Created
June 6, 2023 06:59
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nfs heat style
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function math.clamp(value, minClamp, maxClamp) | |
return math.min(maxClamp, math.max(value, minClamp)) | |
end | |
function DrawSprite3D(textureDict, textureName, x, y, z, width, height, heading, red, green, blue, alpha) | |
x = x + math.sin(math.rad(-heading-90.0)) * (width*0.5) | |
y = y + math.cos(math.rad(-heading-90.0)) * (width*0.5) | |
--z = z -0.5 | |
local offX = math.sin(math.rad(-heading+90)) * width | |
local offY = math.cos(math.rad(-heading+90)) * width | |
DrawSpritePoly( | |
x+offX, y+offY, z, -- bottom right | |
x, y, z+height, -- top left | |
x, y, z, -- bottom left | |
red, green, blue, alpha, | |
textureDict, | |
textureName, | |
1.0, 0.0, 0.0, | |
0.0, -1.0, 0.0, | |
0.0, 0.0, 1.0) | |
DrawSpritePoly( | |
x, y, z+height, -- top left | |
x+offX, y+offY, z, -- bottom right | |
x+offX, y+offY, z+height, -- top right | |
red, green, blue, alpha, | |
textureDict, | |
textureName, | |
-1.0, 0.0, 0.0, | |
0.0, 1.0, 0.0, | |
0.0, 0.0, 1.0) | |
end | |
local locations = { | |
vector3(-318.859039, 6074.433105, 30.614943), | |
vector3(1704.671997, 3748.880615, 33.286053), | |
vector3(-1108.600830, 2685.694092, 18.177374), | |
vector3(-3155.888672, 1073.844482, 20.188726), | |
vector3(2571.371826, 313.879608, 107.970573), | |
vector3(235.666794, -42.263149, 69.221313), | |
vector3(-1328.592896, -387.114410, 36.126881), | |
vector3(-665.232727, -952.522522, 20.866556), | |
vector3(844.439026, -1009.422424, 27.511728), | |
vector3(17.377790, -1122.183105, 28.469843), | |
vector3(814.442017, -2130.448486, 28.867798), | |
} | |
CreateThread(function() | |
while true do Wait(0) | |
for i,v in pairs(locations) do | |
local distance = math.max(#(GetFinalRenderedCamCoord().xy - v.xy) - 100, 0) | |
local alpha = (1-(15/distance))*255 | |
local alpha = math.floor(math.clamp(alpha, 0, 128)) | |
DrawMarker(1, | |
v.x, v.y, 0.0, | |
0.0, 0.0, 0.0, | |
0.0, 0.0, 0.0, | |
10.0, 10.0, GetEntityCoords(PlayerPedId()).z + 200.0, | |
255, 255, 255, alpha, | |
false, | |
false, | |
0, | |
false) | |
DrawSprite3D("commonmenu", "shop_gunclub_icon_a", v.x, v.y, GetEntityCoords(PlayerPedId()).z + 200.0, 50.0, 50.0, GetFinalRenderedCamRot().z, 255, 255, 255, alpha) | |
end | |
end | |
end) |
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