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@Zalgo2462
Created August 24, 2011 03:52
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import org.rsbot.script.Script;
import org.rsbot.script.ScriptManifest;
import org.rsbot.script.internal.event.PaintListener;
import org.rsbot.script.methods.*;
import org.rsbot.script.wrappers.Area;
import org.rsbot.script.wrappers.Tile;
import java.awt.*;
import java.util.*;
@ScriptManifest(name = "Collisions", authors = {"Zalgo"}, description = "Detects collision flags and paints them on the screen.")
public class CollisionFlags extends Script implements PaintListener {
public enum Flag {
// WALL_NORTHWEST(0x1),
// WALL_NORTH(0x2),
// WALL_NORTHEAST(0x4),
// WALL_EAST(0x8),
// WALL_SOUTHEAST(0x10),
// WALL_SOUTH(0x20),
// WALL_SOUTHWEST(0x40),
// WALL_WEST(0x80),
//
// OBJECT_TILE(0x100),
WALL_BLOCK_NORTHWEST(0x200),
WALL_BLOCK_NORTH(0x400),
WALL_BLOCK_NORTHEAST(0x800),
WALL_BLOCK_EAST(0x1000),
WALL_BLOCK_SOUTHEAST(0x2000),
WALL_BLOCK_SOUTH(0x4000),
WALL_BLOCK_SOUTHWEST(0x8000),
WALL_BLOCK_WEST(0x10000),
OBJECT_BLOCK(0x20000),
DECORATION_BLOCK(0x40000),
WALL_ALLOW_RANGE_NORTHWEST(0x400000),
WALL_ALLOW_RANGE_NORTH(0x800000),
WALL_ALLOW_RANGE_NORTHEAST(0x1000000),
WALL_ALLOW_RANGE_EAST(0x2000000),
WALL_ALLOW_RANGE_SOUTHEAST(0x4000000),
WALL_ALLOW_RANGE_SOUTH(0x8000000),
WALL_ALLOW_RANGE_SOUTHWEST(0x10000000),
WALL_ALLOW_RANGE_WEST(0x20000000),
OBJECT_ALLOW_RANGE(0x40000000),
WATER(0x1280100),
NULL(0);
private int flag;
Flag(int flag){
this.flag = flag;
}
public int getFlag() {
return this.flag;
}
public String toString() {
return this.name();
}
}
@Override
protected int loop() {
return 10000;
}
public void onRepaint(Graphics graphics) {
try {
Area highlightArea = new Area(
Players.getLocal().getLocation().getX() - 10, Players.getLocal().getLocation().getY() - 10,
Players.getLocal().getLocation().getX() + 10, Players.getLocal().getLocation().getY() + 10);
for(Tile tile : highlightArea.getTileArray()) {
tile.draw(graphics, getColorsMap().get(getFlag(tile)), 0);
}
} catch (Exception e) {
e.printStackTrace();
}
}
private Flag getFlag(Tile tile) {
Tile offset = Walking.getCollisionOffset(Game.getPlane());
int[][] flags = Walking.getCollisionFlags(Game.getPlane());
int tileFlag = flags[tile.getX() - (Game.getBaseX() + offset.getX())][tile.getY() - (Game.getBaseY() + offset.getY())];
for(int iii = 0; iii < Flag.values().length; iii++) {
int flag = Flag.values()[iii].getFlag();
if((flag & tileFlag) != 0) {
return Flag.values()[iii];
}
}
return Flag.NULL;
}
private HashMap<Flag, Color> getColorsMap() {
HashMap<Flag, Color> map = new HashMap<Flag, Color>();
map.put(Flag.DECORATION_BLOCK, Color.BLACK);
map.put(Flag.WALL_ALLOW_RANGE_EAST, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_NORTH, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_SOUTH, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_WEST, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_NORTHEAST, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_NORTHWEST, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_SOUTHEAST, Color.BLUE);
map.put(Flag.WALL_ALLOW_RANGE_SOUTHWEST, Color.BLUE);
map.put(Flag.OBJECT_ALLOW_RANGE, Color.GREEN);
map.put(Flag.OBJECT_BLOCK, Color.MAGENTA);
map.put(Flag.WALL_BLOCK_EAST, Color.RED);
map.put(Flag.WALL_BLOCK_NORTH, Color.RED);
map.put(Flag.WALL_BLOCK_SOUTH, Color.RED);
map.put(Flag.WALL_BLOCK_WEST, Color.RED);
map.put(Flag.WALL_BLOCK_NORTHEAST, Color.RED);
map.put(Flag.WALL_BLOCK_NORTHWEST, Color.RED);
map.put(Flag.WALL_BLOCK_SOUTHEAST, Color.RED);
map.put(Flag.WALL_BLOCK_SOUTHWEST, Color.RED);
map.put(Flag.WATER, Color.CYAN);
map.put(Flag.NULL, Color.WHITE);
return map;
}
}
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