Created
September 10, 2018 09:06
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Quake III Arena / Quake 3 Arena - High Quality Config
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// ZerTerO's Quake III Arena HQ Config | |
// rendering | |
seta r_allowExtensions "1" // toggle usage of various opengl extensions | |
seta r_allowSoftwareGL "0" // toggle the use of the default software OpenGL driver | |
seta r_colorbits "32" // set number of bits used for each color | |
seta r_depthbits "24" // set number of bits used for color depth | |
seta r_detailTextures "1" // toggle the use of detailed textures | |
seta r_displayrefresh "0" // monitor refresh rate in game | |
seta r_drawsun "1" // toggle effect of sunlight in dynamic lighting | |
seta r_dynamicLight "1" // toggle dynamic lighting | |
seta r_ext_compiled_vertex_array "1" // toggle hardware compiled vertex array rendering method | |
seta r_ext_compressed_textures "0" // toggle compressed textures | |
seta r_ext_multitexture "1" // toggle hardware mutitexturing | |
seta r_ext_texture_filter_anisotropic "1" // toggle anisotropic filtering | |
seta r_fastsky "0" // toggle fast rendering of sky | |
seta r_finish "1" // toggle synchronization of rendered frames | |
seta r_flares "1" // toggle effect of flares in dynamic lighting | |
seta r_ignoreGLErrors "1" // ignores OpenGL errors that occur | |
seta r_lodbias "-2" // set geometric level of detail | |
seta r_picmip "0" // set maximum texture size | |
seta r_roundImagesDown "1" // set rounding down amount | |
seta r_smp "1" // toggle the use of multi processor acceleration code | |
seta r_stencilbits "16" // set stencil buffer size | |
seta r_subdivisions "1" // set maximum level of detail | |
seta r_swapInterval "0" // toggle frame swapping/vsync (0 for more than 60fps) | |
seta r_texturebits "32" // set number of bits used for each texture | |
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" // set the texture filtering mode | |
seta r_vertexlight "0" // toggle between vertex lightning or lightmaps | |
// memory | |
set com_hunkMegs "256" | |
set com_zoneMegs "128" | |
set com_soundMegs "64" | |
vid_restart | |
// sound | |
seta s_khz "22" // set the sampling frequency of sounds | |
snd_restart | |
// ------------------------------------------------------------------------------------------ | |
// cheat protected | |
// seta r_lodCurveError "9999" // set scale for level of detail adjustment | |
// seta r_lodScale "9999" // set scale for level of detail adjustment | |
// ------------------------------------------------------------------------------------------ |
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