Created
January 27, 2021 03:05
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Tool to investigate color frequency of a canvas element through debugging console.
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/*consoleRGB | |
* consoleRGB.js | |
*=================================================================== | |
* Copyright (c) 2021 Yuji SODE <yuji.sode@gmail.com> | |
* | |
* This software is released under the MIT License. | |
* See LICENSE or http://opensource.org/licenses/mit-license.php | |
*=================================================================== | |
* Tool to investigate color frequency of a canvas element through debugging console. | |
* | |
* === Synopsis === | |
* - `consoleRGB.raw(srcCanvasId);` | |
* - `consoleRGB.graph(srcCanvasId,p);` | |
* - `consoleRGB.table(srcCanvasId,p);` | |
* - `consoleRGB.getColors(srcCanvasId,rgbHex0?,rgbHex1, ... ,rgbHex15?);` | |
* - `consoleRGB.get(srcCanvasId,rgbHex0);` | |
* | |
* --- Parameters --- | |
* - `srcCanvasId`: id of target canvas element to scan | |
* - `p`: an optional positive value that is not greater than 1.0 (default value is 1.0) | |
* - `rgbHex0` to `rgbHex15`: rgb colors that are expressed in css hexadecimal notation ("#RRGGBB") to get result | |
* | |
* Raw data is returned by `consoleRGB.raw`. | |
* `consoleRGB.graph` returns the upper `p*100`% of sorted result in descending order in histogram. | |
* `consoleRGB.table` returns the upper `p*100`% of sorted result in descending order in table. | |
* Frequencies of selected (1 to 16) colors are returned by `consoleRGB.getColors`. | |
* A frequency of selected color is returned by `consoleRGB.get`. | |
*=================================================================== | |
*/ | |
//Tool to extract RGB values from canvas element | |
// | |
//it returns rgb color frequency in a JSON string | |
function consoleRGB(srcCanvasId){ | |
// - srcCanvasId: id of target canvas element to scan | |
//=== | |
// | |
var slf=window,srcCanvas=slf.document.getElementById(srcCanvasId), | |
w=srcCanvas.width,h=srcCanvas.height; | |
// | |
//=== script for worker === | |
var scpt=[ | |
/*== head part of eventlistener ==*/ | |
"self.addEventListener('message',", | |
/*== dealing with pixel data ==*/ | |
`(e)=>{var d=e.data.data,W=${w},H=${h},i=0,j=0,k=0,rgb='',R={},`, | |
'f=(v)=>v<16?`0${v.toString(16)}`:v.toString(16);', | |
/* | |
* ################## | |
* while(i<H){ | |
* j=0; | |
* while(j<W){ | |
* rgb=`#${f(d[k])}${f(d[k+1])}${f(d[k+2])}`; | |
* if(!R[rgb]){R[rgb]=+0;} | |
* R[rgb]+=1; | |
* j+=1; | |
* k+=4; | |
* } | |
* i+=1; | |
* } | |
* ################## | |
*/ | |
"while(i<H){j=0;while(j<W){rgb=`#${f(d[k])}${f(d[k+1])}${f(d[k+2])}`;if(!R[rgb]){R[rgb]=+0;}R[rgb]+=1;j+=1;k+=4;}i+=1;}", | |
/*== return result ==*/ | |
'self.postMessage(JSON.stringify(R));d=W=H=i=j=k=rgb=R=null;},', | |
/*== tail part of eventlistener ==*/ | |
'true);' | |
].join(''); | |
// | |
//=== generation of worker === | |
// | |
var blob=new Blob([scpt],{type:'text/javascript'}); | |
var objUrl=slf.URL.createObjectURL(blob); | |
var wk=new Worker(objUrl); | |
slf.URL.revokeObjectURL(objUrl); | |
blob=objUrl=null; | |
//======================================== | |
// | |
var F=()=>{ | |
var log=[]; | |
wk.addEventListener('message',(e)=>{ | |
log[0]=e.data; | |
// | |
wk.terminate(); | |
srcCanvas=null; | |
},true); | |
// | |
wk.postMessage(srcCanvas.getContext('2d').getImageData(+0,+0,+w,+h)); | |
// | |
return log; | |
}; | |
//======================================== | |
// | |
return F(); | |
}; | |
// | |
//raw data | |
consoleRGB.raw=async (srcCanvasId)=>{ | |
// - srcCanvasId: id of target canvas element to scan | |
//=== | |
var rgb=await consoleRGB(srcCanvasId); | |
// | |
setTimeout(()=>Promise.resolve(rgb).then((v)=>{ | |
console.log('color:frequency\n',v[0]);return v; | |
}),2000); | |
}; | |
// | |
//histogram | |
//returned values are the upper `p*100`% of sorted result in descending order | |
consoleRGB.graph=async (srcCanvasId,p)=>{ | |
// - srcCanvasId: id of target canvas element to scan | |
// - p: an optional positive value that is not greater than 1.0 (default value is 1.0) | |
//=== | |
var rgb=await consoleRGB(srcCanvasId); | |
// | |
p=!p?1.0:+p; | |
p=0<p?+p:1.0; | |
p=1<p?1.0:+p; | |
// | |
