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Last active April 10, 2017 00:28
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commit cf97f02434af2d6342b3e11156d089f40a7a2460
Author: Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
Date: Sun Apr 9 15:05:44 2017 -0400
only reject part of itemtack from chest, if possible
(e.g. if there's room for 50 of some item, and you send a stack of 99,
50 are added to the chest and a stack of 49 is rejected and sent
on to the next destination)
diff --git a/compat.lua b/compat.lua
index 9c956e6..c0e5e8c 100644
--- a/compat.lua
+++ b/compat.lua
@@ -26,12 +26,13 @@ minetest.override_item("default:furnace", {
end
end,
can_insert = function(pos,node,stack,direction)
+ local onestack = stack:peek_item(1)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
- return inv:room_for_item("fuel", stack)
+ return inv:room_for_item("fuel", onestack)
else
- return inv:room_for_item("src", stack)
+ return inv:room_for_item("src", onestack)
end
end,
input_inventory = "dst",
@@ -77,10 +78,11 @@ minetest.override_item("default:furnace_active", {
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
+ local onestack = stack:peek_item(1)
if direction.y == 1 then
- return inv:room_for_item("fuel", stack)
+ return inv:room_for_item("fuel", onestack)
else
- return inv:room_for_item("src", stack)
+ return inv:room_for_item("src", onestack)
end
end,
input_inventory = "dst",
@@ -109,7 +111,8 @@ minetest.override_item("default:chest", {
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- return inv:room_for_item("main", stack)
+ local onestack = stack:peek_item(1)
+ return inv:room_for_item("main", onestack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
@@ -137,7 +140,8 @@ minetest.override_item("default:chest_locked", {
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- return inv:room_for_item("main", stack)
+ local onestack = stack:peek_item(1)
+ return inv:room_for_item("main", onestack)
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
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