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@ChiefLogan3010
ChiefLogan3010 / tinker_tools_begone.zs
Created August 7, 2021 16:22
Removes all tools and parts for tinker's construct 1.16
import crafttweaker.api.item.IItemStack;
//removes tool part recipes from the part builder and casting table, along with recipes to melt them back into resources (will help tidy up the melting tab of JEI)
<recipetype:tconstruct:part_builder>.removeByRegex("tconstruct:tools.*");
<recipetype:tconstruct:casting_table>.removeByRegex("tconstruct:tools.*");
<recipetype:tconstruct:melting>.removeByRegex("tconstruct:tools.*");
//removes all recipes for modifiers and upgrades, only necessary if tinkers tools can be obtained in another way, but you wish to prevent them from being modified or upgraded. Also removes the JEI category
<recipetype:tconstruct:tinker_station>.removeAll();
@GentlemanRevvnar
GentlemanRevvnar / 1.19-custom_structures_with_jigsaws.md
Last active June 24, 2024 01:41
Simple guide for using jigsaws in custom structures in 1.19

Custom data pack structures with jigsaws in 1.19

(Last updated: 1.19)

This is a direct conversion for 1.19, of my original guide for 1.18.2.
For the sake of continuity i will show everything from groundup again. I would show the new 1.19 sections in different colour, but github doesn't allow that 😐

This is technically a shameless rip/edit of Misode's guide (go give that beautiful man a heart under his guides) that shows the traditional use of newly implemented custom structure system. I myself want to tackle the jigsaw aspect a bit, hence i'm making my own guice based on his. I will show how to create a data pack that adds custom structures to the world that also utilize jigsaw blocks. So treat this as a basic jigsaw guide in world generation. There is a download for the datapack at the end of this guide.

**Always leave the world and rejoin to apply the new changes! Because traditional /reload or `/datapack disable & enabl