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@axxag
axxag / borderlands3.js
Last active April 25, 2022 11:16
Borderlands3-Epic-NucleusCoop
Game.DirSymlinkExclusions = ["OakGame\\Binaries\\Win64"];
Game.GameName = "Borderlands 3";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "Borderlands3.exe";
Game.GUID = "Borderlands 3";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
export {}
declare module 'stripe' { // Existing module w/types
interface IListOptionsCreated { // Existing interface
email?: string // Added property
}
}
// Define our record defaults
const fruitDefaults = {
name: '',
numberOwned: 0,
best: false,
}
// Define our record types with a typescript interface
interface IFruitParams {
// Our fruit list
const fruitData = fromJS([
{
name: 'blueberry',
numberOwned: 10,
best: true,
},
{
name: 'banana',
numberOwned: 0,
@axxag
axxag / gist:f15aa329686cdd1a51f6dc344daaa9b8
Created May 9, 2017 18:19
Convert Flow to Typescript
find . -name "*.js" -exec bash -c 'mv "$1" "$(sed "s/\.js$/.tsx/" <<< "$1")"' - '{}' \;
find . -name "types.js.flow" -exec bash -c 'mv "$1" "$(sed "s/\types.js.flow$/index.d.ts/" <<< "$1")"' - '{}' \;
temp