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@YLaido
Created April 24, 2018 05:40
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Fork of "Youku Browser Full Screen"
// ==UserScript==
// @name Youku Browser Full Screen
// @version 0.0.0.1
// @description 给优酷的h5播放器增加一个网页全屏按钮,得等网页加载完了才能出来。
// @include /v.youku.com/v_show.*/
// @require http://cdnjs.cloudflare.com/ajax/libs/jquery/1.11.3/jquery.min.js
// @run-at document-end
// @author AkiyamaYummy
// @namespace https://greasyfork.org/users/9356
// ==/UserScript==
var player = document.getElementById("player"),
body = document.getElementsByTagName("body")[0];
var playerMessage,
playerFullScreenMode,
playerFullScreenSwitchButton;
$(player).ready(function(){
waitForKeyElements('.control-right-grid',function() {
browserFullScreenInit();
$(playerFullScreenSwitchButton).click(function(){
browserFullScreenSwitch();
});
});
/*browserFullScreenInit();
$(playerFullScreenSwitchButton).click(function(){
browserFullScreenSwitch();
});*/
});
function browserFullScreenInit() {
playerMessage = [["fixed"],["0px"],["0px"],["100%"],["100%"],["10000"],["hidden"]];
playerMessage[0][1] = player.style.position;
playerMessage[1][1] = player.style.left;
playerMessage[2][1] = player.style.top;
playerMessage[3][1] = player.style.height;
playerMessage[4][1] = player.style.width;
playerMessage[5][1] = player.style.zIndex;
playerMessage[6][1] = body.style.overflow;
playerFullScreenMode = 1;
playerFullScreenSwitchButton = document.createElement("div");
playerFullScreenSwitchButton.setAttribute("class","control-icon control-fullscreen-icon");
playerFullScreenSwitchButton.setAttribute("data-tip","网页全屏");
document.getElementsByClassName("control-right-grid")[0].appendChild(playerFullScreenSwitchButton);
}
function browserFullScreenSwitch() {
playerFullScreenMode = playerFullScreenMode^1;
player.style.position = playerMessage[0][playerFullScreenMode];
player.style.left = playerMessage[1][playerFullScreenMode];
player.style.top = playerMessage[2][playerFullScreenMode];
player.style.height = playerMessage[3][playerFullScreenMode];
player.style.width = playerMessage[4][playerFullScreenMode];
player.style.zIndex = playerMessage[5][playerFullScreenMode];
body.style.overflow = playerMessage[6][playerFullScreenMode];
}
function waitForKeyElements ( // Credit: https://gist.github.com/mjblay/18d34d861e981b7785e407c3b443b99b
selectorTxt, /* Required: The selector string that
specifies the desired element(s).
*/
actionFunction, /* Required: The code to run when elements are
found. It is passed a jNode to the matched
element.
*/
bWaitOnce /* Optional: If false, will continue to scan for
new elements even after the first match is
found.
*/
) {
var targetNodes, btargetsFound;
targetNodes = document.querySelectorAll(selectorTxt);
if (targetNodes && targetNodes.length > 0) {
btargetsFound = true;
/*--- Found target node(s). Go through each and act if they
are new.
*/
targetNodes.forEach(function(element) {
var alreadyFound = element.dataset.found == 'alreadyFound' ? 'alreadyFound' : false;
if (!alreadyFound) {
//--- Call the payload function.
var cancelFound = actionFunction (element);
if (cancelFound)
btargetsFound = false;
else
element.dataset.found = 'alreadyFound';
}
} );
}
else {
btargetsFound = false;
}
//--- Get the timer-control variable for this selector.
var controlObj = waitForKeyElements.controlObj || {};
var controlKey = selectorTxt.replace (/[^\w]/g, "_");
var timeControl = controlObj [controlKey];
//--- Now set or clear the timer as appropriate.
if (btargetsFound && bWaitOnce && timeControl) {
//--- The only condition where we need to clear the timer.
clearInterval (timeControl);
delete controlObj [controlKey];
}
else {
//--- Set a timer, if needed.
if ( ! timeControl) {
timeControl = setInterval ( function () {
waitForKeyElements ( selectorTxt,
actionFunction,
bWaitOnce
);
},
300
);
controlObj [controlKey] = timeControl;
}
}
waitForKeyElements.controlObj = controlObj;
}
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