Range (Value) | Time | Results |
---|---|---|
0 - 10,000 | 2 hours | Normal value item |
10,001 - 25,000 | 3 hours | Normal value item |
25,001 - 50,000 | 4 hours | Normal value item |
50,001 - 100,000 | 5 hours | Normal value item |
100,001 - 200,000 | 8 hours | Normal value item |
200,001 - 350,000 | 12 hours | Normal value item |
>= 350,001 | 14 hours | High value item |
High value item >= 400,000 | 14 hours or 25% chance of 6 hours | High value item (14h) or 25% chance of Quest/Hideout items (6h) |
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""" | |
Service for fetching Scav stats from tarkov.dev player profiles | |
""" | |
import logging | |
import aiohttp | |
logger = logging.getLogger(__name__) | |
async def fetch_scav_stats(player_id: str) -> dict: | |
""" |
- Water Currency: Water no longer drains in real-time; it is now a currency spent to access region entry points.
- Rebalanced Rewards: In-Region Water drops and quest water rewards have been rebalanced.
- Excess Water Conversion: Excess water (beyond the current Innards’ capacity) will be converted to currency.
- Base Invasions Adjusted: Base invasions now occur when:
- Leaving the game with 0 water.
- Hired water bots are followed back.
- Various in-battle actions are taken.