Skip to content

Instantly share code, notes, and snippets.

@VelocityRa
Created March 4, 2017 15:27
Show Gist options
  • Save VelocityRa/f4af581dfa529324b1fd66ce8d4e2bcf to your computer and use it in GitHub Desktop.
Save VelocityRa/f4af581dfa529324b1fd66ce8d4e2bcf to your computer and use it in GitHub Desktop.
glActiveTexture
glAttachShader
glBeginQuery
glBeginTransformFeedback
glBindBuffer
glBindBufferBase
glBindBufferRange
glBindFramebuffer
glBindProgramPipeline
glBindSampler
glBindTexture
glBindTextureUnit
glBindVertexArray
glBindVertexBuffer
glBlendColor
glBlendEquation
glBlendEquationi
glBlendEquationSeparate
glBlendEquationSeparatei
glBlendFunc
glBlendFunci
glBlendFuncSeparatei
glBlitNamedFramebuffer
glBufferData
glCheckFramebufferStatus
glCheckNamedFramebufferStatus
glClearNamedFramebufferfi
glClearNamedFramebufferfv
glClipControl
glColorMaski
glCompileShader
glCompressedTextureSubImage1D
glCompressedTextureSubImage2D
glCompressedTextureSubImage3D
glCopyImageSubData
glCopyNamedBufferSubData
glCreateBuffers
glCreateFramebuffers
glCreateProgram
glCreateProgramPipelines
glCreateQueries
glCreateSamplers
glCreateShader
glCreateShaderProgramv
glCreateTextures
glCreateVertexArrays
glCullFace
glDeleteBuffers
glDeleteProgram
glDeleteProgramPipelines
glDeleteQueries
glDeleteSync
glDeleteTextures
glDeleteVertexArrays
glDepthFunc
glDepthMask
glDepthRangef
glDisable
glDisablei
glDrawArrays
glDrawArraysInstancedBaseInstance
glDrawBuffers
glDrawElements
glDrawElementsBaseVertex
glDrawElementsInstancedBaseInstance
glEnable
glEnablei
glEnableVertexArrayAttrib
glEnableVertexAttribArray
glEndQuery
glEndTransformFeedback
glFenceSync
glFlush
glFlushMappedNamedBufferRange
glFramebufferTexture
glFrontFace
glGenBuffers
glGenFramebuffers
glGenQueries
glGenTextures
glGenVertexArrays
glGetAttribLocation
glGetIntegerv
glGetNamedBufferSubData
glGetProgramInfoLog
glGetProgramiv
glGetQueryObjectui64v
glGetQueryObjectuiv
glGetSynciv
glGetUniformLocation
glLinkProgram
glMapNamedBufferRange
glMemoryBarrier
glNamedBufferStorage
glNamedBufferSubData
glNamedFramebufferTexture
glObjectLabel
glPauseTransformFeedback
glPrimitiveRestartIndex
glProgramUniform1f
glProgramUniform4f
glProgramUniform4fv
glResumeTransformFeedback
glSamplerParameterf
glSamplerParameterfv
glSamplerParameteri
glScissor
glShaderSource
glStencilFuncSeparate
glStencilOpSeparate
glTexImage2D
glTexParameteri
glTextureParameteri
glTextureParameteriv
glTextureStorage1D
glTextureStorage2D
glTextureStorage2DMultisample
glTextureStorage3D
glTextureSubImage1D
glTextureSubImage2D
glTextureSubImage3D
glUniform1i
glUniformMatrix4fv
glUnmapNamedBuffer
glUseProgram
glUseProgramStages
glVertexArrayAttribBinding
glVertexArrayAttribIFormat
glVertexArrayBindingDivisor
glVertexAttribPointer
glViewport
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment