function(n){this.updateCB=n},t.prototype.update=function(){this.updateCB()},t.prototype.pause=function(){this.paused=!0},t.prototype.resume=function(){this.paused=!1},t.prototype.isPaused=function(){return this.paused},t}(PIXI.Stage);n.Scene=t})(KENJI||(KENJI={})) |
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///<reference path="../../lib/pixi.d.ts" /> | |
interface IScene { | |
onUpdate(updateCB: () => void ): void; | |
update(): void; | |
pause(): void; | |
resume(): void; | |
isPaused(): bool; | |
} | |
// Module | |
module KENJI { | |
// Class | |
export class Scene extends PIXI.Stage implements IScene { | |
private paused: bool = false; | |
private updateCB = function () { }; | |
constructor() { | |
super(); | |
} | |
public onUpdate(updateCB: () => void ) { | |
this.updateCB = updateCB; | |
} | |
public update() { | |
this.updateCB(); | |
} | |
public pause() { | |
this.paused = true; | |
} | |
public resume() { | |
this.paused = false; | |
} | |
public isPaused() { | |
return this.paused; | |
} | |
} | |
} | |
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var KENJI; | |
(function (KENJI) { | |
var ScenesManager = (function () { | |
function ScenesManager() { } | |
ScenesManager.scenes = { | |
}; | |
ScenesManager.ratio = 1; | |
ScenesManager.create = function create(width, height, scale) { | |
if (typeof scale === "undefined") { scale = false; } | |
if(ScenesManager.renderer) { | |
return this; | |
} | |
this.defaultWidth = ScenesManager.width = width; | |
this.defaultHeight = ScenesManager.height = height; | |
ScenesManager.renderer = PIXI.autoDetectRenderer(ScenesManager.width, ScenesManager.height); | |
document.body.appendChild(ScenesManager.renderer.view); | |
if(scale) { | |
ScenesManager._rescale(); | |
window.addEventListener('resize', ScenesManager._rescale, false); | |
} | |
requestAnimFrame(ScenesManager.loop); | |
return this; | |
}; | |
ScenesManager._rescale = function _rescale() { | |
ScenesManager.ratio = Math.min(window.innerWidth / ScenesManager.defaultWidth, window.innerHeight / ScenesManager.defaultHeight); | |
ScenesManager.width = ScenesManager.defaultWidth * ScenesManager.ratio; | |
ScenesManager.height = ScenesManager.defaultHeight * ScenesManager.ratio; | |
ScenesManager.renderer.resize(ScenesManager.width, ScenesManager.height); | |
}; | |
ScenesManager._applyRatio = function _applyRatio(displayObj, ratio) { | |
if(ratio == 1) { | |
return; | |
} | |
var object = displayObj; | |
object.position.x = object.position.x * ratio; | |
object.position.y = object.position.y * ratio; | |
object.scale.x = object.scale.x * ratio; | |
object.scale.y = object.scale.y * ratio; | |
for(var i = 0; i < object.children.length; i++) { | |
ScenesManager._applyRatio(object.children[i], ratio); | |
} | |
}; | |
ScenesManager.loop = function loop() { | |
requestAnimFrame(function () { | |
ScenesManager.loop(); | |
}); | |
if(!ScenesManager.currentScene || ScenesManager.currentScene.isPaused()) { | |
return; | |
} | |
ScenesManager.currentScene.update(); | |
ScenesManager._applyRatio(ScenesManager.currentScene, ScenesManager.ratio); | |
ScenesManager.renderer.render(ScenesManager.currentScene); | |
ScenesManager._applyRatio(ScenesManager.currentScene, 1 / ScenesManager.ratio); | |
}; | |
ScenesManager.createScene = function createScene(id, TScene) { | |
if (typeof TScene === "undefined") { TScene = KENJI.Scene; } | |
if(ScenesManager.scenes[id]) { | |
return undefined; | |
} | |
var scene = new TScene(); | |
ScenesManager.scenes[id] = scene; | |
return scene; | |
}; | |
ScenesManager.goToScene = function goToScene(id) { | |
if(ScenesManager.scenes[id]) { | |
if(ScenesManager.currentScene) { | |
ScenesManager.currentScene.pause(); | |
} | |
ScenesManager.currentScene = ScenesManager.scenes[id]; | |
ScenesManager.currentScene.resume(); | |
return true; | |
} | |
return false; | |
}; | |
return ScenesManager; | |
})(); | |
KENJI.ScenesManager = ScenesManager; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function t(){}return t.scenes={},t.ratio=1,t.create=function(n,i,r){return(typeof r=="undefined"&&(r=!1),t.renderer)?this:(this.defaultWidth=t.width=n,this.defaultHeight=t.height=i,t.renderer=PIXI.autoDetectRenderer(t.width,t.height),document.body.appendChild(t.renderer.view),r&&(t._rescale(),window.addEventListener("resize",t._rescale,!1)),requestAnimFrame(t.loop),this)},t._rescale=function(){t.ratio=Math.min(window.innerWidth/t.defaultWidth,window.innerHeight/t.defaultHeight),t.width=t.defaultWidth*t.ratio,t.height=t.defaultHeight*t.ratio,t.renderer.resize(t.width,t.height)},t._applyRatio=function(n,i){var r,u;if(i!=1)for(r=n,r.position.x=r.position.x*i,r.position.y=r.position.y*i,r.scale.x=r.scale.x*i,r.scale.y=r.scale.y*i,u=0;u<r.children.length;u++)t._applyRatio(r.children[u],i)},t.loop=function(){(requestAnimFrame(function(){t.loop()}),t.currentScene&&!t.currentScene.isPaused())&&(t.currentScene.update(),t._applyRatio(t.currentScene,t.ratio),t.renderer.render(t.currentScene),t._applyRatio(t.currentScene,1/t.ratio))},t.createScene=function(i,r){if(typeof r=="undefined"&&(r=n.Scene),t.scenes[i])return undefined;var u=new r;return t.scenes[i]=u,u},t.goToScene=function(n){return t.scenes[n]?(t.currentScene&&t.currentScene.pause(),t.currentScene=t.scenes[n],t.currentScene.resume(),!0):!1},t}();n.ScenesManager=t})(KENJI||(KENJI={})) |
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///<reference path="../../lib/pixi.d.ts" /> | |
///<reference path="Scene.class.ts" /> | |
// Module | |
module KENJI { | |
export class ScenesManager { | |
// Contient la liste des Sc�nes du jeu | |
private static scenes: any = {}; | |
public static currentScene: Scene; | |
public static renderer: PIXI.IRenderer; | |
public static ratio: number = 1; | |
public static defaultWidth: number; | |
public static defaultHeight: number; | |
public static width: number; | |
public static height: number; | |
public static resolutionW: number; | |
public static resolutionH: number; | |
// Cr�ation du rendu | |
public static create(width: number, height: number, scale: bool = false) { | |
if (ScenesManager.renderer) | |
return this; | |
this.defaultWidth = ScenesManager.width = width; | |
this.defaultHeight = ScenesManager.height = height; | |
ScenesManager.renderer = PIXI.autoDetectRenderer(ScenesManager.width, ScenesManager.height); | |
document.body.appendChild(ScenesManager.renderer.view); | |
if (scale) { | |
ScenesManager._rescale(); | |
window.addEventListener('resize', ScenesManager._rescale, false); | |
} | |
requestAnimFrame(ScenesManager.loop); | |
return this; | |
} | |
// Mise en place du redimensionnement automatique | |
private static _rescale() { | |
ScenesManager.ratio = Math.min(window.innerWidth / ScenesManager.defaultWidth, window.innerHeight / ScenesManager.defaultHeight) | |
ScenesManager.width = defaultWidth * ScenesManager.ratio; | |
ScenesManager.height = defaultHeight * ScenesManager.ratio; | |
ScenesManager.renderer.resize(ScenesManager.width, ScenesManager.height); | |
} | |
// Applique le ratio | |
private static _applyRatio(displayObj: PIXI.DisplayObject, ratio: number) { | |
if (ratio == 1) | |
return; | |
//if (ratio > 1.5) { | |
var object: any = displayObj; | |
object.position.x = object.position.x * ratio; | |
object.position.y = object.position.y * ratio; | |
object.scale.x = object.scale.x * ratio; | |
object.scale.y = object.scale.y * ratio; | |
for (var i = 0; i < object.children.length; i++) { | |
ScenesManager._applyRatio(object.children[i], ratio); | |
} | |
//} | |
} | |
private static loop() { | |
requestAnimFrame(function () { ScenesManager.loop() }); | |
if (!currentScene || currentScene.isPaused()) return; | |
currentScene.update(); | |
ScenesManager._applyRatio(currentScene, ScenesManager.ratio); | |
ScenesManager.renderer.render(currentScene); | |
ScenesManager._applyRatio(currentScene, 1 / ScenesManager.ratio); | |
} | |
public static createScene(id: string, TScene: new () => Scene = Scene): Scene { | |
if (ScenesManager.scenes[id]) return undefined; | |
var scene = new TScene(); | |
ScenesManager.scenes[id] = scene; | |
return scene; | |
} | |
public static goToScene(id: string): bool { | |
if (ScenesManager.scenes[id]) { | |
if (ScenesManager.currentScene) | |
ScenesManager.currentScene.pause(); | |
ScenesManager.currentScene = ScenesManager.scenes[id]; | |
ScenesManager.currentScene.resume(); | |
return true; | |
} | |
return false; | |
} | |
} | |
} |
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var KENJI; | |
(function (KENJI) { | |
var Textures = (function () { | |
function Textures(fileURL) { | |
this.fileURL = fileURL; | |
this.render = []; | |
console.log("Loading... : " + this.fileURL); | |
this.loadJSONfile(); | |
} | |
Textures.prototype.getLoaded = function () { | |
return this._loaded; | |
}; | |
Textures.prototype.loadJSONfile = function () { | |
this.ajaxRequest = new PIXI.AjaxRequest(); | |
var scope = this; | |
this.ajaxRequest.onreadystatechange = function () { | |
scope.onJSONLoaded(); | |
}; | |
this.ajaxRequest.open("GET", this.fileURL, true); | |
if(this.ajaxRequest.overrideMimeType) { | |
this.ajaxRequest.overrideMimeType("application/json"); | |
} | |
this.ajaxRequest.send(null); | |
}; | |
Textures.prototype.onJSONLoaded = function () { | |
if(this.ajaxRequest.readyState == 4) { | |
if(this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) { | |
var jsonReply = JSON.parse(this.ajaxRequest.responseText); | |
this.width = jsonReply.width; | |
this.height = jsonReply.height; | |
this.offsetX = jsonReply.offsetX; | |
this.offsetY = jsonReply.offsetY; | |
this.urlTexture = jsonReply.urlTexture; | |
this.name = jsonReply.name; | |
this.skinTexture = PIXI.Texture.fromImage(this.urlTexture); | |
this.setClips(); | |
} else { | |
throw ("Error when loading JSON Data : " + this.fileURL); | |
} | |
} | |
}; | |
Textures.prototype.setClips = function () { | |
if(this.skinTexture.width && this.skinTexture.width > 0) { | |
var animNumber = this.skinTexture.width / this.width; | |
var tempTab = []; | |
for(var i = 0; i < 8; i++) { | |
tempTab = []; | |
for(var j = 0; j < animNumber; j++) { | |
var coordTexture = new PIXI.Rectangle(j * this.width, i * this.height, this.width, this.height); | |
var tempTexture = new PIXI.Texture(this.skinTexture, coordTexture); | |
tempTab.push(tempTexture); | |
} | |
this.render.push(tempTab); | |
} | |
this._loaded = true; | |
} else { | |
var scope = this; | |
setTimeout(function () { | |
scope.setClips(); | |
}, 50); | |
} | |
}; | |
Textures.prototype.clone = function () { | |
var cloningTab = []; | |
var read = 0; | |
for(var i = 0; i < 8; i++) { | |
if(this.render[i]) { | |
cloningTab.push(new PIXI.MovieClip(this.render[i])); | |
read++; | |
} | |
} | |
if(read == 8) { | |
return cloningTab; | |
} else { | |
return false; | |
} | |
}; | |
return Textures; | |
})(); | |
KENJI.Textures = Textures; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function n(n){this.fileURL=n,this.render=[],console.log("Loading... : "+this.fileURL),this.loadJSONfile()}return n.prototype.getLoaded=function(){return this._loaded},n.prototype.loadJSONfile=function(){this.ajaxRequest=new PIXI.AjaxRequest;var n=this;this.ajaxRequest.onreadystatechange=function(){n.onJSONLoaded()},this.ajaxRequest.open("GET",this.fileURL,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},n.prototype.onJSONLoaded=function(){if(this.ajaxRequest.readyState==4)if(this.ajaxRequest.status==200||window.location.href.indexOf("http")==-1){var n=JSON.parse(this.ajaxRequest.responseText);this.width=n.width,this.height=n.height,this.offsetX=n.offsetX,this.offsetY=n.offsetY,this.urlTexture=n.urlTexture,this.name=n.name,this.skinTexture=PIXI.Texture.fromImage(this.urlTexture),this.setClips()}else throw"Error when loading JSON Data : "+this.fileURL;},n.prototype.setClips=function(){var r,n,t,i,u,f,e;if(this.skinTexture.width&&this.skinTexture.width>0){for(r=this.skinTexture.width/this.width,n=[],t=0;t<8;t++){for(n=[],i=0;i<r;i++)u=new PIXI.Rectangle(i*this.width,t*this.height,this.width,this.height),f=new PIXI.Texture(this.skinTexture,u),n.push(f);this.render.push(n)}this._loaded=!0}else e=this,setTimeout(function(){e.setClips()},50)},n.prototype.clone=function(){for(var t=[],i=0,n=0;n<8;n++)this.render[n]&&(t.push(new PIXI.MovieClip(this.render[n])),i++);return i==8?t:!1},n}();n.Textures=t})(KENJI||(KENJI={})) |
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///<reference path="../../lib/pixi.d.ts" /> | |
module KENJI { | |
export class Textures { | |
/* | |
*** Taille de la texture | |
*/ | |
private width: number; | |
private height: number; | |
/* | |
*** Possibilit� de d�calage du sprite | |
*/ | |
private offsetX: number; | |
private offsetY: number; | |
/* | |
*** URL vers l'image contenant la texture | |
*** Texture | |
*/ | |
private urlTexture: string; | |
private skinTexture: PIXI.Texture; | |
/* | |
*** Nom de la texture | |
*/ | |
private name: string; | |
/* | |
*** Tableau contenant toute les animation de la texture | |
*/ | |
private render: any = []; | |
/* | |
*** Requ�te Ajax | |
*** Permet de d�termin� si la texture est compl�tement charg� et mise en place | |
*/ | |
public ajaxRequest: any; | |
private _loaded: bool; | |
constructor(private fileURL: string) { | |
console.log("Loading... : " + this.fileURL); | |
this.loadJSONfile(); | |
} | |
public getLoaded() | |
{ | |
return this._loaded; | |
} | |
private loadJSONfile() { | |
this.ajaxRequest = new PIXI.AjaxRequest(); | |
var scope = this; | |
this.ajaxRequest.onreadystatechange = function () { | |
scope.onJSONLoaded(); | |
}; | |
this.ajaxRequest.open("GET", this.fileURL, true); | |
if (this.ajaxRequest.overrideMimeType) | |
this.ajaxRequest.overrideMimeType("application/json"); | |
this.ajaxRequest.send(null); | |
} | |
private onJSONLoaded() { | |
if (this.ajaxRequest.readyState == 4) { | |
if (this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) { | |
var jsonReply = JSON.parse(this.ajaxRequest.responseText); | |
this.width = jsonReply.width; | |
this.height = jsonReply.height; | |
this.offsetX = jsonReply.offsetX; | |
this.offsetY = jsonReply.offsetY; | |
this.urlTexture = jsonReply.urlTexture; | |
this.name = jsonReply.name; | |
this.skinTexture = PIXI.Texture.fromImage(this.urlTexture); | |
this.setClips(); | |
} | |
else | |
throw ("Error when loading JSON Data : " + this.fileURL); | |
} | |
} | |
private setClips() : void { | |
if (this.skinTexture.width && this.skinTexture.width > 0) { | |
// On d�termine le nombre d'animation pr�sente | |
var animNumber: number = this.skinTexture.width / this.width; | |
// Tableau temporaire | |
var tempTab: any = []; | |
// Mise en place de la boucle pour les directions | |
for (var i = 0; i < 8; i++) { | |
tempTab = []; | |
for (var j = 0; j < animNumber; j++) { | |
// Cr�ation du rectangle englobant | |
var coordTexture = new PIXI.Rectangle(j * this.width, i * this.height, this.width, this.height); | |
// S�lection de la texture de la Tile | |
var tempTexture = new PIXI.Texture(this.skinTexture, coordTexture); | |
// Ajout de la phase d'animation a la liste | |
tempTab.push(tempTexture); | |
} | |
this.render.push(tempTab); | |
} | |
this._loaded = true; | |
} | |
else | |
{ | |
var scope = this; | |
setTimeout(function () { scope.setClips(); }, 50); | |
} | |
} | |
public clone() { | |
// Tableau contenant le clone de n'animation | |
var cloningTab: any = []; | |
// Compteur de v�rification des animations | |
var read: number = 0; | |
for (var i = 0; i < 8; i++) | |
{ | |
if (this.render[i]) { | |
cloningTab.push(new PIXI.MovieClip(this.render[i])); | |
read++; | |
} | |
} | |
// Si toute les animations sont disponibles | |
if (read == 8) | |
return cloningTab; | |
else | |
return false; | |
} | |
} | |
} |
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var KENJI; | |
(function (KENJI) { | |
var TexturesManager = (function () { | |
function TexturesManager() { } | |
TexturesManager.list = []; | |
TexturesManager.totalTextures = 0; | |
TexturesManager.texturesLoaded = 0; | |
TexturesManager.allIsLoaded = function allIsLoaded() { | |
TexturesManager.totalTextures = TexturesManager.list.length; | |
TexturesManager.texturesLoaded = 0; | |
for(var i = 0; i < TexturesManager.totalTextures; i++) { | |
if(TexturesManager.list[i].getLoaded) { | |
TexturesManager.texturesLoaded++; | |
} | |
} | |
if(TexturesManager.totalTextures == TexturesManager.texturesLoaded) { | |
return true; | |
} else { | |
return false; | |
} | |
}; | |
TexturesManager.loadTexture = function loadTexture(file) { | |
TexturesManager.list.push(new KENJI.Textures(file)); | |
}; | |
TexturesManager.getClipByName = function getClipByName(name) { | |
for(var i = 0; i < TexturesManager.list.length; i++) { | |
if(TexturesManager.list[i].name === name) { | |
var result = TexturesManager.list[i].clone(); | |
if(result.length && result.length > 0) { | |
return result; | |
} else { | |
return false; | |
} | |
} | |
} | |
return false; | |
}; | |
return TexturesManager; | |
})(); | |
KENJI.TexturesManager = TexturesManager; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function t(){}return t.list=[],t.totalTextures=0,t.texturesLoaded=0,t.allIsLoaded=function(){t.totalTextures=t.list.length,t.texturesLoaded=0;for(var n=0;n<t.totalTextures;n++)t.list[n].getLoaded&&t.texturesLoaded++;return t.totalTextures==t.texturesLoaded?!0:!1},t.loadTexture=function(i){t.list.push(new n.Textures(i))},t.getClipByName=function(n){for(var r,i=0;i<t.list.length;i++)if(t.list[i].name===n)return r=t.list[i].clone(),r.length&&r.length>0?r:!1;return!1},t}();n.TexturesManager=t})(KENJI||(KENJI={})) |
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///<reference path="../../lib/pixi.d.ts" /> | |
///<reference path="Textures.class.ts" /> | |
module KENJI { | |
export class TexturesManager { | |
/* | |
*** Tableau contenant la liste des textures | |
*/ | |
private static list: any = []; | |
/* | |
*** Nombre total de textures � charg� | |
*** Nombre de texture actuellement charg� | |
*/ | |
private static totalTextures: number = 0; | |
private static texturesLoaded: number = 0; | |
public static allIsLoaded() | |
{ | |
TexturesManager.totalTextures = TexturesManager.list.length; | |
TexturesManager.texturesLoaded = 0; | |
for (var i = 0; i < TexturesManager.totalTextures; i++) { | |
if (TexturesManager.list[i].getLoaded) | |
TexturesManager.texturesLoaded++; | |
} | |
if (TexturesManager.totalTextures == TexturesManager.texturesLoaded) | |
return true; | |
else | |
return false; | |
} | |
// Permet le chargement d'une texture | |
public static loadTexture(file: string) { | |
TexturesManager.list.push(new Textures(file)); | |
} | |
/* | |
*** Permet de r�cup�r� le tableau d'animation d'un type de texture en le recharchant par son nom | |
*/ | |
public static getClipByName(name: string) : any | |
{ | |
for (var i = 0; i < TexturesManager.list.length; i++) | |
{ | |
if (TexturesManager.list[i].name === name) | |
{ | |
var result = TexturesManager.list[i].clone(); | |
if (result.length && result.length > 0) | |
return result; | |
else | |
return false; | |
} | |
} | |
return false; | |
} | |
} | |
} |
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var KENJI; | |
(function (KENJI) { | |
var Position = (function () { | |
function Position(x, y) { | |
this.x = x; | |
this.y = y; | |
} | |
return Position; | |
})(); | |
KENJI.Position = Position; | |
KENJI.Direction = { | |
"bottomLeft": 0, | |
"bottom": 1, | |
"bottomRight": 2, | |
"left": 3, | |
"topLeft": 4, | |
"right": 5, | |
"topRight": 6, | |
"top": 7 | |
}; | |
})(KENJI || (KENJI = {})); |
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var KENJI;(function(n){var t=function(){function n(n,t){this.x=n,this.y=t}return n}();n.Position=t,n.Direction={bottomLeft:0,bottom:1,bottomRight:2,left:3,topLeft:4,right:5,topRight:6,top:7}})(KENJI||(KENJI={})) |
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/* | |
*** @class Position : Permet de d'obtenir des axe X|Y afin de positionner un �lement | |
@x : Coordonn�e X de l'�l�ment | |
@y : Coordonn�e Y de l'�l�ment | |
*/ | |
interface IPosition { | |
x: number; | |
y: number; | |
} | |
module KENJI { | |
export class Position implements IPosition { | |
constructor(public x: number, public y:number) | |
{ | |
// Empty constructor... | |
} | |
} | |
export var Direction = { | |
"bottomLeft": 0, | |
"bottom": 1, | |
"bottomRight": 2, | |
"left": 3, | |
"topLeft": 4, | |
"right": 5, | |
"topRight": 6, | |
"top": 7 | |
} | |
} |
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{ "height":12, | |
"layers":[ | |
{ | |
"data":[4, 1, 2, 4, 1, 4, 1, 11, 10, 11, 11, 11, 2, 4, 1, 3, 1, 11, 11, 11, 11, 11, 11, 11, 1, 5, 3, 5, 2, 11, 11, 11, 11, 11, 12, 11, 3, 2, 4, 1, 11, 11, 10, 11, 11, 11, 11, 11, 4, 1, 1, 11, 11, 11, 11, 11, 11, 11, 1, 3, 1, 4, 11, 11, 11, 11, 11, 11, 1, 1, 5, 4, 5, 1, 11, 12, 11, 11, 11, 5, 1, 4, 1, 1, 2, 4, 11, 11, 11, 11, 2, 3, 1, 2, 4, 3, 1, 3, 11, 11, 11, 11, 1, 4, 3, 1, 1, 4, 5, 3, 11, 11, 11, 11, 5, 1, 1, 4, 1, 3, 1, 5, 11, 11, 11, 11, 1, 4, 4, 1, 1, 1, 1, 1, 11, 11, 11, 11, 2, 2, 1, 2, 1, 1], | |
"height":12, | |
"name":"1er couche", | |
"opacity":1, | |
"type":"tilelayer", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}, | |
{ | |
"data":[17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 17, 17, 17, 17, 17, 17, 17, 18, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], | |
"height":12, | |
"name":"Droit de passage", | |
"opacity":1, | |
"properties": | |
{ | |
"test":"myVal" | |
}, | |
"type":"tilelayer", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}, | |
{ | |
"data":[0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0, 0, 34, 35, 0, 0, 0, 31, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 31, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 30, 0, 0, 0, 0, 0, 0], | |
"height":12, | |
"name":"2\u00e8me couche", | |
"opacity":1, | |
"type":"tilelayer", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}, | |
{ | |
"height":12, | |
"name":"Bac a fleur", | |
"objects":[ | |
{ | |
"gid":45, | |
"height":0, | |
"name":"Bac", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-30", | |
"offsetY":"-50", | |
"scaleX":"1", | |
"scaleY":"1", | |
"url":"media\/deco\/bac_fleur.png" | |
}, | |
"type":"", | |
"visible":false, | |
"width":0, | |
"x":500, | |
"y":350 | |
}], | |
"opacity":1, | |
"type":"objectgroup", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}, | |
{ | |
"height":12, | |
"name":"Arbre 1", | |
"objects":[ | |
{ | |
"gid":46, | |
"height":0, | |
"name":"Arbre n\u00b01", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-76", | |
"offsetY":"-176", | |
"scaleX":"1", | |
"scaleY":"1", | |
"url":"media\/deco\/tree2.png" | |
}, | |
"type":"", | |
"visible":true, | |
"width":0, | |
"x":150, | |
"y":250 | |
}, | |
{ | |
"gid":46, | |
"height":0, | |
"name":"Arbre n\u00b01", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-76", | |
"offsetY":"-176", | |
"scaleX":"1", | |
"scaleY":"1", | |
"url":"media\/deco\/tree2.png" | |
}, | |
"type":"", | |
"visible":true, | |
"width":0, | |
"x":150, | |
"y":100 | |
}, | |
{ | |
"gid":46, | |
"height":0, | |
"name":"Arbre n\u00b01", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-76", | |
"offsetY":"-176", | |
"scaleX":"1", | |
"scaleY":"1", | |
"url":"media\/deco\/tree2.png" | |
}, | |
"type":"", | |
"visible":true, | |
"width":0, | |
"x":600, | |
"y":400 | |
}, | |
{ | |
"gid":46, | |
"height":0, | |
"name":"Arbre n\u00b01", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-76", | |
"offsetY":"-176", | |
"scaleX":"1", | |
"scaleY":"1", | |
"url":"media\/deco\/tree2.png" | |
}, | |
"type":"", | |
"visible":true, | |
"width":0, | |
"x":400, | |
"y":450 | |
}], | |
"opacity":1, | |
"type":"objectgroup", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}, | |
{ | |
"height":12, | |
"name":"Arbre 2", | |
"objects":[ | |
{ | |
"gid":47, | |
"height":0, | |
"name":"Arbre n\u00b02", | |
"properties": | |
{ | |
"animate":"false", | |
"offsetX":"-128", | |
"offsetY":"-260", | |
"scaleX":"1.2", | |
"scaleY":"1.2", | |
"url":"media\/deco\/tree.png" | |
}, | |
"type":"", | |
"visible":false, | |
"width":0, | |
"x":500, | |
"y":400 | |
}], | |
"opacity":1, | |
"type":"objectgroup", | |
"visible":true, | |
"width":12, | |
"x":0, | |
"y":0 | |
}], | |
"orientation":"isometric", | |
"properties": | |
{ | |
}, | |
"tileheight":50, | |
"tilesets":[ | |
{ | |
"firstgid":1, | |
"image":"media\/tileset\/exterior_0001.png", | |
"imageheight":400, | |
"imagewidth":400, | |
"margin":0, | |
"name":"exterior_0001", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":100, | |
"tileoffset": | |
{ | |
"x":0, | |
"y":25 | |
}, | |
"tilewidth":100, | |
"transparentcolor":"#ffffff" | |
}, | |
{ | |
"firstgid":17, | |
"image":"media\/tileset\/passage.png", | |
"imageheight":200, | |
"imagewidth":200, | |
"margin":0, | |
"name":"passage", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":100, | |
"tileoffset": | |
{ | |
"x":0, | |
"y":25 | |
}, | |
"tilewidth":100, | |
"transparentcolor":"#ffffff" | |
}, | |
{ | |
"firstgid":21, | |
"image":"media\/tileset\/grass_addon_001.png", | |
"imageheight":600, | |
"imagewidth":400, | |
"margin":0, | |
"name":"grass_addon_001", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":100, | |
"tileoffset": | |
{ | |
"x":0, | |
"y":25 | |
}, | |
"tilewidth":100, | |
"transparentcolor":"#ffffff" | |
}, | |
{ | |
"firstgid":45, | |
"image":"media\/deco\/bac_fleur.png", | |
"imageheight":66, | |
"imagewidth":80, | |
"margin":0, | |
"name":"bac_fleur", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":66, | |
"tilewidth":80, | |
"transparentcolor":"#ffffff" | |
}, | |
{ | |
"firstgid":46, | |
"image":"media\/deco\/tree2.png", | |
"imageheight":191, | |
"imagewidth":152, | |
"margin":0, | |
"name":"tree2", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":191, | |
"tileoffset": | |
{ | |
"x":-76, | |
"y":-176 | |
}, | |
"tilewidth":152, | |
"transparentcolor":"#ffffff" | |
}, | |
{ | |
"firstgid":47, | |
"image":"media\/deco\/tree.png", | |
"imageheight":283, | |
"imagewidth":256, | |
"margin":0, | |
"name":"tree", | |
"properties": | |
{ | |
}, | |
"spacing":0, | |
"tileheight":283, | |
"tileoffset": | |
{ | |
"x":-128, | |
"y":-260 | |
}, | |
"tilewidth":256, | |
"transparentcolor":"#ffffff" | |
}], | |
"tilewidth":100, | |
"version":1, | |
"width":12 | |
} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 2, 3, 0, 2, 1, 1, 0, 1, 2, 2], [4, 2, 2, 0, 0, 2, 4, 2, 2, 2, 4, 2], [0, 1, 1, 2, 0, 2, 1, 1, 2, 0, 2, 0], [4, 0, 1, 0, 1, 0, 1, 1, 0, 1, 3, 3], [1, 4, 2, 2, 1, 1, 2, 4, 1, 1, 2, 4], [1, 2, 0, 1, 3, 3, 2, 4, 3, 0, 1, 4], [2, 1, 0, 1, 2, 1, 4, 2, 2, 3, 4, 4], [0, 2, 4, 2, 1, 2, 3, 2, 2, 3, 3, 4], [3, 3, 1, 4, 1, 2, 0, 1, 2, 4, 2, 3], [2, 3, 0, 3, 1, 4, 0, 3, 3, 0, 0, 2], [0, 1, 3, 3, 2, 1, 0, 3, 2, 0, 0, 1], [4, 1, 4, 0, 1, 4, 0, 2, 2, 3, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -1],"TopLeft" : "game/maps-32-12/-2--2.json","Top" : "game/maps-32-12/-1--2.json","TopRight" : "game/maps-32-12/0--2.json","Left" : "game/maps-32-12/-2--1.json","Right" : "game/maps-32-12/0--1.json","BottomLeft" : "game/maps-32-12/-2-0.json","BottomRight" : "game/maps-32-12/0-0.json","Bottom" : "game/maps-32-12/-1-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 2, 2, 1, 3, 3, 1, 0, 0, 1, 2], [3, 3, 2, 0, 3, 1, 1, 2, 4, 0, 3, 2], [1, 1, 1, 2, 0, 0, 2, 2, 1, 1, 0, 1], [3, 4, 1, 1, 4, 1, 2, 2, 2, 0, 1, 0], [2, 1, 1, 0, 1, 1, 3, 1, 4, 3, 0, 2], [4, 2, 4, 0, 0, 1, 3, 2, 4, 1, 3, 4], [2, 0, 3, 0, 1, 2, 0, 1, 0, 2, 1, 4], [2, 4, 2, 2, 2, 2, 3, 3, 2, 1, 4, 0], [2, 4, 0, 0, 0, 1, 0, 3, 4, 0, 4, 0], [4, 2, 3, 0, 2, 0, 0, 0, 2, 0, 1, 0], [4, 3, 1, 1, 0, 2, 4, 2, 4, 3, 1, 0], [0, 2, 1, 4, 1, 2, 4, 1, 1, 4, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -10],"TopLeft" : "game/maps-32-12/-2--11.json","Top" : "game/maps-32-12/-1--11.json","TopRight" : "game/maps-32-12/0--11.json","Left" : "game/maps-32-12/-2--10.json","Right" : "game/maps-32-12/0--10.json","BottomLeft" : "game/maps-32-12/-2--9.json","BottomRight" : "game/maps-32-12/0--9.json","Bottom" : "game/maps-32-12/-1--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 3, 2, 1, 4, 3, 3, 2, 1, 0, 2], [1, 0, 1, 3, 3, 3, 3, 3, 1, 1, 4, 1], [4, 3, 2, 4, 4, 3, 2, 1, 2, 4, 4, 4], [0, 2, 4, 1, 3, 0, 4, 0, 3, 3, 2, 1], [4, 0, 1, 3, 0, 0, 2, 3, 0, 3, 3, 1], [1, 2, 1, 2, 3, 2, 4, 2, 4, 2, 3, 1], [4, 1, 3, 1, 4, 4, 3, 0, 0, 4, 3, 0], [3, 1, 4, 1, 0, 4, 4, 0, 2, 3, 4, 4], [3, 1, 3, 2, 2, 4, 3, 3, 4, 3, 1, 3], [4, 1, 3, 1, 4, 4, 0, 4, 1, 4, 0, 1], [0, 3, 4, 0, 2, 2, 1, 4, 3, 3, 2, 0], [0, 2, 1, 2, 3, 3, 3, 2, 4, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -11],"TopLeft" : "game/maps-32-12/-2--12.json","Top" : "game/maps-32-12/-1--12.json","TopRight" : "game/maps-32-12/0--12.json","Left" : "game/maps-32-12/-2--11.json","Right" : "game/maps-32-12/0--11.json","BottomLeft" : "game/maps-32-12/-2--10.json","BottomRight" : "game/maps-32-12/0--10.json","Bottom" : "game/maps-32-12/-1--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 0, 2, 1, 4, 3, 1, 3, 2, 4, 3], [4, 1, 4, 2, 3, 0, 1, 4, 2, 3, 1, 0], [2, 0, 2, 1, 4, 0, 2, 1, 3, 2, 3, 1], [3, 0, 1, 1, 2, 3, 1, 3, 3, 2, 3, 1], [1, 4, 1, 2, 4, 0, 1, 4, 0, 2, 1, 0], [3, 2, 3, 4, 2, 2, 0, 2, 4, 3, 4, 4], [0, 2, 2, 1, 2, 0, 1, 3, 4, 0, 0, 1], [0, 3, 0, 0, 3, 2, 4, 1, 1, 1, 4, 4], [4, 4, 2, 0, 0, 2, 0, 3, 3, 2, 2, 1], [0, 0, 4, 2, 2, 4, 4, 3, 0, 4, 4, 3], [0, 3, 2, 4, 4, 2, 4, 1, 1, 3, 3, 0], [0, 3, 1, 4, 0, 4, 2, 2, 2, 2, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -12],"TopLeft" : "game/maps-32-12/-2--13.json","Top" : "game/maps-32-12/-1--13.json","TopRight" : "game/maps-32-12/0--13.json","Left" : "game/maps-32-12/-2--12.json","Right" : "game/maps-32-12/0--12.json","BottomLeft" : "game/maps-32-12/-2--11.json","BottomRight" : "game/maps-32-12/0--11.json","Bottom" : "game/maps-32-12/-1--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 3, 1, 2, 1, 0, 4, 4, 0, 3, 4, 3], [2, 2, 2, 0, 3, 1, 3, 1, 3, 0, 2, 4], [0, 2, 3, 3, 3, 3, 1, 0, 0, 4, 1, 3], [1, 3, 4, 2, 1, 2, 3, 1, 4, 1, 4, 2], [4, 3, 1, 1, 3, 4, 0, 1, 0, 2, 4, 4], [0, 2, 0, 1, 0, 2, 1, 2, 4, 3, 4, 2], [2, 3, 1, 2, 0, 1, 0, 1, 4, 2, 3, 2], [1, 0, 2, 4, 1, 4, 0, 3, 1, 3, 3, 4], [0, 2, 1, 2, 3, 0, 3, 3, 2, 0, 4, 4], [1, 4, 0, 2, 4, 3, 4, 1, 4, 3, 3, 4], [0, 2, 0, 4, 1, 2, 1, 3, 0, 4, 4, 4], [0, 4, 2, 2, 1, 0, 2, 3, 1, 3, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -13],"TopLeft" : "game/maps-32-12/-2--14.json","Top" : "game/maps-32-12/-1--14.json","TopRight" : "game/maps-32-12/0--14.json","Left" : "game/maps-32-12/-2--13.json","Right" : "game/maps-32-12/0--13.json","BottomLeft" : "game/maps-32-12/-2--12.json","BottomRight" : "game/maps-32-12/0--12.json","Bottom" : "game/maps-32-12/-1--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 2, 2, 1, 1, 4, 1, 2, 4, 3, 4], [1, 4, 1, 3, 2, 3, 1, 2, 0, 2, 4, 3], [2, 4, 3, 4, 3, 0, 1, 0, 1, 2, 0, 1], [3, 1, 2, 2, 0, 0, 0, 4, 0, 0, 0, 3], [1, 2, 1, 4, 1, 4, 4, 2, 1, 2, 2, 4], [2, 2, 2, 3, 4, 3, 3, 2, 4, 4, 4, 4], [4, 4, 1, 2, 3, 3, 3, 0, 4, 4, 0, 4], [2, 2, 3, 3, 4, 1, 0, 0, 0, 1, 3, 3], [1, 0, 4, 0, 0, 3, 1, 4, 1, 4, 1, 2], [1, 2, 1, 3, 1, 2, 4, 0, 3, 2, 2, 1], [1, 2, 3, 3, 3, 2, 3, 0, 3, 4, 0, 4], [0, 4, 2, 0, 3, 1, 1, 3, 4, 4, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -14],"TopLeft" : "game/maps-32-12/-2--15.json","Top" : "game/maps-32-12/-1--15.json","TopRight" : "game/maps-32-12/0--15.json","Left" : "game/maps-32-12/-2--14.json","Right" : "game/maps-32-12/0--14.json","BottomLeft" : "game/maps-32-12/-2--13.json","BottomRight" : "game/maps-32-12/0--13.json","Bottom" : "game/maps-32-12/-1--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 3, 2, 1, 1, 4, 4, 3, 0, 2, 4], [4, 0, 4, 2, 2, 4, 3, 3, 1, 4, 0, 2], [0, 2, 4, 1, 2, 3, 1, 4, 2, 0, 4, 3], [1, 0, 0, 2, 0, 4, 1, 2, 1, 3, 1, 4], [3, 1, 1, 3, 0, 3, 3, 4, 1, 1, 0, 3], [4, 2, 4, 0, 2, 3, 4, 2, 0, 4, 4, 2], [0, 0, 0, 3, 2, 4, 2, 3, 4, 0, 3, 0], [4, 4, 0, 2, 2, 3, 1, 2, 4, 4, 2, 3], [2, 3, 3, 2, 3, 1, 4, 4, 0, 2, 3, 0], [2, 1, 2, 4, 3, 1, 4, 3, 2, 2, 1, 2], [1, 2, 1, 2, 0, 2, 0, 2, 2, 4, 2, 4], [0, 0, 2, 2, 4, 2, 0, 4, 2, 0, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -15],"TopLeft" : "game/maps-32-12/-2--16.json","Top" : "game/maps-32-12/-1--16.json","TopRight" : "game/maps-32-12/0--16.json","Left" : "game/maps-32-12/-2--15.json","Right" : "game/maps-32-12/0--15.json","BottomLeft" : "game/maps-32-12/-2--14.json","BottomRight" : "game/maps-32-12/0--14.json","Bottom" : "game/maps-32-12/-1--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 4, 1, 1, 2, 4, 2, 0, 1, 2, 0], [2, 1, 2, 0, 2, 1, 0, 4, 2, 1, 2, 1], [3, 4, 4, 3, 2, 0, 0, 4, 3, 3, 2, 1], [3, 3, 2, 2, 4, 2, 3, 0, 1, 2, 2, 0], [1, 0, 1, 1, 4, 2, 2, 0, 2, 1, 3, 2], [1, 2, 1, 2, 1, 3, 0, 1, 0, 0, 0, 0], [2, 1, 4, 3, 0, 0, 0, 1, 3, 2, 0, 1], [0, 1, 1, 1, 4, 0, 1, 3, 4, 1, 2, 2], [3, 1, 2, 4, 0, 4, 1, 4, 4, 1, 0, 3], [3, 0, 3, 0, 1, 0, 4, 2, 0, 1, 0, 4], [2, 2, 4, 1, 2, 2, 2, 4, 0, 0, 3, 4], [0, 1, 2, 0, 1, 3, 4, 4, 0, 2, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -16],"TopLeft" : "game/maps-32-12/-2--17.json","Top" : "game/maps-32-12/-1--17.json","TopRight" : "game/maps-32-12/0--17.json","Left" : "game/maps-32-12/-2--16.json","Right" : "game/maps-32-12/0--16.json","BottomLeft" : "game/maps-32-12/-2--15.json","BottomRight" : "game/maps-32-12/0--15.json","Bottom" : "game/maps-32-12/-1--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 1, 1, 2, 3, 0, 4, 2, 2, 1, 0], [0, 2, 1, 3, 2, 3, 3, 0, 4, 3, 3, 0], [1, 1, 0, 0, 1, 3, 0, 3, 4, 1, 1, 3], [1, 1, 0, 2, 3, 1, 0, 3, 2, 1, 2, 0], [3, 4, 1, 0, 3, 2, 1, 1, 2, 1, 1, 1], [3, 2, 4, 4, 4, 4, 1, 1, 0, 1, 0, 2], [4, 2, 4, 4, 3, 1, 3, 0, 3, 3, 3, 2], [1, 3, 3, 0, 2, 3, 2, 0, 3, 4, 2, 2], [4, 3, 0, 2, 3, 3, 4, 4, 3, 4, 2, 1], [4, 4, 4, 1, 3, 4, 4, 1, 4, 1, 4, 0], [2, 1, 2, 0, 4, 2, 4, 1, 4, 0, 4, 4], [0, 1, 3, 3, 3, 4, 4, 0, 3, 3, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -17],"TopLeft" : "game/maps-32-12/-2--18.json","Top" : "game/maps-32-12/-1--18.json","TopRight" : "game/maps-32-12/0--18.json","Left" : "game/maps-32-12/-2--17.json","Right" : "game/maps-32-12/0--17.json","BottomLeft" : "game/maps-32-12/-2--16.json","BottomRight" : "game/maps-32-12/0--16.json","Bottom" : "game/maps-32-12/-1--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 2, 1, 2, 3, 0, 2, 3, 3, 0, 1], [3, 4, 4, 1, 2, 4, 0, 1, 0, 0, 0, 4], [4, 3, 1, 1, 1, 0, 4, 3, 0, 4, 0, 0], [4, 4, 3, 2, 2, 4, 2, 1, 3, 0, 3, 1], [0, 4, 1, 4, 2, 1, 0, 3, 2, 1, 4, 1], [0, 2, 1, 1, 3, 4, 2, 1, 0, 1, 0, 0], [0, 2, 3, 4, 1, 3, 2, 3, 3, 0, 0, 3], [3, 0, 4, 4, 0, 0, 3, 2, 3, 1, 1, 1], [1, 1, 4, 4, 0, 1, 2, 4, 3, 3, 3, 4], [4, 2, 0, 1, 0, 3, 4, 4, 3, 0, 3, 1], [2, 1, 0, 0, 1, 2, 1, 3, 3, 0, 0, 4], [1, 2, 3, 0, 4, 0, 3, 0, 2, 4, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -18],"TopLeft" : "game/maps-32-12/-2--19.json","Top" : "game/maps-32-12/-1--19.json","TopRight" : "game/maps-32-12/0--19.json","Left" : "game/maps-32-12/-2--18.json","Right" : "game/maps-32-12/0--18.json","BottomLeft" : "game/maps-32-12/-2--17.json","BottomRight" : "game/maps-32-12/0--17.json","Bottom" : "game/maps-32-12/-1--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 3, 1, 2, 4, 0, 0, 0, 4, 0, 1], [2, 0, 3, 0, 1, 1, 3, 2, 2, 2, 1, 3], [2, 0, 1, 3, 0, 3, 4, 3, 1, 1, 4, 3], [1, 2, 1, 3, 1, 3, 4, 4, 3, 3, 4, 2], [2, 3, 0, 2, 1, 1, 4, 4, 3, 0, 2, 0], [2, 2, 3, 3, 1, 4, 3, 1, 0, 2, 0, 3], [2, 3, 2, 0, 0, 4, 0, 1, 3, 1, 3, 4], [4, 2, 1, 3, 3, 2, 3, 3, 2, 4, 1, 1], [2, 4, 3, 1, 3, 4, 0, 4, 2, 1, 0, 2], [0, 1, 0, 2, 3, 2, 4, 3, 2, 4, 2, 3], [3, 1, 3, 4, 3, 2, 3, 0, 1, 1, 1, 4], [1, 3, 3, 3, 1, 1, 2, 1, 0, 0, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-2--19.json","Right" : "game/maps-32-12/0--19.json","BottomLeft" : "game/maps-32-12/-2--18.json","BottomRight" : "game/maps-32-12/0--18.json","Bottom" : "game/maps-32-12/-1--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 3, 3, 0, 3, 1, 4, 2, 2, 1, 3], [2, 3, 0, 4, 0, 4, 1, 3, 4, 4, 0, 1], [3, 3, 2, 4, 4, 0, 0, 0, 3, 3, 1, 2], [2, 4, 4, 0, 1, 4, 3, 4, 1, 4, 4, 3], [4, 3, 1, 1, 0, 1, 1, 0, 1, 0, 0, 3], [3, 2, 2, 3, 1, 4, 3, 3, 3, 1, 1, 2], [4, 2, 4, 1, 0, 2, 3, 0, 1, 0, 1, 0], [1, 4, 0, 1, 4, 0, 4, 4, 1, 1, 2, 3], [4, 1, 0, 1, 4, 0, 3, 1, 1, 2, 4, 1], [3, 2, 0, 4, 4, 3, 0, 1, 2, 0, 4, 4], [1, 1, 1, 2, 4, 2, 2, 0, 1, 0, 1, 1], [4, 2, 4, 3, 3, 4, 4, 2, 0, 4, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -2],"TopLeft" : "game/maps-32-12/-2--3.json","Top" : "game/maps-32-12/-1--3.json","TopRight" : "game/maps-32-12/0--3.json","Left" : "game/maps-32-12/-2--2.json","Right" : "game/maps-32-12/0--2.json","BottomLeft" : "game/maps-32-12/-2--1.json","BottomRight" : "game/maps-32-12/0--1.json","Bottom" : "game/maps-32-12/-1--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 4, 1, 2, 0, 0, 2, 2, 0, 4, 2], [0, 1, 1, 3, 1, 2, 0, 3, 3, 3, 3, 2], [0, 3, 2, 0, 0, 0, 4, 2, 2, 4, 2, 0], [4, 0, 3, 3, 0, 1, 1, 2, 4, 2, 0, 3], [0, 2, 0, 1, 4, 0, 3, 1, 3, 0, 1, 4], [4, 2, 0, 0, 0, 0, 0, 1, 0, 3, 1, 0], [4, 4, 2, 0, 3, 0, 3, 4, 3, 3, 0, 0], [0, 3, 2, 2, 1, 4, 4, 0, 2, 1, 1, 0], [3, 2, 1, 4, 1, 2, 2, 0, 1, 0, 2, 0], [1, 0, 1, 3, 0, 1, 4, 1, 1, 4, 1, 4], [3, 0, 1, 3, 0, 2, 1, 2, 0, 1, 3, 3], [1, 3, 3, 1, 3, 2, 2, 1, 3, 2, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-2--20.json","Right" : "game/maps-32-12/0--20.json","BottomLeft" : "game/maps-32-12/-2--19.json","BottomRight" : "game/maps-32-12/0--19.json","Bottom" : "game/maps-32-12/-1--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 4, 3, 0, 4, 1, 2, 3, 3, 1, 3], [0, 0, 4, 2, 0, 0, 4, 4, 0, 1, 2, 0], [0, 0, 2, 0, 4, 2, 0, 0, 4, 1, 4, 0], [0, 2, 2, 0, 0, 2, 0, 2, 2, 3, 0, 4], [1, 2, 1, 4, 4, 0, 0, 1, 1, 0, 3, 2], [0, 2, 4, 0, 0, 4, 4, 3, 3, 2, 1, 0], [0, 3, 3, 2, 3, 4, 1, 3, 1, 1, 4, 1], [3, 1, 2, 0, 2, 2, 4, 1, 1, 3, 2, 3], [0, 4, 4, 4, 2, 4, 1, 2, 0, 1, 1, 4], [3, 1, 1, 4, 1, 2, 0, 0, 0, 4, 3, 0], [1, 0, 4, 1, 1, 2, 4, 2, 4, 0, 2, 1], [4, 2, 4, 0, 0, 0, 3, 3, 3, 0, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -3],"TopLeft" : "game/maps-32-12/-2--4.json","Top" : "game/maps-32-12/-1--4.json","TopRight" : "game/maps-32-12/0--4.json","Left" : "game/maps-32-12/-2--3.json","Right" : "game/maps-32-12/0--3.json","BottomLeft" : "game/maps-32-12/-2--2.json","BottomRight" : "game/maps-32-12/0--2.json","Bottom" : "game/maps-32-12/-1--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 0, 3, 0, 4, 1, 4, 0, 4, 0, 4], [3, 1, 2, 0, 0, 2, 1, 1, 1, 3, 3, 4], [3, 2, 3, 2, 3, 0, 0, 4, 0, 4, 3, 2], [2, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0], [3, 1, 1, 3, 3, 0, 4, 3, 2, 0, 1, 1], [2, 2, 1, 2, 3, 4, 1, 3, 3, 2, 2, 2], [2, 4, 3, 2, 1, 0, 4, 2, 1, 3, 1, 2], [4, 3, 3, 4, 0, 4, 0, 2, 0, 1, 2, 3], [1, 2, 2, 1, 4, 2, 3, 2, 4, 4, 3, 2], [4, 0, 2, 0, 3, 1, 0, 4, 4, 3, 2, 2], [2, 0, 2, 0, 3, 2, 2, 0, 3, 1, 4, 1], [4, 3, 4, 3, 1, 1, 3, 3, 2, 1, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -4],"TopLeft" : "game/maps-32-12/-2--5.json","Top" : "game/maps-32-12/-1--5.json","TopRight" : "game/maps-32-12/0--5.json","Left" : "game/maps-32-12/-2--4.json","Right" : "game/maps-32-12/0--4.json","BottomLeft" : "game/maps-32-12/-2--3.json","BottomRight" : "game/maps-32-12/0--3.json","Bottom" : "game/maps-32-12/-1--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 1, 3, 0, 0, 2, 2, 2, 0, 4, 4], [2, 2, 0, 4, 4, 4, 4, 2, 3, 0, 0, 3], [1, 4, 3, 4, 2, 2, 4, 4, 1, 2, 2, 0], [0, 3, 2, 0, 3, 4, 3, 3, 3, 1, 2, 1], [0, 0, 1, 2, 2, 4, 3, 4, 2, 4, 0, 1], [4, 2, 3, 0, 2, 0, 2, 3, 4, 3, 2, 0], [4, 0, 2, 3, 4, 1, 3, 0, 1, 4, 3, 4], [0, 0, 0, 3, 2, 1, 0, 4, 0, 3, 1, 2], [2, 4, 1, 3, 2, 0, 1, 2, 4, 3, 0, 0], [0, 3, 3, 1, 1, 0, 0, 2, 3, 3, 1, 3], [2, 0, 0, 0, 0, 2, 4, 2, 2, 1, 0, 1], [4, 4, 0, 1, 3, 2, 2, 4, 0, 3, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -5],"TopLeft" : "game/maps-32-12/-2--6.json","Top" : "game/maps-32-12/-1--6.json","TopRight" : "game/maps-32-12/0--6.json","Left" : "game/maps-32-12/-2--5.json","Right" : "game/maps-32-12/0--5.json","BottomLeft" : "game/maps-32-12/-2--4.json","BottomRight" : "game/maps-32-12/0--4.json","Bottom" : "game/maps-32-12/-1--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 3, 3, 0, 1, 2, 0, 3, 1, 4, 0], [0, 3, 4, 2, 4, 0, 1, 3, 4, 2, 1, 2], [4, 2, 4, 1, 2, 0, 4, 3, 2, 0, 1, 2], [2, 1, 0, 0, 2, 3, 0, 1, 4, 4, 3, 2], [3, 0, 1, 0, 1, 3, 2, 1, 3, 4, 3, 0], [1, 2, 0, 2, 0, 0, 3, 3, 4, 4, 2, 3], [0, 1, 1, 3, 3, 2, 1, 3, 1, 1, 1, 0], [2, 2, 1, 2, 0, 3, 1, 1, 4, 1, 1, 2], [3, 2, 0, 1, 4, 3, 4, 2, 3, 1, 2, 3], [1, 2, 4, 2, 3, 4, 0, 1, 2, 2, 0, 4], [2, 0, 3, 4, 2, 2, 1, 4, 0, 1, 1, 0], [4, 4, 0, 3, 0, 3, 1, 4, 3, 4, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -6],"TopLeft" : "game/maps-32-12/-2--7.json","Top" : "game/maps-32-12/-1--7.json","TopRight" : "game/maps-32-12/0--7.json","Left" : "game/maps-32-12/-2--6.json","Right" : "game/maps-32-12/0--6.json","BottomLeft" : "game/maps-32-12/-2--5.json","BottomRight" : "game/maps-32-12/0--5.json","Bottom" : "game/maps-32-12/-1--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 4, 3, 1, 1, 2, 2, 0, 2, 3, 0], [3, 0, 2, 0, 4, 2, 3, 4, 0, 4, 3, 1], [2, 4, 4, 2, 1, 2, 4, 3, 3, 2, 4, 4], [0, 4, 3, 1, 1, 1, 2, 4, 0, 3, 4, 2], [0, 4, 1, 4, 4, 3, 1, 2, 3, 4, 1, 4], [3, 2, 2, 4, 4, 0, 4, 3, 4, 4, 2, 0], [2, 2, 0, 4, 1, 4, 0, 2, 0, 2, 3, 1], [3, 4, 3, 1, 3, 1, 1, 3, 4, 3, 0, 1], [4, 0, 3, 3, 2, 1, 2, 2, 2, 0, 3, 1], [1, 1, 0, 3, 0, 3, 0, 0, 1, 2, 4, 1], [3, 4, 1, 3, 4, 2, 3, 1, 4, 2, 2, 0], [4, 0, 0, 1, 1, 4, 1, 0, 1, 0, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -7],"TopLeft" : "game/maps-32-12/-2--8.json","Top" : "game/maps-32-12/-1--8.json","TopRight" : "game/maps-32-12/0--8.json","Left" : "game/maps-32-12/-2--7.json","Right" : "game/maps-32-12/0--7.json","BottomLeft" : "game/maps-32-12/-2--6.json","BottomRight" : "game/maps-32-12/0--6.json","Bottom" : "game/maps-32-12/-1--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 0, 3, 1, 2, 2, 0, 2, 3, 2, 1], [1, 1, 0, 3, 4, 3, 1, 0, 2, 1, 0, 0], [0, 1, 0, 4, 1, 0, 3, 2, 4, 0, 3, 2], [3, 2, 0, 1, 1, 0, 4, 2, 0, 2, 0, 3], [2, 3, 1, 2, 3, 2, 0, 4, 3, 4, 4, 3], [0, 2, 4, 1, 3, 1, 0, 3, 4, 0, 3, 3], [4, 3, 0, 4, 4, 0, 3, 0, 0, 4, 1, 2], [4, 1, 4, 4, 1, 3, 2, 4, 3, 1, 0, 1], [0, 3, 2, 0, 0, 4, 4, 2, 1, 3, 0, 4], [2, 0, 1, 3, 2, 2, 0, 3, 0, 1, 3, 2], [3, 4, 0, 2, 1, 2, 0, 3, 2, 2, 3, 0], [0, 1, 0, 4, 3, 0, 0, 0, 4, 1, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -8],"TopLeft" : "game/maps-32-12/-2--9.json","Top" : "game/maps-32-12/-1--9.json","TopRight" : "game/maps-32-12/0--9.json","Left" : "game/maps-32-12/-2--8.json","Right" : "game/maps-32-12/0--8.json","BottomLeft" : "game/maps-32-12/-2--7.json","BottomRight" : "game/maps-32-12/0--7.json","Bottom" : "game/maps-32-12/-1--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 1, 2, 1, 3, 3, 3, 3, 4, 1, 1], [4, 2, 4, 2, 4, 0, 3, 1, 3, 3, 1, 4], [3, 3, 0, 1, 0, 3, 3, 2, 0, 3, 2, 4], [0, 1, 3, 1, 0, 3, 1, 0, 1, 1, 0, 4], [0, 2, 1, 1, 2, 2, 4, 0, 4, 3, 2, 2], [2, 2, 2, 3, 1, 1, 2, 2, 4, 1, 3, 1], [0, 4, 4, 0, 2, 1, 1, 3, 0, 1, 3, 3], [1, 3, 1, 3, 4, 0, 2, 1, 3, 3, 0, 0], [1, 1, 1, 3, 2, 2, 2, 3, 0, 2, 2, 2], [3, 4, 2, 4, 0, 1, 0, 2, 3, 0, 2, 4], [4, 4, 3, 2, 3, 2, 2, 0, 1, 2, 0, 0], [0, 1, 1, 1, 0, 1, 4, 1, 3, 3, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, -9],"TopLeft" : "game/maps-32-12/-2--10.json","Top" : "game/maps-32-12/-1--10.json","TopRight" : "game/maps-32-12/0--10.json","Left" : "game/maps-32-12/-2--9.json","Right" : "game/maps-32-12/0--9.json","BottomLeft" : "game/maps-32-12/-2--8.json","BottomRight" : "game/maps-32-12/0--8.json","Bottom" : "game/maps-32-12/-1--8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 0, 4, 0, 2, 0, 4, 4, 0, 3, 2], [0, 1, 3, 2, 0, 1, 1, 1, 1, 1, 2, 3], [2, 3, 0, 0, 0, 0, 1, 1, 1, 3, 3, 3], [2, 2, 3, 4, 2, 2, 4, 3, 0, 2, 2, 2], [4, 0, 2, 4, 3, 2, 3, 2, 0, 1, 4, 4], [4, 2, 2, 4, 4, 3, 1, 4, 3, 0, 1, 2], [0, 0, 0, 0, 3, 0, 1, 3, 2, 1, 1, 3], [3, 1, 2, 3, 3, 0, 2, 0, 2, 1, 3, 4], [2, 0, 3, 1, 4, 4, 2, 1, 3, 0, 1, 0], [1, 0, 4, 2, 4, 0, 0, 4, 4, 1, 1, 1], [0, 1, 0, 3, 0, 1, 3, 1, 4, 4, 4, 1], [4, 0, 3, 2, 0, 3, 0, 1, 4, 1, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 0],"TopLeft" : "game/maps-32-12/-2--1.json","Top" : "game/maps-32-12/-1--1.json","TopRight" : "game/maps-32-12/0--1.json","Left" : "game/maps-32-12/-2-0.json","Right" : "game/maps-32-12/0-0.json","BottomLeft" : "game/maps-32-12/-2-1.json","BottomRight" : "game/maps-32-12/0-1.json","Bottom" : "game/maps-32-12/-1-1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 4, 4, 0, 1, 0, 1, 2, 0, 3, 1], [2, 0, 0, 4, 1, 4, 4, 0, 0, 4, 1, 4], [4, 1, 0, 3, 1, 2, 2, 1, 0, 0, 0, 0], [4, 4, 0, 4, 3, 3, 2, 0, 4, 3, 2, 1], [2, 1, 2, 0, 4, 3, 4, 1, 0, 1, 1, 0], [2, 2, 0, 2, 1, 3, 0, 4, 3, 4, 0, 4], [4, 4, 1, 0, 0, 4, 3, 0, 2, 0, 4, 2], [2, 4, 1, 4, 0, 3, 2, 4, 3, 3, 3, 0], [1, 2, 4, 4, 1, 1, 0, 1, 4, 2, 4, 2], [1, 1, 3, 1, 2, 0, 0, 1, 0, 1, 2, 4], [0, 2, 2, 4, 3, 1, 1, 4, 0, 4, 3, 1], [4, 0, 3, 0, 3, 2, 1, 1, 0, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 1],"TopLeft" : "game/maps-32-12/-2-0.json","Top" : "game/maps-32-12/-1-0.json","TopRight" : "game/maps-32-12/0-0.json","Left" : "game/maps-32-12/-2-1.json","Right" : "game/maps-32-12/0-1.json","BottomLeft" : "game/maps-32-12/-2-2.json","BottomRight" : "game/maps-32-12/0-2.json","Bottom" : "game/maps-32-12/-1-2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 3, 0, 4, 0, 3, 2, 2, 1, 4, 2], [3, 3, 0, 4, 3, 0, 2, 0, 2, 2, 2, 4], [3, 1, 0, 3, 0, 0, 0, 1, 1, 4, 2, 4], [1, 1, 1, 3, 1, 2, 1, 3, 2, 4, 4, 4], [1, 4, 2, 2, 4, 3, 3, 3, 1, 4, 4, 2], [4, 2, 1, 4, 4, 0, 4, 0, 2, 3, 3, 0], [4, 1, 2, 0, 1, 2, 2, 0, 4, 1, 2, 2], [0, 2, 2, 4, 4, 3, 2, 3, 3, 1, 2, 4], [2, 2, 1, 3, 3, 3, 0, 4, 1, 1, 2, 0], [4, 2, 0, 4, 1, 4, 1, 3, 0, 2, 1, 2], [1, 4, 4, 1, 0, 1, 2, 1, 4, 1, 2, 3], [3, 4, 1, 1, 3, 3, 2, 1, 1, 4, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 10],"TopLeft" : "game/maps-32-12/-2-9.json","Top" : "game/maps-32-12/-1-9.json","TopRight" : "game/maps-32-12/0-9.json","Left" : "game/maps-32-12/-2-10.json","Right" : "game/maps-32-12/0-10.json","BottomLeft" : "game/maps-32-12/-2-11.json","BottomRight" : "game/maps-32-12/0-11.json","Bottom" : "game/maps-32-12/-1-11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 2, 0, 4, 0, 2, 4, 0, 0, 0, 1], [0, 2, 1, 1, 3, 3, 4, 4, 1, 0, 1, 0], [0, 4, 4, 1, 1, 2, 0, 1, 0, 1, 3, 2], [3, 3, 3, 2, 1, 4, 4, 0, 2, 0, 3, 3], [4, 0, 2, 4, 0, 4, 4, 1, 1, 4, 0, 3], [2, 2, 4, 2, 0, 4, 3, 0, 2, 3, 3, 2], [2, 0, 3, 0, 3, 1, 4, 2, 4, 4, 4, 1], [4, 0, 1, 0, 1, 1, 1, 1, 3, 3, 2, 4], [1, 4, 2, 0, 0, 0, 2, 4, 2, 2, 1, 2], [3, 3, 4, 3, 4, 0, 1, 4, 2, 2, 2, 0], [0, 4, 1, 2, 3, 1, 0, 4, 0, 1, 1, 3], [3, 3, 1, 3, 1, 2, 3, 1, 3, 2, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 11],"TopLeft" : "game/maps-32-12/-2-10.json","Top" : "game/maps-32-12/-1-10.json","TopRight" : "game/maps-32-12/0-10.json","Left" : "game/maps-32-12/-2-11.json","Right" : "game/maps-32-12/0-11.json","BottomLeft" : "game/maps-32-12/-2-12.json","BottomRight" : "game/maps-32-12/0-12.json","Bottom" : "game/maps-32-12/-1-12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 1, 0, 4, 4, 2, 2, 4, 4, 1, 1], [2, 1, 3, 2, 3, 2, 2, 3, 0, 3, 4, 1], [2, 2, 4, 4, 1, 0, 1, 1, 4, 4, 4, 4], [1, 0, 0, 2, 2, 0, 2, 2, 1, 2, 2, 2], [2, 1, 2, 0, 1, 4, 0, 0, 0, 4, 2, 3], [0, 2, 2, 0, 2, 4, 2, 0, 2, 2, 3, 0], [0, 4, 3, 4, 0, 0, 0, 4, 4, 2, 2, 0], [2, 3, 4, 1, 3, 4, 1, 0, 4, 0, 2, 0], [4, 1, 3, 3, 3, 1, 4, 4, 3, 4, 4, 4], [3, 4, 3, 2, 2, 1, 1, 1, 3, 3, 3, 4], [0, 0, 3, 3, 1, 1, 2, 2, 1, 0, 0, 3], [3, 3, 0, 0, 0, 1, 4, 0, 0, 1, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 12],"TopLeft" : "game/maps-32-12/-2-11.json","Top" : "game/maps-32-12/-1-11.json","TopRight" : "game/maps-32-12/0-11.json","Left" : "game/maps-32-12/-2-12.json","Right" : "game/maps-32-12/0-12.json","BottomLeft" : "game/maps-32-12/-2-13.json","BottomRight" : "game/maps-32-12/0-13.json","Bottom" : "game/maps-32-12/-1-13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 0, 0, 4, 3, 2, 4, 2, 3, 1, 0], [4, 4, 0, 4, 3, 0, 0, 2, 3, 1, 3, 2], [4, 0, 3, 3, 2, 2, 1, 2, 3, 1, 0, 2], [3, 1, 2, 2, 3, 2, 1, 4, 0, 3, 1, 1], [4, 2, 2, 2, 2, 0, 1, 4, 0, 0, 4, 4], [3, 2, 0, 3, 3, 4, 0, 0, 2, 1, 2, 2], [4, 3, 4, 4, 1, 3, 2, 1, 0, 1, 4, 3], [1, 1, 3, 2, 0, 1, 0, 3, 4, 3, 3, 0], [3, 3, 0, 1, 0, 3, 2, 4, 4, 1, 2, 1], [2, 1, 2, 2, 0, 1, 1, 2, 4, 4, 4, 2], [0, 0, 0, 3, 4, 1, 0, 0, 3, 0, 3, 3], [3, 2, 0, 2, 3, 0, 4, 0, 2, 0, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 13],"TopLeft" : "game/maps-32-12/-2-12.json","Top" : "game/maps-32-12/-1-12.json","TopRight" : "game/maps-32-12/0-12.json","Left" : "game/maps-32-12/-2-13.json","Right" : "game/maps-32-12/0-13.json","BottomLeft" : "game/maps-32-12/-2-14.json","BottomRight" : "game/maps-32-12/0-14.json","Bottom" : "game/maps-32-12/-1-14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 4, 1, 4, 3, 2, 1, 0, 2, 2, 0], [0, 3, 1, 1, 3, 4, 2, 0, 2, 4, 1, 3], [1, 3, 2, 1, 3, 0, 1, 2, 2, 3, 2, 0], [0, 3, 0, 2, 4, 4, 4, 1, 0, 4, 0, 1], [2, 3, 2, 3, 4, 1, 2, 2, 4, 0, 1, 0], [1, 2, 3, 1, 0, 3, 4, 1, 2, 1, 2, 4], [2, 2, 0, 3, 3, 2, 4, 2, 0, 4, 2, 2], [0, 4, 1, 3, 2, 4, 4, 1, 0, 0, 3, 1], [2, 1, 1, 3, 2, 0, 4, 4, 0, 2, 0, 3], [1, 2, 1, 1, 2, 2, 1, 4, 0, 4, 0, 1], [4, 0, 2, 4, 2, 1, 3, 3, 4, 0, 2, 3], [2, 1, 0, 0, 1, 4, 0, 4, 4, 4, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 14],"TopLeft" : "game/maps-32-12/-2-13.json","Top" : "game/maps-32-12/-1-13.json","TopRight" : "game/maps-32-12/0-13.json","Left" : "game/maps-32-12/-2-14.json","Right" : "game/maps-32-12/0-14.json","BottomLeft" : "game/maps-32-12/-2-15.json","BottomRight" : "game/maps-32-12/0-15.json","Bottom" : "game/maps-32-12/-1-15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 3, 1, 3, 2, 1, 4, 4, 1, 3, 4], [2, 2, 3, 2, 4, 2, 0, 4, 1, 2, 0, 4], [3, 0, 2, 4, 3, 2, 2, 3, 1, 0, 3, 2], [3, 0, 2, 2, 0, 0, 2, 3, 4, 0, 4, 0], [0, 4, 2, 4, 0, 1, 3, 1, 4, 0, 3, 1], [4, 2, 0, 3, 1, 3, 3, 1, 2, 0, 2, 2], [0, 1, 1, 3, 0, 1, 0, 4, 0, 3, 0, 1], [3, 2, 0, 4, 4, 2, 4, 4, 0, 3, 4, 1], [1, 3, 2, 1, 0, 2, 1, 3, 0, 4, 3, 0], [0, 3, 1, 0, 0, 3, 1, 0, 1, 0, 1, 4], [4, 1, 4, 0, 0, 1, 1, 1, 1, 4, 1, 3], [2, 1, 0, 2, 0, 3, 1, 4, 0, 2, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 15],"TopLeft" : "game/maps-32-12/-2-14.json","Top" : "game/maps-32-12/-1-14.json","TopRight" : "game/maps-32-12/0-14.json","Left" : "game/maps-32-12/-2-15.json","Right" : "game/maps-32-12/0-15.json","BottomLeft" : "game/maps-32-12/-2-16.json","BottomRight" : "game/maps-32-12/0-16.json","Bottom" : "game/maps-32-12/-1-16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 1, 1, 3, 1, 1, 1, 2, 0, 4, 4], [4, 0, 4, 4, 4, 0, 2, 3, 4, 0, 3, 0], [0, 3, 1, 2, 4, 0, 2, 3, 4, 2, 4, 0], [0, 2, 4, 2, 1, 2, 0, 0, 3, 2, 3, 4], [2, 0, 3, 1, 1, 2, 4, 4, 4, 1, 0, 2], [3, 2, 3, 1, 3, 3, 2, 1, 2, 0, 2, 4], [4, 0, 1, 2, 2, 4, 2, 1, 0, 1, 2, 0], [2, 0, 3, 0, 1, 0, 3, 3, 1, 0, 4, 2], [0, 0, 4, 4, 2, 4, 3, 3, 1, 0, 2, 2], [0, 4, 0, 4, 3, 4, 1, 1, 2, 0, 2, 3], [3, 1, 1, 1, 4, 1, 4, 4, 2, 4, 0, 3], [2, 0, 4, 4, 3, 2, 1, 3, 2, 1, 2, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 16],"TopLeft" : "game/maps-32-12/-2-15.json","Top" : "game/maps-32-12/-1-15.json","TopRight" : "game/maps-32-12/0-15.json","Left" : "game/maps-32-12/-2-16.json","Right" : "game/maps-32-12/0-16.json","BottomLeft" : "game/maps-32-12/-2-17.json","BottomRight" : "game/maps-32-12/0-17.json","Bottom" : "game/maps-32-12/-1-17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 0, 1, 3, 1, 1, 3, 0, 4, 4, 4], [1, 4, 1, 1, 4, 4, 0, 2, 3, 3, 2, 1], [2, 1, 1, 1, 4, 2, 2, 4, 3, 4, 1, 3], [3, 4, 1, 1, 2, 3, 3, 2, 2, 3, 3, 3], [0, 1, 3, 2, 2, 2, 0, 3, 3, 1, 2, 2], [1, 2, 1, 4, 4, 2, 1, 1, 1, 4, 1, 1], [2, 4, 2, 2, 4, 3, 3, 2, 1, 4, 0, 4], [1, 3, 2, 1, 3, 3, 3, 1, 1, 3, 4, 2], [4, 2, 0, 1, 0, 1, 0, 3, 2, 2, 0, 4], [4, 1, 4, 3, 0, 0, 1, 3, 3, 1, 3, 2], [3, 1, 3, 1, 2, 1, 2, 1, 4, 4, 4, 4], [2, 4, 4, 2, 1, 1, 2, 3, 4, 0, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 17],"TopLeft" : "game/maps-32-12/-2-16.json","Top" : "game/maps-32-12/-1-16.json","TopRight" : "game/maps-32-12/0-16.json","Left" : "game/maps-32-12/-2-17.json","Right" : "game/maps-32-12/0-17.json","BottomLeft" : "game/maps-32-12/-2-18.json","BottomRight" : "game/maps-32-12/0-18.json","Bottom" : "game/maps-32-12/-1-18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 4, 1, 3, 0, 1, 1, 4, 3, 0, 3], [2, 3, 3, 3, 4, 2, 2, 1, 2, 1, 0, 3], [4, 4, 0, 4, 0, 4, 3, 4, 2, 2, 2, 0], [0, 1, 4, 1, 2, 0, 2, 4, 2, 4, 2, 2], [3, 2, 3, 4, 3, 3, 1, 2, 3, 1, 4, 3], [4, 1, 4, 2, 1, 2, 4, 1, 1, 3, 1, 4], [0, 3, 3, 1, 0, 2, 0, 4, 1, 3, 2, 3], [4, 1, 0, 2, 0, 0, 2, 4, 2, 0, 0, 2], [3, 4, 1, 4, 2, 3, 3, 3, 3, 3, 3, 1], [3, 2, 3, 3, 3, 1, 1, 4, 0, 2, 4, 0], [3, 2, 0, 2, 0, 1, 0, 4, 0, 3, 2, 4], [2, 4, 4, 4, 0, 0, 3, 2, 1, 3, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 18],"TopLeft" : "game/maps-32-12/-2-17.json","Top" : "game/maps-32-12/-1-17.json","TopRight" : "game/maps-32-12/0-17.json","Left" : "game/maps-32-12/-2-18.json","Right" : "game/maps-32-12/0-18.json","BottomLeft" : "game/maps-32-12/-2-19.json","BottomRight" : "game/maps-32-12/0-19.json","Bottom" : "game/maps-32-12/-1-19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 3, 1, 3, 4, 0, 3, 2, 2, 1, 3], [4, 2, 4, 4, 0, 1, 0, 0, 0, 0, 4, 4], [1, 2, 0, 2, 0, 2, 3, 0, 1, 4, 3, 3], [2, 3, 1, 1, 3, 1, 0, 1, 1, 0, 1, 2], [1, 3, 3, 0, 4, 4, 2, 0, 2, 1, 1, 4], [2, 1, 2, 0, 2, 2, 3, 1, 1, 3, 1, 1], [4, 2, 3, 1, 2, 1, 2, 1, 1, 1, 0, 2], [3, 0, 4, 3, 3, 3, 2, 2, 2, 3, 0, 3], [2, 1, 2, 2, 4, 4, 0, 3, 4, 0, 1, 3], [3, 3, 2, 2, 1, 2, 1, 1, 1, 2, 0, 4], [2, 2, 2, 3, 3, 1, 3, 2, 2, 3, 1, 4], [2, 3, 4, 1, 3, 4, 3, 2, 2, 2, 2, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 19],"TopLeft" : "game/maps-32-12/-2-18.json","Top" : "game/maps-32-12/-1-18.json","TopRight" : "game/maps-32-12/0-18.json","Left" : "game/maps-32-12/-2-19.json","Right" : "game/maps-32-12/0-19.json","BottomLeft" : null,"BottomRight" : null,"Bottom" : null} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 3, 4, 0, 0, 0, 3, 0, 4, 4, 1], [4, 3, 2, 0, 1, 2, 1, 4, 3, 2, 4, 0], [1, 4, 4, 2, 1, 0, 2, 2, 4, 2, 1, 3], [2, 1, 3, 4, 4, 0, 1, 2, 3, 4, 1, 0], [4, 2, 2, 1, 0, 3, 0, 4, 4, 1, 3, 1], [0, 2, 3, 0, 2, 2, 3, 4, 3, 4, 0, 1], [2, 3, 2, 4, 2, 2, 4, 2, 2, 3, 1, 1], [1, 2, 4, 0, 2, 1, 1, 2, 3, 1, 4, 0], [0, 0, 0, 2, 4, 3, 2, 1, 4, 4, 2, 4], [0, 2, 2, 0, 0, 1, 0, 2, 1, 2, 3, 3], [4, 2, 4, 0, 1, 1, 4, 2, 2, 4, 1, 1], [4, 4, 3, 2, 1, 1, 2, 0, 2, 4, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 