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@tklee1975
tklee1975 / BlurShader.shader
Created April 27, 2019 06:52
Simple Unity 2D Shader
Shader "Unlit/BlurShader"
{
Properties
{
[PerRendererData] _MainTex ("Texture", 2D) = "white" {}
_BlurSize ("Blur Size", Float) = 1.0
}
SubShader
{
Tags {"Queue"="Transparent" "RenderType"="Transparent" }
@weihanglo
weihanglo / rust-vs-go.md
Last active April 21, 2024 01:24
【譯】Rust vs. Go

【譯】Rust vs. Go

本文譯自 Julio Merino 2018 年七月撰寫的 Rust vs. Go 一文。Julio Merino 是 G 社僱員,在 G 社工作超過 8 年,無論工作內外,都接觸開發不少 Go 語言,並撰寫 [Rust 點評][rust-review]系列文,來聽聽他對 Rust 與 Go 的想法吧。

Thanks Julio Merino for this awesome article!