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@Xunnamius
Last active May 12, 2023 09:40
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A list of changes between versions of this Project Zomboid collection

Only the addition and subtraction of mods will be listed here. To see how each gist changed, check out their respective "Revisions" tab.

  • [05/12/2023] Added several mods: Improvized Silencers by Maxwell218, Improved Muzzle Flash, WeBuildZ: Barricade, Gun Stock Attack [READ DESC], Cheval de frise, Barricade Hurt Zombies, Easy Engine Rebuild, AutoMechanics, CorpseStudy (fork / remake by ttr), Radial Menu API, Visible Generator Range, Generator Time Remaining, Nepenthe's Colored Battery Status, Cookie Tile Pack (To Be Continued), Simon MDs Tiles
  • [03/17/2023] Added Generator's magazine without RNG because my character has been alive for 5 months and I still can't find a f@#$ing generator manual.
  • [03/10/2023] Added Big Noise Generator and Long Range Remote mods
  • [03/08/2023] Added How Strong Is That Wall mod
  • [03/01/2023] Added 30 new map mods and their dependencies, ensuring there are no conflicts except those noted (total number of mods is now 227)
  • [03/01/2023] Replaced Linden with Xonic’s Mega Mall because it looks so cool and I want to try it!
  • [02/28/2023] Added More maps mod (total number of mods is now 197)
  • [02/26/2023] Added zRe Melee EXP Share mod (total number of mods is now 196)
  • [02/26/2023] Replaced Zombie Virus vaccine mod with zRe Vaccine ReMod, which is actually four mods in one (Zombie Virus Vaccine, They Knew, They Knew Extended, Antibodies).
  • [02/26/2023] Added Remove Debris mod (total number of mods is now 195)
  • [02/21/2023] Initial version with 194 mods!
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