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@WazzPup
Created August 15, 2013 02:33
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#define FILTERSCRIPT
/*==============================================================================
|| ||
|| CAR MAKER JOB BY WAZZUP ||
|| ||
|| ||
|| Thanks to Incognito for his streamer plugin ||
|| ||
|| ||
|| Filterscript Status: Tested ||
|| ||
|| ||
|| Version: v2.0 beta! ||
|| ||
|| ||
==============================================================================*/
#include <a_samp>
#include <zcmd>
#include <streamer>
#define red "{FF0000}"
#define COLOR_GREY 0xAFAFAFAA
// System Defined Colors
#define COLOR_ACTIVEBORDER 0xB4B4B4FF
#define COLOR_ACTIVECAPTION 0x99B4D1FF
#define COLOR_ACTIVECAPTIONTEXT 0x000000FF
#define COLOR_ALICEBLUE 0xF0F8FFFF
#define COLOR_ANTIQUEWHITE 0xFAEBD7FF
#define COLOR_APPWORKSPACE 0xABABABFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_AQUAMARINE 0x7FFFD4FF
#define COLOR_AZURE 0xF0FFFFFF
#define COLOR_BEIGE 0xF5F5DCFF
#define COLOR_BISQUE 0xFFE4C4FF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLANCHEDALMOND 0xFFEBCDFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_BLUEVIOLET 0x8A2BE2FF
#define COLOR_BROWN 0xA52A2AFF
#define COLOR_BURLYWOOD 0xDEB887FF
#define COLOR_BUTTONFACE 0xF0F0F0FF
#define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
#define COLOR_BUTTONSHADOW 0xA0A0A0FF
#define COLOR_CADETBLUE 0x5F9EA0FF
#define COLOR_CHARTREUSE 0x7FFF00FF
#define COLOR_CHOCOLATE 0xD2691EFF
#define COLOR_CONTROL 0xF0F0F0FF
#define COLOR_CONTROLDARK 0xA0A0A0FF
#define COLOR_CONTROLDARKDARK 0x696969FF
#define COLOR_CONTROLLIGHT 0xE3E3E3FF
#define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
#define COLOR_CONTROLTEXT 0x000000FF
#define COLOR_CORAL 0xFF7F50FF
#define COLOR_CORNFLOWERBLUE 0x6495EDFF
#define COLOR_CORNSILK 0xFFF8DCFF
#define COLOR_CRIMSON 0xDC143CFF
#define COLOR_CYAN 0x00FFFFFF
#define COLOR_DARKBLUE 0x00008BFF
#define COLOR_DARKCYAN 0x008B8BFF
#define COLOR_DARKGOLDENROD 0xB8860BFF
#define COLOR_DARKGRAY 0xA9A9A9FF
#define COLOR_DARKGREEN 0x006400FF
#define COLOR_DARKKHAKI 0xBDB76BFF
#define COLOR_DARKMAGENTA 0x8B008BFF
#define COLOR_DARKOLIVEGREEN 0x556B2FFF
#define COLOR_DARKORANGE 0xFF8C00FF
#define COLOR_DARKORCHID 0x9932CCFF
#define COLOR_DARKRED 0x8B0000FF
#define COLOR_DARKSALMON 0xE9967AFF
#define COLOR_DARKSEAGREEN 0x8FBC8BFF
#define COLOR_DARKSLATEBLUE 0x483D8BFF
#define COLOR_DARKSLATEGRAY 0x2F4F4FFF
#define COLOR_DARKTURQUOISE 0x00CED1FF
#define COLOR_DARKVIOLET 0x9400D3FF
#define COLOR_DEEPPINK 0xFF1493FF
#define COLOR_DEEPSKYBLUE 0x00BFFFFF
#define COLOR_DESKTOP 0x000000FF
#define COLOR_DIMGRAY 0x696969FF
#define COLOR_DODGERBLUE 0x1E90FFFF
#define COLOR_FIREBRICK 0xB22222FF
#define COLOR_FLORALWHITE 0xFFFAF0FF
#define COLOR_FORESTGREEN 0x228B22FF
#define COLOR_FUCHSIA 0xFF00FFFF
#define COLOR_GAINSBORO 0xDCDCDCFF
#define COLOR_GHOSTWHITE 0xF8F8FFFF
#define COLOR_GOLD 0xFFD700FF
#define COLOR_GOLDENROD 0xDAA520FF
#define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
#define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
#define COLOR_GRAY 0x808080FF
#define COLOR_GRAYTEXT 0x808080FF
#define COLOR_GREEN 0x008000FF
#define COLOR_GREENYELLOW 0xADFF2FFF
#define COLOR_HIGHLIGHT 0x3399FFFF
#define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
#define COLOR_HONEYDEW 0xF0FFF0FF
#define COLOR_HOTPINK 0xFF69B4FF
#define COLOR_HOTTRACK 0x0066CCFF
#define COLOR_INACTIVEBORDER 0xF4F7FCFF
#define COLOR_INACTIVECAPTION 0xBFCDDBFF
#define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
