This document provides a comprehensive overview of all upgrades in the game, their properties, mechanics, and visual effects.
- Common (White) - 50% drop rate - Basic stat improvements
- Uncommon (Green) - 30% drop rate - Stronger effects
""" | |
Service for fetching Scav stats from tarkov.dev player profiles | |
""" | |
import logging | |
import aiohttp | |
logger = logging.getLogger(__name__) | |
async def fetch_scav_stats(player_id: str) -> dict: | |
""" |
Range (Value) | Time | Results |
---|---|---|
0 - 10,000 | 2 hours | Normal value item |
10,001 - 25,000 | 3 hours | Normal value item |
25,001 - 50,000 | 4 hours | Normal value item |
50,001 - 100,000 | 5 hours | Normal value item |
100,001 - 200,000 | 8 hours | Normal value item |
200,001 - 350,000 | 12 hours | Normal value item |
>= 350,001 | 14 hours | High value item |
High value item >= 400,000 | 14 hours or 25% chance of 6 hours | High value item (14h) or 25% chance of Quest/Hideout items (6h) |