2],"TopLeft" : "game/maps-32-12/-2-1.json","Top" : "game/maps-32-12/-1-1.json","TopRight" : "game/maps-32-12/0-1.json","Left" : "game/maps-32-12/-2-2.json","Right" : "game/maps-32-12/0-2.json","BottomLeft" : "game/maps-32-12/-2-3.json","BottomRight" : "game/maps-32-12/0-3.json","Bottom" : "game/maps-32-12/-1-3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 2, 4, 0, 0, 0, 1, 4, 3, 0, 0], [1, 2, 3, 2, 1, 1, 4, 3, 2, 0, 3, 1], [3, 2, 4, 0, 2, 2, 2, 2, 3, 4, 2, 1], [4, 3, 0, 4, 0, 2, 4, 4, 3, 1, 0, 4], [2, 3, 2, 3, 1, 4, 1, 3, 4, 2, 0, 2], [3, 2, 1, 3, 4, 2, 2, 4, 3, 3, 0, 4], [0, 2, 2, 4, 4, 1, 1, 4, 3, 2, 4, 0], [4, 0, 3, 1, 4, 4, 1, 0, 4, 3, 4, 1], [4, 2, 2, 4, 1, 0, 4, 1, 0, 0, 0, 1], [4, 3, 1, 0, 2, 2, 0, 3, 2, 3, 4, 2], [4, 2, 1, 1, 4, 1, 2, 0, 3, 3, 0, 2], [3, 3, 3, 4, 0, 0, 2, 0, 4, 2, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 3],"TopLeft" : "game/maps-32-12/-2-2.json","Top" : "game/maps-32-12/-1-2.json","TopRight" : "game/maps-32-12/0-2.json","Left" : "game/maps-32-12/-2-3.json","Right" : "game/maps-32-12/0-3.json","BottomLeft" : "game/maps-32-12/-2-4.json","BottomRight" : "game/maps-32-12/0-4.json","Bottom" : "game/maps-32-12/-1-4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 3, 1, 4, 4, 4, 4, 3, 2, 2, 0, 0], [3, 1, 0, 4, 1, 4, 2, 2, 1, 3, 1, 2], [0, 0, 3, 3, 2, 0, 3, 3, 2, 1, 4, 3], [1, 0, 2, 4, 1, 3, 2, 1, 2, 2, 4, 4], [0, 4, 2, 4, 2, 0, 2, 1, 3, 2, 2, 2], [1, 2, 4, 1, 0, 2, 1, 4, 3, 2, 0, 1], [4, 1, 3, 3, 0, 0, 2, 0, 3, 0, 1, 4], [3, 3, 1, 2, 1, 1, 0, 3, 4, 1, 0, 1], [3, 4, 3, 2, 3, 2, 1, 0, 1, 2, 3, 3], [3, 0, 0, 4, 0, 3, 0, 0, 3, 3, 0, 0], [3, 2, 3, 1, 2, 1, 0, 3, 0, 3, 4, 2], [3, 3, 2, 2, 3, 4, 3, 4, 1, 1, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 4],"TopLeft" : "game/maps-32-12/-2-3.json","Top" : "game/maps-32-12/-1-3.json","TopRight" : "game/maps-32-12/0-3.json","Left" : "game/maps-32-12/-2-4.json","Right" : "game/maps-32-12/0-4.json","BottomLeft" : "game/maps-32-12/-2-5.json","BottomRight" : "game/maps-32-12/0-5.json","Bottom" : "game/maps-32-12/-1-5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 4, 4, 4, 4, 4, 0, 0, 1, 1, 4], [4, 4, 2, 1, 2, 3, 4, 0, 4, 1, 0, 4], [2, 2, 3, 1, 3, 2, 3, 3, 1, 3, 0, 1], [4, 2, 4, 3, 1, 0, 0, 3, 1, 3, 3, 3], [3, 0, 2, 1, 3, 0, 3, 0, 3, 2, 4, 3], [4, 2, 2, 4, 2, 1, 0, 4, 3, 2, 4, 3], [2, 0, 4, 3, 2, 3, 4, 2, 3, 3, 4, 2], [2, 1, 0, 3, 3, 4, 0, 2, 0, 3, 0, 2], [2, 1, 4, 0, 1, 3, 4, 0, 2, 3, 2, 0], [3, 1, 4, 3, 3, 4, 0, 1, 0, 4, 1, 4], [3, 3, 0, 2, 0, 1, 2, 1, 1, 3, 3, 2], [3, 2, 2, 4, 1, 3, 4, 4, 3, 0, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 5],"TopLeft" : "game/maps-32-12/-2-4.json","Top" : "game/maps-32-12/-1-4.json","TopRight" : "game/maps-32-12/0-4.json","Left" : "game/maps-32-12/-2-5.json","Right" : "game/maps-32-12/0-5.json","BottomLeft" : "game/maps-32-12/-2-6.json","BottomRight" : "game/maps-32-12/0-6.json","Bottom" : "game/maps-32-12/-1-6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 3, 4, 4, 3, 4, 3, 4, 0, 2, 4], [1, 3, 3, 2, 2, 1, 2, 4, 3, 4, 3, 0], [4, 0, 2, 0, 3, 0, 3, 4, 0, 1, 1, 4], [1, 3, 2, 3, 2, 1, 3, 0, 0, 4, 2, 2], [0, 1, 2, 2, 4, 1, 4, 4, 3, 3, 1, 4], [2, 2, 0, 2, 3, 1, 4, 4, 2, 1, 4, 1], [0, 0, 4, 2, 4, 2, 1, 4, 3, 2, 2, 1], [0, 4, 3, 0, 0, 2, 4, 0, 1, 1, 0, 2], [1, 3, 0, 2, 3, 0, 1, 0, 3, 0, 0, 2], [2, 2, 3, 2, 1, 0, 1, 3, 1, 4, 2, 2], [3, 3, 2, 3, 3, 1, 0, 4, 3, 2, 2, 2], [3, 2, 2, 1, 0, 2, 4, 3, 4, 4, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 6],"TopLeft" : "game/maps-32-12/-2-5.json","Top" : "game/maps-32-12/-1-5.json","TopRight" : "game/maps-32-12/0-5.json","Left" : "game/maps-32-12/-2-6.json","Right" : "game/maps-32-12/0-6.json","BottomLeft" : "game/maps-32-12/-2-7.json","BottomRight" : "game/maps-32-12/0-7.json","Bottom" : "game/maps-32-12/-1-7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 2, 0, 4, 2, 4, 0, 2, 4, 2, 3], [3, 2, 0, 4, 2, 0, 4, 3, 1, 2, 2, 1], [1, 3, 1, 3, 4, 2, 4, 4, 4, 3, 3, 1], [4, 0, 4, 3, 3, 3, 2, 2, 0, 0, 1, 1], [3, 2, 2, 3, 1, 1, 0, 2, 2, 3, 3, 0], [0, 2, 3, 0, 0, 1, 2, 0, 2, 0, 4, 3], [4, 4, 0, 2, 1, 1, 2, 0, 3, 0, 4, 0], [4, 2, 2, 1, 2, 0, 3, 3, 1, 3, 1, 2], [0, 0, 2, 0, 1, 2, 3, 0, 4, 1, 3, 4], [1, 3, 3, 1, 3, 1, 1, 4, 2, 0, 3, 1], [2, 3, 4, 4, 1, 1, 3, 2, 4, 2, 0, 2], [3, 1, 2, 4, 3, 1, 0, 3, 1, 2, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 7],"TopLeft" : "game/maps-32-12/-2-6.json","Top" : "game/maps-32-12/-1-6.json","TopRight" : "game/maps-32-12/0-6.json","Left" : "game/maps-32-12/-2-7.json","Right" : "game/maps-32-12/0-7.json","BottomLeft" : "game/maps-32-12/-2-8.json","BottomRight" : "game/maps-32-12/0-8.json","Bottom" : "game/maps-32-12/-1-8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 1, 0, 4, 2, 3, 2, 0, 3, 3, 3], [0, 1, 1, 1, 2, 3, 2, 2, 0, 0, 0, 2], [3, 1, 1, 1, 4, 0, 4, 0, 3, 0, 4, 4], [1, 2, 1, 3, 4, 4, 0, 4, 4, 2, 0, 0], [1, 2, 2, 0, 2, 2, 1, 1, 2, 3, 0, 0], [3, 2, 0, 3, 1, 0, 1, 0, 2, 0, 4, 0], [2, 3, 1, 1, 3, 0, 4, 2, 4, 4, 2, 4], [3, 0, 0, 2, 0, 2, 3, 2, 2, 1, 1, 3], [4, 3, 3, 3, 3, 4, 0, 0, 4, 3, 1, 1], [1, 4, 2, 1, 1, 2, 1, 0, 3, 1, 4, 4], [2, 4, 0, 0, 4, 1, 1, 0, 1, 2, 4, 2], [3, 0, 1, 1, 1, 0, 1, 2, 3, 1, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 8],"TopLeft" : "game/maps-32-12/-2-7.json","Top" : "game/maps-32-12/-1-7.json","TopRight" : "game/maps-32-12/0-7.json","Left" : "game/maps-32-12/-2-8.json","Right" : "game/maps-32-12/0-8.json","BottomLeft" : "game/maps-32-12/-2-9.json","BottomRight" : "game/maps-32-12/0-9.json","Bottom" : "game/maps-32-12/-1-9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 0, 0, 4, 1, 3, 0, 4, 2, 4, 2], [1, 4, 3, 2, 2, 1, 4, 1, 4, 4, 4, 3], [1, 4, 0, 4, 0, 2, 0, 0, 2, 2, 0, 1], [3, 4, 3, 3, 0, 1, 3, 1, 3, 3, 0, 0], [3, 3, 2, 1, 3, 3, 2, 4, 1, 3, 2, 1], [1, 2, 3, 1, 2, 0, 0, 0, 2, 4, 3, 3], [0, 2, 1, 1, 4, 3, 1, 4, 4, 2, 4, 3], [1, 3, 4, 3, 2, 0, 2, 0, 2, 3, 1, 3], [3, 0, 4, 0, 0, 1, 3, 4, 0, 4, 4, 3], [0, 1, 1, 0, 4, 3, 1, 2, 4, 1, 0, 3], [1, 4, 2, 0, 2, 1, 4, 3, 2, 1, 3, 2], [3, 0, 1, 3, 0, 4, 2, 2, 0, 0, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-1, 9],"TopLeft" : "game/maps-32-12/-2-8.json","Top" : "game/maps-32-12/-1-8.json","TopRight" : "game/maps-32-12/0-8.json","Left" : "game/maps-32-12/-2-9.json","Right" : "game/maps-32-12/0-9.json","BottomLeft" : "game/maps-32-12/-2-10.json","BottomRight" : "game/maps-32-12/0-10.json","Bottom" : "game/maps-32-12/-1-10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 4, 1, 1, 1, 2, 0, 0, 4, 4, 0], [2, 2, 4, 1, 4, 2, 2, 3, 1, 1, 4, 1], [4, 1, 4, 3, 1, 2, 2, 2, 1, 3, 2, 4], [1, 3, 0, 0, 1, 2, 1, 0, 4, 0, 3, 4], [0, 3, 3, 4, 1, 4, 0, 0, 1, 4, 3, 1], [3, 0, 4, 4, 2, 0, 0, 4, 0, 2, 3, 1], [2, 2, 2, 2, 1, 4, 2, 0, 1, 1, 3, 3], [4, 4, 0, 4, 1, 0, 2, 1, 4, 1, 4, 3], [2, 3, 2, 1, 3, 3, 0, 0, 3, 4, 3, 0], [2, 0, 0, 3, 1, 1, 2, 3, 2, 1, 4, 1], [1, 3, 0, 3, 4, 3, 0, 4, 2, 4, 3, 0], [1, 1, 1, 0, 2, 3, 3, 1, 2, 4, 3, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -1],"TopLeft" : "game/maps-32-12/-11--2.json","Top" : "game/maps-32-12/-10--2.json","TopRight" : "game/maps-32-12/-9--2.json","Left" : "game/maps-32-12/-11--1.json","Right" : "game/maps-32-12/-9--1.json","BottomLeft" : "game/maps-32-12/-11-0.json","BottomRight" : "game/maps-32-12/-9-0.json","Bottom" : "game/maps-32-12/-10-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 3, 3, 1, 1, 3, 3, 4, 2, 1, 3], [0, 2, 3, 4, 1, 0, 3, 2, 2, 2, 2, 1], [4, 4, 3, 2, 0, 3, 2, 1, 4, 2, 4, 4], [3, 0, 4, 0, 3, 2, 1, 1, 0, 2, 0, 0], [4, 4, 1, 1, 4, 2, 0, 1, 3, 1, 4, 3], [4, 4, 1, 1, 2, 1, 4, 2, 0, 2, 4, 4], [1, 0, 4, 0, 4, 4, 1, 4, 3, 4, 4, 2], [0, 0, 2, 4, 1, 4, 0, 1, 3, 2, 0, 3], [0, 3, 4, 1, 1, 0, 4, 0, 4, 4, 3, 1], [2, 3, 2, 4, 0, 1, 0, 0, 1, 4, 4, 3], [4, 4, 1, 0, 1, 2, 3, 1, 3, 1, 3, 2], [1, 1, 3, 3, 1, 0, 0, 4, 0, 4, 2, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -10],"TopLeft" : "game/maps-32-12/-11--11.json","Top" : "game/maps-32-12/-10--11.json","TopRight" : "game/maps-32-12/-9--11.json","Left" : "game/maps-32-12/-11--10.json","Right" : "game/maps-32-12/-9--10.json","BottomLeft" : "game/maps-32-12/-11--9.json","BottomRight" : "game/maps-32-12/-9--9.json","Bottom" : "game/maps-32-12/-10--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 3, 2, 0, 0, 2, 4, 4, 1, 4, 3], [2, 2, 0, 1, 4, 1, 4, 2, 2, 2, 2, 3], [1, 0, 2, 3, 3, 4, 1, 0, 4, 3, 2, 0], [4, 2, 0, 4, 0, 4, 1, 2, 4, 0, 0, 0], [0, 2, 0, 3, 2, 0, 2, 1, 2, 4, 1, 1], [0, 3, 2, 2, 0, 0, 4, 0, 3, 1, 3, 0], [1, 4, 3, 4, 1, 4, 4, 1, 1, 0, 0, 2], [0, 0, 2, 1, 3, 0, 0, 1, 1, 3, 3, 1], [0, 4, 1, 2, 2, 2, 0, 4, 2, 1, 3, 3], [1, 1, 2, 3, 1, 4, 4, 2, 3, 2, 2, 3], [3, 3, 3, 3, 2, 1, 4, 2, 0, 0, 3, 1], [0, 0, 2, 4, 1, 0, 3, 3, 2, 4, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -11],"TopLeft" : "game/maps-32-12/-11--12.json","Top" : "game/maps-32-12/-10--12.json","TopRight" : "game/maps-32-12/-9--12.json","Left" : "game/maps-32-12/-11--11.json","Right" : "game/maps-32-12/-9--11.json","BottomLeft" : "game/maps-32-12/-11--10.json","BottomRight" : "game/maps-32-12/-9--10.json","Bottom" : "game/maps-32-12/-10--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 3, 1, 4, 0, 1, 1, 4, 1, 2, 2], [4, 2, 3, 3, 3, 1, 0, 1, 2, 3, 2, 1], [3, 1, 1, 3, 1, 1, 4, 3, 3, 0, 4, 1], [1, 4, 2, 3, 3, 2, 2, 4, 4, 2, 4, 4], [1, 4, 4, 0, 4, 4, 0, 1, 1, 3, 3, 4], [1, 2, 3, 3, 2, 4, 4, 4, 2, 1, 2, 2], [2, 4, 1, 3, 3, 4, 1, 3, 0, 0, 1, 1], [0, 1, 3, 4, 4, 1, 4, 2, 4, 0, 2, 4], [0, 1, 4, 3, 3, 4, 2, 3, 0, 3, 4, 4], [1, 3, 1, 3, 2, 2, 3, 4, 1, 0, 4, 3], [2, 1, 0, 1, 2, 0, 4, 3, 2, 4, 3, 0], [4, 0, 1, 0, 2, 4, 1, 2, 4, 4, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -12],"TopLeft" : "game/maps-32-12/-11--13.json","Top" : "game/maps-32-12/-10--13.json","TopRight" : "game/maps-32-12/-9--13.json","Left" : "game/maps-32-12/-11--12.json","Right" : "game/maps-32-12/-9--12.json","BottomLeft" : "game/maps-32-12/-11--11.json","BottomRight" : "game/maps-32-12/-9--11.json","Bottom" : "game/maps-32-12/-10--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 3, 4, 2, 4, 0, 2, 0, 1, 0, 1], [1, 2, 0, 0, 1, 1, 2, 1, 2, 4, 3, 4], [4, 2, 1, 4, 0, 2, 3, 1, 3, 2, 1, 2], [2, 1, 3, 2, 1, 4, 2, 1, 3, 0, 4, 4], [3, 2, 2, 3, 2, 2, 3, 2, 1, 1, 0, 2], [1, 1, 4, 3, 4, 3, 4, 2, 1, 0, 1, 3], [2, 4, 4, 3, 0, 4, 3, 0, 3, 0, 2, 1], [0, 2, 3, 2, 1, 2, 3, 2, 3, 1, 0, 3], [0, 2, 1, 4, 0, 1, 3, 2, 2, 0, 4, 1], [0, 1, 1, 2, 3, 0, 1, 2, 4, 4, 2, 3], [1, 0, 1, 4, 3, 3, 0, 4, 4, 3, 3, 3], [2, 4, 0, 2, 2, 4, 4, 2, 1, 4, 3, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -13],"TopLeft" : "game/maps-32-12/-11--14.json","Top" : "game/maps-32-12/-10--14.json","TopRight" : "game/maps-32-12/-9--14.json","Left" : "game/maps-32-12/-11--13.json","Right" : "game/maps-32-12/-9--13.json","BottomLeft" : "game/maps-32-12/-11--12.json","BottomRight" : "game/maps-32-12/-9--12.json","Bottom" : "game/maps-32-12/-10--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 3, 3, 1, 3, 4, 4, 0, 0, 3, 0], [3, 2, 2, 2, 0, 2, 3, 1, 2, 4, 3, 1], [1, 3, 0, 4, 3, 3, 1, 0, 3, 3, 4, 4], [3, 3, 0, 1, 4, 1, 3, 3, 3, 2, 4, 4], [4, 0, 1, 0, 4, 0, 1, 2, 0, 4, 2, 0], [2, 4, 0, 4, 1, 3, 4, 1, 0, 0, 0, 0], [3, 3, 2, 2, 2, 4, 0, 2, 2, 0, 3, 1], [1, 2, 3, 4, 3, 3, 3, 3, 1, 2, 3, 1], [4, 4, 4, 0, 1, 3, 0, 1, 0, 3, 0, 3], [0, 3, 1, 2, 4, 3, 0, 4, 1, 2, 0, 4], [0, 3, 3, 2, 4, 2, 1, 4, 2, 2, 3, 2], [1, 3, 4, 3, 3, 4, 2, 1, 3, 4, 1, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -14],"TopLeft" : "game/maps-32-12/-11--15.json","Top" : "game/maps-32-12/-10--15.json","TopRight" : "game/maps-32-12/-9--15.json","Left" : "game/maps-32-12/-11--14.json","Right" : "game/maps-32-12/-9--14.json","BottomLeft" : "game/maps-32-12/-11--13.json","BottomRight" : "game/maps-32-12/-9--13.json","Bottom" : "game/maps-32-12/-10--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 3, 2, 0, 3, 3, 0, 1, 0, 1, 4], [0, 2, 4, 4, 3, 2, 4, 1, 2, 0, 3, 4], [3, 4, 4, 0, 1, 0, 4, 3, 3, 0, 1, 0], [0, 0, 1, 0, 2, 3, 3, 4, 2, 0, 3, 3], [0, 3, 0, 3, 2, 3, 4, 2, 4, 3, 4, 3], [3, 3, 1, 0, 4, 2, 4, 0, 4, 4, 4, 1], [3, 3, 0, 1, 4, 4, 2, 4, 0, 1, 0, 1], [1, 3, 3, 2, 4, 4, 2, 3, 4, 4, 2, 4], [4, 0, 1, 2, 2, 0, 1, 4, 3, 0, 0, 0], [4, 1, 0, 1, 0, 1, 4, 1, 4, 0, 3, 4], [4, 1, 0, 0, 0, 1, 2, 0, 4, 1, 3, 0], [0, 3, 3, 0, 3, 3, 1, 0, 0, 4, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -15],"TopLeft" : "game/maps-32-12/-11--16.json","Top" : "game/maps-32-12/-10--16.json","TopRight" : "game/maps-32-12/-9--16.json","Left" : "game/maps-32-12/-11--15.json","Right" : "game/maps-32-12/-9--15.json","BottomLeft" : "game/maps-32-12/-11--14.json","BottomRight" : "game/maps-32-12/-9--14.json","Bottom" : "game/maps-32-12/-10--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 3, 0, 4, 2, 2, 1, 1, 0, 0, 4], [2, 2, 1, 1, 2, 2, 0, 1, 3, 1, 3, 2], [4, 0, 4, 0, 4, 1, 3, 1, 3, 1, 4, 1], [1, 2, 3, 4, 0, 0, 4, 1, 2, 2, 3, 3], [1, 1, 3, 0, 4, 1, 1, 2, 3, 1, 0, 1], [4, 2, 2, 1, 1, 1, 4, 3, 3, 3, 3, 3], [3, 3, 3, 0, 1, 4, 4, 1, 4, 1, 1, 1], [1, 4, 4, 0, 1, 0, 1, 4, 2, 0, 0, 3], [4, 2, 4, 3, 4, 2, 3, 3, 1, 2, 1, 1], [4, 3, 0, 1, 1, 3, 3, 4, 1, 3, 0, 4], [4, 0, 2, 3, 0, 0, 3, 1, 1, 0, 3, 4], [4, 2, 2, 1, 3, 3, 4, 4, 2, 4, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -16],"TopLeft" : "game/maps-32-12/-11--17.json","Top" : "game/maps-32-12/-10--17.json","TopRight" : "game/maps-32-12/-9--17.json","Left" : "game/maps-32-12/-11--16.json","Right" : "game/maps-32-12/-9--16.json","BottomLeft" : "game/maps-32-12/-11--15.json","BottomRight" : "game/maps-32-12/-9--15.json","Bottom" : "game/maps-32-12/-10--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 3, 4, 3, 2, 1, 3, 1, 0, 3, 3], [4, 2, 3, 3, 0, 3, 1, 1, 3, 1, 4, 4], [1, 1, 3, 1, 3, 2, 1, 4, 2, 3, 1, 2], [2, 4, 4, 2, 3, 3, 0, 3, 1, 0, 3, 2], [2, 4, 2, 2, 2, 4, 4, 2, 2, 0, 2, 4], [4, 1, 3, 2, 3, 0, 4, 2, 2, 3, 2, 4], [4, 2, 1, 0, 2, 4, 1, 3, 2, 1, 2, 1], [1, 4, 4, 2, 3, 1, 1, 4, 0, 1, 4, 1], [4, 4, 1, 4, 0, 4, 4, 2, 4, 4, 2, 3], [3, 1, 4, 1, 2, 1, 1, 1, 4, 1, 3, 4], [3, 3, 4, 1, 1, 3, 4, 2, 4, 4, 2, 3], [3, 1, 1, 3, 4, 3, 2, 4, 3, 4, 2, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -17],"TopLeft" : "game/maps-32-12/-11--18.json","Top" : "game/maps-32-12/-10--18.json","TopRight" : "game/maps-32-12/-9--18.json","Left" : "game/maps-32-12/-11--17.json","Right" : "game/maps-32-12/-9--17.json","BottomLeft" : "game/maps-32-12/-11--16.json","BottomRight" : "game/maps-32-12/-9--16.json","Bottom" : "game/maps-32-12/-10--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 3, 2, 2, 1, 0, 4, 2, 4, 1, 2], [1, 2, 0, 0, 4, 3, 3, 1, 3, 2, 4, 2], [3, 2, 2, 1, 1, 3, 4, 3, 2, 4, 4, 3], [4, 1, 1, 1, 1, 0, 0, 0, 1, 2, 2, 2], [3, 1, 1, 0, 0, 2, 2, 3, 1, 3, 4, 2], [0, 4, 4, 2, 1, 4, 4, 1, 0, 2, 1, 0], [4, 2, 4, 4, 4, 4, 3, 0, 1, 2, 3, 1], [1, 0, 4, 0, 4, 2, 0, 0, 4, 2, 2, 4], [4, 0, 3, 0, 1, 1, 1, 1, 2, 1, 2, 0], [3, 3, 4, 0, 4, 4, 0, 3, 2, 4, 1, 4], [2, 2, 0, 4, 2, 2, 0, 3, 1, 3, 2, 1], [2, 1, 0, 4, 4, 3, 0, 3, 0, 4, 4, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -18],"TopLeft" : "game/maps-32-12/-11--19.json","Top" : "game/maps-32-12/-10--19.json","TopRight" : "game/maps-32-12/-9--19.json","Left" : "game/maps-32-12/-11--18.json","Right" : "game/maps-32-12/-9--18.json","BottomLeft" : "game/maps-32-12/-11--17.json","BottomRight" : "game/maps-32-12/-9--17.json","Bottom" : "game/maps-32-12/-10--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 3, 1, 0, 0, 4, 1, 2, 4, 4, 1], [3, 2, 2, 2, 2, 3, 4, 0, 3, 2, 4, 0], [4, 3, 2, 2, 4, 0, 3, 1, 2, 1, 1, 4], [0, 3, 2, 0, 4, 2, 1, 1, 0, 0, 2, 1], [4, 4, 4, 2, 2, 1, 0, 3, 1, 2, 1, 0], [1, 3, 4, 3, 3, 3, 4, 4, 4, 2, 0, 2], [0, 2, 2, 3, 1, 4, 1, 2, 4, 2, 4, 0], [1, 1, 4, 3, 1, 3, 4, 0, 2, 4, 0, 2], [3, 2, 1, 1, 3, 2, 2, 0, 0, 4, 3, 2], [2, 1, 4, 0, 0, 2, 4, 1, 4, 2, 4, 4], [1, 0, 2, 2, 2, 1, 1, 3, 3, 2, 2, 0], [1, 0, 4, 0, 0, 2, 3, 2, 2, 4, 1, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-11--19.json","Right" : "game/maps-32-12/-9--19.json","BottomLeft" : "game/maps-32-12/-11--18.json","BottomRight" : "game/maps-32-12/-9--18.json","Bottom" : "game/maps-32-12/-10--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 4, 0, 0, 1, 1, 1, 0, 4, 2, 4], [4, 2, 1, 3, 2, 3, 4, 3, 1, 2, 0, 4], [1, 1, 3, 3, 4, 3, 0, 0, 1, 4, 0, 0], [2, 0, 2, 4, 4, 4, 1, 2, 4, 2, 3, 4], [1, 1, 2, 2, 3, 2, 3, 0, 0, 3, 0, 4], [4, 4, 4, 0, 4, 4, 0, 3, 4, 2, 2, 3], [3, 2, 0, 1, 3, 4, 4, 2, 4, 2, 4, 3], [4, 0, 0, 2, 3, 1, 1, 2, 2, 2, 3, 1], [2, 0, 4, 2, 0, 0, 2, 3, 0, 1, 3, 2], [1, 3, 0, 2, 2, 4, 1, 1, 0, 4, 2, 1], [0, 1, 1, 1, 0, 2, 1, 0, 4, 3, 3, 3], [0, 1, 1, 1, 3, 2, 1, 0, 4, 4, 0, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -2],"TopLeft" : "game/maps-32-12/-11--3.json","Top" : "game/maps-32-12/-10--3.json","TopRight" : "game/maps-32-12/-9--3.json","Left" : "game/maps-32-12/-11--2.json","Right" : "game/maps-32-12/-9--2.json","BottomLeft" : "game/maps-32-12/-11--1.json","BottomRight" : "game/maps-32-12/-9--1.json","Bottom" : "game/maps-32-12/-10--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 3, 0, 4, 0, 3, 2, 3, 4, 2, 1], [0, 2, 0, 0, 1, 4, 0, 0, 3, 3, 4, 2], [1, 4, 1, 2, 2, 1, 1, 4, 2, 3, 4, 0], [2, 4, 4, 4, 2, 4, 1, 3, 4, 2, 1, 1], [0, 2, 3, 4, 0, 4, 2, 3, 0, 0, 3, 3], [2, 2, 0, 4, 0, 2, 4, 3, 3, 1, 4, 3], [0, 2, 0, 2, 3, 4, 3, 4, 3, 2, 0, 0], [1, 1, 0, 0, 3, 3, 4, 1, 0, 0, 4, 1], [3, 3, 3, 2, 4, 4, 4, 4, 3, 1, 3, 3], [2, 3, 3, 4, 1, 0, 2, 3, 2, 1, 1, 0], [0, 4, 4, 0, 3, 0, 2, 4, 0, 2, 2, 3], [4, 0, 3, 2, 0, 2, 1, 1, 4, 4, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-11--20.json","Right" : "game/maps-32-12/-9--20.json","BottomLeft" : "game/maps-32-12/-11--19.json","BottomRight" : "game/maps-32-12/-9--19.json","Bottom" : "game/maps-32-12/-10--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 4, 3, 4, 0, 0, 3, 1, 4, 0, 4], [1, 2, 3, 0, 1, 3, 0, 3, 1, 2, 0, 2], [3, 2, 3, 4, 2, 4, 4, 3, 0, 1, 2, 1], [4, 2, 3, 3, 2, 2, 2, 3, 3, 0, 3, 3], [2, 4, 0, 4, 1, 0, 0, 0, 4, 1, 2, 2], [4, 3, 0, 0, 1, 3, 0, 1, 3, 1, 1, 4], [3, 2, 3, 0, 0, 4, 1, 4, 3, 2, 0, 3], [0, 0, 0, 0, 0, 2, 0, 2, 0, 3, 1, 0], [2, 1, 2, 3, 1, 2, 3, 2, 3, 3, 4, 4], [1, 1, 0, 2, 3, 2, 0, 3, 3, 2, 0, 2], [4, 0, 3, 4, 1, 1, 2, 1, 2, 2, 3, 2], [4, 0, 0, 3, 3, 2, 4, 4, 1, 4, 2, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -3],"TopLeft" : "game/maps-32-12/-11--4.json","Top" : "game/maps-32-12/-10--4.json","TopRight" : "game/maps-32-12/-9--4.json","Left" : "game/maps-32-12/-11--3.json","Right" : "game/maps-32-12/-9--3.json","BottomLeft" : "game/maps-32-12/-11--2.json","BottomRight" : "game/maps-32-12/-9--2.json","Bottom" : "game/maps-32-12/-10--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 4, 2, 3, 4, 4, 4, 1, 3, 3, 3], [3, 2, 1, 2, 4, 3, 1, 2, 1, 3, 0, 0], [4, 3, 2, 4, 1, 1, 2, 2, 0, 2, 4, 2], [0, 4, 0, 1, 0, 4, 2, 0, 3, 2, 2, 3], [3, 2, 4, 2, 3, 3, 3, 0, 3, 0, 4, 0], [0, 2, 1, 1, 4, 2, 0, 0, 2, 1, 0, 0], [3, 1, 1, 4, 2, 4, 4, 1, 1, 2, 1, 3], [0, 1, 1, 3, 1, 3, 0, 3, 4, 0, 0, 3], [2, 3, 4, 4, 3, 4, 0, 1, 1, 1, 4, 1], [0, 3, 4, 1, 4, 4, 3, 0, 0, 0, 2, 2], [4, 3, 0, 2, 2, 4, 2, 1, 4, 1, 3, 1], [3, 4, 4, 4, 3, 2, 2, 4, 3, 4, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -4],"TopLeft" : "game/maps-32-12/-11--5.json","Top" : "game/maps-32-12/-10--5.json","TopRight" : "game/maps-32-12/-9--5.json","Left" : "game/maps-32-12/-11--4.json","Right" : "game/maps-32-12/-9--4.json","BottomLeft" : "game/maps-32-12/-11--3.json","BottomRight" : "game/maps-32-12/-9--3.json","Bottom" : "game/maps-32-12/-10--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 4, 0, 2, 4, 3, 1, 1, 3, 1, 2], [0, 2, 3, 4, 3, 4, 2, 2, 2, 3, 1, 2], [1, 4, 1, 0, 4, 2, 1, 0, 0, 4, 2, 4], [1, 1, 1, 0, 3, 1, 3, 2, 2, 0, 2, 3], [4, 0, 3, 4, 1, 2, 1, 0, 2, 3, 0, 3], [1, 0, 2, 2, 1, 1, 0, 4, 0, 0, 4, 2], [4, 1, 4, 4, 4, 4, 1, 3, 0, 3, 3, 2], [0, 2, 1, 0, 3, 4, 4, 3, 2, 1, 3, 1], [1, 0, 2, 0, 4, 1, 1, 0, 4, 3, 0, 2], [0, 1, 4, 1, 0, 2, 2, 3, 3, 3, 0, 2], [3, 2, 2, 0, 2, 3, 3, 2, 1, 0, 3, 4], [2, 4, 3, 0, 4, 1, 0, 3, 0, 4, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -5],"TopLeft" : "game/maps-32-12/-11--6.json","Top" : "game/maps-32-12/-10--6.json","TopRight" : "game/maps-32-12/-9--6.json","Left" : "game/maps-32-12/-11--5.json","Right" : "game/maps-32-12/-9--5.json","BottomLeft" : "game/maps-32-12/-11--4.json","BottomRight" : "game/maps-32-12/-9--4.json","Bottom" : "game/maps-32-12/-10--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 3, 4, 0, 3, 2, 2, 2, 3, 4, 1], [2, 2, 0, 1, 1, 4, 3, 2, 2, 4, 1, 0], [3, 0, 1, 0, 2, 3, 4, 3, 0, 0, 4, 0], [3, 3, 3, 4, 1, 3, 3, 4, 2, 2, 2, 2], [0, 2, 1, 1, 4, 0, 4, 0, 1, 2, 2, 1], [1, 4, 3, 3, 3, 0, 0, 2, 4, 4, 3, 3], [4, 1, 2, 3, 1, 4, 3, 0, 3, 3, 4, 2], [0, 2, 1, 3, 0, 0, 3, 4, 0, 2, 1, 0], [1, 1, 4, 2, 0, 3, 3, 4, 2, 0, 0, 4], [4, 3, 3, 0, 1, 0, 1, 0, 0, 2, 3, 2], [2, 0, 4, 3, 3, 2, 4, 3, 3, 4, 3, 3], [1, 3, 2, 2, 4, 1, 3, 2, 2, 4, 3, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -6],"TopLeft" : "game/maps-32-12/-11--7.json","Top" : "game/maps-32-12/-10--7.json","TopRight" : "game/maps-32-12/-9--7.json","Left" : "game/maps-32-12/-11--6.json","Right" : "game/maps-32-12/-9--6.json","BottomLeft" : "game/maps-32-12/-11--5.json","BottomRight" : "game/maps-32-12/-9--5.json","Bottom" : "game/maps-32-12/-10--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 3, 3, 4, 3, 1, 4, 2, 2, 2, 1], [4, 2, 2, 3, 0, 4, 0, 2, 2, 0, 1, 3], [4, 1, 0, 1, 0, 4, 2, 1, 4, 2, 2, 1], [4, 0, 4, 3, 4, 1, 4, 0, 1, 0, 1, 2], [1, 0, 0, 4, 1, 3, 1, 1, 1, 0, 4, 4], [2, 3, 4, 4, 0, 4, 4, 1, 3, 4, 2, 0], [0, 0, 0, 2, 3, 4, 0, 2, 2, 3, 0, 2], [0, 3, 1, 1, 1, 1, 3, 4, 3, 3, 0, 3], [1, 3, 2, 3, 2, 0, 4, 3, 0, 2, 1, 1], [4, 1, 3, 0, 2, 3, 4, 2, 3, 0, 1, 2], [1, 4, 0, 1, 4, 1, 0, 4, 1, 3, 3, 1], [4, 3, 1, 3, 0, 1, 1, 1, 4, 4, 1, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -7],"TopLeft" : "game/maps-32-12/-11--8.json","Top" : "game/maps-32-12/-10--8.json","TopRight" : "game/maps-32-12/-9--8.json","Left" : "game/maps-32-12/-11--7.json","Right" : "game/maps-32-12/-9--7.json","BottomLeft" : "game/maps-32-12/-11--6.json","BottomRight" : "game/maps-32-12/-9--6.json","Bottom" : "game/maps-32-12/-10--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 3, 1, 3, 2, 0, 0, 3, 2, 0, 0], [1, 2, 4, 0, 3, 0, 1, 2, 2, 0, 1, 0], [1, 2, 4, 1, 4, 1, 1, 0, 4, 4, 4, 2], [0, 2, 1, 2, 2, 3, 4, 2, 1, 2, 1, 1], [2, 3, 4, 1, 4, 1, 4, 1, 0, 4, 1, 2], [3, 2, 0, 4, 3, 3, 4, 4, 2, 3, 1, 1], [0, 0, 3, 1, 0, 4, 2, 4, 1, 4, 1, 2], [0, 3, 2, 3, 3, 2, 2, 0, 1, 0, 3, 1], [1, 4, 4, 4, 3, 2, 1, 2, 3, 4, 1, 3], [3, 3, 3, 0, 3, 1, 3, 0, 1, 3, 3, 3], [0, 2, 2, 4, 4, 4, 1, 0, 3, 3, 3, 0], [3, 2, 0, 0, 0, 1, 4, 1, 1, 4, 3, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -8],"TopLeft" : "game/maps-32-12/-11--9.json","Top" : "game/maps-32-12/-10--9.json","TopRight" : "game/maps-32-12/-9--9.json","Left" : "game/maps-32-12/-11--8.json","Right" : "game/maps-32-12/-9--8.json","BottomLeft" : "game/maps-32-12/-11--7.json","BottomRight" : "game/maps-32-12/-9--7.json","Bottom" : "game/maps-32-12/-10--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 3, 0, 2, 1, 4, 1, 3, 2, 3, 4], [3, 2, 1, 2, 2, 0, 2, 2, 2, 1, 2, 3], [3, 3, 4, 2, 2, 2, 4, 3, 4, 0, 2, 3], [2, 4, 2, 1, 0, 0, 0, 4, 0, 0, 1, 1], [3, 1, 2, 3, 1, 4, 2, 1, 4, 2, 3, 0], [4, 0, 1, 0, 0, 2, 4, 3, 1, 3, 0, 3], [1, 0, 1, 1, 2, 4, 4, 2, 4, 4, 2, 2], [0, 4, 2, 1, 0, 3, 1, 0, 0, 1, 2, 4], [0, 1, 1, 0, 4, 4, 2, 1, 1, 2, 2, 4], [3, 1, 2, 4, 4, 4, 2, 2, 3, 1, 1, 3], [4, 1, 4, 2, 0, 3, 2, 0, 0, 2, 3, 4], [2, 1, 4, 1, 0, 0, 2, 0, 3, 4, 0, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, -9],"TopLeft" : "game/maps-32-12/-11--10.json","Top" : "game/maps-32-12/-10--10.json","TopRight" : "game/maps-32-12/-9--10.json","Left" : "game/maps-32-12/-11--9.json","Right" : "game/maps-32-12/-9--9.json","BottomLeft" : "game/maps-32-12/-11--8.json","BottomRight" : "game/maps-32-12/-9--8.json","Bottom" : "game/maps-32-12/-10--8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 4, 2, 2, 2, 3, 4, 4, 0, 0, 1], [0, 2, 2, 3, 0, 2, 1, 3, 1, 0, 4, 4], [3, 0, 0, 2, 3, 1, 4, 3, 1, 1, 0, 3], [0, 2, 4, 1, 3, 0, 0, 3, 0, 2, 4, 0], [4, 0, 4, 2, 3, 1, 2, 4, 1, 1, 1, 3], [2, 2, 3, 3, 4, 0, 0, 0, 1, 3, 4, 0], [2, 2, 4, 3, 4, 4, 0, 3, 2, 1, 2, 3], [4, 3, 0, 2, 0, 4, 2, 1, 1, 0, 1, 0], [2, 2, 0, 0, 2, 1, 4, 1, 0, 2, 2, 4], [2, 3, 1, 3, 0, 3, 3, 1, 0, 3, 1, 1], [2, 0, 3, 0, 4, 4, 4, 3, 0, 0, 3, 1], [2, 2, 2, 3, 2, 3, 0, 2, 0, 4, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 0],"TopLeft" : "game/maps-32-12/-11--1.json","Top" : "game/maps-32-12/-10--1.json","TopRight" : "game/maps-32-12/-9--1.json","Left" : "game/maps-32-12/-11-0.json","Right" : "game/maps-32-12/-9-0.json","BottomLeft" : "game/maps-32-12/-11-1.json","BottomRight" : "game/maps-32-12/-9-1.json","Bottom" : "game/maps-32-12/-10-1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 4, 4, 3, 2, 4, 2, 4, 0, 2, 2], [3, 2, 0, 1, 2, 2, 0, 3, 1, 0, 4, 1], [1, 4, 0, 2, 0, 4, 0, 0, 1, 4, 2, 2], [3, 0, 2, 2, 1, 3, 4, 2, 1, 0, 4, 0], [3, 3, 1, 0, 0, 3, 4, 4, 2, 3, 4, 0], [1, 3, 2, 2, 2, 1, 0, 2, 2, 4, 0, 3], [1, 3, 1, 3, 2, 4, 3, 1, 4, 1, 0, 3], [4, 3, 4, 4, 3, 3, 3, 0, 2, 3, 3, 1], [3, 0, 2, 4, 1, 0, 2, 2, 2, 0, 1, 2], [3, 0, 1, 4, 4, 0, 0, 4, 2, 4, 3, 1], [3, 1, 1, 3, 3, 1, 3, 2, 2, 1, 4, 3], [4, 2, 3, 2, 1, 3, 1, 2, 3, 4, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 1],"TopLeft" : "game/maps-32-12/-11-0.json","Top" : "game/maps-32-12/-10-0.json","TopRight" : "game/maps-32-12/-9-0.json","Left" : "game/maps-32-12/-11-1.json","Right" : "game/maps-32-12/-9-1.json","BottomLeft" : "game/maps-32-12/-11-2.json","BottomRight" : "game/maps-32-12/-9-2.json","Bottom" : "game/maps-32-12/-10-2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 4, 1, 4, 3, 3, 4, 0, 2, 0, 4], [1, 2, 1, 3, 0, 4, 4, 4, 0, 4, 2, 2], [1, 0, 2, 3, 1, 3, 0, 0, 3, 0, 0, 2], [1, 3, 4, 1, 4, 3, 4, 1, 0, 2, 3, 4], [4, 2, 2, 3, 2, 4, 0, 3, 0, 1, 3, 3], [0, 4, 4, 0, 2, 0, 0, 4, 3, 4, 4, 0], [3, 0, 3, 0, 4, 4, 4, 3, 2, 3, 0, 4], [3, 2, 2, 0, 3, 0, 4, 1, 3, 2, 2, 2], [0, 1, 0, 4, 4, 3, 4, 1, 1, 0, 1, 1], [3, 3, 4, 3, 0, 0, 2, 2, 4, 1, 4, 4], [0, 0, 0, 1, 1, 2, 0, 0, 2, 4, 4, 0], [4, 3, 2, 4, 3, 1, 4, 4, 0, 4, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 10],"TopLeft" : "game/maps-32-12/-11-9.json","Top" : "game/maps-32-12/-10-9.json","TopRight" : "game/maps-32-12/-9-9.json","Left" : "game/maps-32-12/-11-10.json","Right" : "game/maps-32-12/-9-10.json","BottomLeft" : "game/maps-32-12/-11-11.json","BottomRight" : "game/maps-32-12/-9-11.json","Bottom" : "game/maps-32-12/-10-11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 4, 3, 0, 4, 4, 3, 0, 3, 2, 4], [4, 2, 4, 1, 1, 3, 3, 0, 0, 3, 1, 4], [0, 4, 2, 2, 2, 2, 1, 2, 3, 4, 3, 1], [0, 1, 2, 3, 1, 1, 4, 4, 1, 4, 3, 0], [3, 4, 4, 1, 4, 1, 2, 2, 1, 3, 1, 0], [4, 0, 3, 4, 4, 1, 1, 1, 4, 0, 0, 4], [2, 1, 0, 1, 2, 4, 2, 0, 3, 2, 4, 0], [3, 1, 2, 2, 1, 4, 0, 1, 0, 1, 4, 3], [0, 4, 3, 3, 2, 1, 2, 2, 3, 2, 1, 4], [3, 0, 0, 3, 4, 2, 3, 0, 1, 3, 1, 4], [1, 2, 3, 3, 1, 3, 4, 4, 0, 0, 4, 1], [0, 3, 3, 3, 2, 1, 1, 0, 3, 3, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 11],"TopLeft" : "game/maps-32-12/-11-10.json","Top" : "game/maps-32-12/-10-10.json","TopRight" : "game/maps-32-12/-9-10.json","Left" : "game/maps-32-12/-11-11.json","Right" : "game/maps-32-12/-9-11.json","BottomLeft" : "game/maps-32-12/-11-12.json","BottomRight" : "game/maps-32-12/-9-12.json","Bottom" : "game/maps-32-12/-10-12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 0, 4, 1, 4, 0, 1, 0, 3, 4, 0], [2, 2, 1, 