- Balanced hammers
- Vein mining enchantment
- Momentum enchant (Makes you mine faster the more you mine the same block in a row)
- Supplementaries
- Removed the bombs (Using galosphere bombs instead)
- Removed flax (Sack recipe uses farmer's delight canvas instead)
- Quark
- Uses most things from oddities except matrix enchanting, totem of holding, and the backpack
- Removed rope (Using rope from supplementaries instead, cause that includes more features, such as rope arrows)
- Illager invasion
- Custom sniffer loot (CT)
- Bundle recipe
- Hoes harvest farmers delight straw
- Galosphere (Adds new cave biomes and a new mineral, silver)
- Naturalist (New animals)
- Farmers delight
- Renamed rope to twine to keep its unique functionality while also avoiding conflict with supplementaries rope
- Nerfed but still useful villagers (A mix of quark, a mod that makes villagers charge diamonds for diamond gear, and a mod that removes treasure enchants from librarians pools)
- Joy of painting (Lets players make custom paintings with a canvas)
- Stoneworks (Way more variety in blocks available for stone types, with a block variant for basically each type, including stuff like stone columns, granite tiles, and sandstone pavers)
- Enchanting infuser (Enchanting table with no randomization)
- Nether chest (Very expensive chest that stores items up to 512 per stack)
- Echo chest (Requires an echo shard, collects items and exp within range)
- Better anvils (Anvil repair costs are static and don't exponentially grow, making anvil repair viable)
- Hang glider (Early to mid-game gliding, without fireworks boosting)
- Ender zoology (Additional hostile mobs, mostly end themed)
- Geophilic (Vanilla biome enhancement)
- Better tridents (General QOL update for tridents)
- Nullscape & Amplified nether (Basically the same mod for both the nether and the end, increasing their worldgen height by a lot)
- Improved snow (Snow under trees and snow real magic)
- Tectonic (Honestly one of my favorite mods in the pack. Updates worldgen and makes it a lot more vertical, shifting between long flat plains and massive mountains, as well as big river caves.)
- Yungs suite (Basically a requirement for vanilla+)
- You've goat to be kidding me (Goat expansion, adds some more uses for goat horns, including a block breaker for pistons.)
- Various other bugfix and minor improvement mods
- A shitload of optimization mods (Embeddium, ferritecore, canary, etc...)
- Custom interactions with enderzoology ender charges, where they turn stone to end stone
- Added new mechanics for totems of undying, where they have a delay now on use, and are replaced by an inert form
- Added arrow bundles, which can be crafted with 8 arrows and twine. Stacks to 16, right click to release arrows. Can be used to craft infused arrows.
Last active
May 12, 2024 02:28
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