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@Zhendryk
Created February 6, 2020 03:44
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Simple singleton class to manage Realm objects synchronously and asynchronously.
//
// RealmManager.swift
// RealmManager
//
// Created by Jonathan Bailey on 12/15/18.
// Copyright © 2018 Jonathan Bailey. All rights reserved.
//
import Foundation
import RealmSwift
public class RealmManager {
private let database: Realm
/// The shared instance of the realm manager.
static let sharedInstance = RealmManager()
/// Private initializer for the realm manager. Crashes if it cannot open the database.
private init() {
do {
database = try Realm()
}
catch {
fatalError(error.localizedDescription)
}
}
/// Retrieves the given object type from the database.
///
/// - Parameter object: The type of object to retrieve.
/// - Returns: The results in the database for the given object type.
public func fetch<T: Object>(object: T) -> Results<T> {
return database.objects(T.self)
}
/// Writes the given object to the database.
/// Custom error handling available as a closure parameter (default just returns).
///
/// - Returns: Nothing
public func save<T: Object>(object: T, _ errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }) {
do {
try database.write {
database.add(object)
}
}
catch {
errorHandler(error)
}
}
/// Overwrites the given object in the database if it exists. If not, it will write it as a new object.
/// Custom error handling available as a closure parameter (default just returns).
///
/// - Returns: Nothing
public func update<T: Object>(object: T, errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }) {
do {
try database.write {
database.add(object, update: true)
}
}
catch {
errorHandler(error)
}
}
/// Deletes the given object from the database if it exists.
/// Custom error handling available as a closure parameter (default just returns).
///
/// - Returns: Nothing
public func delete<T: Object>(object: T, errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }) {
do {
try database.write {
database.delete(object)
}
}
catch {
errorHandler(error)
}
}
/// Deletes all existing data from the database. This includes all objects of all types.
/// Custom error handling available as a closure parameter (default just returns).
///
/// - Returns: Nothing
public func deleteAll(errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }) {
do {
try database.write {
database.deleteAll()
}
}
catch {
errorHandler(error)
}
}
/// Write method (supports save, update + delete) to be used in asynchronous situations. Write logic is passed in via the "action" closure parameter.
/// Custom error handling available as a closure parameter (default just returns).
///
/// - Returns: Nothing
public func asyncWrite<T: ThreadConfined>(object: T, errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }, action: @escaping ((Realm, T?) -> Void)) {
let threadSafeRef = ThreadSafeReference(to: object)
let config = self.database.configuration
DispatchQueue(label: "background").async {
autoreleasepool {
do {
let realm = try Realm(configuration: config)
let obj = realm.resolve(threadSafeRef)
try realm.write {
action(realm, obj)
}
}
catch {
errorHandler(error)
}
}
}
}
}
@tnmendes
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If you are getting error change the update to this:
database.add(object, update: .all)

public func update<T: Object>(object: T, errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }) { do { try database.write { database.add(object, update: .all) } } catch { errorHandler(error) } }

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