4, 3, 3, 2, 0, 0, 2, 1, 2], [3, 3, 3, 2, 4, 0, 3, 4, 4, 2, 0, 0], [3, 4, 1, 4, 4, 4, 3, 2, 1, 2, 3, 0], [2, 1, 0, 4, 2, 3, 4, 2, 2, 0, 0, 2], [3, 1, 2, 3, 2, 1, 1, 2, 0, 0, 1, 3], [2, 1, 2, 2, 0, 4, 0, 3, 0, 2, 2, 0], [3, 1, 1, 0, 0, 3, 1, 0, 2, 4, 1, 0], [0, 3, 0, 2, 1, 4, 1, 3, 0, 0, 0, 3], [4, 3, 0, 4, 2, 4, 4, 3, 4, 0, 3, 4], [2, 3, 1, 0, 0, 4, 3, 4, 2, 1, 4, 3], [1, 4, 4, 1, 2, 1, 3, 1, 1, 3, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 12],"TopLeft" : "game/maps-32-12/-11-11.json","Top" : "game/maps-32-12/-10-11.json","TopRight" : "game/maps-32-12/-9-11.json","Left" : "game/maps-32-12/-11-12.json","Right" : "game/maps-32-12/-9-12.json","BottomLeft" : "game/maps-32-12/-11-13.json","BottomRight" : "game/maps-32-12/-9-13.json","Bottom" : "game/maps-32-12/-10-13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 0, 0, 2, 0, 1, 0, 4, 3, 1, 1], [0, 2, 4, 2, 4, 3, 1, 0, 0, 2, 1, 4], [1, 2, 4, 1, 1, 4, 0, 0, 4, 0, 3, 3], [2, 2, 4, 0, 1, 1, 3, 1, 2, 4, 4, 1], [1, 4, 1, 1, 4, 0, 1, 2, 2, 1, 3, 4], [3, 3, 1, 3, 0, 2, 1, 4, 1, 1, 2, 1], [2, 1, 4, 2, 3, 4, 2, 1, 1, 2, 1, 0], [3, 0, 1, 2, 3, 2, 1, 0, 4, 3, 2, 2], [0, 1, 3, 0, 0, 2, 4, 0, 2, 3, 0, 1], [4, 0, 1, 4, 1, 1, 0, 0, 1, 2, 0, 4], [3, 0, 4, 2, 4, 0, 2, 3, 0, 2, 4, 4], [2, 0, 0, 0, 1, 2, 0, 1, 4, 3, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 13],"TopLeft" : "game/maps-32-12/-11-12.json","Top" : "game/maps-32-12/-10-12.json","TopRight" : "game/maps-32-12/-9-12.json","Left" : "game/maps-32-12/-11-13.json","Right" : "game/maps-32-12/-9-13.json","BottomLeft" : "game/maps-32-12/-11-14.json","BottomRight" : "game/maps-32-12/-9-14.json","Bottom" : "game/maps-32-12/-10-14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 0, 2, 3, 0, 2, 4, 4, 4, 3, 2], [3, 2, 2, 0, 1, 2, 0, 0, 0, 1, 1, 1], [0, 1, 4, 1, 3, 3, 1, 2, 4, 4, 0, 2], [1, 0, 3, 1, 3, 4, 2, 4, 2, 2, 4, 1], [0, 1, 3, 4, 2, 2, 4, 2, 3, 3, 1, 1], [2, 4, 0, 2, 3, 3, 1, 0, 2, 2, 3, 0], [1, 2, 1, 3, 1, 4, 0, 4, 3, 1, 0, 0], [3, 4, 1, 4, 1, 1, 2, 4, 1, 2, 4, 4], [0, 0, 0, 4, 3, 0, 3, 1, 4, 1, 4, 4], [0, 3, 1, 4, 0, 3, 2, 3, 4, 4, 3, 4], [4, 1, 2, 4, 4, 2, 2, 2, 3, 3, 4, 1], [4, 0, 1, 3, 1, 2, 2, 2, 2, 3, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 14],"TopLeft" : "game/maps-32-12/-11-13.json","Top" : "game/maps-32-12/-10-13.json","TopRight" : "game/maps-32-12/-9-13.json","Left" : "game/maps-32-12/-11-14.json","Right" : "game/maps-32-12/-9-14.json","BottomLeft" : "game/maps-32-12/-11-15.json","BottomRight" : "game/maps-32-12/-9-15.json","Bottom" : "game/maps-32-12/-10-15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 0, 3, 0, 1, 3, 2, 3, 4, 0, 2], [1, 2, 0, 3, 2, 2, 3, 0, 0, 1, 0, 4], [3, 0, 0, 0, 4, 1, 3, 4, 4, 2, 3, 1], [4, 3, 1, 2, 0, 2, 1, 2, 3, 4, 4, 2], [4, 3, 4, 2, 4, 4, 1, 2, 4, 4, 4, 3], [1, 0, 4, 1, 0, 4, 1, 1, 3, 2, 4, 3], [1, 2, 3, 4, 4, 4, 3, 2, 4, 1, 4, 0], [3, 4, 1, 2, 0, 0, 3, 4, 2, 0, 0, 0], [1, 3, 3, 3, 2, 3, 1, 2, 1, 4, 3, 3], [0, 0, 1, 0, 4, 1, 3, 0, 1, 0, 0, 3], [0, 3, 0, 1, 3, 3, 1, 1, 0, 4, 4, 2], [0, 1, 2, 2, 1, 2, 4, 3, 0, 3, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 15],"TopLeft" : "game/maps-32-12/-11-14.json","Top" : "game/maps-32-12/-10-14.json","TopRight" : "game/maps-32-12/-9-14.json","Left" : "game/maps-32-12/-11-15.json","Right" : "game/maps-32-12/-9-15.json","BottomLeft" : "game/maps-32-12/-11-16.json","BottomRight" : "game/maps-32-12/-9-16.json","Bottom" : "game/maps-32-12/-10-16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 0, 0, 1, 2, 4, 1, 3, 4, 1, 3], [4, 2, 3, 1, 4, 2, 2, 0, 4, 0, 0, 1], [1, 4, 1, 0, 1, 0, 0, 0, 4, 1, 1, 0], [3, 1, 0, 3, 2, 0, 1, 0, 3, 2, 0, 2], [2, 0, 0, 4, 1, 1, 3, 2, 0, 1, 2, 0], [0, 1, 4, 0, 3, 0, 1, 3, 0, 3, 0, 2], [0, 2, 0, 0, 2, 4, 1, 0, 1, 1, 3, 0], [3, 3, 0, 4, 3, 4, 3, 3, 4, 4, 2, 2], [1, 1, 0, 2, 1, 1, 0, 3, 3, 1, 3, 1], [1, 3, 2, 0, 3, 3, 4, 3, 3, 2, 2, 3], [0, 4, 4, 3, 2, 4, 0, 0, 3, 0, 4, 3], [1, 1, 3, 1, 0, 3, 0, 4, 3, 3, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 16],"TopLeft" : "game/maps-32-12/-11-15.json","Top" : "game/maps-32-12/-10-15.json","TopRight" : "game/maps-32-12/-9-15.json","Left" : "game/maps-32-12/-11-16.json","Right" : "game/maps-32-12/-9-16.json","BottomLeft" : "game/maps-32-12/-11-17.json","BottomRight" : "game/maps-32-12/-9-17.json","Bottom" : "game/maps-32-12/-10-17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 0, 1, 2, 2, 0, 4, 2, 0, 3, 4], [2, 2, 1, 4, 0, 1, 1, 0, 4, 4, 0, 3], [0, 3, 1, 4, 3, 4, 1, 2, 0, 4, 3, 4], [2, 4, 3, 4, 4, 3, 0, 4, 4, 4, 0, 2], [1, 2, 1, 2, 4, 2, 0, 1, 1, 2, 0, 2], [0, 2, 3, 4, 1, 1, 1, 4, 1, 3, 1, 0], [0, 2, 2, 0, 0, 4, 4, 3, 2, 0, 1, 0], [3, 2, 0, 1, 1, 3, 4, 3, 1, 3, 4, 4], [1, 0, 3, 1, 4, 4, 3, 4, 0, 4, 2, 4], [1, 0, 2, 1, 2, 0, 1, 1, 1, 4, 4, 3], [1, 1, 2, 0, 1, 0, 4, 0, 1, 1, 4, 0], [2, 2, 4, 4, 0, 3, 2, 0, 1, 3, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 17],"TopLeft" : "game/maps-32-12/-11-16.json","Top" : "game/maps-32-12/-10-16.json","TopRight" : "game/maps-32-12/-9-16.json","Left" : "game/maps-32-12/-11-17.json","Right" : "game/maps-32-12/-9-17.json","BottomLeft" : "game/maps-32-12/-11-18.json","BottomRight" : "game/maps-32-12/-9-18.json","Bottom" : "game/maps-32-12/-10-18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 0, 2, 3, 3, 1, 3, 2, 0, 0, 0], [0, 2, 4, 2, 2, 1, 0, 1, 4, 4, 0, 1], [3, 2, 2, 4, 0, 3, 3, 4, 0, 3, 1, 3], [0, 2, 2, 0, 1, 0, 0, 2, 0, 2, 1, 3], [0, 0, 3, 0, 1, 4, 3, 1, 2, 4, 4, 4], [4, 4, 2, 4, 3, 2, 1, 0, 2, 4, 2, 4], [4, 3, 4, 1, 3, 4, 2, 1, 4, 0, 0, 1], [2, 2, 0, 4, 0, 2, 0, 2, 3, 2, 0, 0], [1, 3, 1, 0, 3, 2, 2, 0, 2, 2, 2, 2], [2, 3, 2, 1, 1, 2, 2, 3, 3, 1, 2, 3], [2, 2, 0, 2, 1, 1, 3, 4, 4, 1, 0, 1], [3, 3, 0, 3, 4, 3, 4, 0, 4, 3, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 18],"TopLeft" : "game/maps-32-12/-11-17.json","Top" : "game/maps-32-12/-10-17.json","TopRight" : "game/maps-32-12/-9-17.json","Left" : "game/maps-32-12/-11-18.json","Right" : "game/maps-32-12/-9-18.json","BottomLeft" : "game/maps-32-12/-11-19.json","BottomRight" : "game/maps-32-12/-9-19.json","Bottom" : "game/maps-32-12/-10-19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 0, 4, 4, 3, 2, 2, 2, 0, 2, 0], [3, 2, 2, 0, 3, 1, 4, 1, 4, 3, 4, 3], [1, 1, 3, 3, 2, 1, 4, 1, 0, 1, 3, 2], [4, 1, 0, 1, 3, 3, 4, 0, 0, 4, 1, 3], [4, 2, 4, 2, 4, 1, 0, 1, 2, 0, 2, 1], [3, 0, 1, 3, 1, 3, 1, 2, 3, 0, 3, 3], [4, 3, 1, 2, 1, 4, 0, 4, 0, 0, 4, 1], [2, 1, 0, 1, 3, 1, 0, 2, 4, 0, 2, 2], [2, 2, 3, 4, 2, 0, 0, 1, 4, 0, 1, 1], [2, 0, 3, 2, 0, 4, 3, 1, 1, 3, 4, 3], [3, 4, 3, 4, 0, 3, 2, 3, 1, 2, 0, 2], [4, 3, 1, 1, 4, 3, 1, 1, 2, 3, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 19],"TopLeft" : "game/maps-32-12/-11-18.json","Top" : "game/maps-32-12/-10-18.json","TopRight" : "game/maps-32-12/-9-18.json","Left" : "game/maps-32-12/-11-19.json","Right" : "game/maps-32-12/-9-19.json","BottomLeft" : null,"BottomRight" : null,"Bottom" : null} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 4, 0, 0, 3, 0, 1, 4, 0, 4, 2], [1, 2, 3, 4, 3, 1, 4, 3, 1, 4, 4, 3], [4, 3, 1, 2, 1, 3, 2, 2, 1, 3, 0, 1], [2, 3, 1, 3, 3, 1, 4, 0, 1, 2, 0, 1], [2, 0, 2, 2, 3, 0, 2, 4, 3, 4, 3, 2], [1, 4, 1, 1, 0, 2, 0, 3, 3, 4, 1, 2], [1, 3, 3, 4, 0, 4, 1, 4, 0, 0, 4, 3], [4, 2, 4, 1, 1, 2, 4, 0, 4, 2, 4, 3], [3, 4, 0, 3, 4, 3, 1, 3, 4, 2, 1, 0], [3, 3, 1, 4, 3, 2, 1, 1, 0, 1, 1, 1], [4, 3, 4, 0, 2, 2, 2, 2, 0, 2, 4, 4], [0, 3, 4, 0, 1, 3, 3, 3, 1, 4, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 2],"TopLeft" : "game/maps-32-12/-11-1.json","Top" : "game/maps-32-12/-10-1.json","TopRight" : "game/maps-32-12/-9-1.json","Left" : "game/maps-32-12/-11-2.json","Right" : "game/maps-32-12/-9-2.json","BottomLeft" : "game/maps-32-12/-11-3.json","BottomRight" : "game/maps-32-12/-9-3.json","Bottom" : "game/maps-32-12/-10-3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 4, 1, 1, 4, 1, 4, 3, 0, 1, 3], [0, 2, 1, 2, 0, 1, 3, 3, 1, 3, 3, 1], [3, 2, 2, 1, 3, 2, 3, 3, 2, 1, 2, 0], [1, 1, 4, 4, 0, 3, 3, 3, 2, 4, 0, 1], [1, 2, 3, 0, 0, 1, 4, 4, 4, 1, 1, 4], [0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 2, 0], [1, 3, 0, 0, 3, 4, 4, 2, 2, 0, 3, 3], [4, 1, 4, 4, 0, 1, 4, 4, 1, 1, 1, 0], [3, 2, 2, 2, 3, 1, 4, 4, 1, 0, 0, 3], [4, 0, 2, 4, 2, 0, 2, 4, 2, 3, 3, 1], [0, 4, 2, 2, 2, 3, 1, 1, 3, 3, 4, 0], [1, 4, 0, 4, 1, 4, 0, 4, 4, 4, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 3],"TopLeft" : "game/maps-32-12/-11-2.json","Top" : "game/maps-32-12/-10-2.json","TopRight" : "game/maps-32-12/-9-2.json","Left" : "game/maps-32-12/-11-3.json","Right" : "game/maps-32-12/-9-3.json","BottomLeft" : "game/maps-32-12/-11-4.json","BottomRight" : "game/maps-32-12/-9-4.json","Bottom" : "game/maps-32-12/-10-4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 4, 3, 2, 4, 2, 3, 3, 1, 3, 4], [3, 2, 3, 0, 1, 1, 1, 4, 1, 3, 3, 3], [1, 1, 2, 1, 0, 0, 0, 0, 2, 0, 0, 4], [4, 4, 3, 0, 2, 1, 3, 1, 2, 2, 0, 2], [0, 4, 4, 3, 3, 3, 1, 4, 0, 2, 4, 1], [4, 1, 4, 0, 0, 4, 0, 1, 1, 0, 3, 4], [0, 4, 2, 1, 1, 4, 2, 0, 3, 0, 2, 4], [4, 1, 4, 1, 3, 1, 0, 4, 3, 4, 3, 2], [3, 0, 0, 0, 2, 4, 3, 0, 3, 3, 0, 2], [4, 3, 2, 0, 1, 2, 4, 1, 4, 0, 0, 0], [0, 1, 0, 4, 1, 4, 0, 0, 1, 4, 4, 2], [2, 4, 1, 3, 0, 4, 2, 0, 2, 4, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 4],"TopLeft" : "game/maps-32-12/-11-3.json","Top" : "game/maps-32-12/-10-3.json","TopRight" : "game/maps-32-12/-9-3.json","Left" : "game/maps-32-12/-11-4.json","Right" : "game/maps-32-12/-9-4.json","BottomLeft" : "game/maps-32-12/-11-5.json","BottomRight" : "game/maps-32-12/-9-5.json","Bottom" : "game/maps-32-12/-10-5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 4, 4, 3, 0, 3, 1, 2, 1, 0, 0], [1, 2, 1, 3, 3, 0, 0, 4, 1, 2, 3, 0], [4, 0, 3, 0, 2, 4, 2, 2, 2, 3, 2, 2], [3, 2, 1, 1, 4, 4, 2, 0, 3, 4, 1, 2], [4, 1, 1, 0, 0, 0, 3, 3, 1, 4, 2, 3], [3, 3, 3, 4, 3, 0, 0, 2, 2, 1, 4, 3], [0, 4, 3, 1, 4, 4, 4, 3, 0, 4, 1, 4], [4, 0, 3, 3, 1, 0, 1, 4, 0, 3, 4, 3], [3, 4, 2, 4, 0, 2, 1, 1, 0, 1, 4, 0], [0, 0, 3, 0, 0, 4, 0, 4, 2, 2, 2, 0], [1, 2, 4, 1, 0, 0, 0, 4, 3, 0, 4, 3], [3, 0, 2, 1, 0, 4, 4, 0, 0, 4, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 5],"TopLeft" : "game/maps-32-12/-11-4.json","Top" : "game/maps-32-12/-10-4.json","TopRight" : "game/maps-32-12/-9-4.json","Left" : "game/maps-32-12/-11-5.json","Right" : "game/maps-32-12/-9-5.json","BottomLeft" : "game/maps-32-12/-11-6.json","BottomRight" : "game/maps-32-12/-9-6.json","Bottom" : "game/maps-32-12/-10-6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 4, 1, 4, 1, 4, 0, 2, 1, 2, 0], [4, 2, 4, 1, 4, 0, 4, 4, 0, 1, 3, 3], [3, 4, 4, 0, 3, 3, 3, 3, 2, 2, 0, 1], [1, 0, 0, 2, 1, 2, 2, 3, 3, 2, 1, 3], [3, 3, 2, 3, 2, 2, 1, 3, 2, 0, 0, 0], [3, 4, 2, 3, 1, 1, 0, 4, 3, 2, 0, 1], [4, 4, 0, 2, 2, 4, 2, 1, 1, 4, 0, 4], [4, 4, 3, 1, 0, 4, 1, 3, 1, 2, 1, 0], [4, 2, 0, 3, 4, 0, 0, 2, 2, 3, 4, 3], [0, 3, 3, 1, 4, 1, 1, 2, 4, 4, 0, 0], [2, 4, 2, 3, 4, 2, 4, 3, 1, 0, 4, 4], [4, 0, 3, 0, 4, 0, 1, 1, 3, 4, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 6],"TopLeft" : "game/maps-32-12/-11-5.json","Top" : "game/maps-32-12/-10-5.json","TopRight" : "game/maps-32-12/-9-5.json","Left" : "game/maps-32-12/-11-6.json","Right" : "game/maps-32-12/-9-6.json","BottomLeft" : "game/maps-32-12/-11-7.json","BottomRight" : "game/maps-32-12/-9-7.json","Bottom" : "game/maps-32-12/-10-7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 4, 2, 0, 1, 0, 4, 2, 2, 4, 1], [2, 2, 2, 4, 0, 0, 3, 4, 0, 1, 2, 0], [1, 3, 4, 4, 0, 2, 0, 0, 2, 0, 3, 0], [0, 3, 3, 3, 3, 0, 1, 1, 4, 4, 1, 3], [2, 1, 3, 1, 0, 4, 3, 3, 2, 2, 4, 2], [2, 0, 2, 2, 4, 2, 0, 0, 4, 2, 1, 0], [4, 0, 2, 3, 0, 4, 0, 4, 3, 4, 3, 4], [4, 4, 3, 3, 3, 3, 2, 3, 3, 1, 2, 2], [4, 1, 2, 2, 3, 3, 3, 3, 4, 1, 3, 1], [1, 0, 3, 1, 3, 3, 3, 4, 2, 1, 2, 0], [3, 0, 0, 0, 4, 3, 3, 3, 4, 1, 4, 1], [1, 1, 4, 3, 4, 0, 3, 2, 1, 4, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 7],"TopLeft" : "game/maps-32-12/-11-6.json","Top" : "game/maps-32-12/-10-6.json","TopRight" : "game/maps-32-12/-9-6.json","Left" : "game/maps-32-12/-11-7.json","Right" : "game/maps-32-12/-9-7.json","BottomLeft" : "game/maps-32-12/-11-8.json","BottomRight" : "game/maps-32-12/-9-8.json","Bottom" : "game/maps-32-12/-10-8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 4, 3, 2, 2, 1, 2, 1, 2, 1, 2], [0, 2, 0, 2, 2, 4, 2, 4, 0, 0, 2, 2], [4, 2, 0, 4, 2, 0, 2, 2, 3, 3, 0, 4], [4, 1, 2, 4, 0, 2, 0, 4, 4, 2, 2, 3], [1, 3, 0, 3, 2, 1, 0, 3, 3, 3, 2, 4], [1, 1, 1, 2, 1, 3, 0, 2, 0, 3, 2, 3], [4, 0, 4, 4, 3, 4, 3, 2, 4, 3, 2, 4], [3, 3, 3, 0, 1, 2, 3, 2, 0, 4, 4, 3], [4, 4, 0, 1, 1, 1, 2, 4, 1, 4, 2, 0], [1, 3, 4, 2, 2, 0, 4, 2, 4, 2, 4, 0], [4, 2, 3, 2, 3, 4, 2, 2, 1, 2, 4, 2], [2, 2, 0, 2, 3, 0, 0, 3, 4, 4, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 8],"TopLeft" : "game/maps-32-12/-11-7.json","Top" : "game/maps-32-12/-10-7.json","TopRight" : "game/maps-32-12/-9-7.json","Left" : "game/maps-32-12/-11-8.json","Right" : "game/maps-32-12/-9-8.json","BottomLeft" : "game/maps-32-12/-11-9.json","BottomRight" : "game/maps-32-12/-9-9.json","Bottom" : "game/maps-32-12/-10-9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 4, 0, 3, 2, 2, 1, 1, 2, 3, 3], [3, 2, 3, 0, 3, 4, 0, 4, 0, 4, 2, 0], [3, 1, 1, 3, 4, 4, 3, 4, 3, 2, 3, 3], [2, 4, 0, 0, 2, 0, 0, 3, 0, 4, 2, 4], [0, 0, 1, 1, 0, 3, 2, 3, 4, 0, 0, 1], [1, 3, 0, 1, 4, 4, 0, 3, 2, 4, 3, 2], [3, 0, 1, 4, 1, 4, 1, 0, 0, 3, 1, 4], [3, 2, 2, 3, 0, 1, 3, 2, 2, 3, 1, 0], [4, 2, 3, 0, 0, 4, 0, 0, 3, 2, 2, 3], [2, 0, 4, 2, 1, 3, 0, 0, 1, 4, 1, 0], [0, 3, 1, 4, 2, 0, 1, 1, 4, 3, 4, 4], [3, 2, 1, 1, 3, 1, 2, 3, 2, 4, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-10, 9],"TopLeft" : "game/maps-32-12/-11-8.json","Top" : "game/maps-32-12/-10-8.json","TopRight" : "game/maps-32-12/-9-8.json","Left" : "game/maps-32-12/-11-9.json","Right" : "game/maps-32-12/-9-9.json","BottomLeft" : "game/maps-32-12/-11-10.json","BottomRight" : "game/maps-32-12/-9-10.json","Bottom" : "game/maps-32-12/-10-10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 0, 3, 0, 3, 3, 4, 4, 4, 4, 0], [3, 2, 0, 3, 1, 1, 4, 2, 1, 1, 3, 0], [3, 1, 0, 4, 3, 0, 0, 4, 2, 2, 4, 0], [2, 2, 1, 3, 3, 3, 1, 4, 3, 1, 0, 1], [0, 4, 0, 3, 3, 1, 4, 2, 2, 1, 4, 2], [2, 0, 2, 0, 1, 1, 2, 4, 4, 3, 4, 4], [2, 0, 3, 4, 2, 2, 4, 1, 4, 3, 0, 0], [0, 3, 4, 1, 0, 4, 3, 1, 1, 2, 4, 3], [4, 1, 4, 0, 0, 0, 2, 1, 0, 3, 4, 2], [1, 0, 2, 3, 2, 4, 0, 0, 1, 1, 3, 2], [3, 3, 1, 2, 0, 1, 4, 4, 2, 3, 1, 3], [1, 0, 3, 0, 3, 3, 4, 2, 4, 0, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -1],"TopLeft" : "game/maps-32-12/-12--2.json","Top" : "game/maps-32-12/-11--2.json","TopRight" : "game/maps-32-12/-10--2.json","Left" : "game/maps-32-12/-12--1.json","Right" : "game/maps-32-12/-10--1.json","BottomLeft" : "game/maps-32-12/-12-0.json","BottomRight" : "game/maps-32-12/-10-0.json","Bottom" : "game/maps-32-12/-11-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 4, 4, 3, 2, 3, 1, 1, 0, 0, 2], [4, 1, 3, 1, 2, 3, 4, 0, 1, 1, 4, 3], [1, 3, 2, 3, 1, 0, 0, 2, 4, 0, 0, 4], [3, 3, 4, 2, 3, 2, 0, 3, 2, 3, 0, 1], [3, 3, 2, 3, 0, 3, 2, 3, 3, 1, 4, 2], [3, 3, 4, 1, 0, 1, 0, 1, 3, 1, 4, 0], [0, 1, 4, 1, 4, 1, 1, 3, 4, 0, 0, 3], [4, 2, 0, 4, 4, 1, 0, 4, 4, 2, 3, 2], [1, 4, 0, 4, 1, 1, 4, 0, 0, 2, 3, 1], [0, 2, 2, 2, 0, 4, 2, 0, 3, 3, 2, 3], [4, 3, 1, 3, 0, 4, 1, 0, 1, 4, 4, 4], [4, 3, 3, 2, 0, 0, 1, 3, 0, 4, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -10],"TopLeft" : "game/maps-32-12/-12--11.json","Top" : "game/maps-32-12/-11--11.json","TopRight" : "game/maps-32-12/-10--11.json","Left" : "game/maps-32-12/-12--10.json","Right" : "game/maps-32-12/-10--10.json","BottomLeft" : "game/maps-32-12/-12--9.json","BottomRight" : "game/maps-32-12/-10--9.json","Bottom" : "game/maps-32-12/-11--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 2, 2, 1, 0, 0, 1, 1, 3, 2, 4], [0, 0, 4, 1, 4, 2, 4, 3, 0, 0, 3, 0], [2, 3, 0, 2, 3, 0, 2, 4, 2, 0, 1, 4], [3, 4, 4, 0, 0, 3, 4, 3, 0, 4, 3, 4], [3, 4, 4, 4, 2, 0, 4, 2, 1, 3, 0, 4], [2, 0, 4, 1, 1, 4, 4, 3, 0, 4, 2, 0], [4, 4, 1, 4, 4, 0, 2, 4, 2, 4, 0, 1], [3, 2, 4, 1, 4, 1, 3, 3, 1, 2, 0, 4], [4, 4, 1, 4, 1, 2, 4, 3, 2, 3, 2, 2], [3, 3, 1, 1, 0, 0, 4, 1, 4, 0, 3, 2], [2, 0, 2, 0, 4, 1, 0, 4, 2, 2, 3, 2], [2, 1, 1, 2, 4, 3, 2, 1, 1, 3, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -11],"TopLeft" : "game/maps-32-12/-12--12.json","Top" : "game/maps-32-12/-11--12.json","TopRight" : "game/maps-32-12/-10--12.json","Left" : "game/maps-32-12/-12--11.json","Right" : "game/maps-32-12/-10--11.json","BottomLeft" : "game/maps-32-12/-12--10.json","BottomRight" : "game/maps-32-12/-10--10.json","Bottom" : "game/maps-32-12/-11--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 1, 4, 3, 3, 3, 1, 0, 2, 4, 2], [1, 4, 0, 2, 1, 1, 3, 2, 3, 0, 2, 1], [2, 3, 3, 1, 0, 0, 4, 1, 1, 1, 2, 4], [3, 4, 4, 2, 2, 4, 4, 4, 3, 0, 2, 3], [3, 1, 2, 0, 3, 2, 0, 1, 4, 1, 0, 1], [2, 3, 3, 0, 2, 2, 3, 0, 3, 2, 0, 0], [3, 3, 3, 2, 0, 4, 3, 0, 4, 3, 0, 0], [2, 1, 3, 2, 4, 1, 2, 3, 3, 3, 2, 1], [3, 0, 3, 4, 1, 2, 4, 0, 3, 4, 1, 2], [1, 4, 4, 4, 4, 2, 2, 2, 1, 2, 0, 0], [0, 2, 2, 1, 4, 4, 0, 4, 3, 4, 2, 4], [0, 4, 4, 2, 3, 1, 4, 4, 2, 2, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -12],"TopLeft" : "game/maps-32-12/-12--13.json","Top" : "game/maps-32-12/-11--13.json","TopRight" : "game/maps-32-12/-10--13.json","Left" : "game/maps-32-12/-12--12.json","Right" : "game/maps-32-12/-10--12.json","BottomLeft" : "game/maps-32-12/-12--11.json","BottomRight" : "game/maps-32-12/-10--11.json","Bottom" : "game/maps-32-12/-11--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 0, 2, 1, 1, 1, 1, 4, 0, 1, 0], [2, 2, 0, 3, 4, 0, 3, 0, 2, 4, 1, 2], [2, 2, 1, 0, 2, 0, 1, 4, 4, 1, 3, 4], [3, 0, 4, 0, 3, 0, 3, 4, 1, 1, 0, 1], [3, 3, 4, 1, 4, 4, 2, 0, 1, 3, 1, 3], [1, 1, 3, 0, 3, 0, 1, 3, 0, 1, 2, 1], [2, 1, 0, 0, 1, 3, 4, 1, 1, 2, 4, 4], [1, 0, 2, 4, 0, 0, 0, 2, 0, 3, 4, 3], [2, 0, 4, 4, 2, 3, 0, 3, 0, 0, 1, 3], [4, 0, 3, 2, 4, 3, 4, 3, 2, 4, 1, 4], [3, 0, 3, 3, 3, 1, 0, 3, 4, 2, 1, 2], [2, 2, 1, 2, 3, 0, 1, 2, 2, 0, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -13],"TopLeft" : "game/maps-32-12/-12--14.json","Top" : "game/maps-32-12/-11--14.json","TopRight" : "game/maps-32-12/-10--14.json","Left" : "game/maps-32-12/-12--13.json","Right" : "game/maps-32-12/-10--13.json","BottomLeft" : "game/maps-32-12/-12--12.json","BottomRight" : "game/maps-32-12/-10--12.json","Bottom" : "game/maps-32-12/-11--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 3, 4, 3, 4, 4, 2, 3, 4, 3, 3], [2, 1, 1, 4, 1, 4, 3, 4, 1, 3, 0, 4], [3, 2, 4, 0, 4, 0, 3, 1, 3, 1, 4, 4], [3, 1, 0, 3, 0, 1, 2, 0, 0, 3, 3, 4], [2, 4, 2, 2, 1, 1, 3, 3, 4, 0, 1, 4], [1, 3, 2, 4, 4, 2, 0, 0, 3, 4, 0, 1], [1, 0, 1, 3, 1, 1, 0, 1, 4, 1, 4, 2], [0, 0, 1, 0, 0, 0, 3, 1, 2, 3, 1, 0], [0, 0, 0, 4, 2, 4, 0, 1, 2, 1, 0, 3], [3, 2, 1, 1, 4, 0, 2, 4, 3, 1, 3, 3], [1, 2, 3, 0, 3, 4, 4, 3, 0, 0, 4, 4], [0, 1, 4, 3, 2, 3, 3, 0, 3, 4, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -14],"TopLeft" : "game/maps-32-12/-12--15.json","Top" : "game/maps-32-12/-11--15.json","TopRight" : "game/maps-32-12/-10--15.json","Left" : "game/maps-32-12/-12--14.json","Right" : "game/maps-32-12/-10--14.json","BottomLeft" : "game/maps-32-12/-12--13.json","BottomRight" : "game/maps-32-12/-10--13.json","Bottom" : "game/maps-32-12/-11--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 2, 1, 1, 3, 1, 2, 2, 2, 4, 1], [3, 0, 2, 0, 3, 3, 3, 3, 0, 3, 4, 0], [3, 2, 2, 4, 1, 0, 0, 3, 2, 2, 1, 3], [4, 1, 0, 0, 2, 2, 2, 0, 3, 4, 2, 2], [2, 1, 4, 3, 2, 3, 0, 2, 2, 2, 2, 1], [0, 1, 2, 4, 0, 0, 4, 3, 1, 2, 3, 1], [0, 3, 3, 1, 2, 0, 1, 2, 1, 0, 4, 1], [4, 4, 0, 1, 1, 0, 1, 0, 4, 3, 3, 2], [4, 1, 1, 3, 2, 4, 0, 3, 3, 2, 4, 4], [1, 3, 4, 4, 4, 2, 4, 0, 0, 2, 4, 2], [3, 4, 4, 2, 2, 1, 4, 2, 1, 3, 3, 1], [2, 4, 2, 3, 1, 2, 0, 3, 4, 3, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -15],"TopLeft" : "game/maps-32-12/-12--16.json","Top" : "game/maps-32-12/-11--16.json","TopRight" : "game/maps-32-12/-10--16.json","Left" : "game/maps-32-12/-12--15.json","Right" : "game/maps-32-12/-10--15.json","BottomLeft" : "game/maps-32-12/-12--14.json","BottomRight" : "game/maps-32-12/-10--14.json","Bottom" : "game/maps-32-12/-11--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 3, 1, 4, 4, 1, 4, 2, 1, 1, 1, 4], [4, 4, 3, 0, 0, 2, 3, 1, 4, 2, 3, 2], [4, 2, 1, 3, 2, 0, 2, 0, 0, 2, 2, 3], [4, 2, 0, 3, 3, 3, 1, 1, 1, 0, 0, 1], [2, 2, 2, 4, 3, 4, 1, 1, 0, 0, 2, 3], [0, 3, 2, 4, 1, 3, 2, 0, 3, 0, 1, 1], [4, 2, 0, 4, 3, 4, 2, 3, 3, 4, 4, 4], [3, 3, 4, 3, 1, 4, 4, 0, 1, 3, 0, 4], [2, 1, 2, 3, 2, 0, 0, 1, 0, 3, 4, 4], [4, 4, 3, 2, 4, 3, 1, 1, 1, 4, 1, 1], [1, 1, 4, 3, 2, 4, 4, 2, 2, 1, 2, 4], [0, 2, 0, 3, 0, 0, 1, 1, 4, 2, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -16],"TopLeft" : "game/maps-32-12/-12--17.json","Top" : "game/maps-32-12/-11--17.json","TopRight" : "game/maps-32-12/-10--17.json","Left" : "game/maps-32-12/-12--16.json","Right" : "game/maps-32-12/-10--16.json","BottomLeft" : "game/maps-32-12/-12--15.json","BottomRight" : "game/maps-32-12/-10--15.json","Bottom" : "game/maps-32-12/-11--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 4, 1, 1, 4, 2, 2, 1, 4, 3, 2], [4, 2, 4, 1, 3, 1, 3, 0, 3, 2, 2, 3], [4, 1, 4, 2, 4, 0, 4, 2, 4, 2, 3, 3], [4, 3, 0, 1, 0, 4, 0, 1, 4, 2, 4, 4], [2, 4, 4, 1, 0, 1, 3, 0, 3, 2, 3, 0], [4, 1, 1, 3, 2, 1, 1, 2, 1, 3, 3, 1], [4, 0, 2, 2, 4, 3, 3, 4, 0, 3, 4, 3], [1, 3, 3, 4, 1, 4, 2, 4, 3, 3, 3, 1], [1, 1, 3, 3, 2, 1, 1, 4, 2, 4, 3, 0], [2, 1, 1, 0, 3, 0, 4, 2, 2, 1, 2, 0], [4, 3, 0, 0, 1, 1, 3, 1, 3, 4, 0, 1], [3, 0, 2, 3, 4, 4, 3, 4, 0, 0, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -17],"TopLeft" : "game/maps-32-12/-12--18.json","Top" : "game/maps-32-12/-11--18.json","TopRight" : "game/maps-32-12/-10--18.json","Left" : "game/maps-32-12/-12--17.json","Right" : "game/maps-32-12/-10--17.json","BottomLeft" : "game/maps-32-12/-12--16.json","BottomRight" : "game/maps-32-12/-10--16.json","Bottom" : "game/maps-32-12/-11--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 3, 3, 4, 2, 0, 2, 0, 3, 0, 0], [0, 1, 0, 2, 0, 0, 3, 4, 1, 1, 1, 0], [4, 1, 2, 2, 1, 0, 2, 4, 2, 3, 4, 3], [4, 3, 1, 3, 2, 0, 0, 2, 3, 3, 2, 2], [2, 1, 1, 2, 1, 3, 4, 4, 1, 4, 4, 1], [4, 3, 1, 3, 3, 4, 0, 0, 3, 1, 1, 2], [3, 4, 4, 0, 4, 1, 4, 0, 3, 2, 4, 2], [0, 2, 2, 1, 2, 4, 0, 3, 0, 3, 0, 3], [4, 2, 0, 3, 2, 1, 1, 1, 3, 4, 2, 0], [0, 2, 4, 4, 3, 1, 1, 4, 4, 3, 4, 4], [2, 1, 1, 2, 1, 4, 3, 1, 4, 1, 4, 3], [0, 3, 0, 3, 3, 2, 0, 2, 1, 4, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -18],"TopLeft" : "game/maps-32-12/-12--19.json","Top" : "game/maps-32-12/-11--19.json","TopRight" : "game/maps-32-12/-10--19.json","Left" : "game/maps-32-12/-12--18.json","Right" : "game/maps-32-12/-10--18.json","BottomLeft" : "game/maps-32-12/-12--17.json","BottomRight" : "game/maps-32-12/-10--17.json","Bottom" : "game/maps-32-12/-11--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 1, 2, 1, 1, 0, 2, 2, 4, 1, 2, 3], [1, 0, 1, 3, 2, 0, 3, 2, 0, 0, 0, 1], [0, 1, 0, 1, 3, 1, 4, 1, 1, 3, 0, 3], [4, 4, 1, 1, 3, 1, 4, 2, 1, 4, 0, 1], [1, 2, 4, 3, 3, 0, 1, 3, 4, 1, 4, 3], [3, 1, 1, 2, 0, 2, 3, 2, 1, 4, 4, 2], [2, 2, 1, 3, 0, 0, 4, 0, 0, 2, 4, 0], [4, 2, 1, 2, 2, 4, 3, 2, 2, 3, 2, 0], [3, 2, 1, 3, 2, 2, 1, 4, 0, 0, 2, 1], [4, 3, 3, 2, 3, 3, 4, 0, 0, 0, 0, 3], [0, 3, 1, 3, 0, 2, 2, 0, 0, 4, 3, 1], [3, 1, 3, 3, 2, 1, 2, 0, 2, 3, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-12--19.json","Right" : "game/maps-32-12/-10--19.json","BottomLeft" : "game/maps-32-12/-12--18.json","BottomRight" : "game/maps-32-12/-10--18.json","Bottom" : "game/maps-32-12/-11--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 4, 1, 2, 2, 1, 4, 3, 2, 1, 3], [4, 1, 1, 4, 3, 0, 4, 1, 0, 1, 2, 2], [3, 1, 3, 4, 0, 0, 3, 1, 1, 2, 0, 0], [2, 3, 2, 1, 0, 4, 1, 4, 1, 3, 3, 0], [0, 0, 2, 4, 0, 3, 0, 1, 4, 4, 0, 4], [2, 3, 2, 0, 2, 3, 1, 2, 2, 1, 2, 4], [1, 3, 0, 2, 3, 1, 4, 2, 1, 2, 0, 4], [4, 2, 3, 3, 0, 4, 1, 0, 3, 2, 1, 1], [3, 1, 1, 0, 1, 1, 2, 4, 2, 4, 3, 2], [4, 2, 0, 1, 2, 1, 2, 1, 2, 3, 0, 1], [1, 0, 2, 4, 4, 4, 4, 3, 3, 1, 0, 1], [4, 3, 1, 0, 2, 2, 1, 0, 4, 4, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -2],"TopLeft" : "game/maps-32-12/-12--3.json","Top" : "game/maps-32-12/-11--3.json","TopRight" : "game/maps-32-12/-10--3.json","Left" : "game/maps-32-12/-12--2.json","Right" : "game/maps-32-12/-10--2.json","BottomLeft" : "game/maps-32-12/-12--1.json","BottomRight" : "game/maps-32-12/-10--1.json","Bottom" : "game/maps-32-12/-11--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 0, 3, 4, 3, 0, 3, 3, 0, 3, 1], [2, 4, 2, 4, 0, 4, 3, 1, 4, 0, 4, 2], [0, 0, 3, 0, 0, 1, 1, 3, 4, 3, 2, 3], [4, 4, 1, 4, 0, 2, 3, 3, 4, 0, 4, 4], [1, 4, 1, 4, 4, 2, 2, 2, 2, 3, 0, 0], [2, 3, 0, 2, 1, 4, 2, 4, 3, 3, 2, 2], [1, 1, 2, 1, 1, 4, 0, 1, 2, 1, 4, 4], [3, 1, 0, 3, 3, 3, 1, 2, 4, 3, 4, 2], [1, 2, 2, 3, 2, 3, 2, 2, 2, 1, 1, 1], [2, 4, 1, 0, 3, 4, 1, 1, 1, 2, 2, 2], [3, 0, 2, 0, 0, 4, 2, 0, 1, 2, 1, 3], [0, 4, 1, 4, 2, 4, 4, 3, 2, 2, 2, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-12--20.json","Right" : "game/maps-32-12/-10--20.json","BottomLeft" : "game/maps-32-12/-12--19.json","BottomRight" : "game/maps-32-12/-10--19.json","Bottom" : "game/maps-32-12/-11--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 3, 3, 0, 0, 3, 0, 2, 1, 3, 1], [4, 0, 2, 0, 1, 4, 4, 4, 4, 0, 1, 3], [3, 0, 1, 3, 2, 0, 0, 3, 4, 3, 1, 0], [2, 3, 2, 3, 2, 0, 0, 0, 4, 4, 1, 3], [0, 2, 0, 0, 1, 0, 2, 0, 2, 1, 0, 0], [1, 0, 2, 4, 3, 1, 4, 4, 4, 4, 0, 4], [0, 2, 1, 0, 3, 0, 0, 3, 3, 1, 0, 3], [3, 1, 2, 4, 1, 3, 4, 0, 0, 2, 3, 3], [1, 2, 2, 0, 1, 2, 2, 1, 3, 0, 2, 3], [2, 3, 4, 4, 1, 3, 0, 2, 4, 0, 1, 0], [4, 3, 2, 1, 4, 1, 3, 3, 4, 4, 4, 3], [1, 1, 4, 1, 1, 0, 3, 3, 0, 3, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -3],"TopLeft" : "game/maps-32-12/-12--4.json","Top" : "game/maps-32-12/-11--4.json","TopRight" : "game/maps-32-12/-10--4.json","Left" : "game/maps-32-12/-12--3.json","Right" : "game/maps-32-12/-10--3.json","BottomLeft" : "game/maps-32-12/-12--2.json","BottomRight" : "game/maps-32-12/-10--2.json","Bottom" : "game/maps-32-12/-11--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 1, 0, 2, 3, 1, 0, 2, 4, 4, 4], [0, 3, 2, 1, 3, 3, 4, 3, 3, 0, 0, 0], [4, 0, 4, 2, 4, 0, 2, 0, 3, 3, 3, 0], [3, 4, 2, 1, 3, 1, 4, 0, 2, 0, 0, 1], [0, 3, 2, 1, 2, 2, 3, 4, 0, 3, 1, 2], [1, 3, 1, 4, 4, 4, 3, 2, 2, 2, 3, 4], [0, 0, 3, 3, 4, 4, 1, 3, 1, 0, 0, 1], [1, 1, 1, 1, 1, 3, 2, 4, 2, 2, 0, 0], [0, 2, 3, 0, 1, 2, 2, 4, 0, 1, 2, 3], [0, 4, 2, 3, 1, 4, 2, 3, 0, 2, 3, 4], [1, 0, 3, 2, 3, 4, 3, 2, 0, 2, 2, 0], [4, 4, 2, 1, 0, 4, 0, 1, 1, 1, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -4],"TopLeft" : "game/maps-32-12/-12--5.json","Top" : "game/maps-32-12/-11--5.json","TopRight" : "game/maps-32-12/-10--5.json","Left" : "game/maps-32-12/-12--4.json","Right" : "game/maps-32-12/-10--4.json","BottomLeft" : "game/maps-32-12/-12--3.json","BottomRight" : "game/maps-32-12/-10--3.json","Bottom" : "game/maps-32-12/-11--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 0, 3, 0, 1, 4, 0, 1, 3, 1, 2], [1, 2, 3, 2, 0, 2, 4, 2, 1, 4, 4, 1], [4, 0, 2, 1, 1, 0, 4, 2, 1, 3, 4, 0], [3, 0, 2, 4, 0, 2, 3, 0, 1, 1, 3, 4], [4, 0, 0, 2, 4, 4, 0, 3, 3, 0, 1, 4], [0, 0, 1, 3, 0, 2, 2, 4, 0, 0, 0, 4], [4, 4, 0, 1, 0, 2, 2, 4, 3, 4, 0, 0], [0, 0, 0, 2, 2, 3, 0, 3, 4, 2, 2, 2], [3, 2, 4, 0, 1, 3, 3, 2, 2, 2, 1, 4], [4, 0, 1, 1, 1, 1, 0, 4, 1, 4, 4, 3], [4, 2, 3, 4, 3, 1, 3, 2, 1, 0, 1, 