I hereby claim:
- I am weirdbearddev on github.
- I am weirdbearddev (https://keybase.io/weirdbearddev) on keybase.
- I have a public key ASCpJw3AVkKK3hoDDKJE8YHglJaAzfFY8f9m332pUj67xAo
To claim this, I am signing this object:
Windows Registry Editor Version 5.00 | |
[HKEY_CURRENT_USER\Control Panel\Desktop] | |
"ForegroundFlashCount"=dword:00000000 | |
"ForegroundLockTimeout"=dword:00000000 |
{ | |
"version": "0.2.0", | |
"configurations": [ | |
{ | |
"name": "Unity Editor", | |
"type": "unity", | |
"path": "/{ProjectFolder}/Library/EditorInstance.json", | |
"request": "launch" | |
}, | |
{ |
I hereby claim:
To claim this, I am signing this object:
/* | |
* This work by Jason "Aj" Comfort (https://weirdbearddev.com) is licensed under | |
* CC BY-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-sa/4.0 | |
* Original idea based on [Software Architecture in Unity](https://www.youtube.com/watch?v=sh7f4K9Wbj8) video | |
*/ | |
using UnityEngine; | |
[CreateAssetMenu(fileName = "NewLogger", menuName = "ScriptableObjects/New Logger", order = 1)] | |
public class LoggerSO : ScriptableObject |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[CreateAssetMenu(fileName = "New#SCRIPTNAME#", menuName = "ScriptableObjects/New #SCRIPTNAME#", order = 1)] | |
public class #SCRIPTNAME# : ScriptableObject | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
using System.Collections; | |
using System.Collections.Generic; | |
[System.Serializable] | |
public class #SCRIPTNAME# | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class #SCRIPTNAME# : MonoBehaviour | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
[Header("Logging")] |
using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public static class #SCRIPTNAME# | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
{ | |
"files.exclude": | |
{ | |
"**/.DS_Store":true, | |
"**/.git":true, | |
"**/.gitmodules":true, | |
"**/*.booproj":true, | |
"**/*.pidb":true, | |
"**/*.suo":true, | |
"**/*.user":true, |
# Top most EditorConfig file | |
root=true | |
######################### JSON, PowerShell, Shell scripts, CSProj (XML), and Config (XML) files ######################### | |
[*.{json,ps1,sh,csproj,config}] | |
######################### Core EditorConfig Options ######################### | |
## https://editorconfig.org/ | |
# Indentation and spacing | |
indent_style = space | |
indent_size = 2 |