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March 1, 2019 15:24
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class #SCRIPTNAME# : MonoBehaviour { | |
public static #SCRIPTNAME# instance = null; | |
public #SCRIPTNAME# GetInstance (){ | |
instance = this; | |
return instance; | |
} | |
public #SCRIPTNAME#(){ | |
instance = GetInstance(); | |
} | |
public class #SCRIPTNAME#Helper : #SCRIPTNAME#{ | |
} | |
} |
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