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@Wilhansen
Created February 24, 2019 13:33
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Ijin puzzle solver
#include <iostream>
#include <string>
#include <vector>
#include <set>
#include <deque>
#include <cassert>
#include <tuple>
#include <algorithm>
using namespace std;
const char START_S = '*';
const char END_S = '@';
const char INVALID_S = 'X';
const int SYMBOL_TOTAL = 8;
vector<string> puzzle;
struct Position {
int x, y;
bool isInvalid() const {
return x < 0 || y < 0;
}
bool operator<(const Position &rhs) const {
if ( x == rhs.x ) {
return y < rhs.y;
}
return x < rhs.x;
}
bool operator==(const Position &rhs) const {
return x == rhs.x && y == rhs.y;
}
};
ostream& operator<<(ostream &oss, const Position &rhs) {
oss << '(' << rhs.x << ',' << rhs.y << ')';
return oss;
}
bool positionAccessible(const Position &p) {
if (p.y < 0 || p.y >= puzzle.size())
return false;
if (p.x < 0 || p.x >= puzzle[p.y].size())
return false;
return true;
}
struct State {
vector<Position> trail;
set<char> visitedSymbols;
bool visited(const Position &p) const {
return find(trail.begin(), trail.end(), p) != trail.end();
}
};
char getSymbol(const Position &pos) {
assert(positionAccessible(pos));
return puzzle[pos.y][pos.x];
}
bool atEnd(const Position &p) {
return getSymbol(p) == END_S;
}
vector<Position> findStartingPositions(const vector<string> &m) {
vector<Position> result;
for (int y = 0; y < m.size(); ++y) {
for (int x = 0; x < m[y].size(); ++x) {
if (m[y][x] == START_S) {
result.push_back(Position{x, y});
}
}
}
return result;
}
int main() {
string buffer;
while(getline(cin, buffer)) {
puzzle.push_back(buffer);
}
cout << "parsed map:\n";
for ( const auto &row : puzzle ) {
cout << row << '\n';
}
cout << "===END===\n";
deque<State> q;
{
const auto &startingPositions = findStartingPositions(puzzle);
if (startingPositions.empty()) {
cout << "No starting position (" << START_S << ") found\n";
return 1;
}
for ( const auto &p : startingPositions) {
State startState;
startState.trail.push_back(p);
cout << "starting position: " << p << endl;
q.push_back(startState);
}
}
while (!q.empty()) {
const auto s = q.front();
q.pop_front();
if ( atEnd(s.trail.back()) && s.visitedSymbols.size() >= SYMBOL_TOTAL + 1 ) {
//cout << "landed at end tile. visited symbols: ";
// for ( const auto c : s.visitedSymbols ) {
// cout << c;
// }
//cout << '\n';
//found solution!
cout << "Found solution!\n";
vector<string> solution = puzzle;
for ( int i = 0; i < s.trail.size(); ++i) {
const auto &pos = s.trail[i];
solution[pos.y][pos.x] = '0' + i;
}
for ( const auto &row : solution ) {
cout << row << '\n';
}
} else {
tuple<int, int> dir[] = {
{1, 0},
{-1, 0},
{0, 1},
{0, -1}
};
for ( int i = 0; i < 4; ++i ) {
Position nextPos = s.trail.back();
nextPos.x += get<0>(dir[i]);
nextPos.y += get<1>(dir[i]);
// cout << "checking " << nextPos << '\n';
if ( !positionAccessible(nextPos) || s.visited(nextPos) ) {
// cout << "\tpos invalid\n";
continue;
}
auto symb = getSymbol(nextPos);
if ( symb == INVALID_S ) {
continue;
}
if (symb != END_S && s.visitedSymbols.count(symb) != 0) {
// cout << "\tsymbol already visited: " << symb << '\n';
continue;
}
auto newState = s;
newState.visitedSymbols.insert(symb);
newState.trail.push_back(nextPos);
q.push_back(newState);
}
}
}
return 0;
}
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