Created
August 3, 2022 20:15
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Dictionary<string, Event> events = new(); | |
while (true) | |
{ | |
Console.Clear(); | |
Console.WriteLine("Menu..."); | |
Console.WriteLine(" 1. Add an event"); | |
Console.WriteLine(" 2. List all events"); | |
Console.WriteLine(" 3. Exit"); | |
Console.WriteLine(); | |
switch (Console.ReadKey(true).Key) | |
{ | |
case ConsoleKey.D1: | |
{ | |
Console.WriteLine("Adding an event..."); | |
Event e = new(); | |
Console.Write("Enter event name: "); | |
e.Name = Console.ReadLine()!; | |
events.Add(e.Name, e); | |
Console.WriteLine("Event added. Press any key to continue..."); | |
Console.ReadKey(true); | |
break; | |
} | |
case ConsoleKey.D2: | |
{ | |
Console.WriteLine("Listing events..."); | |
foreach (Event e in events.Values) | |
{ | |
Console.WriteLine(e.Name); | |
} | |
Console.WriteLine("Press any key to continue..."); | |
Console.ReadKey(true); | |
break; | |
} | |
case ConsoleKey.D3: | |
return; | |
} | |
} | |
class Event | |
{ | |
public string Name { get; set; } | |
//public string Description { get; set; } | |
//public DateTime Start { get; set; } | |
//public DateTime End { get; set; } | |
} |
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