3], [1, 2, 4, 1, 4, 2, 1, 4, 2, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -5],"TopLeft" : "game/maps-32-12/-12--6.json","Top" : "game/maps-32-12/-11--6.json","TopRight" : "game/maps-32-12/-10--6.json","Left" : "game/maps-32-12/-12--5.json","Right" : "game/maps-32-12/-10--5.json","BottomLeft" : "game/maps-32-12/-12--4.json","BottomRight" : "game/maps-32-12/-10--4.json","Bottom" : "game/maps-32-12/-11--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 4, 0, 3, 4, 2, 0, 0, 1, 3, 0], [2, 1, 4, 2, 3, 1, 4, 0, 0, 3, 3, 2], [0, 4, 0, 1, 3, 0, 1, 4, 0, 4, 0, 0], [3, 0, 3, 1, 2, 3, 3, 1, 4, 3, 1, 3], [4, 2, 2, 3, 0, 0, 1, 2, 1, 2, 2, 1], [0, 3, 0, 3, 1, 0, 0, 1, 2, 4, 3, 4], [3, 2, 2, 4, 1, 1, 3, 0, 0, 3, 0, 3], [4, 0, 4, 4, 2, 2, 3, 2, 1, 2, 4, 4], [2, 3, 0, 0, 1, 4, 3, 4, 3, 3, 0, 4], [2, 2, 4, 4, 1, 2, 2, 0, 3, 0, 1, 2], [2, 4, 4, 1, 2, 4, 2, 1, 2, 2, 0, 0], [4, 0, 2, 1, 3, 1, 3, 1, 2, 4, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -6],"TopLeft" : "game/maps-32-12/-12--7.json","Top" : "game/maps-32-12/-11--7.json","TopRight" : "game/maps-32-12/-10--7.json","Left" : "game/maps-32-12/-12--6.json","Right" : "game/maps-32-12/-10--6.json","BottomLeft" : "game/maps-32-12/-12--5.json","BottomRight" : "game/maps-32-12/-10--5.json","Bottom" : "game/maps-32-12/-11--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 2, 2, 0, 2, 4, 0, 4, 0, 0, 3], [2, 0, 0, 3, 0, 1, 4, 4, 4, 3, 2, 4], [0, 4, 3, 0, 0, 0, 3, 1, 3, 4, 1, 0], [3, 1, 3, 4, 3, 4, 2, 1, 2, 4, 0, 1], [4, 3, 0, 4, 1, 2, 3, 1, 4, 0, 2, 2], [4, 0, 0, 3, 2, 3, 4, 4, 0, 2, 1, 0], [2, 1, 4, 2, 1, 0, 4, 1, 3, 3, 0, 2], [3, 4, 3, 0, 2, 2, 1, 1, 3, 2, 1, 1], [0, 3, 2, 0, 1, 4, 3, 2, 0, 4, 0, 0], [0, 3, 2, 2, 0, 4, 4, 1, 4, 2, 2, 1], [0, 1, 4, 3, 2, 1, 2, 1, 3, 0, 3, 2], [2, 4, 0, 1, 3, 4, 0, 4, 3, 3, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -7],"TopLeft" : "game/maps-32-12/-12--8.json","Top" : "game/maps-32-12/-11--8.json","TopRight" : "game/maps-32-12/-10--8.json","Left" : "game/maps-32-12/-12--7.json","Right" : "game/maps-32-12/-10--7.json","BottomLeft" : "game/maps-32-12/-12--6.json","BottomRight" : "game/maps-32-12/-10--6.json","Bottom" : "game/maps-32-12/-11--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 1, 0, 3, 0, 2, 1, 3, 3, 2, 1], [3, 3, 1, 4, 2, 0, 4, 2, 3, 2, 1, 0], [0, 4, 1, 4, 2, 0, 0, 3, 2, 4, 2, 4], [3, 2, 3, 2, 0, 0, 1, 2, 0, 0, 3, 4], [4, 0, 2, 1, 3, 4, 4, 0, 2, 2, 3, 4], [4, 3, 0, 2, 3, 0, 3, 1, 2, 0, 4, 0], [1, 4, 1, 0, 2, 4, 0, 2, 0, 2, 0, 1], [2, 3, 2, 1, 3, 2, 4, 1, 0, 2, 3, 3], [4, 3, 3, 4, 1, 0, 3, 0, 2, 0, 4, 0], [3, 4, 1, 1, 0, 0, 2, 2, 0, 4, 4, 0], [3, 4, 0, 4, 1, 4, 2, 0, 4, 3, 2, 0], [4, 2, 3, 2, 2, 3, 2, 2, 4, 1, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -8],"TopLeft" : "game/maps-32-12/-12--9.json","Top" : "game/maps-32-12/-11--9.json","TopRight" : "game/maps-32-12/-10--9.json","Left" : "game/maps-32-12/-12--8.json","Right" : "game/maps-32-12/-10--8.json","BottomLeft" : "game/maps-32-12/-12--7.json","BottomRight" : "game/maps-32-12/-10--7.json","Bottom" : "game/maps-32-12/-11--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 0, 2, 0, 4, 0, 1, 2, 2, 3, 4], [4, 2, 2, 0, 4, 4, 4, 1, 2, 2, 0, 2], [1, 4, 4, 3, 4, 0, 2, 0, 0, 0, 4, 4], [3, 2, 3, 4, 2, 1, 1, 2, 4, 1, 2, 3], [4, 1, 4, 2, 4, 1, 1, 4, 0, 4, 4, 1], [3, 0, 4, 2, 4, 3, 2, 3, 0, 3, 1, 0], [0, 3, 2, 3, 3, 2, 1, 2, 2, 1, 0, 4], [1, 3, 1, 3, 3, 1, 2, 0, 2, 2, 1, 0], [2, 4, 4, 4, 1, 0, 4, 2, 3, 1, 3, 1], [1, 0, 4, 4, 0, 2, 4, 4, 2, 1, 0, 4], [1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 2], [2, 0, 0, 2, 1, 1, 4, 0, 4, 0, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, -9],"TopLeft" : "game/maps-32-12/-12--10.json","Top" : "game/maps-32-12/-11--10.json","TopRight" : "game/maps-32-12/-10--10.json","Left" : "game/maps-32-12/-12--9.json","Right" : "game/maps-32-12/-10--9.json","BottomLeft" : "game/maps-32-12/-12--8.json","BottomRight" : "game/maps-32-12/-10--8.json","Bottom" : "game/maps-32-12/-11--8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 2, 1, 2, 0, 0, 4, 0, 0, 2, 2], [2, 3, 4, 3, 4, 2, 4, 4, 2, 2, 4, 4], [2, 1, 1, 0, 1, 0, 3, 2, 3, 2, 3, 0], [2, 2, 1, 0, 2, 2, 2, 3, 0, 0, 1, 3], [0, 2, 3, 2, 2, 4, 2, 3, 4, 4, 3, 0], [3, 3, 3, 1, 0, 3, 3, 2, 2, 0, 2, 3], [3, 1, 1, 1, 1, 4, 3, 0, 2, 4, 0, 2], [1, 3, 0, 0, 0, 4, 0, 2, 4, 2, 1, 1], [1, 1, 3, 1, 0, 0, 1, 3, 3, 2, 0, 2], [2, 4, 4, 4, 2, 3, 2, 4, 4, 4, 2, 3], [0, 1, 0, 0, 0, 4, 4, 4, 1, 0, 3, 1], [3, 1, 1, 0, 3, 0, 2, 4, 3, 1, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 0],"TopLeft" : "game/maps-32-12/-12--1.json","Top" : "game/maps-32-12/-11--1.json","TopRight" : "game/maps-32-12/-10--1.json","Left" : "game/maps-32-12/-12-0.json","Right" : "game/maps-32-12/-10-0.json","BottomLeft" : "game/maps-32-12/-12-1.json","BottomRight" : "game/maps-32-12/-10-1.json","Bottom" : "game/maps-32-12/-11-1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 3, 3, 4, 2, 2, 4, 1, 2, 0, 4], [1, 0, 3, 2, 2, 3, 4, 0, 3, 3, 0, 2], [2, 1, 3, 1, 4, 0, 1, 0, 0, 1, 2, 1], [2, 1, 1, 3, 0, 2, 3, 3, 1, 4, 3, 0], [1, 0, 0, 1, 1, 2, 1, 0, 1, 2, 3, 3], [4, 0, 3, 1, 4, 0, 0, 0, 4, 2, 4, 3], [4, 3, 4, 3, 1, 0, 2, 4, 4, 0, 0, 3], [2, 4, 1, 4, 4, 4, 2, 3, 2, 2, 4, 4], [2, 0, 2, 1, 0, 4, 1, 1, 2, 1, 0, 1], [4, 3, 0, 1, 2, 1, 0, 2, 3, 2, 0, 4], [2, 4, 0, 4, 1, 1, 0, 4, 0, 3, 4, 3], [1, 3, 3, 0, 4, 2, 1, 1, 2, 3, 3, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 1],"TopLeft" : "game/maps-32-12/-12-0.json","Top" : "game/maps-32-12/-11-0.json","TopRight" : "game/maps-32-12/-10-0.json","Left" : "game/maps-32-12/-12-1.json","Right" : "game/maps-32-12/-10-1.json","BottomLeft" : "game/maps-32-12/-12-2.json","BottomRight" : "game/maps-32-12/-10-2.json","Bottom" : "game/maps-32-12/-11-2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 0, 2, 1, 4, 2, 2, 3, 1, 4, 2], [0, 1, 0, 0, 1, 1, 0, 2, 4, 3, 4, 0], [3, 4, 1, 3, 1, 0, 2, 1, 3, 3, 1, 2], [1, 0, 4, 4, 0, 3, 4, 3, 2, 2, 2, 0], [3, 1, 3, 1, 3, 0, 2, 4, 0, 2, 3, 3], [3, 3, 1, 0, 0, 4, 1, 3, 1, 3, 4, 2], [1, 2, 3, 1, 4, 1, 4, 2, 4, 3, 1, 1], [3, 4, 0, 1, 0, 2, 4, 4, 0, 2, 0, 1], [0, 2, 1, 2, 4, 3, 4, 2, 2, 3, 1, 2], [0, 1, 0, 1, 4, 2, 3, 2, 1, 0, 2, 4], [1, 4, 0, 3, 1, 3, 3, 4, 0, 2, 1, 2], [3, 0, 3, 3, 2, 0, 4, 4, 1, 4, 0, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 10],"TopLeft" : "game/maps-32-12/-12-9.json","Top" : "game/maps-32-12/-11-9.json","TopRight" : "game/maps-32-12/-10-9.json","Left" : "game/maps-32-12/-12-10.json","Right" : "game/maps-32-12/-10-10.json","BottomLeft" : "game/maps-32-12/-12-11.json","BottomRight" : "game/maps-32-12/-10-11.json","Bottom" : "game/maps-32-12/-11-11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 1, 0, 4, 1, 0, 2, 4, 2, 2, 4], [4, 2, 4, 4, 4, 2, 0, 4, 0, 4, 0, 3], [3, 4, 3, 4, 4, 0, 0, 4, 0, 3, 0, 2], [1, 4, 3, 1, 3, 2, 4, 3, 4, 1, 4, 2], [3, 0, 1, 4, 2, 3, 1, 0, 2, 0, 2, 1], [4, 0, 2, 1, 3, 2, 3, 1, 3, 0, 1, 1], [2, 3, 1, 3, 3, 2, 3, 1, 1, 4, 1, 2], [4, 0, 1, 4, 0, 2, 1, 0, 3, 2, 3, 4], [2, 2, 0, 2, 4, 3, 4, 4, 0, 2, 2, 1], [2, 0, 1, 3, 4, 0, 0, 1, 0, 3, 0, 0], [3, 2, 4, 1, 1, 1, 4, 4, 4, 4, 2, 0], [0, 2, 0, 3, 3, 2, 2, 1, 0, 0, 4, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 11],"TopLeft" : "game/maps-32-12/-12-10.json","Top" : "game/maps-32-12/-11-10.json","TopRight" : "game/maps-32-12/-10-10.json","Left" : "game/maps-32-12/-12-11.json","Right" : "game/maps-32-12/-10-11.json","BottomLeft" : "game/maps-32-12/-12-12.json","BottomRight" : "game/maps-32-12/-10-12.json","Bottom" : "game/maps-32-12/-11-12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 2, 2, 1, 3, 2, 2, 0, 4, 0, 1], [3, 3, 3, 3, 1, 3, 0, 0, 1, 4, 1, 2], [2, 0, 0, 4, 2, 0, 3, 2, 1, 3, 3, 2], [1, 4, 3, 3, 2, 1, 0, 2, 1, 0, 1, 3], [3, 3, 3, 3, 1, 1, 4, 1, 4, 3, 2, 4], [4, 3, 2, 1, 2, 4, 4, 4, 0, 2, 4, 1], [3, 0, 4, 0, 3, 3, 2, 1, 4, 0, 1, 3], [0, 0, 2, 3, 0, 3, 3, 1, 1, 2, 1, 2], [3, 2, 4, 2, 4, 2, 3, 1, 4, 1, 3, 1], [4, 4, 3, 0, 0, 4, 3, 0, 3, 1, 4, 1], [0, 4, 4, 0, 2, 3, 4, 4, 3, 1, 3, 2], [2, 4, 3, 3, 4, 3, 1, 3, 4, 1, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 12],"TopLeft" : "game/maps-32-12/-12-11.json","Top" : "game/maps-32-12/-11-11.json","TopRight" : "game/maps-32-12/-10-11.json","Left" : "game/maps-32-12/-12-12.json","Right" : "game/maps-32-12/-10-12.json","BottomLeft" : "game/maps-32-12/-12-13.json","BottomRight" : "game/maps-32-12/-10-13.json","Bottom" : "game/maps-32-12/-11-13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 4, 0, 3, 4, 4, 2, 1, 0, 4, 3], [3, 4, 3, 2, 4, 4, 0, 2, 2, 0, 2, 0], [2, 0, 2, 0, 0, 0, 1, 0, 3, 2, 2, 2], [1, 3, 3, 1, 0, 0, 1, 2, 3, 3, 2, 0], [3, 1, 1, 2, 4, 0, 3, 2, 1, 1, 1, 2], [0, 0, 2, 2, 1, 1, 0, 1, 3, 4, 1, 1], [4, 1, 2, 2, 2, 0, 1, 0, 2, 1, 1, 0], [1, 1, 3, 1, 4, 3, 0, 2, 4, 2, 4, 0], [0, 1, 3, 2, 4, 1, 3, 4, 2, 0, 3, 0], [1, 2, 0, 1, 0, 2, 1, 4, 2, 4, 2, 2], [2, 2, 3, 3, 2, 1, 4, 0, 2, 4, 0, 0], [0, 1, 0, 3, 4, 0, 4, 0, 4, 2, 3, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 13],"TopLeft" : "game/maps-32-12/-12-12.json","Top" : "game/maps-32-12/-11-12.json","TopRight" : "game/maps-32-12/-10-12.json","Left" : "game/maps-32-12/-12-13.json","Right" : "game/maps-32-12/-10-13.json","BottomLeft" : "game/maps-32-12/-12-14.json","BottomRight" : "game/maps-32-12/-10-14.json","Bottom" : "game/maps-32-12/-11-14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 0, 3, 1, 1, 1, 2, 2, 2, 2, 0], [2, 1, 2, 1, 2, 0, 0, 3, 3, 0, 3, 4], [1, 0, 4, 1, 3, 0, 3, 3, 4, 2, 1, 2], [1, 3, 3, 3, 3, 4, 1, 1, 4, 2, 4, 2], [4, 0, 3, 1, 3, 3, 1, 4, 3, 3, 0, 1], [0, 3, 3, 2, 0, 3, 2, 4, 0, 1, 3, 1], [0, 3, 1, 0, 1, 1, 0, 4, 0, 2, 1, 1], [2, 2, 4, 0, 4, 3, 2, 2, 2, 2, 2, 3], [1, 1, 2, 2, 4, 1, 3, 1, 0, 4, 4, 0], [2, 1, 1, 3, 0, 1, 3, 3, 1, 3, 1, 3], [4, 0, 2, 1, 3, 3, 0, 0, 1, 1, 1, 3], [2, 2, 2, 3, 0, 2, 2, 2, 3, 4, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 14],"TopLeft" : "game/maps-32-12/-12-13.json","Top" : "game/maps-32-12/-11-13.json","TopRight" : "game/maps-32-12/-10-13.json","Left" : "game/maps-32-12/-12-14.json","Right" : "game/maps-32-12/-10-14.json","BottomLeft" : "game/maps-32-12/-12-15.json","BottomRight" : "game/maps-32-12/-10-15.json","Bottom" : "game/maps-32-12/-11-15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 1, 0, 3, 3, 4, 1, 2, 4, 0, 2], [1, 2, 1, 1, 0, 1, 0, 4, 4, 1, 4, 2], [1, 1, 0, 2, 1, 0, 1, 1, 0, 2, 0, 3], [1, 2, 2, 0, 2, 3, 2, 1, 1, 1, 0, 3], [4, 3, 1, 0, 2, 1, 0, 0, 0, 1, 0, 4], [1, 0, 3, 2, 4, 0, 3, 2, 3, 2, 0, 1], [1, 0, 4, 2, 0, 2, 0, 3, 2, 3, 1, 2], [3, 2, 0, 4, 3, 4, 4, 3, 0, 2, 4, 1], [3, 1, 0, 3, 4, 0, 3, 3, 4, 3, 0, 4], [4, 0, 3, 0, 0, 4, 1, 2, 4, 1, 4, 4], [1, 3, 2, 4, 3, 1, 0, 1, 0, 3, 2, 0], [0, 4, 4, 2, 1, 3, 0, 4, 2, 0, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 15],"TopLeft" : "game/maps-32-12/-12-14.json","Top" : "game/maps-32-12/-11-14.json","TopRight" : "game/maps-32-12/-10-14.json","Left" : "game/maps-32-12/-12-15.json","Right" : "game/maps-32-12/-10-15.json","BottomLeft" : "game/maps-32-12/-12-16.json","BottomRight" : "game/maps-32-12/-10-16.json","Bottom" : "game/maps-32-12/-11-16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 3, 3, 1, 0, 1, 1, 3, 0, 3, 4], [1, 3, 0, 0, 2, 2, 0, 1, 1, 2, 0, 1], [1, 1, 2, 2, 4, 0, 4, 4, 2, 1, 4, 3], [1, 1, 2, 2, 0, 2, 3, 0, 3, 0, 2, 0], [4, 2, 3, 4, 0, 4, 3, 1, 2, 4, 4, 2], [1, 2, 4, 3, 3, 2, 4, 4, 0, 4, 3, 1], [1, 1, 2, 4, 0, 3, 4, 2, 0, 4, 1, 4], [4, 3, 1, 2, 3, 4, 1, 4, 3, 2, 2, 4], [4, 0, 4, 3, 4, 4, 2, 0, 2, 2, 0, 4], [1, 4, 0, 2, 0, 2, 3, 1, 3, 4, 3, 1], [3, 1, 1, 3, 4, 3, 0, 1, 4, 0, 3, 3], [2, 1, 2, 2, 2, 0, 3, 1, 1, 1, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 16],"TopLeft" : "game/maps-32-12/-12-15.json","Top" : "game/maps-32-12/-11-15.json","TopRight" : "game/maps-32-12/-10-15.json","Left" : "game/maps-32-12/-12-16.json","Right" : "game/maps-32-12/-10-16.json","BottomLeft" : "game/maps-32-12/-12-17.json","BottomRight" : "game/maps-32-12/-10-17.json","Bottom" : "game/maps-32-12/-11-17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 4, 1, 3, 2, 3, 1, 4, 2, 1, 1], [0, 4, 4, 4, 0, 3, 0, 2, 2, 2, 1, 0], [0, 1, 4, 3, 2, 0, 2, 2, 3, 1, 3, 3], [0, 1, 2, 0, 3, 1, 4, 0, 0, 3, 4, 2], [4, 0, 1, 3, 4, 2, 1, 2, 4, 2, 4, 1], [2, 0, 4, 3, 2, 0, 1, 2, 2, 1, 0, 0], [2, 3, 0, 1, 4, 4, 3, 2, 3, 0, 1, 0], [1, 3, 2, 1, 3, 4, 3, 0, 1, 2, 0, 2], [0, 0, 3, 3, 4, 4, 2, 3, 0, 1, 1, 3], [3, 2, 1, 3, 1, 1, 1, 0, 2, 2, 1, 2], [0, 3, 1, 1, 4, 1, 1, 2, 3, 2, 0, 1], [4, 3, 4, 2, 3, 1, 2, 3, 1, 2, 4, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 17],"TopLeft" : "game/maps-32-12/-12-16.json","Top" : "game/maps-32-12/-11-16.json","TopRight" : "game/maps-32-12/-10-16.json","Left" : "game/maps-32-12/-12-17.json","Right" : "game/maps-32-12/-10-17.json","BottomLeft" : "game/maps-32-12/-12-18.json","BottomRight" : "game/maps-32-12/-10-18.json","Bottom" : "game/maps-32-12/-11-18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 0, 3, 0, 4, 0, 1, 0, 3, 4, 3], [4, 0, 3, 3, 3, 4, 0, 3, 3, 3, 2, 3], [0, 1, 1, 4, 0, 0, 0, 0, 0, 1, 1, 3], [0, 0, 2, 2, 2, 0, 4, 4, 2, 2, 0, 4], [4, 4, 4, 2, 3, 0, 0, 3, 1, 4, 3, 4], [2, 2, 4, 4, 1, 2, 2, 0, 0, 3, 2, 0], [3, 4, 3, 3, 3, 1, 2, 1, 0, 0, 1, 2], [2, 4, 3, 4, 2, 4, 0, 1, 4, 2, 3, 0], [2, 0, 2, 3, 4, 3, 2, 0, 4, 0, 2, 3], [4, 1, 3, 0, 1, 4, 3, 4, 0, 0, 0, 3], [2, 1, 0, 4, 0, 3, 1, 2, 2, 4, 1, 3], [2, 0, 1, 2, 4, 3, 0, 0, 0, 3, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 18],"TopLeft" : "game/maps-32-12/-12-17.json","Top" : "game/maps-32-12/-11-17.json","TopRight" : "game/maps-32-12/-10-17.json","Left" : "game/maps-32-12/-12-18.json","Right" : "game/maps-32-12/-10-18.json","BottomLeft" : "game/maps-32-12/-12-19.json","BottomRight" : "game/maps-32-12/-10-19.json","Bottom" : "game/maps-32-12/-11-19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 1, 1, 3, 1, 3, 1, 1, 0, 3, 0], [3, 2, 2, 2, 0, 4, 0, 0, 4, 3, 3, 2], [4, 2, 3, 0, 3, 0, 3, 3, 1, 0, 0, 3], [0, 4, 1, 4, 0, 4, 0, 4, 3, 1, 2, 0], [0, 2, 1, 1, 1, 3, 3, 4, 3, 2, 3, 2], [3, 0, 0, 4, 0, 4, 3, 2, 2, 0, 4, 0], [4, 1, 2, 0, 3, 2, 1, 0, 3, 1, 1, 3], [3, 0, 4, 3, 2, 0, 1, 1, 2, 2, 1, 2], [3, 4, 1, 3, 3, 2, 2, 2, 2, 4, 3, 2], [1, 0, 4, 2, 1, 3, 1, 2, 4, 3, 3, 4], [0, 4, 0, 2, 0, 1, 2, 3, 1, 2, 2, 1], [4, 2, 3, 2, 4, 4, 3, 2, 4, 0, 2, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 19],"TopLeft" : "game/maps-32-12/-12-18.json","Top" : "game/maps-32-12/-11-18.json","TopRight" : "game/maps-32-12/-10-18.json","Left" : "game/maps-32-12/-12-19.json","Right" : "game/maps-32-12/-10-19.json","BottomLeft" : null,"BottomRight" : null,"Bottom" : null} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 4, 1, 2, 4, 0, 4, 2, 3, 3, 1], [1, 1, 2, 1, 4, 4, 4, 1, 4, 3, 1, 1], [1, 2, 0, 2, 2, 0, 4, 3, 1, 1, 0, 1], [2, 0, 1, 0, 3, 1, 3, 2, 3, 2, 4, 1], [1, 4, 3, 4, 4, 0, 4, 1, 3, 0, 2, 2], [4, 3, 3, 2, 3, 2, 1, 2, 1, 3, 1, 3], [0, 0, 2, 0, 0, 1, 1, 4, 2, 1, 0, 4], [3, 4, 2, 2, 4, 0, 4, 3, 0, 2, 2, 2], [4, 0, 1, 1, 0, 3, 1, 3, 0, 0, 1, 1], [1, 1, 2, 3, 2, 0, 2, 1, 2, 0, 4, 0], [4, 1, 4, 2, 1, 4, 0, 0, 4, 0, 0, 1], [3, 0, 0, 0, 0, 3, 4, 3, 1, 4, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 2],"TopLeft" : "game/maps-32-12/-12-1.json","Top" : "game/maps-32-12/-11-1.json","TopRight" : "game/maps-32-12/-10-1.json","Left" : "game/maps-32-12/-12-2.json","Right" : "game/maps-32-12/-10-2.json","BottomLeft" : "game/maps-32-12/-12-3.json","BottomRight" : "game/maps-32-12/-10-3.json","Bottom" : "game/maps-32-12/-11-3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 1, 4, 4, 1, 2, 4, 2, 0, 2, 3], [0, 2, 1, 0, 2, 0, 4, 3, 1, 4, 2, 0], [1, 2, 2, 3, 0, 0, 2, 1, 3, 1, 4, 1], [2, 0, 0, 2, 2, 0, 4, 2, 0, 1, 1, 3], [1, 2, 0, 3, 3, 3, 3, 2, 0, 3, 2, 0], [0, 0, 4, 2, 2, 4, 2, 0, 4, 0, 3, 3], [0, 1, 1, 2, 4, 2, 0, 3, 0, 2, 0, 1], [4, 0, 3, 1, 3, 0, 1, 4, 4, 2, 0, 0], [0, 0, 0, 1, 0, 3, 1, 0, 4, 4, 2, 0], [3, 0, 3, 4, 3, 3, 0, 0, 0, 3, 2, 2], [1, 4, 4, 0, 2, 1, 1, 0, 3, 2, 1, 4], [1, 2, 2, 0, 1, 0, 2, 0, 1, 0, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 3],"TopLeft" : "game/maps-32-12/-12-2.json","Top" : "game/maps-32-12/-11-2.json","TopRight" : "game/maps-32-12/-10-2.json","Left" : "game/maps-32-12/-12-3.json","Right" : "game/maps-32-12/-10-3.json","BottomLeft" : "game/maps-32-12/-12-4.json","BottomRight" : "game/maps-32-12/-10-4.json","Bottom" : "game/maps-32-12/-11-4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 2, 1, 2, 3, 4, 3, 3, 2, 0, 0], [4, 3, 0, 4, 0, 1, 4, 4, 2, 4, 3, 3], [0, 2, 4, 3, 3, 0, 0, 4, 4, 0, 3, 1], [2, 4, 0, 0, 0, 4, 0, 1, 2, 0, 3, 0], [1, 1, 3, 2, 2, 2, 1, 3, 2, 0, 1, 3], [0, 3, 4, 3, 1, 1, 4, 3, 1, 2, 1, 3], [1, 3, 4, 4, 3, 3, 4, 2, 2, 3, 0, 2], [1, 1, 4, 4, 3, 0, 2, 0, 2, 2, 3, 3], [1, 4, 3, 1, 0, 2, 0, 3, 2, 3, 2, 0], [0, 4, 0, 1, 3, 1, 3, 4, 4, 2, 1, 3], [3, 2, 3, 3, 2, 4, 1, 1, 2, 4, 3, 1], [3, 4, 0, 4, 2, 1, 0, 2, 0, 1, 0, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 4],"TopLeft" : "game/maps-32-12/-12-3.json","Top" : "game/maps-32-12/-11-3.json","TopRight" : "game/maps-32-12/-10-3.json","Left" : "game/maps-32-12/-12-4.json","Right" : "game/maps-32-12/-10-4.json","BottomLeft" : "game/maps-32-12/-12-5.json","BottomRight" : "game/maps-32-12/-10-5.json","Bottom" : "game/maps-32-12/-11-5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 3, 4, 4, 0, 1, 3, 4, 3, 3, 2], [4, 4, 0, 4, 2, 2, 4, 0, 3, 0, 4, 2], [0, 3, 1, 4, 1, 0, 3, 2, 1, 0, 2, 1], [2, 3, 0, 2, 3, 3, 0, 1, 3, 4, 4, 1], [2, 4, 0, 1, 0, 0, 0, 4, 4, 3, 1, 1], [1, 0, 4, 3, 0, 4, 0, 0, 4, 4, 3, 2], [2, 4, 2, 1, 3, 0, 3, 1, 0, 4, 1, 4], [2, 1, 0, 3, 2, 1, 4, 1, 0, 2, 1, 1], [3, 4, 2, 1, 0, 1, 0, 0, 0, 2, 3, 4], [1, 3, 2, 3, 3, 0, 0, 3, 3, 0, 4, 4], [0, 0, 3, 2, 3, 1, 1, 1, 1, 1, 4, 4], [0, 1, 2, 4, 3, 3, 3, 4, 4, 2, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 5],"TopLeft" : "game/maps-32-12/-12-4.json","Top" : "game/maps-32-12/-11-4.json","TopRight" : "game/maps-32-12/-10-4.json","Left" : "game/maps-32-12/-12-5.json","Right" : "game/maps-32-12/-10-5.json","BottomLeft" : "game/maps-32-12/-12-6.json","BottomRight" : "game/maps-32-12/-10-6.json","Bottom" : "game/maps-32-12/-11-6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 4, 2, 2, 1, 4, 3, 0, 0, 1, 4], [3, 1, 4, 3, 0, 2, 0, 2, 4, 1, 0, 0], [0, 3, 3, 0, 4, 0, 0, 0, 2, 0, 1, 1], [2, 3, 0, 4, 2, 2, 1, 0, 0, 2, 1, 3], [2, 3, 3, 0, 4, 3, 3, 0, 1, 1, 0, 0], [1, 3, 0, 3, 4, 1, 1, 3, 1, 1, 0, 2], [3, 1, 0, 3, 2, 1, 2, 0, 3, 4, 1, 0], [3, 2, 1, 1, 2, 1, 1, 1, 3, 2, 4, 4], [4, 4, 1, 1, 0, 1, 0, 2, 4, 2, 4, 4], [3, 1, 3, 0, 3, 3, 3, 2, 1, 3, 3, 0], [2, 3, 2, 0, 3, 4, 2, 2, 4, 3, 0, 2], [3, 3, 4, 4, 3, 4, 2, 1, 4, 4, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 6],"TopLeft" : "game/maps-32-12/-12-5.json","Top" : "game/maps-32-12/-11-5.json","TopRight" : "game/maps-32-12/-10-5.json","Left" : "game/maps-32-12/-12-6.json","Right" : "game/maps-32-12/-10-6.json","BottomLeft" : "game/maps-32-12/-12-7.json","BottomRight" : "game/maps-32-12/-10-7.json","Bottom" : "game/maps-32-12/-11-7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 1, 4, 4, 3, 1, 3, 1, 1, 4, 1], [2, 2, 3, 2, 3, 3, 0, 3, 0, 1, 1, 4], [4, 3, 0, 1, 2, 0, 3, 3, 4, 4, 4, 1], [1, 2, 4, 2, 0, 1, 2, 0, 2, 1, 2, 0], [2, 1, 0, 4, 2, 1, 2, 1, 3, 4, 4, 3], [2, 0, 0, 4, 3, 3, 2, 1, 3, 3, 2, 2], [4, 2, 3, 0, 1, 2, 2, 0, 1, 0, 1, 1], [4, 2, 2, 0, 2, 1, 3, 2, 1, 2, 1, 2], [1, 3, 0, 1, 0, 0, 0, 0, 2, 1, 4, 3], [0, 0, 0, 1, 3, 2, 0, 1, 0, 1, 1, 1], [4, 0, 1, 3, 4, 1, 2, 2, 3, 1, 2, 4], [0, 4, 1, 4, 4, 1, 0, 3, 3, 0, 3, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 7],"TopLeft" : "game/maps-32-12/-12-6.json","Top" : "game/maps-32-12/-11-6.json","TopRight" : "game/maps-32-12/-10-6.json","Left" : "game/maps-32-12/-12-7.json","Right" : "game/maps-32-12/-10-7.json","BottomLeft" : "game/maps-32-12/-12-8.json","BottomRight" : "game/maps-32-12/-10-8.json","Bottom" : "game/maps-32-12/-11-8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 2, 2, 1, 0, 3, 3, 2, 3, 3, 3], [1, 3, 2, 1, 1, 4, 0, 0, 1, 2, 2, 2], [4, 4, 2, 1, 0, 0, 1, 0, 0, 4, 3, 2], [1, 1, 4, 4, 3, 0, 2, 4, 4, 0, 4, 2], [2, 4, 3, 3, 1, 4, 0, 2, 0, 2, 4, 1], [2, 3, 1, 4, 2, 0, 4, 3, 1, 0, 0, 2], [0, 4, 1, 2, 1, 3, 1, 4, 3, 1, 1, 3], [0, 3, 3, 4, 1, 1, 0, 3, 4, 2, 4, 0], [2, 3, 4, 2, 0, 4, 4, 2, 0, 0, 0, 3], [2, 4, 2, 3, 4, 0, 3, 0, 4, 4, 0, 2], [2, 3, 1, 2, 4, 4, 2, 3, 2, 3, 3, 2], [3, 1, 4, 4, 0, 2, 3, 0, 2, 1, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 8],"TopLeft" : "game/maps-32-12/-12-7.json","Top" : "game/maps-32-12/-11-7.json","TopRight" : "game/maps-32-12/-10-7.json","Left" : "game/maps-32-12/-12-8.json","Right" : "game/maps-32-12/-10-8.json","BottomLeft" : "game/maps-32-12/-12-9.json","BottomRight" : "game/maps-32-12/-10-9.json","Bottom" : "game/maps-32-12/-11-9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 3, 0, 4, 2, 0, 3, 2, 4, 1, 0], [1, 4, 1, 0, 3, 0, 0, 1, 3, 2, 3, 1], [3, 4, 4, 2, 3, 0, 4, 3, 2, 4, 2, 2], [1, 1, 4, 1, 2, 4, 3, 4, 1, 4, 1, 3], [2, 3, 1, 2, 0, 2, 4, 3, 2, 4, 3, 4], [3, 0, 1, 0, 1, 2, 0, 1, 3, 1, 2, 2], [0, 0, 0, 4, 0, 0, 0, 3, 1, 2, 1, 4], [1, 4, 4, 2, 1, 2, 2, 4, 2, 2, 2, 3], [4, 3, 3, 2, 4, 4, 4, 4, 4, 4, 1, 2], [3, 3, 3, 0, 4, 4, 0, 4, 2, 2, 3, 3], [4, 1, 0, 0, 0, 1, 3, 3, 1, 0, 4, 0], [0, 3, 1, 4, 1, 4, 1, 2, 1, 2, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-11, 9],"TopLeft" : "game/maps-32-12/-12-8.json","Top" : "game/maps-32-12/-11-8.json","TopRight" : "game/maps-32-12/-10-8.json","Left" : "game/maps-32-12/-12-9.json","Right" : "game/maps-32-12/-10-9.json","BottomLeft" : "game/maps-32-12/-12-10.json","BottomRight" : "game/maps-32-12/-10-10.json","Bottom" : "game/maps-32-12/-11-10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 1, 0, 2, 1, 1, 0, 3, 3, 1, 3, 1], [1, 3, 2, 0, 3, 3, 4, 3, 3, 2, 2, 3], [0, 4, 4, 3, 2, 4, 0, 0, 3, 0, 4, 3], [1, 1, 3, 1, 0, 3, 0, 4, 3, 3, 2, 2], [0, 2, 1, 3, 3, 4, 3, 4, 2, 1, 3, 4], [0, 1, 2, 1, 0, 0, 3, 1, 1, 4, 2, 0], [2, 1, 2, 4, 0, 1, 1, 1, 2, 3, 1, 4], [3, 2, 4, 3, 3, 0, 3, 2, 1, 4, 4, 3], [1, 2, 1, 1, 0, 3, 4, 2, 3, 0, 4, 0], [2, 1, 0, 2, 2, 1, 1, 3, 2, 2, 4, 2], [4, 1, 1, 3, 2, 0, 0, 2, 1, 0, 3, 3], [3, 4, 1, 0, 3, 2, 4, 4, 3, 2, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -1],"TopLeft" : "game/maps-32-12/-13--2.json","Top" : "game/maps-32-12/-12--2.json","TopRight" : "game/maps-32-12/-11--2.json","Left" : "game/maps-32-12/-13--1.json","Right" : "game/maps-32-12/-11--1.json","BottomLeft" : "game/maps-32-12/-13-0.json","BottomRight" : "game/maps-32-12/-11-0.json","Bottom" : "game/maps-32-12/-12-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 2, 2, 3, 3, 3, 3, 4, 1, 3, 1], [1, 0, 3, 1, 3, 3, 3, 4, 2, 1, 2, 0], [3, 0, 0, 0, 4, 3, 3, 3, 4, 1, 4, 1], [1, 1, 4, 3, 4, 0, 3, 2, 1, 4, 1, 1], [2, 0, 1, 2, 4, 4, 1, 4, 2, 0, 2, 3], [4, 2, 2, 1, 3, 4, 0, 1, 3, 1, 0, 0], [3, 0, 3, 4, 1, 4, 3, 2, 1, 3, 4, 1], [1, 0, 4, 4, 1, 1, 4, 4, 3, 3, 2, 0], [1, 3, 0, 4, 4, 2, 0, 4, 1, 3, 1, 4], [0, 1, 4, 0, 4, 4, 2, 2, 2, 2, 1, 2], [4, 0, 0, 2, 1, 1, 0, 2, 4, 0, 0, 3], [0, 1, 0, 0, 4, 2, 0, 0, 3, 0, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -10],"TopLeft" : "game/maps-32-12/-13--11.json","Top" : "game/maps-32-12/-12--11.json","TopRight" : "game/maps-32-12/-11--11.json","Left" : "game/maps-32-12/-13--10.json","Right" : "game/maps-32-12/-11--10.json","BottomLeft" : "game/maps-32-12/-13--9.json","BottomRight" : "game/maps-32-12/-11--9.json","Bottom" : "game/maps-32-12/-12--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 0, 3, 4, 0, 0, 2, 2, 3, 4, 3], [0, 3, 3, 1, 4, 1, 1, 2, 4, 4, 0, 0], [2, 4, 2, 3, 4, 2, 4, 3, 1, 0, 4, 4], [4, 0, 3, 0, 4, 0, 1, 1, 3, 4, 3, 3], [1, 0, 2, 1, 4, 0, 1, 1, 4, 1, 2, 4], [2, 3, 1, 4, 3, 0, 2, 3, 4, 3, 2, 4], [1, 3, 3, 1, 0, 1, 2, 2, 2, 1, 3, 3], [4, 3, 1, 4, 0, 0, 1, 2, 3, 2, 2, 1], [4, 2, 0, 3, 3, 2, 4, 1, 2, 3, 4, 3], [2, 1, 1, 2, 3, 4, 3, 1, 3, 3, 1, 4], [1, 1, 4, 2, 0, 2, 3, 0, 4, 1, 2, 0], [2, 3, 1, 4, 2, 4, 0, 1, 2, 2, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -11],"TopLeft" : "game/maps-32-12/-13--12.json","Top" : "game/maps-32-12/-12--12.json","TopRight" : "game/maps-32-12/-11--12.json","Left" : "game/maps-32-12/-13--11.json","Right" : "game/maps-32-12/-11--11.json","BottomLeft" : "game/maps-32-12/-13--10.json","BottomRight" : "game/maps-32-12/-11--10.json","Bottom" : "game/maps-32-12/-12--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 2, 4, 0, 2, 1, 1, 0, 1, 4, 0], [0, 0, 3, 0, 0, 4, 0, 4, 2, 2, 2, 0], [1, 2, 4, 1, 0, 0, 0, 4, 3, 0, 4, 3], [3, 0, 2, 1, 0, 4, 4, 0, 0, 4, 0, 0], [4, 1, 4, 1, 4, 1, 1, 4, 1, 2, 1, 4], [0, 0, 4, 2, 2, 2, 0, 4, 0, 4, 3, 3], [4, 0, 4, 3, 0, 4, 2, 1, 3, 4, 2, 0], [1, 1, 4, 4, 4, 3, 3, 0, 4, 1, 3, 2], [1, 1, 0, 1, 2, 1, 3, 2, 2, 2, 2, 2], [4, 1, 3, 4, 1, 4, 4, 1, 3, 4, 1, 2], [2, 2, 4, 3, 3, 4, 2, 4, 4, 3, 4, 1], [3, 4, 3, 3, 0, 2, 1, 3, 2, 0, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -12],"TopLeft" : "game/maps-32-12/-13--13.json","Top" : "game/maps-32-12/-12--13.json","TopRight" : "game/maps-32-12/-11--13.json","Left" : "game/maps-32-12/-13--12.json","Right" : "game/maps-32-12/-11--12.json","BottomLeft" : "game/maps-32-12/-13--11.json","BottomRight" : "game/maps-32-12/-11--11.json","Bottom" : "game/maps-32-12/-12--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 0, 0, 2, 4, 3, 0, 3, 3, 0, 2], [4, 3, 2, 0, 1, 2, 4, 1, 4, 0, 0, 0], [0, 1, 0, 4, 1, 4, 0, 0, 1, 4, 4, 2], [2, 4, 1, 3, 0, 4, 2, 0, 2, 4, 2, 2], [3, 1, 0, 1, 0, 1, 1, 2, 2, 3, 0, 0], [3, 1, 3, 0, 2, 4, 2, 0, 2, 1, 0, 2], [2, 2, 4, 4, 4, 1, 2, 1, 4, 2, 0, 3], [4, 4, 2, 0, 3, 2, 4, 3, 0, 0, 4, 3], [3, 1, 0, 0, 1, 0, 2, 4, 3, 2, 1, 1], [1, 1, 0, 1, 0, 0, 0, 1, 3, 4, 2, 0], [4, 3, 3, 3, 1, 0, 0, 2, 4, 4, 2, 2], [4, 1, 4, 2, 3, 4, 1, 0, 1, 2, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -13],"TopLeft" : "game/maps-32-12/-13--14.json","Top" : "game/maps-32-12/-12--14.json","TopRight" : "game/maps-32-12/-11--14.json","Left" : "game/maps-32-12/-13--13.json","Right" : "game/maps-32-12/-11--13.json","BottomLeft" : "game/maps-32-12/-13--12.json","BottomRight" : "game/maps-32-12/-11--12.json","Bottom" : "game/maps-32-12/-12--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 2, 2, 3, 1, 4, 4, 1, 0, 0, 3], [4, 0, 2, 4, 2, 0, 2, 4, 2, 3, 3, 1], [0, 4, 2, 2, 2, 3, 1, 1, 3, 3, 4, 0], [1, 4, 0, 4, 1, 4, 0, 4, 4, 4, 4, 4], [1, 1, 1, 1, 0, 2, 2, 4, 4, 4, 0, 0], [1, 2, 1, 4, 2, 0, 0, 1, 3, 3, 1, 1], [0, 4, 0, 1, 4, 4, 1, 0, 0, 0, 4, 0], [2, 3, 0, 0, 3, 0, 1, 1, 1, 3, 0, 4], [1, 0, 0, 3, 0, 0, 1, 0, 3, 2, 4, 0], [3, 1, 2, 4, 3, 0, 2, 1, 3, 0, 2, 2], [1, 4, 2, 4, 4, 1, 3, 0, 4, 1, 4, 3], [1, 3, 1, 1, 1, 1, 2, 2, 1, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -14],"TopLeft" : "game/maps-32-12/-13--15.json","Top" : "game/maps-32-12/-12--15.json","TopRight" : "game/maps-32-12/-11--15.json","Left" : "game/maps-32-12/-13--14.json","Right" : "game/maps-32-12/-11--14.json","BottomLeft" : "game/maps-32-12/-13--13.json","BottomRight" : "game/maps-32-12/-11--13.json","Bottom" : "game/maps-32-12/-12--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 0, 3, 4, 3, 1, 3, 4, 2, 1, 0], [3, 3, 1, 4, 3, 2, 1, 1, 0, 1, 1, 1], [4, 3, 4, 0, 2, 2, 2, 2, 0, 2, 4, 4], [0, 3, 4, 0, 1, 3, 3, 3, 1, 4, 1, 1], [0, 2, 2, 1, 0, 3, 2, 2, 1, 0, 4, 1], [0, 3, 4, 2, 2, 2, 2, 2, 4, 0, 3, 0], [2, 1, 0, 3, 3, 1, 1, 0, 1, 3, 3, 2], [4, 1, 2, 0, 2, 4, 3, 4, 1, 2, 1, 4], [3, 4, 0, 2, 4, 4, 0, 2, 3, 1, 2, 0], [0, 1, 0, 1, 2, 0, 3, 1, 3, 1, 2, 0], [2, 0, 1, 4, 3, 3, 2, 4, 3, 3, 2, 4], [2, 0, 2, 0, 4, 3, 2, 3, 0, 2, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -15],"TopLeft" : "game/maps-32-12/-13--16.json","Top" : "game/maps-32-12/-12--16.json","TopRight" : "game/maps-32-12/-11--16.json","Left" : "game/maps-32-12/-13--15.json","Right" : "game/maps-32-12/-11--15.json","BottomLeft" : "game/maps-32-12/-13--14.json","BottomRight" : "game/maps-32-12/-11--14.json","Bottom" : "game/maps-32-12/-12--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 0, 2, 4, 1, 0, 2, 2, 2, 0, 1, 2], [3, 0, 1, 4, 4, 0, 0, 4, 2, 4, 3, 1], [3, 1, 1, 3, 3, 1, 3, 2, 2, 1, 4, 3], [4, 2, 3, 2, 1, 3, 1, 2, 3, 4, 4, 3], [3, 2, 3, 1, 0, 3, 2, 0, 2, 1, 3, 1], [3, 0, 3, 0, 2, 3, 4, 3, 1, 2, 4, 4], [0, 4, 1, 0, 3, 4, 0, 4, 2, 0, 1, 0], [2, 4, 0, 0, 1, 2, 0, 2, 2, 1, 2, 0], [0, 3, 0, 1, 2, 4, 4, 3, 4, 1, 0, 4], [1, 1, 2, 3, 0, 1, 4, 1, 3, 1, 2, 3], [4, 0, 1, 0, 1, 4, 0, 2, 3, 4, 4, 0], [3, 2, 4, 4, 2, 0, 3, 0, 0, 0, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -16],"TopLeft" : "game/maps-32-12/-13--17.json","Top" : "game/maps-32-12/-12--17.json","TopRight" : "game/maps-32-12/-11--17.json","Left" : "game/maps-32-12/-13--16.json","Right" : "game/maps-32-12/-11--16.json","BottomLeft" : "game/maps-32-12/-13--15.json","BottomRight" : "game/maps-32-12/-11--15.json","Bottom" : "game/maps-32-12/-12--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 0, 0, 2, 1, 4, 1, 0, 2, 2, 4], [2, 3, 1, 3, 0, 3, 3, 1, 0, 3, 1, 1], [2, 0, 3, 0, 4, 4, 4, 3, 0, 0, 3, 1], [2, 2, 2, 3, 2, 3, 0, 2, 0, 4, 1, 0], [2, 2, 0, 1, 0, 4, 2, 2, 4, 2, 2, 2], [1, 1, 1, 4, 1, 0, 2, 4, 2, 4, 1, 3], [3, 1, 1, 1, 2, 1, 0, 4, 3, 3, 0, 2], [4, 2, 3, 0, 0, 1, 2, 0, 3, 0, 3, 1], [2, 2, 0, 4, 1, 3, 3, 4, 4, 1, 3, 3], [3, 1, 4, 0, 4, 1, 0, 1, 3, 2, 3, 0], [1, 1, 0, 0, 4, 0, 4, 0, 3, 1, 2, 1], [0, 4, 0, 3, 4, 3, 4, 2, 4, 2, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -17],"TopLeft" : "game/maps-32-12/-13--18.json","Top" : "game/maps-32-12/-12--18.json","TopRight" : "game/maps-32-12/-11--18.json","Left" : "game/maps-32-12/-13--17.json","Right" : "game/maps-32-12/-11--17.json","BottomLeft" : "game/maps-32-12/-13--16.json","BottomRight" : "game/maps-32-12/-11--16.json","Bottom" : "game/maps-32-12/-12--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 2, 1, 3, 3, 0, 0, 3, 4, 3, 0], [2, 0, 0, 3, 1, 1, 2, 3, 2, 1, 4, 1], [1, 3, 0, 3, 4, 3, 0, 4, 2, 4, 3, 0], [1, 1, 1, 0, 2, 3, 3, 1, 2, 4, 3, 2], [0, 3, 1, 0, 0, 0, 3, 0, 1, 3, 2, 2], [4, 2, 4, 2, 1, 2, 4, 0, 4, 1, 2, 2], [1, 3, 2, 3, 1, 4, 0, 4, 4, 1, 4, 0], [2, 0, 1, 1, 4, 4, 3, 3, 4, 3, 4, 2], [0, 1, 0, 3, 0, 2, 2, 1, 0, 1, 1, 2], [0, 1, 1, 2, 3, 1, 1, 0, 3, 3, 3, 3], [2, 2, 4, 1, 2, 1, 2, 3, 3, 2, 4, 2], [1, 1, 2, 2, 2, 0, 4, 4, 4, 0, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -18],"TopLeft" : "game/maps-32-12/-13--19.json","Top" : "game/maps-32-12/-12--19.json","TopRight" : "game/maps-32-12/-11--19.json","Left" : "game/maps-32-12/-13--18.json","Right" : "game/maps-32-12/-11--18.json","BottomLeft" : "game/maps-32-12/-13--17.json","BottomRight" : "game/maps-32-12/-11--17.json","Bottom" : "game/maps-32-12/-12--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 4, 2, 0, 0, 2, 3, 0, 1, 3, 2], [1, 3, 0, 2, 2, 4, 1, 1, 0, 4, 2, 1], [0, 1, 1, 1, 0, 2, 1, 0, 4, 3, 3, 3], [0, 1, 1, 1, 3, 2, 1, 0, 4, 4, 0, 4], [4, 3, 2, 0, 0, 0, 3, 3, 2, 4, 1, 3], [3, 4, 3, 0, 1, 3, 2, 2, 0, 3, 4, 1], [4, 0, 3, 0, 1, 1, 4, 3, 0, 4, 3, 2], [0, 3, 3, 1, 3, 3, 0, 1, 4, 2, 4, 3], [2, 0, 4, 2, 4, 2, 1, 2, 0, 0, 4, 2], [2, 1, 3, 4, 1, 2, 2, 0, 3, 3, 3, 1], [4, 3, 4, 1, 0, 3, 0, 2, 2, 4, 2, 3], [2, 3, 3, 1, 0, 2, 0, 0, 3, 2, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-13--19.json","Right" : "game/maps-32-12/-11--19.json","BottomLeft" : "game/maps-32-12/-13--18.json","BottomRight" : "game/maps-32-12/-11--18.json","Bottom" : "game/maps-32-12/-12--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 3, 3, 2, 3, 1, 2, 1, 4, 3, 3], [0, 0, 1, 0, 4, 1, 3, 0, 1, 0, 0, 3], [0, 3, 0, 1, 3, 3, 1, 1, 0, 4, 4, 2], [0, 1, 2, 2, 1, 2, 4, 3, 0, 3, 4, 4], [4, 2, 2, 3, 3, 4, 4, 2, 4, 2, 3, 0], [3, 2, 0, 4, 0, 1, 0, 3, 2, 1, 3, 4], [0, 3, 3, 0, 0, 4, 1, 1, 3, 1, 0, 2], [0, 0, 1, 3, 3, 4, 4, 0, 2, 3, 4, 4], [3, 1, 0, 0, 4, 2, 3, 3, 3, 0, 2, 0], [4, 1, 2, 4, 1, 1, 2, 3, 2, 2, 4, 0], [1, 2, 0, 3, 1, 1, 3, 1, 1, 2, 0, 4], [0, 0, 3, 4, 1, 4, 0, 1, 2, 4, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -2],"TopLeft" : "game/maps-32-12/-13--3.json","Top" : "game/maps-32-12/-12--3.json","TopRight" : "game/maps-32-12/-11--3.json","Left" : "game/maps-32-12/-13--2.json","Right" : "game/maps-32-12/-11--2.json","BottomLeft" : "game/maps-32-12/-13--1.json","BottomRight" : "game/maps-32-12/-11--1.json","Bottom" : "game/maps-32-12/-12--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 2, 3, 1, 2, 3, 2, 3, 3, 4, 4], [1, 1, 0, 2, 3, 2, 0, 3, 3, 2, 0, 2], [4, 0, 3, 4, 1, 1, 2, 1, 2, 2, 3, 2], [4, 0, 0, 3, 3, 2, 4, 4, 1, 4, 2, 1], [2, 3, 3, 0, 0, 1, 3, 0, 4, 0, 0, 3], [1, 0, 1, 4, 1, 0, 4, 3, 1, 0, 0, 0], [2, 3, 3, 2, 0, 4, 4, 3, 1, 2, 1, 4], [2, 1, 1, 1, 3, 1, 2, 4, 0, 1, 0, 3], [4, 4, 4, 0, 3, 1, 0, 4, 0, 0, 2, 1], [4, 1, 0, 1, 0, 2, 4, 0, 3, 4, 3, 3], [1, 4, 3, 2, 4, 4, 4, 0, 2, 0, 4, 0], [4, 0, 0, 0, 3, 4, 0, 2, 3, 0, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-13--20.json","Right" : "game/maps-32-12/-11--20.json","BottomLeft" : "game/maps-32-12/-13--19.json","BottomRight" : "game/maps-32-12/-11--19.json","Bottom" : "game/maps-32-12/-12--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 0, 4, 3, 0, 3, 1, 4, 1, 4, 4], [0, 3, 1, 4, 0, 3, 2, 3, 4, 4, 3, 4], [4, 1, 2, 4, 4, 2, 2, 2, 3, 3, 4, 1], [4, 0, 1, 3, 1, 2, 2, 2, 2, 3, 1, 1], [2, 3, 3, 3, 4, 0, 4, 0, 1, 3, 2, 0], [1, 3, 4, 2, 4, 3, 3, 4, 3, 2, 0, 3], [3, 0, 4, 2, 4, 1, 0, 0, 4, 4, 3, 4], [3, 3, 4, 3, 2, 2, 1, 3, 3, 2, 0, 0], [0, 0, 0, 4, 2, 1, 2, 0, 3, 0, 0, 4], [1, 1, 4, 1, 4, 1, 3, 3, 2, 3, 4, 3], [2, 3, 0, 4, 4, 2, 1, 4, 1, 4, 2, 1], [1, 2, 4, 3, 4, 2, 1, 2, 2, 2, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -3],"TopLeft" : "game/maps-32-12/-13--4.json","Top" : "game/maps-32-12/-12--4.json","TopRight" : "game/maps-32-12/-11--4.json","Left" : "game/maps-32-12/-13--3.json","Right" : "game/maps-32-12/-11--3.json","BottomLeft" : "game/maps-32-12/-13--2.json","BottomRight" : "game/maps-32-12/-11--2.json","Bottom" : "game/maps-32-12/-12--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 3, 0, 0, 2, 4, 0, 2, 3, 0, 1], [4, 0, 1, 4, 1, 1, 0, 0, 1, 2, 0, 4], [3, 0, 4, 2, 4, 0, 2, 3, 0, 2, 4, 4], [2, 0, 0, 0, 1, 2, 0, 1, 4, 3, 3, 3], [1, 3, 4, 2, 4, 0, 4, 3, 2, 4, 1, 1], [4, 0, 2, 1, 4, 4, 0, 0, 0, 4, 1, 2], [0, 2, 4, 4, 4, 4, 0, 0, 0, 1, 2, 1], [1, 1, 2, 3, 1, 1, 3, 1, 3, 1, 1, 1], [3, 4, 0, 2, 1, 1, 1, 1, 4, 0, 3, 3], [3, 1, 1, 3, 3, 2, 0, 2, 2, 4, 4, 1], [4, 4, 4, 4, 2, 4, 0, 2, 1, 0, 0, 2], [2, 4, 1, 2, 2, 4, 1, 4, 1, 4, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -4],"TopLeft" : "game/maps-32-12/-13--5.json","Top" : "game/maps-32-12/-12--5.json","TopRight" : "game/maps-32-12/-11--5.json","Left" : "game/maps-32-12/-13--4.json","Right" : "game/maps-32-12/-11--4.json","BottomLeft" : "game/maps-32-12/-13--3.json","BottomRight" : "game/maps-32-12/-11--3.json","Bottom" : "game/maps-32-12/-12--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 0, 2, 1, 4, 1, 3, 0, 0, 0, 3], [4, 3, 0, 4, 2, 4, 4, 3, 4, 0, 3, 4], [2, 3, 1, 0, 0, 4, 3, 4, 2, 1, 4, 3], [1, 4, 4, 1, 2, 1, 3, 1, 1, 3, 0, 0], [4, 3, 0, 2, 4, 1, 4, 0, 4, 0, 1, 1], [2, 1, 1, 4, 4, 1, 3, 1, 1, 1, 3, 1], [3, 4, 0, 1, 3, 1, 0, 4, 1, 4, 1, 4], [3, 4, 0, 3, 0, 4, 0, 4, 4, 4, 2, 1], [0, 3, 0, 1, 0, 0, 0, 2, 4, 4, 1, 2], [0, 1, 3, 0, 2, 2, 1, 2, 2, 4, 0, 3], [1, 0, 3, 0, 0, 0, 3, 0, 0, 2, 2, 3], [4, 1, 2, 1, 0, 1, 2, 1, 1, 2, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -5],"TopLeft" : "game/maps-32-12/-13--6.json","Top" : "game/maps-32-12/-12--6.json","TopRight" : "game/maps-32-12/-11--6.json","Left" : "game/maps-32-12/-13--5.json","Right" : "game/maps-32-12/-11--5.json","BottomLeft" : "game/maps-32-12/-13--4.json","BottomRight" : "game/maps-32-12/-11--4.json","Bottom" : "game/maps-32-12/-12--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 3, 3, 2, 1, 2, 2, 3, 2, 1, 4], [3, 0, 0, 3, 4, 2, 3, 0, 1, 3, 1, 4], [1, 2, 3, 3, 1, 3, 4, 4, 0, 0, 4, 1], [0, 3, 3, 3, 2, 1, 1, 0, 3, 3, 2, 3], [3, 4, 2, 2, 4, 2, 0, 3, 1, 1, 0, 2], [1, 2, 4, 2, 4, 3, 0, 2, 2, 3, 4, 0], [1, 2, 0, 2, 3, 4, 4, 4, 2, 2, 0, 1], [1, 2, 3, 3, 4, 3, 2, 2, 0, 3, 3, 2], [2, 2, 0, 0, 4, 0, 4, 4, 0, 4, 4, 2], [2, 1, 0, 2, 0, 2, 2, 2, 2, 0, 0, 1], [2, 1, 3, 0, 3, 1, 1, 4, 0, 3, 0, 4], [0, 3, 4, 0, 2, 3, 2, 3, 0, 0, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -6],"TopLeft" : "game/maps-32-12/-13--7.json","Top" : "game/maps-32-12/-12--7.json","TopRight" : "game/maps-32-12/-11--7.json","Left" : "game/maps-32-12/-13--6.json","Right" : "game/maps-32-12/-11--6.json","BottomLeft" : "game/maps-32-12/-13--5.json","BottomRight" : "game/maps-32-12/-11--5.json","Bottom" : "game/maps-32-12/-12--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 0, 4, 4, 3, 4, 1, 1, 0, 1, 1], [3, 3, 4, 3, 0, 0, 2, 2, 4, 1, 4, 4], [0, 0, 0, 1, 1, 2, 0, 0, 2, 4, 4, 0], [4, 3, 2, 4, 3, 1, 4, 4, 0, 4, 4, 0], [2, 4, 3, 2, 4, 2, 0, 1, 2, 2, 4, 2], [4, 3, 2, 1, 4, 4, 2, 3, 4, 0, 1, 4], [4, 4, 1, 4, 2, 1, 4, 3, 3, 0, 3, 4], [3, 1, 0, 4, 3, 1, 3, 0, 1, 2, 4, 3], [0, 1, 0, 3, 3, 4, 3, 0, 0, 4, 2, 1], [4, 1, 3, 4, 4, 3, 3, 2, 2, 0, 0, 4], [4, 2, 2, 0, 2, 2, 0, 2, 0, 0, 2, 0], [1, 0, 0, 4, 0, 0, 3, 4, 0, 2, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -7],"TopLeft" : "game/maps-32-12/-13--8.json","Top" : "game/maps-32-12/-12--8.json","TopRight" : "game/maps-32-12/-11--8.json","Left" : "game/maps-32-12/-13--7.json","Right" : "game/maps-32-12/-11--7.json","BottomLeft" : "game/maps-32-12/-13--6.json","BottomRight" : "game/maps-32-12/-11--6.json","Bottom" : "game/maps-32-12/-12--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 3, 0, 0, 4, 0, 0, 3, 2, 2, 3], [2, 0, 4, 2, 1, 3, 0, 0, 1, 4, 1, 0], [0, 3, 1, 4, 2, 0, 1, 1, 4, 3, 4, 4], [3, 2, 1, 1, 3, 1, 2, 3, 2, 4, 2, 2], [0, 4, 4, 2, 4, 3, 0, 3, 4, 3, 4, 3], [2, 0, 1, 4, 3, 1, 0, 4, 0, 2, 2, 3], [2, 1, 1, 1, 2, 4, 3, 3, 4, 3, 2, 1], [1, 4, 3, 4, 3, 4, 0, 3, 1, 1, 0, 4], [2, 0, 0, 2, 2, 3, 2, 2, 0, 3, 0, 0], [1, 1, 0, 1, 2, 3, 4, 2, 2, 1, 0, 1], [1, 3, 1, 1, 0, 4, 3, 0, 0, 1, 0, 1], [3, 2, 2, 3, 3, 3, 3, 1, 4, 0, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -8],"TopLeft" : "game/maps-32-12/-13--9.json","Top" : "game/maps-32-12/-12--9.json","TopRight" : "game/maps-32-12/-11--9.json","Left" : "game/maps-32-12/-13--8.json","Right" : "game/maps-32-12/-11--8.json","BottomLeft" : "game/maps-32-12/-13--7.json","BottomRight" : "game/maps-32-12/-11--7.json","Bottom" : "game/maps-32-12/-12--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 0, 1, 1, 1, 2, 4, 1, 4, 2, 0], [1, 3, 4, 2, 2, 0, 4, 2, 4, 2, 4, 0], [4, 2, 3, 2, 3, 4, 2, 2, 1, 2, 4, 2], [2, 2, 0, 2, 3, 0, 0, 3, 4, 4, 4, 4], [4, 0, 0, 2, 4, 4, 0, 1, 1, 4, 3, 3], [0, 1, 4, 2, 3, 2, 2, 0, 1, 4, 4, 2], [0, 3, 2, 3, 1, 1, 3, 3, 0, 1, 1, 3], [4, 2, 1, 4, 2, 3, 2, 1, 2, 4, 1, 0], [4, 4, 0, 0, 1, 3, 1, 3, 1, 3, 3, 4], [3, 1, 2, 3, 1, 3, 1, 2, 2, 2, 1, 4], [2, 4, 1, 1, 3, 0, 2, 4, 0, 3, 2, 2], [4, 4, 3, 1, 1, 0, 4, 3, 3, 2, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, -9],"TopLeft" : "game/maps-32-12/-13--10.json","Top" : "game/maps-32-12/-12--10.json","TopRight" : "game/maps-32-12/-11--10.json","Left" : "game/maps-32-12/-13--9.json","Right" : "game/maps-32-12/-11--9.json","BottomLeft" : "game/maps-32-12/-13--8.json","BottomRight" : "game/maps-32-12/-11--8.json","Bottom" : "game/maps-32-12/-12--8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 3, 1, 4, 4, 3, 4, 0, 4, 2, 4], [1, 0, 2, 1, 2, 0, 1, 1, 1, 4, 4, 3], [1, 1, 2, 0, 1, 0, 4, 0, 1, 1, 4, 0], [2, 2, 4, 4, 0, 3, 2, 0, 1, 3, 0, 0], [2, 2, 4, 3, 3, 3, 3, 2, 1, 0, 4, 4], [1, 4, 4, 3, 0, 3, 0, 0, 4, 2, 0, 1], [4, 3, 2, 2, 1, 3, 1, 2, 1, 0, 2, 2], [0, 4, 1, 2, 4, 2, 1, 4, 1, 1, 3, 2], [4, 3, 1, 3, 1, 3, 0, 0, 2, 1, 1, 1], [0, 1, 3, 0, 4, 0, 0, 3, 1, 1, 3, 0], [2, 0, 2, 2, 4, 3, 1, 4, 2, 4, 0, 2], [2, 2, 0, 1, 0, 0, 4, 2, 3, 4, 3, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 0],"TopLeft" : "game/maps-32-12/-13--1.json","Top" : "game/maps-32-12/-12--1.json","TopRight" : "game/maps-32-12/-11--1.json","Left" : "game/maps-32-12/-13-0.json","Right" : "game/maps-32-12/-11-0.json","BottomLeft" : "game/maps-32-12/-13-1.json","BottomRight" : "game/maps-32-12/-11-1.json","Bottom" : "game/maps-32-12/-12-1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 1, 0, 3, 2, 2, 0, 2, 2, 2, 2], [2, 3, 2, 1, 1, 2, 2, 3, 3, 1, 2, 3], [2, 2, 0, 2, 1, 1, 3, 4, 4, 1, 0, 1], [3, 3, 0, 3, 4, 3, 4, 0, 4, 3, 2, 3], [3, 1, 3, 3, 3, 2, 3, 4, 4, 4, 0, 3], [3, 3, 0, 4, 0, 1, 3, 4, 3, 0, 4, 2], [1, 1, 1, 0, 2, 1, 2, 2, 0, 2, 4, 0], [3, 0, 3, 2, 0, 3, 4, 1, 0, 2, 2, 2], [1, 3, 1, 4, 2, 4, 1, 4, 2, 1, 3, 2], [3, 0, 1, 3, 0, 0, 4, 3, 1, 0, 3, 2], [1, 4, 2, 2, 1, 2, 3, 1, 2, 2, 3, 1], [0, 0, 3, 2, 2, 3, 3, 1, 4, 2, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 1],"TopLeft" : "game/maps-32-12/-13-0.json","Top" : "game/maps-32-12/-12-0.json","TopRight" : "game/maps-32-12/-11-0.json","Left" : "game/maps-32-12/-13-1.json","Right" : "game/maps-32-12/-11-1.json","BottomLeft" : "game/maps-32-12/-13-2.json","BottomRight" : "game/maps-32-12/-11-2.json","Bottom" : "game/maps-32-12/-12-2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 4, 0, 1, 0, 3, 0, 1, 2, 2, 2], [2, 0, 1, 0, 2, 2, 4, 2, 0, 3, 2, 1], [0, 1, 4, 0, 4, 3, 0, 2, 3, 0, 0, 4], [4, 3, 4, 0, 1, 1, 2, 2, 2, 3, 3, 0], [1, 3, 2, 4, 2, 1, 0, 0, 4, 1, 1, 4], [4, 2, 0, 0, 2, 2, 1, 4, 1, 3, 0, 2], [0, 1, 1, 0, 1, 3, 0, 1, 0, 2, 0, 3], [4, 2, 3, 1, 3, 2, 3, 0, 3, 3, 4, 4], [1, 2, 1, 2, 2, 4, 0, 1, 3, 4, 0, 4], [0, 0, 1, 4, 4, 2, 3, 4, 0, 0, 1, 3], [1, 1, 4, 2, 2, 1, 2, 1, 4, 3, 1, 1], [3, 3, 0, 2, 1, 3, 3, 0, 4, 4, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 10],"TopLeft" : "game/maps-32-12/-13-9.json","Top" : "game/maps-32-12/-12-9.json","TopRight" : "game/maps-32-12/-11-9.json","Left" : "game/maps-32-12/-13-10.json","Right" : "game/maps-32-12/-11-10.json","BottomLeft" : "game/maps-32-12/-13-11.json","BottomRight" : "game/maps-32-12/-11-11.json","Bottom" : "game/maps-32-12/-12-11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 1, 4, 4, 3, 1, 1, 3, 0, 1, 0], [2, 2, 1, 1, 1, 4, 0, 0, 2, 0, 4, 1], [1, 3, 2, 2, 3, 4, 4, 1, 1, 1, 0, 0], [0, 4, 0, 3, 0, 1, 4, 3, 0, 3, 1, 3], [3, 3, 1, 4, 2, 1, 0, 2, 2, 0, 2, 3], [1, 0, 1, 1, 2, 1, 3, 3, 4, 1, 4, 3], [2, 4, 1, 3, 2, 1, 0, 2, 4, 4, 2, 1], [2, 4, 1, 0, 4, 4, 1, 2, 3, 4, 3, 4], [3, 3, 1, 3, 4, 0, 1, 0, 3, 4, 2, 0], [3, 0, 4, 2, 0, 2, 2, 4, 0, 4, 1, 0], [4, 0, 4, 2, 4, 4, 4, 3, 4, 1, 3, 0], [2, 1, 3, 3, 3, 1, 3, 3, 4, 2, 2, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 11],"TopLeft" : "game/maps-32-12/-13-10.json","Top" : "game/maps-32-12/-12-10.json","TopRight" : "game/maps-32-12/-11-10.json","Left" : "game/maps-32-12/-13-11.json","Right" : "game/maps-32-12/-11-11.json","BottomLeft" : "game/maps-32-12/-13-12.json","BottomRight" : "game/maps-32-12/-11-12.json","Bottom" : "game/maps-32-12/-12-12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 4, 3, 3, 2, 0, 2, 0, 3, 1, 3], [3, 0, 1, 1, 0, 1, 1, 2, 0, 1, 1, 1], [1, 4, 0, 4, 3, 0, 3, 0, 3, 2, 0, 1], [1, 4, 1, 2, 0, 1, 1, 4, 3, 3, 4, 1], [4, 3, 0, 0, 2, 0, 0, 0, 1, 4, 2, 3], [3, 4, 3, 3, 3, 4, 1, 2, 3, 4, 2, 4], [4, 2, 0, 1, 2, 3, 1, 2, 3, 1, 3, 4], [4, 1, 3, 0, 4, 0, 4, 4, 2, 0, 2, 3], [1, 4, 1, 0, 0, 1, 2, 3, 2, 4, 4, 0], [1, 0, 2, 0, 1, 1, 1, 0, 0, 3, 0, 3], [2, 4, 0, 1, 0, 3, 1, 4, 4, 0, 1, 4], [1, 4, 2, 4, 0, 4, 2, 1, 0, 4, 3, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 12],"TopLeft" : "game/maps-32-12/-13-11.json","Top" : "game/maps-32-12/-12-11.json","TopRight" : "game/maps-32-12/-11-11.json","Left" : "game/maps-32-12/-13-12.json","Right" : "game/maps-32-12/-11-12.json","BottomLeft" : "game/maps-32-12/-13-13.json","BottomRight" : "game/maps-32-12/-11-13.json","Bottom" : "game/maps-32-12/-12-13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 1, 1, 2, 0, 3, 3, 2, 1, 0, 1], [3, 2, 2, 2, 4, 3, 3, 0, 2, 3, 4, 1], [2, 1, 3, 1, 2, 1, 3, 4, 1, 2, 0, 3], [2, 0, 2, 1, 4, 2, 3, 4, 1, 3, 2, 4], [1, 2, 4, 0, 2, 0, 0, 2, 4, 3, 3, 2], [4, 3, 0, 0, 3, 3, 4, 1, 2, 2, 1, 0], [1, 0, 4, 4, 3, 1, 1, 2, 2, 3, 4, 1], [1, 3, 0, 0, 0, 2, 2, 1, 1, 2, 1, 2], [4, 4, 1, 1, 1, 1, 3, 2, 2, 0, 1, 1], [4, 0, 0, 3, 3, 1, 4, 0, 0, 3, 0, 0], [1, 3, 1, 1, 2, 2, 2, 1, 4, 3, 3, 3], [4, 2, 0, 0, 2, 1, 2, 0, 0, 2, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 13],"TopLeft" : "game/maps-32-12/-13-12.json","Top" : "game/maps-32-12/-12-12.json","TopRight" : "game/maps-32-12/-11-12.json","Left" : "game/maps-32-12/-13-13.json","Right" : "game/maps-32-12/-11-13.json","BottomLeft" : "game/maps-32-12/-13-14.json","BottomRight" : "game/maps-32-12/-11-14.json","Bottom" : "game/maps-32-12/-12-14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 4, 0, 0, 3, 2, 4, 4, 3, 4, 0], [4, 0, 2, 2, 3, 0, 4, 3, 4, 0, 1, 1], [3, 2, 1, 3, 1, 2, 2, 3, 4, 3, 0, 4], [3, 1, 3, 4, 4, 2, 4, 0, 4, 3, 0, 2], [2, 2, 3, 0, 2, 4, 4, 4, 2, 2, 4, 2], [1, 2, 1, 1, 3, 1, 1, 0, 0, 0, 4, 1], [3, 2, 4, 3, 3, 3, 2, 3, 1, 0, 1, 4], [4, 4, 2, 0, 1, 3, 0, 3, 0, 3, 0, 1], [2, 0, 1, 2, 2, 2, 4, 0, 1, 0, 3, 2], [2, 0, 3, 1, 4, 1, 3, 0, 0, 2, 0, 2], [4, 2, 1, 0, 4, 1, 4, 3, 0, 2, 1, 2], [3, 0, 4, 1, 4, 4, 1, 3, 1, 4, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 14],"TopLeft" : "game/maps-32-12/-13-13.json","Top" : "game/maps-32-12/-12-13.json","TopRight" : "game/maps-32-12/-11-13.json","Left" : "game/maps-32-12/-13-14.json","Right" : "game/maps-32-12/-11-14.json","BottomLeft" : "game/maps-32-12/-13-15.json","BottomRight" : "game/maps-32-12/-11-15.json","Bottom" : "game/maps-32-12/-12-15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 1, 4, 4, 1, 0, 0, 1, 1, 4, 3], [4, 2, 3, 3, 2, 2, 0, 0, 2, 2, 3, 0], [4, 4, 0, 0, 1, 4, 1, 3, 2, 4, 0, 1], [4, 1, 4, 3, 4, 2, 1, 1, 2, 3, 3, 4], [4, 2, 1, 0, 2, 3, 4, 2, 1, 1, 4, 1], [3, 0, 3, 3, 3, 4, 4, 4, 4, 3, 3, 2], [0, 0, 3, 1, 4, 1, 2, 3, 0, 3, 2, 2], [1, 1, 0, 0, 2, 0, 3, 0, 0, 4, 0, 0], [4, 1, 1, 4, 3, 2, 0, 4, 1, 0, 0, 3], [0, 0, 1, 4, 1, 0, 2, 0, 0, 1, 0, 0], [3, 1, 2, 0, 1, 4, 0, 4, 0, 0, 4, 1], [2, 3, 2, 2, 1, 2, 0, 1, 1, 2, 4, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 15],"TopLeft" : "game/maps-32-12/-13-14.json","Top" : "game/maps-32-12/-12-14.json","TopRight" : "game/maps-32-12/-11-14.json","Left" : "game/maps-32-12/-13-15.json","Right" : "game/maps-32-12/-11-15.json","BottomLeft" : "game/maps-32-12/-13-16.json","BottomRight" : "game/maps-32-12/-11-16.json","Bottom" : "game/maps-32-12/-12-16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 4, 3, 3, 4, 4, 1, 4, 4, 3, 1], [0, 0, 3, 3, 1, 0, 2, 3, 4, 4, 0, 0], [0, 0, 3, 2, 0, 0, 0, 2, 4, 0, 0, 2], [0, 2, 0, 1, 3, 3, 3, 2, 0, 3, 0, 2], [0, 1, 0, 0, 2, 3, 4, 4, 4, 0, 0, 1], [0, 4, 0, 0, 3, 3, 1, 3, 3, 1, 1, 3], [2, 3, 3, 4, 4, 3, 2, 4, 4, 0, 3, 4], [4, 3, 2, 0, 3, 2, 2, 2, 4, 0, 4, 0], [2, 2, 2, 0, 4, 3, 1, 2, 1, 0, 2, 3], [3, 0, 4, 2, 2, 0, 1, 0, 0, 1, 4, 2], [1, 0, 3, 4, 3, 3, 2, 1, 0, 3, 1, 4], [0, 1, 1, 3, 3, 0, 0, 4, 2, 4, 4, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 16],"TopLeft" : "game/maps-32-12/-13-15.json","Top" : "game/maps-32-12/-12-15.json","TopRight" : "game/maps-32-12/-11-15.json","Left" : "game/maps-32-12/-13-16.json","Right" : "game/maps-32-12/-11-16.json","BottomLeft" : "game/maps-32-12/-13-17.json","BottomRight" : "game/maps-32-12/-11-17.json","Bottom" : "game/maps-32-12/-12-17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 2, 2, 1, 2, 2, 2, 1, 2, 3, 0], [0, 2, 3, 3, 0, 2, 3, 1, 2, 1, 3, 0], [1, 2, 1, 4, 4, 1, 4, 1, 2, 1, 0, 3], [2, 2, 1, 0, 3, 3, 0, 2, 3, 3, 3, 0], [2, 1, 4, 0, 2, 2, 4, 1, 2, 4, 1, 0], [1, 3, 1, 1, 4, 1, 4, 1, 1, 0, 0, 4], [4, 1, 2, 2, 0, 1, 3, 4, 3, 2, 0, 2], [1, 0, 4, 4, 4, 3, 0, 4, 3, 1, 3, 4], [0, 3, 2, 1, 0, 4, 2, 1, 0, 1, 4, 4], [1, 0, 1, 0, 4, 0, 0, 0, 0, 0, 4, 4], [4, 4, 3, 4, 4, 2, 4, 3, 0, 2, 4, 3], [4, 4, 4, 4, 0, 3, 4, 3, 2, 2, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 17],"TopLeft" : "game/maps-32-12/-13-16.json","Top" : "game/maps-32-12/-12-16.json","TopRight" : "game/maps-32-12/-11-16.json","Left" : "game/maps-32-12/-13-17.json","Right" : "game/maps-32-12/-11-17.json","BottomLeft" : "game/maps-32-12/-13-18.json","BottomRight" : "game/maps-32-12/-11-18.json","Bottom" : "game/maps-32-12/-12-18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 4, 1, 0, 0, 1, 3, 3, 4, 2, 3], [1, 0, 4, 4, 4, 4, 4, 3, 4, 3, 0, 0], [1, 4, 4, 1, 3, 2, 3, 0, 0, 2, 1, 0], [3, 3, 2, 3, 2, 3, 2, 3, 1, 3, 1, 3], [3, 1, 3, 0, 1, 1, 3, 4, 1, 3, 1, 0], [3, 2, 3, 3, 4, 0, 1, 0, 0, 3, 3, 1], [1, 4, 2, 1, 0, 3, 3, 0, 2, 4, 1, 4], [3, 2, 1, 4, 4, 0, 3, 1, 3, 3, 2, 3], [2, 4, 2, 3, 2, 4, 3, 0, 0, 1, 0, 0], [4, 0, 4, 3, 0, 4, 3, 0, 0, 4, 4, 2], [3, 3, 4, 3, 1, 1, 0, 0, 0, 0, 1, 2], [3, 3, 3, 0, 3, 0, 4, 1, 3, 4, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 18],"TopLeft" : "game/maps-32-12/-13-17.json","Top" : "game/maps-32-12/-12-17.json","TopRight" : "game/maps-32-12/-11-17.json","Left" : "game/maps-32-12/-13-18.json","Right" : "game/maps-32-12/-11-18.json","BottomLeft" : "game/maps-32-12/-13-19.json","BottomRight" : "game/maps-32-12/-11-19.json","Bottom" : "game/maps-32-12/-12-19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 2, 0, 4, 3, 4, 4, 0, 2, 2, 1], [1, 2, 4, 4, 3, 1, 1, 1, 1, 4, 2, 0], [2, 0, 2, 3, 3, 4, 2, 4, 2, 3, 1, 1], [4, 4, 3, 2, 2, 3, 4, 4, 4, 3, 4, 1], [0, 0, 2, 1, 1, 1, 3, 1, 4, 2, 2, 4], [0, 0, 4, 0, 4, 3, 4, 4, 4, 1, 2, 2], [4, 1, 1, 4, 1, 1, 3, 0, 1, 1, 2, 2], [1, 4, 4, 4, 0, 1, 1, 3, 2, 4, 1, 2], [0, 0, 2, 4, 3, 0, 4, 3, 4, 1, 2, 1], [2, 0, 2, 1, 2, 4, 2, 1, 0, 4, 3, 4], [1, 2, 0, 3, 3, 4, 2, 1, 1, 4, 4, 1], [1, 1, 1, 2, 0, 3, 3, 4, 3, 2, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 19],"TopLeft" : "game/maps-32-12/-13-18.json","Top" : "game/maps-32-12/-12-18.json","TopRight" : "game/maps-32-12/-11-18.json","Left" : "game/maps-32-12/-13-19.json","Right" : "game/maps-32-12/-11-19.json","BottomLeft" : null,"BottomRight" : null,"Bottom" : null} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 3, 4, 2, 0, 0, 1, 4, 0, 1, 1], [2, 0, 3, 2, 0, 4, 3, 1, 1, 3, 4, 3], [3, 4, 3, 4, 0, 3, 2, 3, 1, 2, 0, 2], [4, 3, 1, 1, 4, 3, 1, 1, 2, 3, 0, 1], [0, 1, 2, 3, 3, 2, 3, 1, 2, 3, 0, 3], [0, 2, 2, 1, 0, 0, 0, 3, 2, 3, 2, 3], [3, 4, 1, 3, 2, 3, 2, 2, 4, 4, 0, 2], [0, 2, 0, 2, 1, 0, 2, 3, 4, 3, 1, 1], [4, 4, 1, 1, 3, 4, 2, 2, 1, 1, 0, 3], [1, 0, 3, 1, 2, 0, 2, 3, 1, 0, 3, 4], [4, 3, 3, 1, 3, 1, 4, 2, 2, 1, 0, 0], [4, 3, 2, 3, 4, 1, 3, 4, 4, 4, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 2],"TopLeft" : "game/maps-32-12/-13-1.json","Top" : "game/maps-32-12/-12-1.json","TopRight" : "game/maps-32-12/-11-1.json","Left" : "game/maps-32-12/-13-2.json","Right" : "game/maps-32-12/-11-2.json","BottomLeft" : "game/maps-32-12/-13-3.json","BottomRight" : "game/maps-32-12/-11-3.json","Bottom" : "game/maps-32-12/-12-3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 1, 3, 0, 4, 4, 2, 1, 3, 1, 4], [3, 3, 3, 2, 4, 1, 0, 4, 3, 0, 1, 3], [4, 0, 1, 1, 4, 4, 1, 2, 4, 3, 0, 4], [1, 4, 2, 0, 4, 4, 3, 2, 1, 3, 3, 4], [1, 1, 1, 3, 3, 1, 2, 4, 1, 3, 1, 2], [2, 1, 4, 3, 1, 3, 3, 2, 0, 1, 1, 4], [0, 2, 0, 2, 3, 1, 3, 3, 3, 2, 1, 0], [2, 4, 3, 2, 2, 1, 0, 0, 3, 4, 0, 0], [2, 0, 1, 2, 4, 0, 3, 1, 1, 2, 1, 3], [4, 0, 1, 4, 3, 4, 1, 3, 1, 4, 3, 2], [2, 2, 4, 1, 4, 0, 1, 4, 2, 4, 3, 4], [3, 1, 0, 4, 1, 3, 2, 2, 0, 2, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 3],"TopLeft" : "game/maps-32-12/-13-2.json","Top" : "game/maps-32-12/-12-2.json","TopRight" : "game/maps-32-12/-11-2.json","Left" : "game/maps-32-12/-13-3.json","Right" : "game/maps-32-12/-11-3.json","BottomLeft" : "game/maps-32-12/-13-4.json","BottomRight" : "game/maps-32-12/-11-4.json","Bottom" : "game/maps-32-12/-12-4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 3, 1, 4, 2, 2, 3, 4, 0, 0, 2], [3, 0, 4, 3, 3, 4, 1, 1, 0, 2, 3, 2], [0, 2, 0, 3, 4, 0, 0, 1, 2, 4, 0, 0], [2, 4, 3, 3, 3, 4, 0, 3, 4, 3, 1, 2], [3, 0, 0, 3, 3, 0, 2, 1, 4, 2, 2, 2], [3, 4, 0, 4, 1, 2, 1, 1, 4, 4, 4, 1], [2, 0, 0, 0, 3, 3, 3, 3, 2, 4, 3, 3], [0, 1, 0, 2, 3, 3, 3, 2, 3, 0, 4, 4], [4, 1, 1, 3, 0, 1, 4, 0, 1, 2, 3, 4], [2, 0, 4, 2, 0, 4, 0, 4, 1, 3, 2, 4], [1, 1, 4, 0, 1, 3, 3, 1, 2, 2, 0, 3], [1, 4, 4, 0, 3, 1, 2, 0, 0, 4, 0, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 4],"TopLeft" : "game/maps-32-12/-13-3.json","Top" : "game/maps-32-12/-12-3.json","TopRight" : "game/maps-32-12/-11-3.json","Left" : "game/maps-32-12/-13-4.json","Right" : "game/maps-32-12/-11-4.json","BottomLeft" : "game/maps-32-12/-13-5.json","BottomRight" : "game/maps-32-12/-11-5.json","Bottom" : "game/maps-32-12/-12-5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 1, 0, 2, 0, 1, 4, 1, 3, 0, 0], [4, 3, 4, 3, 2, 1, 2, 4, 3, 3, 1, 2], [0, 4, 3, 0, 3, 1, 0, 1, 4, 0, 0, 2], [3, 0, 4, 2, 3, 4, 2, 3, 2, 3, 4, 0], [4, 0, 3, 4, 3, 0, 2, 3, 2, 1, 3, 1], [0, 3, 2, 1, 1, 0, 3, 0, 3, 2, 3, 2], [4, 2, 4, 3, 4, 1, 3, 4, 0, 1, 4, 0], [2, 3, 2, 1, 4, 0, 2, 4, 2, 2, 3, 3], [2, 2, 1, 0, 2, 1, 0, 3, 0, 2, 0, 0], [0, 0, 2, 0, 1, 4, 4, 4, 1, 3, 2, 1], [4, 0, 0, 0, 3, 2, 4, 2, 3, 1, 3, 2], [0, 2, 2, 1, 0, 4, 1, 4, 1, 2, 0, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 5],"TopLeft" : "game/maps-32-12/-13-4.json","Top" : "game/maps-32-12/-12-4.json","TopRight" : "game/maps-32-12/-11-4.json","Left" : "game/maps-32-12/-13-5.json","Right" : "game/maps-32-12/-11-5.json","BottomLeft" : "game/maps-32-12/-13-6.json","BottomRight" : "game/maps-32-12/-11-6.json","Bottom" : "game/maps-32-12/-12-6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 3, 4, 1, 3, 4, 0, 3, 1, 4, 4], [4, 0, 4, 3, 1, 3, 4, 2, 0, 0, 3, 2], [1, 0, 1, 2, 2, 3, 4, 0, 2, 1, 0, 3], [4, 1, 0, 1, 2, 0, 4, 4, 0, 3, 2, 3], [1, 0, 2, 4, 3, 4, 1, 1, 1, 0, 3, 1], [2, 2, 3, 3, 1, 4, 1, 4, 1, 0, 1, 3], [1, 0, 3, 1, 4, 3, 4, 4, 4, 3, 0, 3], [0, 0, 4, 1, 4, 1, 0, 1, 1, 3, 2, 3], [0, 3, 1, 1, 3, 2, 1, 2, 0, 3, 2, 1], [3, 0, 0, 2, 3, 3, 3, 4, 1, 2, 2, 4], [2, 4, 1, 4, 0, 1, 1, 4, 3, 4, 1, 1], [4, 0, 1, 3, 3, 2, 0, 2, 1, 4, 0, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 6],"TopLeft" : "game/maps-32-12/-13-5.json","Top" : "game/maps-32-12/-12-5.json","TopRight" : "game/maps-32-12/-11-5.json","Left" : "game/maps-32-12/-13-6.json","Right" : "game/maps-32-12/-11-6.json","BottomLeft" : "game/maps-32-12/-13-7.json","BottomRight" : "game/maps-32-12/-11-7.json","Bottom" : "game/maps-32-12/-12-7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 1, 3, 0, 1, 3, 1, 0, 4, 3, 2], [0, 2, 0, 4, 0, 0, 0, 4, 3, 2, 0, 2], [2, 2, 4, 4, 1, 4, 3, 4, 0, 2, 0, 4], [0, 1, 1, 4, 2, 0, 1, 0, 3, 3, 0, 1], [2, 4, 1, 4, 3, 3, 1, 3, 4, 4, 4, 0], [4, 1, 0, 4, 2, 2, 3, 3, 0, 3, 0, 4], [3, 3, 3, 0, 0, 1, 4, 0, 3, 0, 2, 0], [2, 1, 2, 1, 0, 3, 3, 3, 0, 4, 2, 2], [3, 4, 1, 3, 4, 3, 2, 0, 4, 3, 4, 1], [1, 0, 3, 0, 4, 3, 1, 4, 1, 1, 2, 1], [1, 3, 2, 4, 2, 0, 3, 1, 3, 3, 3, 4], [2, 3, 4, 4, 0, 0, 0, 0, 2, 2, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 7],"TopLeft" : "game/maps-32-12/-13-6.json","Top" : "game/maps-32-12/-12-6.json","TopRight" : "game/maps-32-12/-11-6.json","Left" : "game/maps-32-12/-13-7.json","Right" : "game/maps-32-12/-11-7.json","BottomLeft" : "game/maps-32-12/-13-8.json","BottomRight" : "game/maps-32-12/-11-8.json","Bottom" : "game/maps-32-12/-12-8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 