setTimeout(()=>Promise.resolve(rgb).then((v)=>{ | |
// | |
let log='\n',Freqs=JSON.parse(v[0]), | |
kFreq=Object.keys(Freqs), | |
nKeys=kFreq.length,css=[],e='',i=0; | |
//###### limit ###### | |
const _LIMIT=256; | |
//################### | |
//sort by values | |
kFreq.sort((a,b)=>Freqs[b]-Freqs[a]); | |
// | |
while(i<nKeys*p){ | |
e=kFreq[i]; | |
log+=nKeys*p<_LIMIT?`%c${e}%c:${'#'.repeat(Math.ceil(Math.log2(+Freqs[e])))}\n`:`${e}:${'#'.repeat(Math.ceil(Math.log2(+Freqs[e])))}\n`; | |
// | |
//css colors | |
if(nKeys*p<_LIMIT){ | |
css.push(`background:${e};`); | |
css.push(`background:#0000;`); | |
} | |
// | |
i+=1; | |
} | |
// | |
if(nKeys*p<_LIMIT){ | |
console.log(log,...css); | |
}else{ | |
console.log(log); | |
} | |
return v; | |
}),2000); | |
}; | |
// | |
//table | |
//returned values are the upper `p*100`% of sorted result in descending order | |
consoleRGB.table=async (srcCanvasId,p)=>{ | |
// - srcCanvasId: id of target canvas element to scan | |
// - p: an optional positive value that is not greater than 1.0 (default value is 1.0) | |
//=== | |
var rgb=await consoleRGB(srcCanvasId); | |
// | |
p=!p?1.0:+p; | |
p=0<p?+p:1.0; | |
p=1<p?1.0:+p; | |
// | |
setTimeout(()=>Promise.resolve(rgb).then((v)=>{ | |
// | |
let log='\n|color|frequency|\n|---|---|\n',Freqs=JSON.parse(v[0]), | |
kFreq=Object.keys(Freqs), | |
nKeys=kFreq.length,css=[],e='',i=0; | |
//###### limit ###### | |
const _LIMIT=256; | |
//################### | |
//sort by values | |
kFreq.sort((a,b)=>Freqs[b]-Freqs[a]); | |
// | |
while(i<nKeys*p){ | |
e=kFreq[i]; | |
log+=nKeys*p<_LIMIT?`|%c${e}%c|${Freqs[e]}|\n`:`|${e}|${Freqs[e]}|\n`; | |
// | |
//css colors | |
if(nKeys*p<_LIMIT){ | |
css.push(`background:${e};`); | |
css.push(`background:#0000;`); | |
} | |
// | |
i+=1; | |
} | |
// | |
if(nKeys*p<_LIMIT){ | |
console.log(log,...css); | |
}else{ | |
console.log(log); | |
} | |
return v; | |
}),2000); | |
}; | |
// | |
//frequencies of selected colors | |
//1 to 16 colors are available | |
consoleRGB.getColors=async (srcCanvasId,rgbHex0,rgbHex1,rgbHex2,rgbHex3,rgbHex4,rgbHex5,rgbHex6,rgbHex7,rgbHex8,rgbHex9,rgbHex10,rgbHex11,rgbHex12,rgbHex13,rgbHex14,rgbHex15)=>{ | |
// - srcCanvasId: id of target canvas element to scan | |
// - rgbHex0 to rgbHex15: rgb colors that are expressed in css hexadecimal notation ("#RRGGBB") to get result | |
//=== | |
var rgbArgs=[],rgb=await consoleRGB(srcCanvasId); | |
// | |
if(!!rgbHex0){rgbArgs.push(rgbHex0)}; | |
if(!!rgbHex1){rgbArgs.push(rgbHex1)}; | |
if(!!rgbHex2){rgbArgs.push(rgbHex2)}; | |
if(!!rgbHex3){rgbArgs.push(rgbHex3)}; | |
if(!!rgbHex4){rgbArgs.push(rgbHex4)}; | |
if(!!rgbHex5){rgbArgs.push(rgbHex5)}; | |
if(!!rgbHex6){rgbArgs.push(rgbHex6)}; | |
if(!!rgbHex7){rgbArgs.push(rgbHex7)}; | |
if(!!rgbHex8){rgbArgs.push(rgbHex8)}; | |
if(!!rgbHex9){rgbArgs.push(rgbHex9)}; | |
if(!!rgbHex10){rgbArgs.push(rgbHex10)}; | |
if(!!rgbHex11){rgbArgs.push(rgbHex11)}; | |
if(!!rgbHex12){rgbArgs.push(rgbHex12)}; | |
if(!!rgbHex13){rgbArgs.push(rgbHex13)}; | |
if(!!rgbHex14){rgbArgs.push(rgbHex14)}; | |
if(!!rgbHex15){rgbArgs.push(rgbHex15)}; | |
// | |
//when no rgb color is given | |
if(!rgbArgs.length){rgbArgs.push('no_data')}; | |
// | |
setTimeout(()=>Promise.resolve(rgb).then((v)=>{ | |
// | |
let log='\n|color|#|frequency|\n|---|---|---|\n', | |
Freqs=JSON.parse(v[0]),n=rgbArgs.length,css=[],e='',i=0; | |
// | |
while(i<n){ | |
e=rgbArgs[i]; | |
log+=`|${e}|%c#%c|${!Freqs[e]?0:Freqs[e]}|\n`; | |
// | |
//css colors | |
css.push(`background:${e};`); | |
css.push(`background:#0000;`); | |
// | |
i+=1; | |
} | |
console.log(log,...css); | |
// | |
return v; | |
}),2000); | |
}; | |
// | |
//a frequency of selected color | |
consoleRGB.get=async (srcCanvasId,rgbHex0)=>{ | |
// - srcCanvasId: id of target canvas element to scan | |
// - rgbHex0: rgb color that is expressed in css hexadecimal notation ("#RRGGBB") to get result | |
//=== | |
consoleRGB.getColors(srcCanvasId,rgbHex0); | |
}; | |
//=================================================================== | |
/* | |
* *** LICENSE *** | |
* MIT License | |
* | |
* Copyright (c) 2021 Yuji Sode | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in all | |
* copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
* SOFTWARE. | |
*/ |
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