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@Vavius
Created January 16, 2014 09:09
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Moai new GC related crash sample. Create a local prop (it will be collected on the first step!) and set its index or invoke any other method that calls ScheduleUpdate(). Crash in DepNodeUpdate when trying to access EVENT_UPDATE listener.
----------------------------------------------------------------
-- Copyright (c) 2010-2011 Zipline Games, Inc.
-- All Rights Reserved.
-- http://getmoai.com
----------------------------------------------------------------
MOAISim.openWindow ( "test", 320, 480 )
viewport = MOAIViewport.new ()
viewport:setSize ( 320, 480 )
viewport:setScale ( 320, -480 )
layer = MOAILayer2D.new ()
layer:setViewport ( viewport )
MOAISim.pushRenderPass ( layer )
gfxQuad = MOAIGfxQuad2D.new ()
gfxQuad:setTexture ( "moai.png" )
gfxQuad:setRect ( -128, -128, 128, 128 )
gfxQuad:setUVRect ( 0, 0, 1, 1 )
prop = MOAIProp2D.new ()
prop:setDeck ( gfxQuad )
layer:insertProp ( prop )
local prop2 = MOAIProp2D.new ()
prop2:setDeck ( gfxQuad )
prop2:setIndex ( 1 )
prop:moveRot ( 360, 1.5 )
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