- codewars, including porting kata to c#
- put.io/kickass command line
- command line organization of shows/media
- command line quick lookup, stack overflow, google, ect
- work on my cloud
- create local docker host/builder
- dockerize HQ proxy
- add HA proxy to compose
- scale down scaleway
- dockerize btsync and putdash apps and add to compose
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{ | |
"version": "3.6.8", | |
"homepage": "https://github.com/lensapp/lens", | |
"url": "https://github.com/lensapp/lens/releases/download/v3.6.8/Lens-Setup-3.6.8.exe#/dl.7z", | |
"hash": "ef2cc1932c6fa94087cf6b3cfeddea7e41aca1fcd73477096842cdb1cb549bca", | |
"bin": "Lens.exe", | |
"license": "MIT", | |
"shortcuts": [ | |
[ | |
"Lens.exe", |
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<!-- | |
In Vue, we use v-model for all form bindings, while | |
Knockout maintains separate binding types, such as | |
textInput, checked, and options. In some cases, | |
such as for an input of type "range", Knockout | |
simply doesn't have an equivalent two-way binding | |
helper and the more verbose value and valueUpdate | |
must be used. | |
--> | |
<div id="app"> |
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So at a high level you game looks like this | |
Main | |
gameEngine = GameEngine() | |
renderEngine = RenderEngine() | |
baseSurface = Display.get_surface; | |
while 1 | |
pygame.FpsLockThingIforgetTheName(60) | |
gameEngine.Step() |
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from distutils.core import setup | |
import py2exe, os | |
origIsSystemDLL = py2exe.build_exe.isSystemDLL | |
def isSystemDLL(pathname): | |
if os.path.basename(pathname).lower() in ("libfreetype-6.dll", "libogg-0.dll","sdl_ttf.dll"): | |
return 0 | |
return origIsSystemDLL(pathname) | |
py2exe.build_exe.isSystemDLL = isSystemDLL | |
setup(windows = ["supercombat.py"], |
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var mongoose = require('mongoose'); | |
mongoose.connect('mongodb://localhost/events'); | |
var db = mongoose.connection; | |
db.on('error', console.error.bind(console, 'connection error:')); | |
db.once('open', function callback() { | |
console.log("connected to mongodb"); | |
}); | |
var eventSchema = mongoose.Schema({ |