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Calinou / CHANGELOG.md
Last active May 25, 2023 19:07
Godot 4.0 preliminary changelog (does not list changes that were also backported to Godot 3.x)

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[4.0] - TBD

Added

shader_type canvas_item;
/**
Maps object texture onto a sphere and applies a spherical normal
based on a simulated light.
Adapted from
https://www.raywenderlich.com/2323-opengl-es-pixel-shaders-tutorial
and
https://gamedev.stackexchange.com/a/9385