3, 2, 3, 4, 1, 2, 2, 2, 3, 0], [0, 0, 0, 4, 4, 2, 1, 2, 0, 4, 2, 2], [3, 3, 2, 1, 1, 0, 2, 3, 3, 3, 0, 1], [1, 2, 2, 3, 2, 0, 3, 1, 1, 3, 2, 4], [4, 4, 0, 4, 2, 3, 1, 0, 2, 3, 0, 0], [0, 4, 2, 1, 2, 0, 1, 1, 3, 2, 3, 0], [1, 1, 2, 3, 0, 3, 4, 0, 2, 2, 3, 3], [4, 3, 4, 1, 1, 4, 1, 1, 0, 0, 1, 1], [0, 0, 1, 4, 0, 3, 3, 4, 4, 3, 1, 2], [4, 0, 1, 3, 1, 3, 0, 4, 1, 1, 1, 3], [4, 3, 2, 3, 3, 3, 4, 3, 3, 1, 1, 3], [1, 2, 3, 0, 2, 2, 4, 3, 2, 4, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 8],"TopLeft" : "game/maps-32-12/-13-7.json","Top" : "game/maps-32-12/-12-7.json","TopRight" : "game/maps-32-12/-11-7.json","Left" : "game/maps-32-12/-13-8.json","Right" : "game/maps-32-12/-11-8.json","BottomLeft" : "game/maps-32-12/-13-9.json","BottomRight" : "game/maps-32-12/-11-9.json","Bottom" : "game/maps-32-12/-12-9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 1, 1, 2, 2, 4, 4, 4, 4, 2, 3], [1, 2, 0, 0, 3, 4, 2, 4, 2, 1, 0, 2], [4, 0, 0, 3, 0, 1, 1, 2, 0, 4, 0, 2], [2, 3, 3, 1, 1, 0, 0, 1, 4, 3, 0, 2], [0, 4, 4, 4, 2, 2, 1, 3, 1, 2, 0, 4], [2, 3, 3, 3, 2, 4, 3, 0, 2, 0, 2, 1], [3, 4, 2, 1, 1, 1, 0, 1, 1, 0, 4, 1], [2, 0, 1, 1, 2, 1, 4, 3, 4, 2, 0, 0], [3, 1, 1, 0, 1, 4, 4, 2, 4, 3, 3, 3], [2, 0, 3, 1, 2, 2, 4, 4, 1, 0, 1, 1], [2, 2, 3, 3, 0, 2, 1, 4, 3, 0, 3, 2], [0, 0, 1, 1, 4, 0, 4, 2, 3, 2, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-12, 9],"TopLeft" : "game/maps-32-12/-13-8.json","Top" : "game/maps-32-12/-12-8.json","TopRight" : "game/maps-32-12/-11-8.json","Left" : "game/maps-32-12/-13-9.json","Right" : "game/maps-32-12/-11-9.json","BottomLeft" : "game/maps-32-12/-13-10.json","BottomRight" : "game/maps-32-12/-11-10.json","Bottom" : "game/maps-32-12/-12-10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 4, 3, 4, 4, 2, 0, 2, 2, 0, 4], [1, 4, 0, 2, 0, 2, 3, 1, 3, 4, 3, 1], [3, 1, 1, 3, 4, 3, 0, 1, 4, 0, 3, 3], [2, 1, 2, 2, 2, 0, 3, 1, 1, 1, 0, 3], [0, 3, 0, 0, 1, 2, 4, 1, 3, 4, 1, 3], [4, 2, 3, 1, 4, 2, 2, 0, 4, 0, 0, 1], [1, 4, 1, 0, 1, 0, 0, 0, 4, 1, 1, 0], [3, 1, 0, 3, 2, 0, 1, 0, 3, 2, 0, 2], [2, 0, 0, 4, 1, 1, 3, 2, 0, 1, 2, 0], [0, 1, 4, 0, 3, 0, 1, 3, 0, 3, 0, 2], [0, 2, 0, 0, 2, 4, 1, 0, 1, 1, 3, 0], [3, 3, 0, 4, 3, 4, 3, 3, 4, 4, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -1],"TopLeft" : "game/maps-32-12/-14--2.json","Top" : "game/maps-32-12/-13--2.json","TopRight" : "game/maps-32-12/-12--2.json","Left" : "game/maps-32-12/-14--1.json","Right" : "game/maps-32-12/-12--1.json","BottomLeft" : "game/maps-32-12/-14-0.json","BottomRight" : "game/maps-32-12/-12-0.json","Bottom" : "game/maps-32-12/-13-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 0, 1, 0, 0, 0, 0, 2, 1, 4, 3], [0, 0, 0, 1, 3, 2, 0, 1, 0, 1, 1, 1], [4, 0, 1, 3, 4, 1, 2, 2, 3, 1, 2, 4], [0, 4, 1, 4, 4, 1, 0, 3, 3, 0, 3, 0], [1, 0, 4, 2, 0, 1, 0, 4, 2, 2, 4, 1], [2, 2, 2, 4, 0, 0, 3, 4, 0, 1, 2, 0], [1, 3, 4, 4, 0, 2, 0, 0, 2, 0, 3, 0], [0, 3, 3, 3, 3, 0, 1, 1, 4, 4, 1, 3], [2, 1, 3, 1, 0, 4, 3, 3, 2, 2, 4, 2], [2, 0, 2, 2, 4, 2, 0, 0, 4, 2, 1, 0], [4, 0, 2, 3, 0, 4, 0, 4, 3, 4, 3, 4], [4, 4, 3, 3, 3, 3, 2, 3, 3, 1, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -10],"TopLeft" : "game/maps-32-12/-14--11.json","Top" : "game/maps-32-12/-13--11.json","TopRight" : "game/maps-32-12/-12--11.json","Left" : "game/maps-32-12/-14--10.json","Right" : "game/maps-32-12/-12--10.json","BottomLeft" : "game/maps-32-12/-14--9.json","BottomRight" : "game/maps-32-12/-12--9.json","Bottom" : "game/maps-32-12/-13--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 1, 1, 0, 1, 0, 2, 4, 2, 4, 4], [3, 1, 3, 0, 3, 3, 3, 2, 1, 3, 3, 0], [2, 3, 2, 0, 3, 4, 2, 2, 4, 3, 0, 2], [3, 3, 4, 4, 3, 4, 2, 1, 4, 4, 4, 1], [3, 4, 4, 1, 4, 1, 4, 0, 2, 1, 2, 0], [4, 2, 4, 1, 4, 0, 4, 4, 0, 1, 3, 3], [3, 4, 4, 0, 3, 3, 3, 3, 2, 2, 0, 1], [1, 0, 0, 2, 1, 2, 2, 3, 3, 2, 1, 3], [3, 3, 2, 3, 2, 2, 1, 3, 2, 0, 0, 0], [3, 4, 2, 3, 1, 1, 0, 4, 3, 2, 0, 1], [4, 4, 0, 2, 2, 4, 2, 1, 1, 4, 0, 4], [4, 4, 3, 1, 0, 4, 1, 3, 1, 2, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -11],"TopLeft" : "game/maps-32-12/-14--12.json","Top" : "game/maps-32-12/-13--12.json","TopRight" : "game/maps-32-12/-12--12.json","Left" : "game/maps-32-12/-14--11.json","Right" : "game/maps-32-12/-12--11.json","BottomLeft" : "game/maps-32-12/-14--10.json","BottomRight" : "game/maps-32-12/-12--10.json","Bottom" : "game/maps-32-12/-13--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 2, 1, 0, 1, 0, 0, 0, 2, 3, 4], [1, 3, 2, 3, 3, 0, 0, 3, 3, 0, 4, 4], [0, 0, 3, 2, 3, 1, 1, 1, 1, 1, 4, 4], [0, 1, 2, 4, 3, 3, 3, 4, 4, 2, 0, 1], [0, 3, 4, 4, 3, 0, 3, 1, 2, 1, 0, 0], [1, 2, 1, 3, 3, 0, 0, 4, 1, 2, 3, 0], [4, 0, 3, 0, 2, 4, 2, 2, 2, 3, 2, 2], [3, 2, 1, 1, 4, 4, 2, 0, 3, 4, 1, 2], [4, 1, 1, 0, 0, 0, 3, 3, 1, 4, 2, 3], [3, 3, 3, 4, 3, 0, 0, 2, 2, 1, 4, 3], [0, 4, 3, 1, 4, 4, 4, 3, 0, 4, 1, 4], [4, 0, 3, 3, 1, 0, 1, 4, 0, 3, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -12],"TopLeft" : "game/maps-32-12/-14--13.json","Top" : "game/maps-32-12/-13--13.json","TopRight" : "game/maps-32-12/-12--13.json","Left" : "game/maps-32-12/-14--12.json","Right" : "game/maps-32-12/-12--12.json","BottomLeft" : "game/maps-32-12/-14--11.json","BottomRight" : "game/maps-32-12/-12--11.json","Bottom" : "game/maps-32-12/-13--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 3, 1, 0, 2, 0, 3, 2, 3, 2, 0], [0, 4, 0, 1, 3, 1, 3, 4, 4, 2, 1, 3], [3, 2, 3, 3, 2, 4, 1, 1, 2, 4, 3, 1], [3, 4, 0, 4, 2, 1, 0, 2, 0, 1, 0, 2], [3, 2, 4, 3, 2, 4, 2, 3, 3, 1, 3, 4], [3, 2, 3, 0, 1, 1, 1, 4, 1, 3, 3, 3], [1, 1, 2, 1, 0, 0, 0, 0, 2, 0, 0, 4], [4, 4, 3, 0, 2, 1, 3, 1, 2, 2, 0, 2], [0, 4, 4, 3, 3, 3, 1, 4, 0, 2, 4, 1], [4, 1, 4, 0, 0, 4, 0, 1, 1, 0, 3, 4], [0, 4, 2, 1, 1, 4, 2, 0, 3, 0, 2, 4], [4, 1, 4, 1, 3, 1, 0, 4, 3, 4, 3, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -13],"TopLeft" : "game/maps-32-12/-14--14.json","Top" : "game/maps-32-12/-13--14.json","TopRight" : "game/maps-32-12/-12--14.json","Left" : "game/maps-32-12/-14--13.json","Right" : "game/maps-32-12/-12--13.json","BottomLeft" : "game/maps-32-12/-14--12.json","BottomRight" : "game/maps-32-12/-12--12.json","Bottom" : "game/maps-32-12/-13--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 0, 1, 0, 3, 1, 0, 4, 4, 2, 0], [3, 0, 3, 4, 3, 3, 0, 0, 0, 3, 2, 2], [1, 4, 4, 0, 2, 1, 1, 0, 3, 2, 1, 4], [1, 2, 2, 0, 1, 0, 2, 0, 1, 0, 1, 3], [0, 1, 4, 1, 1, 4, 1, 4, 3, 0, 1, 3], [0, 2, 1, 2, 0, 1, 3, 3, 1, 3, 3, 1], [3, 2, 2, 1, 3, 2, 3, 3, 2, 1, 2, 0], [1, 1, 4, 4, 0, 3, 3, 3, 2, 4, 0, 1], [1, 2, 3, 0, 0, 1, 4, 4, 4, 1, 1, 4], [0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 2, 0], [1, 3, 0, 0, 3, 4, 4, 2, 2, 0, 3, 3], [4, 1, 4, 4, 0, 1, 4, 4, 1, 1, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -14],"TopLeft" : "game/maps-32-12/-14--15.json","Top" : "game/maps-32-12/-13--15.json","TopRight" : "game/maps-32-12/-12--15.json","Left" : "game/maps-32-12/-14--14.json","Right" : "game/maps-32-12/-12--14.json","BottomLeft" : "game/maps-32-12/-14--13.json","BottomRight" : "game/maps-32-12/-12--13.json","Bottom" : "game/maps-32-12/-13--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 1, 1, 0, 3, 1, 3, 0, 0, 1, 1], [1, 1, 2, 3, 2, 0, 2, 1, 2, 0, 4, 0], [4, 1, 4, 2, 1, 4, 0, 0, 4, 0, 0, 1], [3, 0, 0, 0, 0, 3, 4, 3, 1, 4, 2, 4], [2, 0, 4, 0, 0, 3, 0, 1, 4, 0, 4, 2], [1, 2, 3, 4, 3, 1, 4, 3, 1, 4, 4, 3], [4, 3, 1, 2, 1, 3, 2, 2, 1, 3, 0, 1], [2, 3, 1, 3, 3, 1, 4, 0, 1, 2, 0, 1], [2, 0, 2, 2, 3, 0, 2, 4, 3, 4, 3, 2], [1, 4, 1, 1, 0, 2, 0, 3, 3, 4, 1, 2], [1, 3, 3, 4, 0, 4, 1, 4, 0, 0, 4, 3], [4, 2, 4, 1, 1, 2, 4, 0, 4, 2, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -15],"TopLeft" : "game/maps-32-12/-14--16.json","Top" : "game/maps-32-12/-13--16.json","TopRight" : "game/maps-32-12/-12--16.json","Left" : "game/maps-32-12/-14--15.json","Right" : "game/maps-32-12/-12--15.json","BottomLeft" : "game/maps-32-12/-14--14.json","BottomRight" : "game/maps-32-12/-12--14.json","Bottom" : "game/maps-32-12/-13--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 2, 1, 0, 4, 1, 1, 2, 1, 0, 1], [4, 3, 0, 1, 2, 1, 0, 2, 3, 2, 0, 4], [2, 4, 0, 4, 1, 1, 0, 4, 0, 3, 4, 3], [1, 3, 3, 0, 4, 2, 1, 1, 2, 3, 3, 0], [4, 4, 4, 4, 3, 2, 4, 2, 4, 0, 2, 2], [3, 2, 0, 1, 2, 2, 0, 3, 1, 0, 4, 1], [1, 4, 0, 2, 0, 4, 0, 0, 1, 4, 2, 2], [3, 0, 2, 2, 1, 3, 4, 2, 1, 0, 4, 0], [3, 3, 1, 0, 0, 3, 4, 4, 2, 3, 4, 0], [1, 3, 2, 2, 2, 1, 0, 2, 2, 4, 0, 3], [1, 3, 1, 3, 2, 4, 3, 1, 4, 1, 0, 3], [4, 3, 4, 4, 3, 3, 3, 0, 2, 3, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -16],"TopLeft" : "game/maps-32-12/-14--17.json","Top" : "game/maps-32-12/-13--17.json","TopRight" : "game/maps-32-12/-12--17.json","Left" : "game/maps-32-12/-14--16.json","Right" : "game/maps-32-12/-12--16.json","BottomLeft" : "game/maps-32-12/-14--15.json","BottomRight" : "game/maps-32-12/-12--15.json","Bottom" : "game/maps-32-12/-13--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 1, 3, 1, 0, 0, 1, 3, 3, 2, 0, 2], [2, 4, 4, 4, 2, 3, 2, 4, 4, 4, 2, 3], [0, 1, 0, 0, 0, 4, 4, 4, 1, 0, 3, 1], [3, 1, 1, 0, 3, 0, 2, 4, 3, 1, 4, 0], [2, 3, 4, 2, 2, 2, 3, 4, 4, 0, 0, 1], [0, 2, 2, 3, 0, 2, 1, 3, 1, 0, 4, 4], [3, 0, 0, 2, 3, 1, 4, 3, 1, 1, 0, 3], [0, 2, 4, 1, 3, 0, 0, 3, 0, 2, 4, 0], [4, 0, 4, 2, 3, 1, 2, 4, 1, 1, 1, 3], [2, 2, 3, 3, 4, 0, 0, 0, 1, 3, 4, 0], [2, 2, 4, 3, 4, 4, 0, 3, 2, 1, 2, 3], [4, 3, 0, 2, 0, 4, 2, 1, 1, 0, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -17],"TopLeft" : "game/maps-32-12/-14--18.json","Top" : "game/maps-32-12/-13--18.json","TopRight" : "game/maps-32-12/-12--18.json","Left" : "game/maps-32-12/-14--17.json","Right" : "game/maps-32-12/-12--17.json","BottomLeft" : "game/maps-32-12/-14--16.json","BottomRight" : "game/maps-32-12/-12--16.json","Bottom" : "game/maps-32-12/-13--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 4, 0, 0, 0, 2, 1, 0, 3, 4, 2], [1, 0, 2, 3, 2, 4, 0, 0, 1, 1, 3, 2], [3, 3, 1, 2, 0, 1, 4, 4, 2, 3, 1, 3], [1, 0, 3, 0, 3, 3, 4, 2, 4, 0, 0, 1], [4, 3, 4, 1, 1, 1, 2, 0, 0, 4, 4, 0], [2, 2, 4, 1, 4, 2, 2, 3, 1, 1, 4, 1], [4, 1, 4, 3, 1, 2, 2, 2, 1, 3, 2, 4], [1, 3, 0, 0, 1, 2, 1, 0, 4, 0, 3, 4], [0, 3, 3, 4, 1, 4, 0, 0, 1, 4, 3, 1], [3, 0, 4, 4, 2, 0, 0, 4, 0, 2, 3, 1], [2, 2, 2, 2, 1, 4, 2, 0, 1, 1, 3, 3], [4, 4, 0, 4, 1, 0, 2, 1, 4, 1, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -18],"TopLeft" : "game/maps-32-12/-14--19.json","Top" : "game/maps-32-12/-13--19.json","TopRight" : "game/maps-32-12/-12--19.json","Left" : "game/maps-32-12/-14--18.json","Right" : "game/maps-32-12/-12--18.json","BottomLeft" : "game/maps-32-12/-14--17.json","BottomRight" : "game/maps-32-12/-12--17.json","Bottom" : "game/maps-32-12/-13--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 1, 0, 1, 1, 2, 4, 2, 4, 3, 2], [4, 2, 0, 1, 2, 1, 2, 1, 2, 3, 0, 1], [1, 0, 2, 4, 4, 4, 4, 3, 3, 1, 0, 1], [4, 3, 1, 0, 2, 2, 1, 0, 4, 4, 1, 2], [1, 2, 4, 0, 0, 1, 1, 1, 0, 4, 2, 4], [4, 2, 1, 3, 2, 3, 4, 3, 1, 2, 0, 4], [1, 1, 3, 3, 4, 3, 0, 0, 1, 4, 0, 0], [2, 0, 2, 4, 4, 4, 1, 2, 4, 2, 3, 4], [1, 1, 2, 2, 3, 2, 3, 0, 0, 3, 0, 4], [4, 4, 4, 0, 4, 4, 0, 3, 4, 2, 2, 3], [3, 2, 0, 1, 3, 4, 4, 2, 4, 2, 4, 3], [4, 0, 0, 2, 3, 1, 1, 2, 2, 2, 3, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-14--19.json","Right" : "game/maps-32-12/-12--19.json","BottomLeft" : "game/maps-32-12/-14--18.json","BottomRight" : "game/maps-32-12/-12--18.json","Bottom" : "game/maps-32-12/-13--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 0, 3, 4, 0, 3, 3, 4, 3, 0, 4], [4, 0, 3, 0, 0, 4, 1, 2, 4, 1, 4, 4], [1, 3, 2, 4, 3, 1, 0, 1, 0, 3, 2, 0], [0, 4, 4, 2, 1, 3, 0, 4, 2, 0, 1, 3], [2, 2, 0, 3, 0, 1, 3, 2, 3, 4, 0, 2], [1, 2, 0, 3, 2, 2, 3, 0, 0, 1, 0, 4], [3, 0, 0, 0, 4, 1, 3, 4, 4, 2, 3, 1], [4, 3, 1, 2, 0, 2, 1, 2, 3, 4, 4, 2], [4, 3, 4, 2, 4, 4, 1, 2, 4, 4, 4, 3], [1, 0, 4, 1, 0, 4, 1, 1, 3, 2, 4, 3], [1, 2, 3, 4, 4, 4, 3, 2, 4, 1, 4, 0], [3, 4, 1, 2, 0, 0, 3, 4, 2, 0, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -2],"TopLeft" : "game/maps-32-12/-14--3.json","Top" : "game/maps-32-12/-13--3.json","TopRight" : "game/maps-32-12/-12--3.json","Left" : "game/maps-32-12/-14--2.json","Right" : "game/maps-32-12/-12--2.json","BottomLeft" : "game/maps-32-12/-14--1.json","BottomRight" : "game/maps-32-12/-12--1.json","Bottom" : "game/maps-32-12/-13--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 2, 0, 1, 2, 2, 1, 3, 0, 2, 3], [2, 3, 4, 4, 1, 3, 0, 2, 4, 0, 1, 0], [4, 3, 2, 1, 4, 1, 3, 3, 4, 4, 4, 3], [1, 1, 4, 1, 1, 0, 3, 3, 0, 3, 2, 3], [4, 1, 4, 3, 4, 0, 0, 3, 1, 4, 0, 4], [1, 2, 3, 0, 1, 3, 0, 3, 1, 2, 0, 2], [3, 2, 3, 4, 2, 4, 4, 3, 0, 1, 2, 1], [4, 2, 3, 3, 2, 2, 2, 3, 3, 0, 3, 3], [2, 4, 0, 4, 1, 0, 0, 0, 4, 1, 2, 2], [4, 3, 0, 0, 1, 3, 0, 1, 3, 1, 1, 4], [3, 2, 3, 0, 0, 4, 1, 4, 3, 2, 0, 3], [0, 0, 0, 0, 0, 2, 0, 2, 0, 3, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-14--20.json","Right" : "game/maps-32-12/-12--20.json","BottomLeft" : "game/maps-32-12/-14--19.json","BottomRight" : "game/maps-32-12/-12--19.json","Bottom" : "game/maps-32-12/-13--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 1, 2, 2, 4, 1, 3, 1, 0, 4, 4, 0], [2, 1, 1, 3, 0, 1, 3, 3, 1, 3, 1, 3], [4, 0, 2, 1, 3, 3, 0, 0, 1, 1, 1, 3], [2, 2, 2, 3, 0, 2, 2, 2, 3, 4, 2, 4], [0, 1, 0, 2, 3, 0, 2, 4, 4, 4, 3, 2], [3, 2, 2, 0, 1, 2, 0, 0, 0, 1, 1, 1], [0, 1, 4, 1, 3, 3, 1, 2, 4, 4, 0, 2], [1, 0, 3, 1, 3, 4, 2, 4, 2, 2, 4, 1], [0, 1, 3, 4, 2, 2, 4, 2, 3, 3, 1, 1], [2, 4, 0, 2, 3, 3, 1, 0, 2, 2, 3, 0], [1, 2, 1, 3, 1, 4, 0, 4, 3, 1, 0, 0], [3, 4, 1, 4, 1, 1, 2, 4, 1, 2, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -3],"TopLeft" : "game/maps-32-12/-14--4.json","Top" : "game/maps-32-12/-13--4.json","TopRight" : "game/maps-32-12/-12--4.json","Left" : "game/maps-32-12/-14--3.json","Right" : "game/maps-32-12/-12--3.json","BottomLeft" : "game/maps-32-12/-14--2.json","BottomRight" : "game/maps-32-12/-12--2.json","Bottom" : "game/maps-32-12/-13--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 3, 2, 4, 1, 3, 4, 2, 0, 3, 0], [1, 2, 0, 1, 0, 2, 1, 4, 2, 4, 2, 2], [2, 2, 3, 3, 2, 1, 4, 0, 2, 4, 0, 0], [0, 1, 0, 3, 4, 0, 4, 0, 4, 2, 3, 0], [2, 0, 0, 0, 2, 0, 1, 0, 4, 3, 1, 1], [0, 2, 4, 2, 4, 3, 1, 0, 0, 2, 1, 4], [1, 2, 4, 1, 1, 4, 0, 0, 4, 0, 3, 3], [2, 2, 4, 0, 1, 1, 3, 1, 2, 4, 4, 1], [1, 4, 1, 1, 4, 0, 1, 2, 2, 1, 3, 4], [3, 3, 1, 3, 0, 2, 1, 4, 1, 1, 2, 1], [2, 1, 4, 2, 3, 4, 2, 1, 1, 2, 1, 0], [3, 0, 1, 2, 3, 2, 1, 0, 4, 3, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -4],"TopLeft" : "game/maps-32-12/-14--5.json","Top" : "game/maps-32-12/-13--5.json","TopRight" : "game/maps-32-12/-12--5.json","Left" : "game/maps-32-12/-14--4.json","Right" : "game/maps-32-12/-12--4.json","BottomLeft" : "game/maps-32-12/-14--3.json","BottomRight" : "game/maps-32-12/-12--3.json","Bottom" : "game/maps-32-12/-13--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 2, 4, 2, 4, 2, 3, 1, 4, 1, 3, 1], [4, 4, 3, 0, 0, 4, 3, 0, 3, 1, 4, 1], [0, 4, 4, 0, 2, 3, 4, 4, 3, 1, 3, 2], [2, 4, 3, 3, 4, 3, 1, 3, 4, 1, 3, 1], [4, 4, 0, 4, 1, 4, 0, 1, 0, 3, 4, 0], [2, 2, 1, 4, 3, 3, 2, 0, 0, 2, 1, 2], [3, 3, 3, 2, 4, 0, 3, 4, 4, 2, 0, 0], [3, 4, 1, 4, 4, 4, 3, 2, 1, 2, 3, 0], [2, 1, 0, 4, 2, 3, 4, 2, 2, 0, 0, 2], [3, 1, 2, 3, 2, 1, 1, 2, 0, 0, 1, 3], [2, 1, 2, 2, 0, 4, 0, 3, 0, 2, 2, 0], [3, 1, 1, 0, 0, 3, 1, 0, 2, 4, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -5],"TopLeft" : "game/maps-32-12/-14--6.json","Top" : "game/maps-32-12/-13--6.json","TopRight" : "game/maps-32-12/-12--6.json","Left" : "game/maps-32-12/-14--5.json","Right" : "game/maps-32-12/-12--5.json","BottomLeft" : "game/maps-32-12/-14--4.json","BottomRight" : "game/maps-32-12/-12--4.json","Bottom" : "game/maps-32-12/-13--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 0, 2, 4, 3, 4, 4, 0, 2, 2, 1], [2, 0, 1, 3, 4, 0, 0, 1, 0, 3, 0, 0], [3, 2, 4, 1, 1, 1, 4, 4, 4, 4, 2, 0], [0, 2, 0, 3, 3, 2, 2, 1, 0, 0, 4, 2], [2, 4, 4, 3, 0, 4, 4, 3, 0, 3, 2, 4], [4, 2, 4, 1, 1, 3, 3, 0, 0, 3, 1, 4], [0, 4, 2, 2, 2, 2, 1, 2, 3, 4, 3, 1], [0, 1, 2, 3, 1, 1, 4, 4, 1, 4, 3, 0], [3, 4, 4, 1, 4, 1, 2, 2, 1, 3, 1, 0], [4, 0, 3, 4, 4, 1, 1, 1, 4, 0, 0, 4], [2, 1, 0, 1, 2, 4, 2, 0, 3, 2, 4, 0], [3, 1, 2, 2, 1, 4, 0, 1, 0, 1, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -6],"TopLeft" : "game/maps-32-12/-14--7.json","Top" : "game/maps-32-12/-13--7.json","TopRight" : "game/maps-32-12/-12--7.json","Left" : "game/maps-32-12/-14--6.json","Right" : "game/maps-32-12/-12--6.json","BottomLeft" : "game/maps-32-12/-14--5.json","BottomRight" : "game/maps-32-12/-12--5.json","Bottom" : "game/maps-32-12/-13--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 1, 2, 4, 3, 4, 2, 2, 3, 1, 2], [0, 1, 0, 1, 4, 2, 3, 2, 1, 0, 2, 4], [1, 4, 0, 3, 1, 3, 3, 4, 0, 2, 1, 2], [3, 0, 3, 3, 2, 0, 4, 4, 1, 4, 0, 2], [4, 3, 4, 1, 4, 3, 3, 4, 0, 2, 0, 4], [1, 2, 1, 3, 0, 4, 4, 4, 0, 4, 2, 2], [1, 0, 2, 3, 1, 3, 0, 0, 3, 0, 0, 2], [1, 3, 4, 1, 4, 3, 4, 1, 0, 2, 3, 4], [4, 2, 2, 3, 2, 4, 0, 3, 0, 1, 3, 3], [0, 4, 4, 0, 2, 0, 0, 4, 3, 4, 4, 0], [3, 0, 3, 0, 4, 4, 4, 3, 2, 3, 0, 4], [3, 2, 2, 0, 3, 0, 4, 1, 3, 2, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -7],"TopLeft" : "game/maps-32-12/-14--8.json","Top" : "game/maps-32-12/-13--8.json","TopRight" : "game/maps-32-12/-12--8.json","Left" : "game/maps-32-12/-14--7.json","Right" : "game/maps-32-12/-12--7.json","BottomLeft" : "game/maps-32-12/-14--6.json","BottomRight" : "game/maps-32-12/-12--6.json","Bottom" : "game/maps-32-12/-13--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 3, 2, 4, 4, 4, 4, 4, 4, 1, 2], [3, 3, 3, 0, 4, 4, 0, 4, 2, 2, 3, 3], [4, 1, 0, 0, 0, 1, 3, 3, 1, 0, 4, 0], [0, 3, 1, 4, 1, 4, 1, 2, 1, 2, 1, 3], [1, 2, 4, 0, 3, 2, 2, 1, 1, 2, 3, 3], [3, 2, 3, 0, 3, 4, 0, 4, 0, 4, 2, 0], [3, 1, 1, 3, 4, 4, 3, 4, 3, 2, 3, 3], [2, 4, 0, 0, 2, 0, 0, 3, 0, 4, 2, 4], [0, 0, 1, 1, 0, 3, 2, 3, 4, 0, 0, 1], [1, 3, 0, 1, 4, 4, 0, 3, 2, 4, 3, 2], [3, 0, 1, 4, 1, 4, 1, 0, 0, 3, 1, 4], [3, 2, 2, 3, 0, 1, 3, 2, 2, 3, 1, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -8],"TopLeft" : "game/maps-32-12/-14--9.json","Top" : "game/maps-32-12/-13--9.json","TopRight" : "game/maps-32-12/-12--9.json","Left" : "game/maps-32-12/-14--8.json","Right" : "game/maps-32-12/-12--8.json","BottomLeft" : "game/maps-32-12/-14--7.json","BottomRight" : "game/maps-32-12/-12--7.json","Bottom" : "game/maps-32-12/-13--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 3, 4, 2, 0, 4, 4, 2, 0, 0, 0, 3], [2, 4, 2, 3, 4, 0, 3, 0, 4, 4, 0, 2], [2, 3, 1, 2, 4, 4, 2, 3, 2, 3, 3, 2], [3, 1, 4, 4, 0, 2, 3, 0, 2, 1, 2, 4], [3, 1, 4, 3, 2, 2, 1, 2, 1, 2, 1, 2], [0, 2, 0, 2, 2, 4, 2, 4, 0, 0, 2, 2], [4, 2, 0, 4, 2, 0, 2, 2, 3, 3, 0, 4], [4, 1, 2, 4, 0, 2, 0, 4, 4, 2, 2, 3], [1, 3, 0, 3, 2, 1, 0, 3, 3, 3, 2, 4], [1, 1, 1, 2, 1, 3, 0, 2, 0, 3, 2, 3], [4, 0, 4, 4, 3, 4, 3, 2, 4, 3, 2, 4], [3, 3, 3, 0, 1, 2, 3, 2, 0, 4, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, -9],"TopLeft" : "game/maps-32-12/-14--10.json","Top" : "game/maps-32-12/-13--10.json","TopRight" : "game/maps-32-12/-12--10.json","Left" : "game/maps-32-12/-14--9.json","Right" : "game/maps-32-12/-12--9.json","BottomLeft" : "game/maps-32-12/-14--8.json","BottomRight" : "game/maps-32-12/-12--8.json","Bottom" : "game/maps-32-12/-13--8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 3, 3, 4, 4, 2, 3, 0, 1, 1, 3], [3, 2, 1, 3, 1, 1, 1, 0, 2, 2, 1, 2], [0, 3, 1, 1, 4, 1, 1, 2, 3, 2, 0, 1], [4, 3, 4, 2, 3, 1, 2, 3, 1, 2, 4, 2], [3, 4, 0, 1, 2, 2, 0, 4, 2, 0, 3, 4], [2, 2, 1, 4, 0, 1, 1, 0, 4, 4, 0, 3], [0, 3, 1, 4, 3, 4, 1, 2, 0, 4, 3, 4], [2, 4, 3, 4, 4, 3, 0, 4, 4, 4, 0, 2], [1, 2, 1, 2, 4, 2, 0, 1, 1, 2, 0, 2], [0, 2, 3, 4, 1, 1, 1, 4, 1, 3, 1, 0], [0, 2, 2, 0, 0, 4, 4, 3, 2, 0, 1, 0], [3, 2, 0, 1, 1, 3, 4, 3, 1, 3, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 0],"TopLeft" : "game/maps-32-12/-14--1.json","Top" : "game/maps-32-12/-13--1.json","TopRight" : "game/maps-32-12/-12--1.json","Left" : "game/maps-32-12/-14-0.json","Right" : "game/maps-32-12/-12-0.json","BottomLeft" : "game/maps-32-12/-14-1.json","BottomRight" : "game/maps-32-12/-12-1.json","Bottom" : "game/maps-32-12/-13-1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 2, 3, 4, 3, 2, 0, 4, 0, 2, 3], [4, 1, 3, 0, 1, 4, 3, 4, 0, 0, 0, 3], [2, 1, 0, 4, 0, 3, 1, 2, 2, 4, 1, 3], [2, 0, 1, 2, 4, 3, 0, 0, 0, 3, 3, 1], [1, 0, 0, 2, 3, 3, 1, 3, 2, 0, 0, 0], [0, 2, 4, 2, 2, 1, 0, 1, 4, 4, 0, 1], [3, 2, 2, 4, 0, 3, 3, 4, 0, 3, 1, 3], [0, 2, 2, 0, 1, 0, 0, 2, 0, 2, 1, 3], [0, 0, 3, 0, 1, 4, 3, 1, 2, 4, 4, 4], [4, 4, 2, 4, 3, 2, 1, 0, 2, 4, 2, 4], [4, 3, 4, 1, 3, 4, 2, 1, 4, 0, 0, 1], [2, 2, 0, 4, 0, 2, 0, 2, 3, 2, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 1],"TopLeft" : "game/maps-32-12/-14-0.json","Top" : "game/maps-32-12/-13-0.json","TopRight" : "game/maps-32-12/-12-0.json","Left" : "game/maps-32-12/-14-1.json","Right" : "game/maps-32-12/-12-1.json","BottomLeft" : "game/maps-32-12/-14-2.json","BottomRight" : "game/maps-32-12/-12-2.json","Bottom" : "game/maps-32-12/-13-2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 2, 1, 4, 3, 2, 0, 1, 4, 1, 3, 3], [0, 0, 2, 0, 3, 0, 1, 4, 3, 3, 1, 2], [1, 1, 0, 3, 4, 1, 0, 1, 3, 4, 3, 2], [3, 2, 1, 0, 1, 2, 3, 3, 3, 0, 0, 4], [0, 3, 0, 0, 3, 3, 0, 0, 3, 2, 3, 1], [2, 1, 0, 3, 0, 3, 4, 2, 3, 3, 2, 2], [3, 4, 3, 4, 1, 1, 2, 4, 2, 3, 4, 3], [3, 0, 3, 0, 0, 0, 0, 1, 4, 4, 4, 2], [1, 4, 0, 3, 3, 1, 3, 0, 4, 3, 2, 3], [3, 0, 4, 1, 3, 0, 1, 3, 2, 4, 1, 1], [1, 0, 1, 3, 1, 4, 3, 3, 2, 2, 4, 2], [2, 1, 3, 0, 0, 4, 1, 3, 4, 0, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 10],"TopLeft" : "game/maps-32-12/-14-9.json","Top" : "game/maps-32-12/-13-9.json","TopRight" : "game/maps-32-12/-12-9.json","Left" : "game/maps-32-12/-14-10.json","Right" : "game/maps-32-12/-12-10.json","BottomLeft" : "game/maps-32-12/-14-11.json","BottomRight" : "game/maps-32-12/-12-11.json","Bottom" : "game/maps-32-12/-13-11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 1, 0, 4, 3, 2, 4, 3, 2, 0, 4, 3], [2, 3, 4, 2, 3, 3, 4, 2, 2, 1, 0, 3], [3, 4, 0, 2, 0, 3, 0, 2, 2, 1, 4, 0], [1, 3, 4, 0, 2, 3, 2, 0, 3, 1, 4, 3], [3, 4, 0, 1, 0, 4, 1, 4, 3, 3, 0, 2], [0, 1, 2, 1, 1, 3, 3, 2, 3, 2, 2, 4], [1, 3, 4, 4, 3, 0, 4, 1, 2, 2, 1, 2], [2, 3, 2, 1, 2, 3, 4, 0, 0, 2, 4, 2], [0, 1, 1, 1, 0, 3, 0, 4, 0, 4, 0, 0], [2, 1, 3, 1, 1, 1, 2, 4, 3, 0, 2, 0], [0, 1, 3, 4, 4, 4, 0, 1, 3, 2, 3, 2], [1, 0, 2, 2, 3, 3, 1, 2, 0, 4, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 11],"TopLeft" : "game/maps-32-12/-14-10.json","Top" : "game/maps-32-12/-13-10.json","TopRight" : "game/maps-32-12/-12-10.json","Left" : "game/maps-32-12/-14-11.json","Right" : "game/maps-32-12/-12-11.json","BottomLeft" : "game/maps-32-12/-14-12.json","BottomRight" : "game/maps-32-12/-12-12.json","Bottom" : "game/maps-32-12/-13-12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 4, 4, 2, 1, 4, 1, 0, 0, 4, 2], [4, 2, 1, 4, 3, 2, 2, 1, 0, 4, 3, 0], [0, 2, 4, 0, 1, 1, 0, 2, 1, 3, 0, 2], [3, 0, 1, 0, 3, 0, 0, 2, 2, 2, 3, 2], [1, 0, 1, 3, 1, 4, 2, 2, 3, 3, 2, 3], [3, 1, 0, 4, 3, 2, 2, 2, 3, 2, 2, 1], [0, 2, 4, 3, 4, 4, 1, 3, 2, 0, 4, 1], [0, 2, 0, 2, 4, 1, 4, 3, 0, 4, 0, 3], [4, 3, 2, 4, 3, 0, 2, 4, 1, 1, 4, 2], [1, 2, 2, 0, 3, 2, 2, 1, 0, 1, 3, 3], [0, 1, 0, 0, 2, 3, 3, 4, 0, 1, 2, 2], [1, 0, 2, 4, 1, 2, 2, 2, 2, 3, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 12],"TopLeft" : "game/maps-32-12/-14-11.json","Top" : "game/maps-32-12/-13-11.json","TopRight" : "game/maps-32-12/-12-11.json","Left" : "game/maps-32-12/-14-12.json","Right" : "game/maps-32-12/-12-12.json","BottomLeft" : "game/maps-32-12/-14-13.json","BottomRight" : "game/maps-32-12/-12-13.json","Bottom" : "game/maps-32-12/-13-13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 1, 2, 0, 2, 0, 4, 3, 4, 4, 0, 2], [1, 1, 2, 0, 3, 0, 4, 0, 4, 2, 2, 1], [2, 0, 3, 3, 1, 3, 1, 2, 0, 0, 2, 0], [1, 2, 3, 0, 4, 1, 3, 4, 1, 3, 3, 1], [3, 1, 1, 4, 2, 0, 3, 1, 2, 3, 4, 4], [1, 1, 3, 2, 4, 2, 0, 2, 3, 1, 2, 4], [3, 1, 0, 3, 1, 2, 2, 4, 2, 4, 1, 0], [4, 0, 4, 3, 1, 4, 3, 1, 1, 1, 0, 3], [3, 1, 4, 1, 0, 1, 0, 4, 2, 2, 2, 4], [0, 3, 1, 4, 1, 3, 2, 2, 1, 1, 4, 2], [0, 1, 2, 0, 0, 3, 1, 2, 1, 1, 1, 2], [1, 4, 2, 2, 0, 1, 3, 1, 4, 1, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 13],"TopLeft" : "game/maps-32-12/-14-12.json","Top" : "game/maps-32-12/-13-12.json","TopRight" : "game/maps-32-12/-12-12.json","Left" : "game/maps-32-12/-14-13.json","Right" : "game/maps-32-12/-12-13.json","BottomLeft" : "game/maps-32-12/-14-14.json","BottomRight" : "game/maps-32-12/-12-14.json","Bottom" : "game/maps-32-12/-13-14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 0, 1, 0, 2, 0, 4, 0, 2, 3, 1, 1], [3, 0, 4, 2, 4, 4, 2, 4, 3, 0, 0, 2], [0, 2, 3, 2, 2, 1, 1, 3, 4, 3, 3, 3], [3, 4, 0, 0, 4, 3, 1, 1, 1, 4, 2, 1], [1, 2, 1, 0, 3, 1, 4, 4, 2, 4, 0, 0], [4, 1, 1, 0, 1, 2, 4, 2, 3, 0, 1, 1], [1, 0, 1, 2, 3, 1, 4, 1, 3, 2, 4, 3], [3, 3, 2, 4, 3, 2, 2, 4, 1, 4, 0, 4], [2, 3, 0, 4, 2, 3, 2, 4, 3, 4, 0, 1], [0, 0, 0, 3, 4, 4, 2, 3, 2, 2, 0, 1], [4, 2, 4, 1, 3, 3, 4, 4, 3, 1, 0, 2], [1, 3, 2, 4, 3, 0, 4, 1, 1, 0, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 14],"TopLeft" : "game/maps-32-12/-14-13.json","Top" : "game/maps-32-12/-13-13.json","TopRight" : "game/maps-32-12/-12-13.json","Left" : "game/maps-32-12/-14-14.json","Right" : "game/maps-32-12/-12-14.json","BottomLeft" : "game/maps-32-12/-14-15.json","BottomRight" : "game/maps-32-12/-12-15.json","Bottom" : "game/maps-32-12/-13-15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 0, 0, 2, 4, 3, 3, 0, 2, 1, 1], [4, 3, 1, 4, 4, 2, 4, 3, 1, 3, 4, 3], [2, 0, 2, 0, 2, 3, 1, 3, 3, 0, 4, 0], [0, 1, 3, 4, 0, 4, 4, 3, 0, 1, 1, 0], [4, 3, 1, 2, 4, 1, 0, 3, 1, 4, 2, 0], [2, 1, 4, 3, 2, 1, 3, 2, 3, 0, 1, 3], [0, 4, 2, 2, 0, 0, 1, 3, 3, 0, 2, 2], [1, 1, 1, 0, 0, 4, 2, 3, 2, 1, 1, 4], [1, 0, 1, 1, 0, 0, 4, 4, 3, 0, 3, 3], [4, 1, 0, 2, 1, 0, 2, 0, 3, 2, 1, 4], [4, 2, 1, 2, 1, 3, 2, 2, 4, 0, 4, 2], [1, 3, 1, 1, 1, 4, 4, 0, 3, 4, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 15],"TopLeft" : "game/maps-32-12/-14-14.json","Top" : "game/maps-32-12/-13-14.json","TopRight" : "game/maps-32-12/-12-14.json","Left" : "game/maps-32-12/-14-15.json","Right" : "game/maps-32-12/-12-15.json","BottomLeft" : "game/maps-32-12/-14-16.json","BottomRight" : "game/maps-32-12/-12-16.json","Bottom" : "game/maps-32-12/-13-16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 0, 4, 0, 2, 3, 3, 0, 4, 1, 2, 0], [1, 2, 2, 0, 4, 1, 2, 2, 0, 2, 2, 4], [4, 3, 2, 3, 3, 1, 2, 4, 2, 2, 1, 3], [3, 3, 0, 4, 1, 1, 2, 0, 4, 2, 0, 4], [1, 4, 1, 3, 0, 2, 1, 2, 1, 4, 4, 1], [0, 1, 2, 1, 4, 1, 2, 3, 3, 4, 1, 1], [3, 3, 2, 1, 1, 4, 2, 4, 3, 4, 4, 1], [0, 4, 4, 1, 2, 2, 1, 1, 2, 4, 1, 0], [0, 2, 2, 4, 2, 2, 1, 4, 4, 2, 1, 0], [3, 2, 4, 2, 4, 1, 2, 1, 4, 3, 2, 3], [3, 2, 3, 3, 4, 3, 0, 0, 1, 0, 2, 3], [1, 2, 1, 3, 0, 3, 0, 0, 4, 3, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 16],"TopLeft" : "game/maps-32-12/-14-15.json","Top" : "game/maps-32-12/-13-15.json","TopRight" : "game/maps-32-12/-12-15.json","Left" : "game/maps-32-12/-14-16.json","Right" : "game/maps-32-12/-12-16.json","BottomLeft" : "game/maps-32-12/-14-17.json","BottomRight" : "game/maps-32-12/-12-17.json","Bottom" : "game/maps-32-12/-13-17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 3, 0, 2, 3, 3, 2, 2, 0, 3, 0], [3, 1, 4, 2, 4, 4, 4, 1, 4, 0, 1, 0], [1, 1, 1, 1, 3, 3, 2, 4, 1, 4, 2, 0], [0, 0, 2, 4, 2, 2, 1, 2, 3, 