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-- common library code | |
-- use it like this: | |
-- os.loadAPI("common") | |
-- select the specified block (by block name) from the inventory | |
-- return true if selected successfully | |
function select(name) | |
local b = turtle.getSelectedSlot()-1 | |
for i=0,15 do |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
namespace Giz.Abstract.Helpers | |
{ | |
public static class ColliderGizmos | |
{ | |
private const int CirclePointsCount = 8; |