#define COLOR_INDIANRED 0xCD5C5CFF
#define COLOR_INDIGO 0x4B0082FF
#define COLOR_INFO 0xFFFFE1FF
#define COLOR_INFOTEXT 0x000000FF
#define COLOR_IVORY 0xFFFFF0FF
#define COLOR_KHAKI 0xF0E68CFF
#define COLOR_LAVENDER 0xE6E6FAFF
#define COLOR_LAVENDERBLUSH 0xFFF0F5FF
#define COLOR_LAWNGREEN 0x7CFC00FF
#define COLOR_LEMONCHIFFON 0xFFFACDFF
#define COLOR_LIGHTBLUE 0xADD8E6FF
#define COLOR_LIGHTCORAL 0xF08080FF
#define COLOR_LIGHTCYAN 0xE0FFFFFF
#define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
#define COLOR_LIGHTGRAY 0xD3D3D3FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_LIGHTPINK 0xFFB6C1FF
#define COLOR_LIGHTSALMON 0xFFA07AFF
#define COLOR_LIGHTSEAGREEN 0x20B2AAFF
#define COLOR_LIGHTSKYBLUE 0x87CEFAFF
#define COLOR_LIGHTSLATEGRAY 0x778899FF
#define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
#define COLOR_LIGHTYELLOW 0xFFFFE0FF
#define COLOR_LIME 0x00FF00FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_LINEN 0xFAF0E6FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_MAROON 0x800000FF
#define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
#define COLOR_MEDIUMBLUE 0x0000CDFF
#define COLOR_MEDIUMORCHID 0xBA55D3FF
#define COLOR_MEDIUMPURPLE 0x9370DBFF
#define COLOR_MEDIUMSEAGREEN 0x3CB371FF
#define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
#define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
#define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
#define COLOR_MEDIUMVIOLETRED 0xC71585FF
#define COLOR_MENU 0xF0F0F0FF
#define COLOR_MENUBAR 0xF0F0F0FF
#define COLOR_MENUHIGHLIGHT 0x3399FFFF
#define COLOR_MENUTEXT 0x000000FF
#define COLOR_MIDNIGHTBLUE 0x191970FF
#define COLOR_MINTCREAM 0xF5FFFAFF
#define COLOR_MISTYROSE 0xFFE4E1FF
#define COLOR_MOCCASIN 0xFFE4B5FF
#define COLOR_NAVAJOWHITE 0xFFDEADFF
#define COLOR_NAVY 0x000080FF
#define COLOR_OLDLACE 0xFDF5E6FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_OLIVEDRAB 0x6B8E23FF
#define COLOR_ORANGE 0xFFA500FF
#define COLOR_ORANGERED 0xFF4500FF
#define COLOR_ORCHID 0xDA70D6FF
#define COLOR_PALEGOLDENROD 0xEEE8AAFF
#define COLOR_PALEGREEN 0x98FB98FF
#define COLOR_PALETURQUOISE 0xAFEEEEFF
#define COLOR_PALEVIOLETRED 0xDB7093FF
#define COLOR_PAPAYAWHIP 0xFFEFD5FF
#define COLOR_PEACHPUFF 0xFFDAB9FF
#define COLOR_PERU 0xCD853FFF
#define COLOR_PINK 0xFFC0CBFF
#define COLOR_PLUM 0xDDA0DDFF
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_PURPLE 0x800080FF
#define COLOR_RED 0xFF0000FF
#define COLOR_ROSYBROWN 0xBC8F8FFF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_SADDLEBROWN 0x8B4513FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_SANDYBROWN 0xF4A460FF
#define COLOR_SCROLLBAR 0xC8C8C8FF
#define COLOR_SEAGREEN 0x2E8B57FF
#define COLOR_SEASHELL 0xFFF5EEFF
#define COLOR_SIENNA 0xA0522DFF
#define COLOR_SILVER 0xC0C0C0FF
#define COLOR_SKYBLUE 0x87CEEBFF
#define COLOR_SLATEBLUE 0x6A5ACDFF
#define COLOR_SLATEGRAY 0x708090FF
#define COLOR_SNOW 0xFFFAFAFF
#define COLOR_SPRINGGREEN 0x00FF7FFF
#define COLOR_STEELBLUE 0x4682B4FF
#define COLOR_TAN 0xD2B48CFF
#define COLOR_TEAL 0x008080FF
#define COLOR_THISTLE 0xD8BFD8FF
#define COLOR_TOMATO 0xFF6347FF
#define COLOR_TRANSPARENT 0xFFFFFF00
#define COLOR_TURQUOISE 0x40E0D0FF
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_WHEAT 0xF5DEB3FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITESMOKE 0xF5F5F5FF
#define COLOR_WINDOW 0xFFFFFFFF
#define COLOR_WINDOWFRAME 0x646464FF
#define COLOR_WINDOWTEXT 0x000000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_YELLOWGREEN 0x9ACD32FF
#define STEALTH_ORANGE 0xFF880000
#define STEALTH_OLIVE 0x66660000
