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September 29, 2021 20:33
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Language C -Tic Tac Toe
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#define _CRT_SECURE_NO_WARNINGS | |
#include <stdio.h> | |
#include <stdlib.h> | |
char square[10] = { 'o', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; | |
int checkwin(); | |
void board(); | |
int main() | |
{ | |
int player = 1, i, choice; | |
char mark; | |
do | |
{ | |
board(); | |
player = (player % 2) ? 1 : 2; | |
printf("Player %d, enter a number: ", player); | |
scanf(" %d", &choice); | |
mark = (player == 1) ? 'X' : 'O'; | |
if (choice == 1 && square[1] == '1') | |
{ | |
square[1] = mark; | |
} | |
else if (choice == 2 && square[2] == '2') | |
{ | |
square[2] = mark; | |
} | |
else if (choice == 3 && square[3] == '3') | |
{ | |
square[3] = mark; | |
} | |
else if (choice == 4 && square[4] == '4') | |
{ | |
square[4] = mark; | |
} | |
else if (choice == 5 && square[5] == '5') | |
{ | |
square[5] = mark; | |
} | |
else if (choice == 6 && square[6] == '6') | |
{ | |
square[6] = mark; | |
} | |
else if (choice == 7 && square[7] == '7') | |
{ | |
square[7] = mark; | |
} | |
else if (choice == 8 && square[8] == '8') | |
{ | |
square[8] = mark; | |
} | |
else if (choice == 9 && square[9] == '9') | |
{ | |
square[9] = mark; | |
} | |
else | |
{ | |
printf("Invalid move"); | |
player--; | |
fflush(stdin); | |
getchar(); | |
} | |
i = checkwin(); | |
player++; | |
} while (i == -1); | |
board(); | |
if (i == 1) { printf("==>\aPlayer %d win", --player); } | |
else | |
{ | |
printf("==>\aGame draw"); | |
} | |
fflush(stdin); | |
getchar(); | |
return 0; | |
} | |
int checkwin() { | |
if (square[1] == square[2] && square[2] == square[3]) | |
{ | |
return 1; | |
} | |
else if (square[4] == square[5] && square[5] == square[6]) | |
{ | |
return 1; | |
} | |
else if (square[7] == square[8] && square[8] == square[9]) | |
{ | |
return 1; | |
} | |
else if (square[1] == square[4] && square[4] == square[7]) | |
{ | |
return 1; | |
} | |
else if (square[2] == square[5] && square[5] == square[8]) | |
{ | |
return 1; | |
} | |
else if (square[3] == square[6] && square[6] == square[9]) | |
{ | |
return 1; | |
} | |
else if (square[1] == square[5] && square[5] == square[9]) | |
{ | |
return 1; | |
} | |
else if (square[3] == square[5] && square[5] == square[7]) | |
{ | |
return 1; | |
} | |
else if (square[1] != '1' && square[2] != '2' && square[3] != '3' && square[4] != '4' && square[5] != '5' && square[6] != '6' && square[7] != '7' && square[8] != '8' && square[9] != '9') | |
{ | |
return 0; | |
} | |
else | |
{ | |
return -1; | |
} | |
} | |
void board() { | |
system("cls"); | |
printf("\n\n\tTic Tac Toe\n\n"); | |
printf("Player 1 (X) - Player 2 (O)\n\n\n"); | |
printf(" | | \n"); | |
printf(" %c | %c | %c \n", square[1], square[2], square[3]); | |
printf("______|______|______\n"); | |
printf(" | | \n"); | |
printf(" %c | %c | %c \n", square[4], square[5], square[6]); | |
printf("______|______|______\n"); | |
printf(" | | \n"); | |
printf(" %c | %c | %c \n", square[7], square[8], square[9]); | |
printf(" | | \n\n"); | |
} |
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