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from pathlib import Path | |
from zephyrus_sc2_parser import parse_replay | |
# change this to match the directory you're using | |
replays = Path('replays') | |
# change these to desired cutoff times | |
BUILDING_SECONDS_INTO_GAME = 0 | |
UPGRADE_SECONDS_INTO_GAME = 0 | |
# change this to the minimum buildings required | |
BUILDING_CONDITIONS = { | |
'WarpGate': 4, | |
# 'Nexus': 2, | |
} | |
filtered_replays = [] | |
def check_replay(replay): | |
# get races | |
races = [] | |
winner_race = None | |
for player in replay.players.values(): | |
races.append(player.race) | |
if replay.metadata['winner'] == player.player_id: | |
winner_race = player.race | |
# not PvT so we don't care | |
# can add: or winner_race != 'Terran', if only interested in Terran wins | |
if not ('Protoss' in races and 'Terran' in races): | |
return False | |
# analyzing buildings/units | |
building_count = {} | |
for player in replay.players.values(): | |
if player.race == 'Protoss': | |
for obj in player.objects.values(): | |
# seconds * 22.4 since everything is in gameloops | |
if obj.name == 'WarpGate' and obj.birth_time < (BUILDING_SECONDS_INTO_GAME * 22.4): | |
if obj.name not in building_count: | |
building_count[obj.name] = 0 | |
building_count[obj.name] += 1 | |
# # analyzing upgrades | |
# upg_condition = False | |
# for upg in player.upgrades: | |
# # I think it's just called 'Charge' | |
# if upg.name == 'Charge' and upg.completed_at < UPGRADE_SECONDS_INTO_GAME: | |
# upg_condition = True | |
# if not upg_condition: | |
# return False | |
for building, count in building_count.items(): | |
# may want to change to exact match | |
if count < BUILDING_CONDITIONS[building]: | |
return False | |
return True | |
def recurse(dir_path): | |
""" | |
Recursively searches directories to parse replay files | |
""" | |
for obj_path in dir_path.iterdir(): | |
if obj_path.is_file(): | |
replay = parse_replay(obj_path) | |
result = check_replay(replay) | |
if result: | |
filtered_replays.append(obj_path.resolve()) | |
elif obj_path.is_dir(): | |
recurse(obj_path) | |
recurse(replays) | |
# print file paths | |
for r in filtered_replays: | |
print(r) |
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