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document.body.style.background = 'black' | |
const width = 200 | |
const height = 200 | |
const canvas = document.createElement('canvas') | |
canvas.width = width | |
canvas.height = height | |
canvas.style.height = `${height}px` | |
canvas.style.width = `${width}px` | |
document.body.appendChild(canvas) | |
const fps = document.createElement('input') | |
const mspf = document.createElement('input') | |
const ang = document.createElement('input') | |
for (const element of [fps, mspf, ang]) { | |
document.body.appendChild(element) | |
} | |
const ctx = canvas.getContext('2d') | |
// const {width,height}=ctx.canvas | |
const{sin,cos,PI}=Math,TAU=PI*2,PI_=PI/2,b=PI/3,t=0x01000000; | |
function line(x0,y0,x1,y1){ | |
ctx.beginPath(); | |
if (typeof x0 === 'number' && typeof y0 === 'number') { | |
ctx.moveTo(x0,y0); | |
} | |
ctx.lineTo(x1,y1); | |
ctx.stroke(); | |
} | |
const xOff=[],yOff=[],oX=[],oY=[],nX=[],nY=[]; | |
for(var i=0;i<3;i++){ | |
xOff[i]=cos(i*b); | |
yOff[i]=sin(i*b); | |
} | |
var then=0,a=0,oldX=NaN,oldY=NaN,newX=NaN,newY=NaN; | |
function frame(now){ | |
const w=width/2,h=height/2, | |
w_=w/2,h_=h/2, | |
time=now-then; | |
fps.value=1000/(mspf.value=time);then=now; | |
ang.value=a+=PI/180; | |
//ang.value=a+=0.01; | |
//a%=TAU; | |
//ang.value=a=now*PI/1000%TAU; | |
ctx.save(); | |
ctx.translate(w,h); | |
// const img=ctx.getImageData(0,0,width,height),data=new Uint32Array(img.data.buffer); | |
// for(const i in data)if(data[i]>t)data[i]-=t; | |
// ctx.putImageData(img,0,0); | |
ctx.strokeStyle=`hsl(${a}rad,100%,50%)`; | |
ctx.lineWidth=w / 25; | |
for(var i=0;i<3;i++){ | |
oX[i]=nX[i];nX[i]=(cos(a+i*b)+xOff[i])*w_; | |
oY[i]=nY[i];nY[i]=(sin(a+i*b)+yOff[i])*h_; | |
line(oX[i],oY[i],nX[i],nY[i]); | |
line(-oX[i],-oY[i],-nX[i],-nY[i]); | |
} | |
oldX=newX;newX=cos(a+PI_)*w_; | |
oldY=newY;newY=sin(a+PI_)*h_; | |
line(oldX,oldY,newX,newY); | |
line(-oldX,-oldY,-newX,-newY); | |
line(oldX*2,-oldY*2,newX*2,-newY*2); | |
line(-oldX*2,oldY*2,-newX*2,newY*2); | |
ctx.restore(); | |
requestAnimationFrame(frame); | |
} | |
requestAnimationFrame(frame); |
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