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WesCook / Forge - Fluids Tutorial (1.10.2)
Last active Sep 4, 2018
Forge tutorial covering implementation of Fluids
View Forge - Fluids Tutorial (1.10.2)
## Introduction
In Forge, "fluids" is a catch-all term representing both liquids and gasses in Minecraft. You can register your own fluids, define their appearance and functionality, and interact with them in different ways.
## Preparing your Workspace
Before being used, fluids first need to be registered with the Forge FluidRegistry. This acts as a list of all fluids that Forge knows about, as well as their properties and apperance.
To get started, you'll want to first create a class to manage your fluids. A common name is `ModFluids`. It serves the same purpose as `ModBlocks` or `ModItems` classes.
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