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@XuNeal
Created January 30, 2015 02:30
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CircleImage in Picasso or GlideCircle
import android.content.Context;
import android.graphics.Bitmap;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
public class GlideCircleTransform extends BitmapTransformation {
public GlideCircleTransform(Context context) {
super(context);
}
@Override
protected Bitmap transform(BitmapPool pool, Bitmap source, int outWidth, int outHeight) {
return ImageUtils.getCircularBitmapImage(source);
}
@Override
public String getId() {
return "Glide_Circle_Transformation";
}
}
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
public class ImageUtils {
public static Bitmap getCircularBitmapImage(Bitmap source) {
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
if (squaredBitmap != source) {
source.recycle();
}
Bitmap bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
paint.setShader(shader);
paint.setAntiAlias(true);
float r = size / 2f;
canvas.drawCircle(r, r, r, paint);
squaredBitmap.recycle();
return bitmap;
}
}
import android.graphics.Bitmap;
import com.squareup.picasso.Transformation;
public class CircleTransform implements Transformation {
@Override
public Bitmap transform(Bitmap source) {
return ImageUtils.getCircularBitmapImage(source);
}
@Override
public String key() {
return "circle-image";
}
}
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