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# AutoPrimary: set the primary monitor when a game starts | |
# Steam launch option: | |
# replace script path with your actual script path, | |
# replace powershell.exe with PS Core's pwsh.exe if wanted | |
# C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe -WindowStyle Hidden -ExecutionPolicy Bypass -File C:\Scripts\AutoPrimary.ps1 %command% | |
# Requires NirSoft MultiMonitorTool | |
# https://www.nirsoft.net/utils/multi_monitor_tool.html | |
# assumes it's in the same directory as this script, otherwise |
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# Maintainer: Waoweens <30313089 plus Waoweens at users dot noreply dot github dot com> | |
_pkgname='gamemaker-beta' | |
_upkgname='GameMaker-Beta' | |
pkgname=${_pkgname} | |
pkgver=2023.1100.0.450 | |
pkgrel=1 | |
pkgdesc='GameMaker Studio 2 Beta, from deb package' | |
arch=('x86_64' 'aarch64' 'armv7l') | |
url="https://gamemaker.io" |
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# you wont believe what it took to push to this gist from the emergency shell | |
# especially with no copy-paste | |
# yes, i know i could have just wrote the output to a flash drive and pushed from my laptop | |
# but thats no fun | |
# | |
# BEGIN journalctl -xb OUTPUT | |
Jun 02 14:34:17 waoweenspc kernel: microcode: microcode updated early to revision 0x1f, date = 2022-03-03 | |
Jun 02 14:34:17 waoweenspc kernel: Linux version 5.18.1-arch1-1 (linux@archlinux) (gcc (GCC) 12.1.0, GNU ld (GNU Binutils) 2.38) #1 SMP PREEMPT_DYNAMIC Mon, 30 May 2022 17:53:11 +0000 | |
Jun 02 14:34:17 waoweenspc kernel: Command line: BOOT_IMAGE=/boot/vmlinuz-linux root=UUID=a8e85319-e111-4983-a92b-7b3300b76516 rw loglevel=3 ibt=off | |
Jun 02 14:34:17 waoweenspc kernel: x86/split lock detection: #AC: crashing the kernel on kernel split_locks and warning on user-space split_locks |