This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class RankCalc { | |
static final int LP_PER = 25; | |
static final int XP_PER = 830; | |
static int rank, lp, xp, plays, xpEarned; | |
public static void main(String[] args) { | |
rank = 2; | |
xp = plays = xpEarned = 0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
javascript:function download(o){var e=document.createElement("a");e.href=o,e.download=o,e.click()}function downloadEmoji(o){const e=/url\(\"https:\/\/cdn.discordapp.com\/emojis\/(\d+)\.png\"\)/;var r=o.querySelectorAll(".emoji-image"),t=getComputedStyle(r[0])["background-image"];t=t.replace(e,"$1");var l=o.querySelectorAll(".position-relative > .emoji-alias-placeholder"),a=l[0].textContent;download("https://vazkii.us/discordemoji/"+t+"/"+a+".png")}var rows=document.querySelectorAll(".emoji-row");Array.prototype.forEach.call(rows,function(o,e){downloadEmoji(o)}); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* This class was created by <Vazkii>. It can be integrated in any of your | |
* minecraft projects at will. If your mod is open source, this header must | |
* be present. | |
* | |
* This class is licensed under a CC-BY 3.0 license. | |
* http://creativecommons.org/licenses/by/3.0/ | |
*/ | |
//package ... |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
fix('.'); | |
function fix($path) { | |
echo "Fixing directory $path\n"; | |
$files = scandir($path); | |
echo "Found files " . implode($files, ' '). "\n\n"; | |
foreach($files as $file) { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package vazkii.ikwila; | |
import java.util.ArrayList; | |
import java.util.Arrays; | |
import java.util.Iterator; | |
import java.util.List; | |
import java.util.Map.Entry; | |
import java.util.UUID; | |
import com.google.common.collect.Multimap; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package vazkii.substreetution; | |
import cpw.mods.fml.common.Mod; | |
import cpw.mods.fml.common.Mod.EventHandler; | |
import cpw.mods.fml.common.event.FMLInitializationEvent; | |
import cpw.mods.fml.common.event.FMLPreInitializationEvent; | |
import cpw.mods.fml.relauncher.ReflectionHelper; | |
import net.minecraft.block.Block; | |
import net.minecraft.init.Blocks; | |
import net.minecraft.world.biome.BiomeGenBase; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package vazkii.aspects; | |
import java.io.BufferedWriter; | |
import java.io.File; | |
import java.io.FileWriter; | |
import java.io.IOException; | |
import java.util.ArrayList; | |
import java.util.Collections; | |
import java.util.List; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@echo off | |
:: Vazkii's JSON creator for blocks | |
:: Put in your /resources/assets/%modid%/models/block | |
:: Makes basic block JSON files as well as the acossiated item and simple blockstate | |
:: Can make multiple blocks at once | |
:: | |
:: Usage: | |
:: _makeb (block name 1) (block name 2) (block name x) | |
:: | |
:: Change this to your mod's ID |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package vazkii.limi; | |
import net.minecraftforge.common.MinecraftForge; | |
import net.minecraftforge.common.config.Configuration; | |
import net.minecraftforge.event.entity.player.ItemTooltipEvent; | |
import cpw.mods.fml.common.Loader; | |
import cpw.mods.fml.common.Mod; | |
import cpw.mods.fml.common.Mod.EventHandler; | |
import cpw.mods.fml.common.ModContainer; | |
import cpw.mods.fml.common.event.FMLPreInitializationEvent; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package vazkii.tinkerer.common.item; | |
import net.minecraft.entity.EntityLivingBase; | |
import net.minecraft.entity.player.EntityPlayer; | |
import net.minecraft.entity.projectile.EntityThrowable; | |
import net.minecraft.item.EnumAction; | |
import net.minecraft.item.ItemStack; | |
import net.minecraft.util.DamageSource; | |
import net.minecraft.util.MathHelper; | |
import net.minecraft.util.MovingObjectPosition; |