Created
June 10, 2022 19:58
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A Unity script template for creating ScriptableObject scripts.
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[CreateAssetMenu(fileName = "New#SCRIPTNAME#", menuName = "ScriptableObjects/New #SCRIPTNAME#", order = 1)] | |
public class #SCRIPTNAME# : ScriptableObject | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members | |
#region Properties | |
#endregion Properties | |
#region Methods | |
#endregion Methods | |
#region Helpers | |
#endregion Helpers | |
} |
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