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Last active August 29, 2015 14:00
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UI Camera上でNGUIよりも手前に描画するコンポーネント
using UnityEngine;
using System.Collections;
public class RenderFrontThanNGUI : MonoBehaviour
{
[SerializeField]
int rQueue = 4000;
void Start ()
{
renderer.material.renderQueue = rQueue;
Transform trans = transform;
for (int i = 0; i < trans.childCount; i++) {
trans.GetChild (i).gameObject.renderer.material.renderQueue = rQueue;
}
}
}
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