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August 29, 2015 14:00
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UI Camera上でNGUIよりも手前に描画するコンポーネント
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using UnityEngine; | |
using System.Collections; | |
public class RenderFrontThanNGUI : MonoBehaviour | |
{ | |
[SerializeField] | |
int rQueue = 4000; | |
void Start () | |
{ | |
renderer.material.renderQueue = rQueue; | |
Transform trans = transform; | |
for (int i = 0; i < trans.childCount; i++) { | |
trans.GetChild (i).gameObject.renderer.material.renderQueue = rQueue; | |
} | |
} | |
} |
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