3, 4, 3], [4, 0, 1, 4, 2, 2, 2, 0, 0, 4, 1, 2], [3, 1, 0, 4, 0, 1, 1, 3, 3, 3, 1, 3], [1, 2, 3, 1, 3, 2, 4, 1, 3, 2, 2, 0], [4, 2, 3, 2, 0, 0, 1, 4, 3, 1, 1, 0], [4, 4, 4, 2, 0, 4, 4, 3, 0, 3, 0, 2], [2, 3, 3, 1, 2, 2, 2, 3, 0, 4, 3, 1], [3, 2, 0, 3, 2, 3, 3, 3, 2, 0, 1, 3], [1, 1, 1, 1, 3, 2, 1, 4, 1, 1, 1, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 17],"TopLeft" : "game/maps-32-12/-14-16.json","Top" : "game/maps-32-12/-13-16.json","TopRight" : "game/maps-32-12/-12-16.json","Left" : "game/maps-32-12/-14-17.json","Right" : "game/maps-32-12/-12-17.json","BottomLeft" : "game/maps-32-12/-14-18.json","BottomRight" : "game/maps-32-12/-12-18.json","Bottom" : "game/maps-32-12/-13-18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 4, 2, 0, 2, 2, 3, 0, 0, 4, 3, 4], [0, 0, 0, 4, 4, 2, 2, 0, 2, 3, 4, 1], [3, 4, 1, 0, 4, 0, 2, 0, 4, 1, 3, 3], [3, 1, 4, 4, 3, 4, 4, 4, 3, 4, 3, 2], [2, 1, 1, 1, 3, 3, 3, 4, 0, 0, 3, 3], [1, 1, 2, 2, 1, 0, 0, 3, 3, 3, 0, 0], [0, 1, 4, 0, 0, 1, 0, 3, 3, 1, 4, 4], [2, 0, 1, 3, 2, 3, 0, 2, 3, 4, 2, 1], [3, 1, 0, 4, 2, 1, 1, 3, 1, 0, 3, 4], [2, 0, 2, 0, 0, 3, 2, 4, 1, 4, 4, 0], [2, 3, 1, 4, 0, 3, 1, 1, 4, 4, 0, 3], [1, 1, 1, 3, 1, 1, 1, 4, 3, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 18],"TopLeft" : "game/maps-32-12/-14-17.json","Top" : "game/maps-32-12/-13-17.json","TopRight" : "game/maps-32-12/-12-17.json","Left" : "game/maps-32-12/-14-18.json","Right" : "game/maps-32-12/-12-18.json","BottomLeft" : "game/maps-32-12/-14-19.json","BottomRight" : "game/maps-32-12/-12-19.json","Bottom" : "game/maps-32-12/-13-19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 0, 0, 2, 1, 2, 2, 4, 3, 4, 4], [1, 3, 2, 1, 0, 1, 4, 3, 1, 1, 3, 2], [0, 1, 0, 3, 4, 3, 3, 0, 3, 3, 0, 1], [0, 3, 2, 4, 4, 1, 2, 1, 2, 1, 2, 2], [0, 1, 1, 2, 4, 4, 4, 2, 0, 0, 0, 3], [4, 1, 0, 0, 3, 0, 3, 3, 3, 2, 0, 2], [3, 0, 4, 0, 2, 0, 2, 4, 4, 4, 2, 3], [1, 3, 0, 4, 4, 1, 0, 1, 4, 1, 2, 1], [2, 4, 1, 2, 4, 3, 3, 3, 2, 2, 1, 1], [1, 1, 1, 4, 2, 3, 2, 0, 3, 0, 0, 3], [2, 3, 3, 0, 3, 3, 3, 4, 0, 4, 4, 3], [1, 0, 0, 0, 0, 0, 2, 3, 0, 4, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 19],"TopLeft" : "game/maps-32-12/-14-18.json","Top" : "game/maps-32-12/-13-18.json","TopRight" : "game/maps-32-12/-12-18.json","Left" : "game/maps-32-12/-14-19.json","Right" : "game/maps-32-12/-12-19.json","BottomLeft" : null,"BottomRight" : null,"Bottom" : null} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 1, 3, 3, 2, 2, 2, 2, 4, 3, 2], [1, 0, 4, 2, 1, 3, 1, 2, 4, 3, 3, 4], [0, 4, 0, 2, 0, 1, 2, 3, 1, 2, 2, 1], [4, 2, 3, 2, 4, 4, 3, 2, 4, 0, 2, 0], [3, 1, 0, 4, 4, 3, 2, 2, 2, 0, 2, 0], [3, 2, 2, 0, 3, 1, 4, 1, 4, 3, 4, 3], [1, 1, 3, 3, 2, 1, 4, 1, 0, 1, 3, 2], [4, 1, 0, 1, 3, 3, 4, 0, 0, 4, 1, 3], [4, 2, 4, 2, 4, 1, 0, 1, 2, 0, 2, 1], [3, 0, 1, 3, 1, 3, 1, 2, 3, 0, 3, 3], [4, 3, 1, 2, 1, 4, 0, 4, 0, 0, 4, 1], [2, 1, 0, 1, 3, 1, 0, 2, 4, 0, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 2],"TopLeft" : "game/maps-32-12/-14-1.json","Top" : "game/maps-32-12/-13-1.json","TopRight" : "game/maps-32-12/-12-1.json","Left" : "game/maps-32-12/-14-2.json","Right" : "game/maps-32-12/-12-2.json","BottomLeft" : "game/maps-32-12/-14-3.json","BottomRight" : "game/maps-32-12/-12-3.json","Bottom" : "game/maps-32-12/-13-3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 4, 4, 3, 3, 2, 1, 0, 0, 3, 3, 2], [3, 4, 1, 3, 1, 1, 4, 1, 3, 1, 2, 0], [2, 2, 4, 1, 1, 3, 2, 3, 0, 4, 4, 4], [2, 4, 1, 2, 0, 1, 1, 4, 3, 1, 1, 4], [1, 2, 0, 0, 0, 4, 3, 0, 1, 0, 4, 1], [1, 2, 4, 2, 4, 0, 2, 1, 4, 2, 4, 0], [0, 0, 3, 3, 3, 0, 1, 2, 0, 4, 1, 1], [3, 4, 4, 2, 0, 1, 4, 4, 1, 2, 1, 4], [3, 4, 0, 0, 1, 3, 2, 1, 3, 2, 0, 4], [3, 1, 0, 2, 4, 4, 1, 3, 4, 0, 4, 1], [4, 3, 2, 3, 4, 4, 3, 2, 2, 4, 3, 1], [2, 0, 4, 3, 1, 0, 1, 1, 1, 4, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 3],"TopLeft" : "game/maps-32-12/-14-2.json","Top" : "game/maps-32-12/-13-2.json","TopRight" : "game/maps-32-12/-12-2.json","Left" : "game/maps-32-12/-14-3.json","Right" : "game/maps-32-12/-12-3.json","BottomLeft" : "game/maps-32-12/-14-4.json","BottomRight" : "game/maps-32-12/-12-4.json","Bottom" : "game/maps-32-12/-13-4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 3, 3, 3, 1, 1, 2, 4, 2, 4, 1], [0, 2, 3, 0, 1, 0, 1, 0, 1, 4, 0, 1], [4, 0, 4, 4, 1, 1, 2, 3, 4, 1, 0, 1], [4, 0, 3, 1, 1, 2, 4, 1, 3, 2, 0, 4], [4, 3, 0, 1, 2, 0, 4, 4, 1, 1, 1, 2], [4, 2, 2, 0, 1, 0, 1, 1, 4, 2, 4, 3], [3, 4, 4, 2, 0, 4, 3, 4, 0, 3, 3, 0], [1, 2, 2, 3, 2, 4, 3, 2, 1, 4, 2, 4], [2, 1, 2, 2, 3, 0, 4, 1, 4, 3, 3, 1], [2, 2, 4, 1, 2, 0, 1, 0, 0, 1, 0, 0], [3, 4, 4, 3, 3, 4, 0, 0, 3, 4, 2, 1], [2, 0, 4, 1, 0, 4, 2, 1, 3, 3, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 4],"TopLeft" : "game/maps-32-12/-14-3.json","Top" : "game/maps-32-12/-13-3.json","TopRight" : "game/maps-32-12/-12-3.json","Left" : "game/maps-32-12/-14-4.json","Right" : "game/maps-32-12/-12-4.json","BottomLeft" : "game/maps-32-12/-14-5.json","BottomRight" : "game/maps-32-12/-12-5.json","Bottom" : "game/maps-32-12/-13-5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 3, 2, 4, 3, 0, 1, 4, 2, 1, 0, 1], [2, 1, 4, 2, 2, 3, 4, 4, 0, 2, 4, 2], [1, 2, 3, 2, 2, 3, 3, 4, 3, 3, 1, 4], [1, 2, 0, 1, 2, 4, 2, 3, 2, 3, 0, 3], [1, 4, 0, 3, 3, 0, 0, 2, 0, 1, 3, 3], [2, 1, 0, 3, 2, 0, 0, 1, 4, 1, 4, 0], [1, 4, 0, 2, 2, 3, 4, 1, 1, 1, 1, 3], [0, 0, 1, 4, 4, 2, 2, 0, 2, 2, 2, 0], [1, 3, 3, 0, 1, 2, 2, 0, 0, 0, 1, 3], [1, 4, 3, 0, 4, 1, 1, 1, 1, 1, 1, 3], [3, 4, 1, 4, 1, 4, 3, 3, 0, 4, 0, 1], [2, 4, 4, 3, 3, 3, 2, 0, 0, 2, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 5],"TopLeft" : "game/maps-32-12/-14-4.json","Top" : "game/maps-32-12/-13-4.json","TopRight" : "game/maps-32-12/-12-4.json","Left" : "game/maps-32-12/-14-5.json","Right" : "game/maps-32-12/-12-5.json","BottomLeft" : "game/maps-32-12/-14-6.json","BottomRight" : "game/maps-32-12/-12-6.json","Bottom" : "game/maps-32-12/-13-6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 1, 4, 3, 0, 1, 2, 0, 0, 0, 0], [3, 0, 1, 3, 2, 1, 1, 3, 3, 1, 2, 3], [3, 0, 2, 0, 2, 1, 3, 4, 2, 0, 3, 1], [4, 4, 2, 1, 3, 0, 1, 0, 1, 0, 4, 2], [4, 0, 0, 4, 4, 1, 1, 1, 0, 1, 0, 3], [0, 1, 3, 1, 4, 4, 4, 1, 4, 0, 3, 2], [0, 3, 0, 1, 4, 1, 1, 2, 1, 0, 4, 2], [4, 3, 4, 0, 2, 4, 2, 3, 2, 4, 2, 0], [0, 0, 4, 3, 3, 3, 4, 0, 1, 2, 0, 0], [0, 0, 2, 0, 2, 2, 1, 2, 3, 2, 2, 2], [2, 4, 3, 0, 4, 4, 1, 1, 1, 3, 4, 1], [2, 3, 4, 0, 1, 2, 3, 0, 2, 0, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 6],"TopLeft" : "game/maps-32-12/-14-5.json","Top" : "game/maps-32-12/-13-5.json","TopRight" : "game/maps-32-12/-12-5.json","Left" : "game/maps-32-12/-14-6.json","Right" : "game/maps-32-12/-12-6.json","BottomLeft" : "game/maps-32-12/-14-7.json","BottomRight" : "game/maps-32-12/-12-7.json","Bottom" : "game/maps-32-12/-13-7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 0, 4, 3, 4, 0, 4, 4, 4, 1, 0], [0, 4, 3, 0, 2, 0, 4, 2, 2, 4, 1, 4], [0, 3, 2, 4, 3, 3, 3, 0, 1, 2, 4, 4], [1, 1, 0, 1, 4, 2, 4, 2, 1, 1, 3, 1], [2, 0, 0, 1, 0, 1, 2, 4, 0, 2, 2, 4], [3, 1, 1, 4, 0, 4, 3, 1, 4, 0, 3, 0], [3, 2, 1, 1, 0, 0, 3, 4, 1, 3, 1, 1], [2, 1, 3, 2, 4, 2, 1, 2, 3, 2, 3, 1], [4, 3, 1, 0, 1, 0, 1, 0, 2, 3, 3, 2], [0, 1, 2, 4, 0, 2, 1, 4, 4, 3, 3, 1], [2, 4, 0, 1, 2, 4, 4, 4, 2, 3, 3, 1], [2, 3, 3, 3, 0, 1, 4, 4, 3, 4, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 7],"TopLeft" : "game/maps-32-12/-14-6.json","Top" : "game/maps-32-12/-13-6.json","TopRight" : "game/maps-32-12/-12-6.json","Left" : "game/maps-32-12/-14-7.json","Right" : "game/maps-32-12/-12-7.json","BottomLeft" : "game/maps-32-12/-14-8.json","BottomRight" : "game/maps-32-12/-12-8.json","Bottom" : "game/maps-32-12/-13-8.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 3, 4, 3, 4, 0, 1, 2, 3, 2, 4], [2, 2, 4, 2, 2, 3, 1, 1, 1, 2, 4, 0], [2, 1, 1, 2, 3, 1, 4, 0, 0, 0, 0, 2], [4, 3, 2, 1, 4, 4, 2, 4, 0, 2, 2, 0], [0, 1, 0, 2, 1, 2, 3, 3, 4, 2, 4, 0], [1, 1, 4, 2, 2, 4, 1, 1, 4, 4, 3, 2], [1, 1, 2, 0, 2, 4, 4, 1, 1, 1, 4, 0], [1, 4, 1, 3, 1, 0, 1, 0, 3, 4, 3, 1], [3, 0, 2, 3, 3, 2, 3, 0, 2, 0, 1, 4], [4, 2, 1, 3, 2, 3, 1, 0, 0, 3, 4, 4], [2, 0, 2, 2, 0, 4, 2, 2, 4, 3, 2, 1], [2, 2, 3, 0, 3, 0, 4, 4, 0, 3, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 8],"TopLeft" : "game/maps-32-12/-14-7.json","Top" : "game/maps-32-12/-13-7.json","TopRight" : "game/maps-32-12/-12-7.json","Left" : "game/maps-32-12/-14-8.json","Right" : "game/maps-32-12/-12-8.json","BottomLeft" : "game/maps-32-12/-14-9.json","BottomRight" : "game/maps-32-12/-12-9.json","Bottom" : "game/maps-32-12/-13-9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 2, 2, 4, 3, 3, 0, 4, 0, 2, 2, 4], [4, 1, 1, 4, 3, 2, 4, 0, 4, 0, 3, 1], [4, 4, 1, 0, 4, 3, 4, 1, 4, 2, 2, 4], [1, 0, 4, 1, 0, 0, 0, 1, 4, 3, 1, 0], [2, 2, 0, 3, 2, 3, 4, 2, 4, 2, 1, 1], [4, 1, 2, 0, 3, 3, 0, 2, 3, 3, 3, 4], [0, 0, 2, 0, 4, 2, 1, 2, 2, 0, 1, 4], [0, 2, 0, 4, 3, 3, 0, 3, 4, 2, 4, 2], [2, 2, 3, 1, 0, 4, 1, 0, 3, 1, 4, 1], [3, 4, 0, 2, 0, 4, 1, 2, 1, 4, 0, 3], [1, 0, 4, 2, 3, 4, 0, 0, 0, 2, 1, 2], [2, 2, 3, 2, 1, 4, 0, 3, 2, 2, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-13, 9],"TopLeft" : "game/maps-32-12/-14-8.json","Top" : "game/maps-32-12/-13-8.json","TopRight" : "game/maps-32-12/-12-8.json","Left" : "game/maps-32-12/-14-9.json","Right" : "game/maps-32-12/-12-9.json","BottomLeft" : "game/maps-32-12/-14-10.json","BottomRight" : "game/maps-32-12/-12-10.json","Bottom" : "game/maps-32-12/-13-10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 2, 0, 4, 3, 1, 2, 1, 0, 2, 3], [3, 0, 4, 2, 2, 0, 1, 0, 0, 1, 4, 2], [1, 0, 3, 4, 3, 3, 2, 1, 0, 3, 1, 4], [0, 1, 1, 3, 3, 0, 0, 4, 2, 4, 4, 2], [0, 2, 3, 3, 1, 0, 1, 1, 3, 0, 3, 4], [1, 3, 0, 0, 2, 2, 0, 1, 1, 2, 0, 1], [1, 1, 2, 2, 4, 0, 4, 4, 2, 1, 4, 3], [1, 1, 2, 2, 0, 2, 3, 0, 3, 0, 2, 0], [4, 2, 3, 4, 0, 4, 3, 1, 2, 4, 4, 2], [1, 2, 4, 3, 3, 2, 4, 4, 0, 4, 3, 1], [1, 1, 2, 4, 0, 3, 4, 2, 0, 4, 1, 4], [4, 3, 1, 2, 3, 4, 1, 4, 3, 2, 2, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -1],"TopLeft" : "game/maps-32-12/-15--2.json","Top" : "game/maps-32-12/-14--2.json","TopRight" : "game/maps-32-12/-13--2.json","Left" : "game/maps-32-12/-15--1.json","Right" : "game/maps-32-12/-13--1.json","BottomLeft" : "game/maps-32-12/-15-0.json","BottomRight" : "game/maps-32-12/-13-0.json","Bottom" : "game/maps-32-12/-14-0.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 4, 1, 3, 4, 3, 2, 0, 4, 3, 4, 1], [1, 0, 3, 0, 4, 3, 1, 4, 1, 1, 2, 1], [1, 3, 2, 4, 2, 0, 3, 1, 3, 3, 3, 4], [2, 3, 4, 4, 0, 0, 0, 0, 2, 2, 1, 3], [4, 3, 1, 4, 4, 3, 1, 3, 1, 1, 4, 1], [2, 2, 3, 2, 3, 3, 0, 3, 0, 1, 1, 4], [4, 3, 0, 1, 2, 0, 3, 3, 4, 4, 4, 1], [1, 2, 4, 2, 0, 1, 2, 0, 2, 1, 2, 0], [2, 1, 0, 4, 2, 1, 2, 1, 3, 4, 4, 3], [2, 0, 0, 4, 3, 3, 2, 1, 3, 3, 2, 2], [4, 2, 3, 0, 1, 2, 2, 0, 1, 0, 1, 1], [4, 2, 2, 0, 2, 1, 3, 2, 1, 2, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -10],"TopLeft" : "game/maps-32-12/-15--11.json","Top" : "game/maps-32-12/-14--11.json","TopRight" : "game/maps-32-12/-13--11.json","Left" : "game/maps-32-12/-15--10.json","Right" : "game/maps-32-12/-13--10.json","BottomLeft" : "game/maps-32-12/-15--9.json","BottomRight" : "game/maps-32-12/-13--9.json","Bottom" : "game/maps-32-12/-14--9.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 3, 1, 1, 3, 2, 1, 2, 0, 3, 2, 1], [3, 0, 0, 2, 3, 3, 3, 4, 1, 2, 2, 4], [2, 4, 1, 4, 0, 1, 1, 4, 3, 4, 1, 1], [4, 0, 1, 3, 3, 2, 0, 2, 1, 4, 0, 3], [0, 1, 4, 2, 2, 1, 4, 3, 0, 0, 1, 4], [3, 1, 4, 3, 0, 2, 0, 2, 4, 1, 0, 0], [0, 3, 3, 0, 4, 0, 0, 0, 2, 0, 1, 1], [2, 3, 0, 4, 2, 2, 1, 0, 0, 2, 1, 3], [2, 3, 3, 0, 4, 3, 3, 0, 1, 1, 0, 0], [1, 3, 0, 3, 4, 1, 1, 3, 1, 1, 0, 2], [3, 1, 0, 3, 2, 1, 2, 0, 3, 4, 1, 0], [3, 2, 1, 1, 2, 1, 1, 1, 3, 2, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -11],"TopLeft" : "game/maps-32-12/-15--12.json","Top" : "game/maps-32-12/-14--12.json","TopRight" : "game/maps-32-12/-13--12.json","Left" : "game/maps-32-12/-15--11.json","Right" : "game/maps-32-12/-13--11.json","BottomLeft" : "game/maps-32-12/-15--10.json","BottomRight" : "game/maps-32-12/-13--10.json","Bottom" : "game/maps-32-12/-14--10.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 2, 1, 0, 2, 1, 0, 3, 0, 2, 0, 0], [0, 0, 2, 0, 1, 4, 4, 4, 1, 3, 2, 1], [4, 0, 0, 0, 3, 2, 4, 2, 3, 1, 3, 2], [0, 2, 2, 1, 0, 4, 1, 4, 1, 2, 0, 2], [1, 3, 3, 4, 4, 0, 1, 3, 4, 3, 3, 2], [4, 4, 0, 4, 2, 2, 4, 0, 3, 0, 4, 2], [0, 3, 1, 4, 1, 0, 3, 2, 1, 0, 2, 1], [2, 3, 0, 2, 3, 3, 0, 1, 3, 4, 4, 1], [2, 4, 0, 1, 0, 0, 0, 4, 4, 3, 1, 1], [1, 0, 4, 3, 0, 4, 0, 0, 4, 4, 3, 2], [2, 4, 2, 1, 3, 0, 3, 1, 0, 4, 1, 4], [2, 1, 0, 3, 2, 1, 4, 1, 0, 2, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -12],"TopLeft" : "game/maps-32-12/-15--13.json","Top" : "game/maps-32-12/-14--13.json","TopRight" : "game/maps-32-12/-13--13.json","Left" : "game/maps-32-12/-15--12.json","Right" : "game/maps-32-12/-13--12.json","BottomLeft" : "game/maps-32-12/-15--11.json","BottomRight" : "game/maps-32-12/-13--11.json","Bottom" : "game/maps-32-12/-14--11.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 1, 3, 0, 1, 4, 0, 1, 2, 3, 4], [2, 0, 4, 2, 0, 4, 0, 4, 1, 3, 2, 4], [1, 1, 4, 0, 1, 3, 3, 1, 2, 2, 0, 3], [1, 4, 4, 0, 3, 1, 2, 0, 0, 4, 0, 2], [2, 1, 2, 1, 2, 3, 4, 3, 3, 2, 0, 0], [4, 3, 0, 4, 0, 1, 4, 4, 2, 4, 3, 3], [0, 2, 4, 3, 3, 0, 0, 4, 4, 0, 3, 1], [2, 4, 0, 0, 0, 4, 0, 1, 2, 0, 3, 0], [1, 1, 3, 2, 2, 2, 1, 3, 2, 0, 1, 3], [0, 3, 4, 3, 1, 1, 4, 3, 1, 2, 1, 3], [1, 3, 4, 4, 3, 3, 4, 2, 2, 3, 0, 2], [1, 1, 4, 4, 3, 0, 2, 0, 2, 2, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -13],"TopLeft" : "game/maps-32-12/-15--14.json","Top" : "game/maps-32-12/-14--14.json","TopRight" : "game/maps-32-12/-13--14.json","Left" : "game/maps-32-12/-15--13.json","Right" : "game/maps-32-12/-13--13.json","BottomLeft" : "game/maps-32-12/-15--12.json","BottomRight" : "game/maps-32-12/-13--12.json","Bottom" : "game/maps-32-12/-14--12.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 1, 2, 4, 0, 3, 1, 1, 2, 1, 3], [4, 0, 1, 4, 3, 4, 1, 3, 1, 4, 3, 2], [2, 2, 4, 1, 4, 0, 1, 4, 2, 4, 3, 4], [3, 1, 0, 4, 1, 3, 2, 2, 0, 2, 4, 1], [3, 4, 1, 4, 4, 1, 2, 4, 2, 0, 2, 3], [0, 2, 1, 0, 2, 0, 4, 3, 1, 4, 2, 0], [1, 2, 2, 3, 0, 0, 2, 1, 3, 1, 4, 1], [2, 0, 0, 2, 2, 0, 4, 2, 0, 1, 1, 3], [1, 2, 0, 3, 3, 3, 3, 2, 0, 3, 2, 0], [0, 0, 4, 2, 2, 4, 2, 0, 4, 0, 3, 3], [0, 1, 1, 2, 4, 2, 0, 3, 0, 2, 0, 1], [4, 0, 3, 1, 3, 0, 1, 4, 4, 2, 0, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -14],"TopLeft" : "game/maps-32-12/-15--15.json","Top" : "game/maps-32-12/-14--15.json","TopRight" : "game/maps-32-12/-13--15.json","Left" : "game/maps-32-12/-15--14.json","Right" : "game/maps-32-12/-13--14.json","BottomLeft" : "game/maps-32-12/-15--13.json","BottomRight" : "game/maps-32-12/-13--13.json","Bottom" : "game/maps-32-12/-14--13.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 1, 1, 3, 4, 2, 2, 1, 1, 0, 3], [1, 0, 3, 1, 2, 0, 2, 3, 1, 0, 3, 4], [4, 3, 3, 1, 3, 1, 4, 2, 2, 1, 0, 0], [4, 3, 2, 3, 4, 1, 3, 4, 4, 4, 4, 1], [4, 2, 4, 1, 2, 4, 0, 4, 2, 3, 3, 1], [1, 1, 2, 1, 4, 4, 4, 1, 4, 3, 1, 1], [1, 2, 0, 2, 2, 0, 4, 3, 1, 1, 0, 1], [2, 0, 1, 0, 3, 1, 3, 2, 3, 2, 4, 1], [1, 4, 3, 4, 4, 0, 4, 1, 3, 0, 2, 2], [4, 3, 3, 2, 3, 2, 1, 2, 1, 3, 1, 3], [0, 0, 2, 0, 0, 1, 1, 4, 2, 1, 0, 4], [3, 4, 2, 2, 4, 0, 4, 3, 0, 2, 2, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -15],"TopLeft" : "game/maps-32-12/-15--16.json","Top" : "game/maps-32-12/-14--16.json","TopRight" : "game/maps-32-12/-13--16.json","Left" : "game/maps-32-12/-15--15.json","Right" : "game/maps-32-12/-13--15.json","BottomLeft" : "game/maps-32-12/-15--14.json","BottomRight" : "game/maps-32-12/-13--14.json","Bottom" : "game/maps-32-12/-14--14.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 3, 1, 4, 2, 4, 1, 4, 2, 1, 3, 2], [3, 0, 1, 3, 0, 0, 4, 3, 1, 0, 3, 2], [1, 4, 2, 2, 1, 2, 3, 1, 2, 2, 3, 1], [0, 0, 3, 2, 2, 3, 3, 1, 4, 2, 4, 0], [0, 0, 3, 3, 4, 2, 2, 4, 1, 2, 0, 4], [1, 0, 3, 2, 2, 3, 4, 0, 3, 3, 0, 2], [2, 1, 3, 1, 4, 0, 1, 0, 0, 1, 2, 1], [2, 1, 1, 3, 0, 2, 3, 3, 1, 4, 3, 0], [1, 0, 0, 1, 1, 2, 1, 0, 1, 2, 3, 3], [4, 0, 3, 1, 4, 0, 0, 0, 4, 2, 4, 3], [4, 3, 4, 3, 1, 0, 2, 4, 4, 0, 0, 3], [2, 4, 1, 4, 4, 4, 2, 3, 2, 2, 4, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -16],"TopLeft" : "game/maps-32-12/-15--17.json","Top" : "game/maps-32-12/-14--17.json","TopRight" : "game/maps-32-12/-13--17.json","Left" : "game/maps-32-12/-15--16.json","Right" : "game/maps-32-12/-13--16.json","BottomLeft" : "game/maps-32-12/-15--15.json","BottomRight" : "game/maps-32-12/-13--15.json","Bottom" : "game/maps-32-12/-14--15.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 3, 1, 3, 1, 3, 0, 0, 2, 1, 1, 1], [0, 1, 3, 0, 4, 0, 0, 3, 1, 1, 3, 0], [2, 0, 2, 2, 4, 3, 1, 4, 2, 4, 0, 2], [2, 2, 0, 1, 0, 0, 4, 2, 3, 4, 3, 0], [2, 3, 2, 1, 2, 0, 0, 4, 0, 0, 2, 2], [2, 3, 4, 3, 4, 2, 4, 4, 2, 2, 4, 4], [2, 1, 1, 0, 1, 0, 3, 2, 3, 2, 3, 0], [2, 2, 1, 0, 2, 2, 2, 3, 0, 0, 1, 3], [0, 2, 3, 2, 2, 4, 2, 3, 4, 4, 3, 0], [3, 3, 3, 1, 0, 3, 3, 2, 2, 0, 2, 3], [3, 1, 1, 1, 1, 4, 3, 0, 2, 4, 0, 2], [1, 3, 0, 0, 0, 4, 0, 2, 4, 2, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -17],"TopLeft" : "game/maps-32-12/-15--18.json","Top" : "game/maps-32-12/-14--18.json","TopRight" : "game/maps-32-12/-13--18.json","Left" : "game/maps-32-12/-15--17.json","Right" : "game/maps-32-12/-13--17.json","BottomLeft" : "game/maps-32-12/-15--16.json","BottomRight" : "game/maps-32-12/-13--16.json","Bottom" : "game/maps-32-12/-14--16.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 1, 1, 0, 3, 4, 2, 3, 0, 4, 0], [2, 1, 0, 2, 2, 1, 1, 3, 2, 2, 4, 2], [4, 1, 1, 3, 2, 0, 0, 2, 1, 0, 3, 3], [3, 4, 1, 0, 3, 2, 4, 4, 3, 2, 3, 4], [3, 0, 0, 3, 0, 3, 3, 4, 4, 4, 4, 0], [3, 2, 0, 3, 1, 1, 4, 2, 1, 1, 3, 0], [3, 1, 0, 4, 3, 0, 0, 4, 2, 2, 4, 0], [2, 2, 1, 3, 3, 3, 1, 4, 3, 1, 0, 1], [0, 4, 0, 3, 3, 1, 4, 2, 2, 1, 4, 2], [2, 0, 2, 0, 1, 1, 2, 4, 4, 3, 4, 4], [2, 0, 3, 4, 2, 2, 4, 1, 4, 3, 0, 0], [0, 3, 4, 1, 0, 4, 3, 1, 1, 2, 4, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -18],"TopLeft" : "game/maps-32-12/-15--19.json","Top" : "game/maps-32-12/-14--19.json","TopRight" : "game/maps-32-12/-13--19.json","Left" : "game/maps-32-12/-15--18.json","Right" : "game/maps-32-12/-13--18.json","BottomLeft" : "game/maps-32-12/-15--17.json","BottomRight" : "game/maps-32-12/-13--17.json","Bottom" : "game/maps-32-12/-14--17.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 0, 0, 4, 2, 3, 3, 3, 0, 2, 0], [4, 1, 2, 4, 1, 1, 2, 3, 2, 2, 4, 0], [1, 2, 0, 3, 1, 1, 3, 1, 1, 2, 0, 4], [0, 0, 3, 4, 1, 4, 0, 1, 2, 4, 3, 4], [4, 3, 4, 1, 2, 2, 1, 4, 3, 2, 1, 3], [4, 1, 1, 4, 3, 0, 4, 1, 0, 1, 2, 2], [3, 1, 3, 4, 0, 0, 3, 1, 1, 2, 0, 0], [2, 3, 2, 1, 0, 4, 1, 4, 1, 3, 3, 0], [0, 0, 2, 4, 0, 3, 0, 1, 4, 4, 0, 4], [2, 3, 2, 0, 2, 3, 1, 2, 2, 1, 2, 4], [1, 3, 0, 2, 3, 1, 4, 2, 1, 2, 0, 4], [4, 2, 3, 3, 0, 4, 1, 0, 3, 2, 1, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -19],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-15--19.json","Right" : "game/maps-32-12/-13--19.json","BottomLeft" : "game/maps-32-12/-15--18.json","BottomRight" : "game/maps-32-12/-13--18.json","Bottom" : "game/maps-32-12/-14--18.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 1, 1, 4, 3, 2, 0, 4, 1, 0, 0, 3], [0, 0, 1, 4, 1, 0, 2, 0, 0, 1, 0, 0], [3, 1, 2, 0, 1, 4, 0, 4, 0, 0, 4, 1], [2, 3, 2, 2, 1, 2, 0, 1, 1, 2, 4, 2], [1, 0, 1, 0, 3, 3, 4, 1, 2, 4, 0, 2], [1, 2, 1, 1, 0, 1, 0, 4, 4, 1, 4, 2], [1, 1, 0, 2, 1, 0, 1, 1, 0, 2, 0, 3], [1, 2, 2, 0, 2, 3, 2, 1, 1, 1, 0, 3], [4, 3, 1, 0, 2, 1, 0, 0, 0, 1, 0, 4], [1, 0, 3, 2, 4, 0, 3, 2, 3, 2, 0, 1], [1, 0, 4, 2, 0, 2, 0, 3, 2, 3, 1, 2], [3, 2, 0, 4, 3, 4, 4, 3, 0, 2, 4, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -2],"TopLeft" : "game/maps-32-12/-15--3.json","Top" : "game/maps-32-12/-14--3.json","TopRight" : "game/maps-32-12/-13--3.json","Left" : "game/maps-32-12/-15--2.json","Right" : "game/maps-32-12/-13--2.json","BottomLeft" : "game/maps-32-12/-15--1.json","BottomRight" : "game/maps-32-12/-13--1.json","Bottom" : "game/maps-32-12/-14--1.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 0, 4, 2, 1, 2, 0, 3, 0, 0, 4], [1, 1, 4, 1, 4, 1, 3, 3, 2, 3, 4, 3], [2, 3, 0, 4, 4, 2, 1, 4, 1, 4, 2, 1], [1, 2, 4, 3, 4, 2, 1, 2, 2, 2, 2, 4], [0, 1, 3, 3, 0, 0, 3, 0, 2, 1, 3, 1], [4, 0, 2, 0, 1, 4, 4, 4, 4, 0, 1, 3], [3, 0, 1, 3, 2, 0, 0, 3, 4, 3, 1, 0], [2, 3, 2, 3, 2, 0, 0, 0, 4, 4, 1, 3], [0, 2, 0, 0, 1, 0, 2, 0, 2, 1, 0, 0], [1, 0, 2, 4, 3, 1, 4, 4, 4, 4, 0, 4], [0, 2, 1, 0, 3, 0, 0, 3, 3, 1, 0, 3], [3, 1, 2, 4, 1, 3, 4, 0, 0, 2, 3, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -20],"TopLeft" : null,"Top" : null,"TopRight" : null,"Left" : "game/maps-32-12/-15--20.json","Right" : "game/maps-32-12/-13--20.json","BottomLeft" : "game/maps-32-12/-15--19.json","BottomRight" : "game/maps-32-12/-13--19.json","Bottom" : "game/maps-32-12/-14--19.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[2, 0, 1, 2, 2, 2, 4, 0, 1, 0, 3, 2], [2, 0, 3, 1, 4, 1, 3, 0, 0, 2, 0, 2], [4, 2, 1, 0, 4, 1, 4, 3, 0, 2, 1, 2], [3, 0, 4, 1, 4, 4, 1, 3, 1, 4, 3, 1], [2, 3, 0, 3, 1, 1, 1, 2, 2, 2, 2, 0], [2, 1, 2, 1, 2, 0, 0, 3, 3, 0, 3, 4], [1, 0, 4, 1, 3, 0, 3, 3, 4, 2, 1, 2], [1, 3, 3, 3, 3, 4, 1, 1, 4, 2, 4, 2], [4, 0, 3, 1, 3, 3, 1, 4, 3, 3, 0, 1], [0, 3, 3, 2, 0, 3, 2, 4, 0, 1, 3, 1], [0, 3, 1, 0, 1, 1, 0, 4, 0, 2, 1, 1], [2, 2, 4, 0, 4, 3, 2, 2, 2, 2, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -3],"TopLeft" : "game/maps-32-12/-15--4.json","Top" : "game/maps-32-12/-14--4.json","TopRight" : "game/maps-32-12/-13--4.json","Left" : "game/maps-32-12/-15--3.json","Right" : "game/maps-32-12/-13--3.json","BottomLeft" : "game/maps-32-12/-15--2.json","BottomRight" : "game/maps-32-12/-13--2.json","Bottom" : "game/maps-32-12/-14--2.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[4, 4, 1, 1, 1, 1, 3, 2, 2, 0, 1, 1], [4, 0, 0, 3, 3, 1, 4, 0, 0, 3, 0, 0], [1, 3, 1, 1, 2, 2, 2, 1, 4, 3, 3, 3], [4, 2, 0, 0, 2, 1, 2, 0, 0, 2, 3, 1], [3, 1, 4, 0, 3, 4, 4, 2, 1, 0, 4, 3], [3, 4, 3, 2, 4, 4, 0, 2, 2, 0, 2, 0], [2, 0, 2, 0, 0, 0, 1, 0, 3, 2, 2, 2], [1, 3, 3, 1, 0, 0, 1, 2, 3, 3, 2, 0], [3, 1, 1, 2, 4, 0, 3, 2, 1, 1, 1, 2], [0, 0, 2, 2, 1, 1, 0, 1, 3, 4, 1, 1], [4, 1, 2, 2, 2, 0, 1, 0, 2, 1, 1, 0], [1, 1, 3, 1, 4, 3, 0, 2, 4, 2, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -4],"TopLeft" : "game/maps-32-12/-15--5.json","Top" : "game/maps-32-12/-14--5.json","TopRight" : "game/maps-32-12/-13--5.json","Left" : "game/maps-32-12/-15--4.json","Right" : "game/maps-32-12/-13--4.json","BottomLeft" : "game/maps-32-12/-15--3.json","BottomRight" : "game/maps-32-12/-13--3.json","Bottom" : "game/maps-32-12/-14--3.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 4, 1, 0, 0, 1, 2, 3, 2, 4, 4, 0], [1, 0, 2, 0, 1, 1, 1, 0, 0, 3, 0, 3], [2, 4, 0, 1, 0, 3, 1, 4, 4, 0, 1, 4], [1, 4, 2, 4, 0, 4, 2, 1, 0, 4, 3, 0], [4, 4, 2, 2, 1, 3, 2, 2, 0, 4, 0, 1], [3, 3, 3, 3, 1, 3, 0, 0, 1, 4, 1, 2], [2, 0, 0, 4, 2, 0, 3, 2, 1, 3, 3, 2], [1, 4, 3, 3, 2, 1, 0, 2, 1, 0, 1, 3], [3, 3, 3, 3, 1, 1, 4, 1, 4, 3, 2, 4], [4, 3, 2, 1, 2, 4, 4, 4, 0, 2, 4, 1], [3, 0, 4, 0, 3, 3, 2, 1, 4, 0, 1, 3], [0, 0, 2, 3, 0, 3, 3, 1, 1, 2, 1, 2]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -5],"TopLeft" : "game/maps-32-12/-15--6.json","Top" : "game/maps-32-12/-14--6.json","TopRight" : "game/maps-32-12/-13--6.json","Left" : "game/maps-32-12/-15--5.json","Right" : "game/maps-32-12/-13--5.json","BottomLeft" : "game/maps-32-12/-15--4.json","BottomRight" : "game/maps-32-12/-13--4.json","Bottom" : "game/maps-32-12/-14--4.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 3, 1, 3, 4, 0, 1, 0, 3, 4, 2, 0], [3, 0, 4, 2, 0, 2, 2, 4, 0, 4, 1, 0], [4, 0, 4, 2, 4, 4, 4, 3, 4, 1, 3, 0], [2, 1, 3, 3, 3, 1, 3, 3, 4, 2, 2, 0], [0, 2, 1, 0, 4, 1, 0, 2, 4, 2, 2, 4], [4, 2, 4, 4, 4, 2, 0, 4, 0, 4, 0, 3], [3, 4, 3, 4, 4, 0, 0, 4, 0, 3, 0, 2], [1, 4, 3, 1, 3, 2, 4, 3, 4, 1, 4, 2], [3, 0, 1, 4, 2, 3, 1, 0, 2, 0, 2, 1], [4, 0, 2, 1, 3, 2, 3, 1, 3, 0, 1, 1], [2, 3, 1, 3, 3, 2, 3, 1, 1, 4, 1, 2], [4, 0, 1, 4, 0, 2, 1, 0, 3, 2, 3, 4]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -6],"TopLeft" : "game/maps-32-12/-15--7.json","Top" : "game/maps-32-12/-14--7.json","TopRight" : "game/maps-32-12/-13--7.json","Left" : "game/maps-32-12/-15--6.json","Right" : "game/maps-32-12/-13--6.json","BottomLeft" : "game/maps-32-12/-15--5.json","BottomRight" : "game/maps-32-12/-13--5.json","Bottom" : "game/maps-32-12/-14--5.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[1, 2, 1, 2, 2, 4, 0, 1, 3, 4, 0, 4], [0, 0, 1, 4, 4, 2, 3, 4, 0, 0, 1, 3], [1, 1, 4, 2, 2, 1, 2, 1, 4, 3, 1, 1], [3, 3, 0, 2, 1, 3, 3, 0, 4, 4, 2, 4], [1, 4, 0, 2, 1, 4, 2, 2, 3, 1, 4, 2], [0, 1, 0, 0, 1, 1, 0, 2, 4, 3, 4, 0], [3, 4, 1, 3, 1, 0, 2, 1, 3, 3, 1, 2], [1, 0, 4, 4, 0, 3, 4, 3, 2, 2, 2, 0], [3, 1, 3, 1, 3, 0, 2, 4, 0, 2, 3, 3], [3, 3, 1, 0, 0, 4, 1, 3, 1, 3, 4, 2], [1, 2, 3, 1, 4, 1, 4, 2, 4, 3, 1, 1], [3, 4, 0, 1, 0, 2, 4, 4, 0, 2, 0, 1]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -7],"TopLeft" : "game/maps-32-12/-15--8.json","Top" : "game/maps-32-12/-14--8.json","TopRight" : "game/maps-32-12/-13--8.json","Left" : "game/maps-32-12/-15--7.json","Right" : "game/maps-32-12/-13--7.json","BottomLeft" : "game/maps-32-12/-15--6.json","BottomRight" : "game/maps-32-12/-13--6.json","Bottom" : "game/maps-32-12/-14--6.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[3, 1, 1, 0, 1, 4, 4, 2, 4, 3, 3, 3], [2, 0, 3, 1, 2, 2, 4, 4, 1, 0, 1, 1], [2, 2, 3, 3, 0, 2, 1, 4, 3, 0, 3, 2], [0, 0, 1, 1, 4, 0, 4, 2, 3, 2, 2, 4], [2, 2, 3, 0, 4, 2, 0, 3, 2, 4, 1, 0], [1, 4, 1, 0, 3, 0, 0, 1, 3, 2, 3, 1], [3, 4, 4, 2, 3, 0, 4, 3, 2, 4, 2, 2], [1, 1, 4, 1, 2, 4, 3, 4, 1, 4, 1, 3], [2, 3, 1, 2, 0, 2, 4, 3, 2, 4, 3, 4], [3, 0, 1, 0, 1, 2, 0, 1, 3, 1, 2, 2], [0, 0, 0, 4, 0, 0, 0, 3, 1, 2, 1, 4], [1, 4, 4, 2, 1, 2, 2, 4, 2, 2, 2, 3]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -8],"TopLeft" : "game/maps-32-12/-15--9.json","Top" : "game/maps-32-12/-14--9.json","TopRight" : "game/maps-32-12/-13--9.json","Left" : "game/maps-32-12/-15--8.json","Right" : "game/maps-32-12/-13--8.json","BottomLeft" : "game/maps-32-12/-15--7.json","BottomRight" : "game/maps-32-12/-13--7.json","Bottom" : "game/maps-32-12/-14--7.json"} |
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{"world" : "world","tileset" : "media/tileset/002.png","terrain" : [[0, 0, 1, 4, 0, 3, 3, 4, 4, 3, 1, 2], [4, 0, 1, 3, 1, 3, 0, 4, 1, 1, 1, 3], [4, 3, 2, 3, 3, 3, 4, 3, 3, 1, 1, 3], [1, 2, 3, 0, 2, 2, 4, 3, 2, 4, 1, 3], [3, 0, 2, 2, 1, 0, 3, 3, 2, 3, 3, 3], [1, 3, 2, 1, 1, 4, 0, 0, 1, 2, 2, 2], [4, 4, 2, 1, 0, 0, 1, 0, 0, 4, 3, 2], [1, 1, 4, 4, 3, 0, 2, 4, 4, 0, 4, 2], [2, 4, 3, 3, 1, 4, 0, 2, 0, 2, 4, 1], [2, 3, 1, 4, 2, 0, 4, 3, 1, 0, 0, 2], [0, 4, 1, 2, 1, 3, 1, 4, 3, 1, 1, 3], [0, 3, 3, 4, 1, 1, 0, 3, 4, 2, 4, 0]],"elevation" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"wall" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]],"deco" : [],"config" : [-14, -9],"TopLeft" : "game/maps-32-12/-15--10.json","Top" : "game/maps-32-12/-14--10.json","TopRight" : "game/maps-32-12/-13--10.json","Left" : "game/maps-32-12/-15--9.json","Right" : "game/maps-32-12/-13--9.json","BottomLeft" : "game/maps-32-12/-15--8.json","BottomRight" : "game/maps-32-12/-13--8.json","Bottom" : "game/maps-32-12/-14--8.json"} |
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