- Visual Studio 2019 (or newer)
- Git
- Python
- Win flex-bison
- Meson
- DXC, if building the PC version
- GDK Xbox, if building the console version
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import android.support.annotation.NonNull; | |
import android.support.annotation.Nullable; | |
import com.bumptech.glide.Priority; | |
import com.bumptech.glide.load.data.DataFetcher; | |
import java.io.InputStream; | |
/** |
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import sys,os | |
import curses | |
def draw_menu(stdscr): | |
k = 0 | |
cursor_x = 0 | |
cursor_y = 0 | |
# Clear and refresh the screen for a blank canvas | |
stdscr.clear() |
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Remote Package Installer | |
Package link: https://mega.nz/#!2dN1XajB!Z5fXyFoKOXFI_ujgGoCZfFFy5nyn7OWo6vF6h_HmWhQ | |
Requirements: | |
Any exploit on 4.5x+ | |
HEN 1.8 (you could get it from zecoxao's page) or any other kernel payload (it just need to have fPKG stuff and /data mount patches for ShellCore that I've posted recently) | |
Changelog: | |
[+] Added CORS header to interact with browser's AJAX |
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Game.DirSymlinkExclusions = ["OakGame\\Binaries\\Win64"]; | |
Game.GameName = "Borderlands 3"; | |
Game.HandlerInterval = 100; | |
Game.SymlinkExe = false; | |
Game.SymlinkGame = true; | |
Game.SymlinkFolders = true; | |
Game.ExecutableName = "Borderlands3.exe"; | |
Game.GUID = "Borderlands 3"; | |
Game.MaxPlayers = 4; | |
Game.MaxPlayersOneMonitor = 4; |
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<? | |
# MIT license, do whatever you want with it | |
# | |
# This is my invoice.php page which I use to make invoices that customers want, | |
# with their address on it and which are easily printable. I love Stripe but | |
# their invoices and receipts were too wild for my customers on Remote OK | |
# | |
require_once(__DIR__.'/../vendor/autoload.php'); |
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# MINIMAL USB gadget setup using CONFIGFS for simulating Razer Gaming HID | |
# devices for triggering the vulnerable Windows Driver installer | |
# credits for the Windows Driver install vuln: @j0nh4t | |
# | |
# https://twitter.com/j0nh4t/status/1429049506021138437 | |
# https://twitter.com/an0n_r0/status/1429263450748895236 | |
# | |
# the script was developed & tested on Android LineageOS 18.1 |