#define STEALTH_GREEN 0x33DD1100
#define STEALTH_PINK 0xFF22EE00
#define STEALTH_BLUE 0x0077BB00
#define money 1
#define CarPrice 10000
#define JobMoney 700
#define DIALOG_STARTING 5002
#define DIALOG_CHOOSECAR 5001
new
CarPick,
MakingMoney[MAX_PLAYERS],
CP[MAX_PLAYERS];
public OnFilterScriptInit()
{
print("--------------------------------------");
print(" Car Maker Job Loaded");
print("--------------------------------------");
CarPick = CreatePickup(1318,1,543.9044,-1292.6727,17.2422,0);
Create3DTextLabel("Use /makecar to make your car",COLOR_YELLOW,543.9044,-1292.6727,17.2422,40.0,0,0);
return 1;
}
public OnFilterScriptExit()
{
print("--------------------------------------");
print(" Car Maker Job Unloaded");
print("--------------------------------------");
return 1;
}
public OnPlayerConnect(playerid)
{
SetPlayerMapIcon(playerid,55,543.9044,-1292.6727,17.2422,52,0,MAPICON_LOCAL);
return 1;
}
public OnPlayerPickUpPickup(playerid,pickupid)
{
if(pickupid == CarPick)
{
CarPick = CreatePickup(1318,1,543.9044,-1292.6727,17.2422,0);
SendClientMessage(playerid,0xBFC0C2FF,"Use /makecar to make a car");
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(CP[playerid] == money)
{
GivePlayerMoney(playerid,JobMoney);
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
MakingMoney[playerid] = 0;
return 1;
}
COMMAND:makecar(playerid,params)
{
if(MakingMoney[playerid] != 0) return SendClientMessage(playerid,COLOR_RED,"Your making money. when you have finished your job you can use this");
if(IsPlayerInRangeOfPoint(playerid,5.0,543.9044,-1292.6727,17.2422))
{
ShowPlayerDialog(playerid,DIALOG_STARTING,DIALOG_STYLE_MSGBOX,"Car Make Job","Do you want to make a car (10.000$/car)(if you don't have enough money click yes to make money)?","Yes","No");
}
else return SendClientMessage(playerid,COLOR_RED,"You don't neer the car dealer");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_STARTING:
{
if(response)
{
if(GetPlayerMoney(playerid) < CarPrice)
{
SendClientMessage(playerid,-1,"you have to make money first before you want to make cars");
SendClientMessage(playerid,-1,"Goto the marker to deliver and make money");
CP[playerid] = money;
MakingMoney[playerid] = 1;
SetPlayerCheckpoint(playerid,-64.2483,-1121.4758,1.0781,3.0);
}
if(GetPlayerMoney(playerid) >= CarPrice)
{
ShowPlayerDialog(playerid,DIALOG_CHOOSECAR,DIALOG_STYLE_INPUT,"Car Maker Job","If you want to make a car please put the car id to create it","Ok","Cancel");
}
}
}
case DIALOG_CHOOSECAR:
{
if(strval(inputtext) < 400) return ShowPlayerDialog(playerid,DIALOG_CHOOSECAR,DIALOG_STYLE_INPUT,"Car Maker Job","If you want to make a car please put the car id to create it."red" You have entered invalid car id (400 - 611)","Ok","Cancel");
if(strval(inputtext) > 611) return ShowPlayerDialog(playerid,DIALOG_CHOOSECAR,DIALOG_STYLE_INPUT,"Car Maker Job","If you want to make a car please put the car id to create it."red" You have entered invalid car id (400 - 611)","Ok","Cancel");
new Float:X, Float:Y, Float:Z, Float:Angle, pCar[MAX_PLAYERS];
GetPlayerPos(playerid,Float:X,Float:Y,Float:Z);
GetPlayerFacingAngle(playerid,Float:Angle);
pCar[playerid] = CreateVehicle(strval(inputtext),X,Y,Z, Angle, -1, -1, 600);
SetVehicleVirtualWorld(pCar[playerid],GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(pCar[playerid],GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid,pCar[playerid], 0);
GivePlayerMoney(playerid,-CarPrice);
}
}
return 1;
}
public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
{
SetPlayerPosFindZ(playerid, fX, fY, fZ);
return 1;
}
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