Created
April 27, 2024 01:08
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#include "SDL.h" | |
#include <limits.h> | |
#include <stdio.h> | |
#define SCREENWIDTH 640 | |
#define SCREENHEIGHT 480 | |
SDL_Renderer *rend; | |
SDL_Window *win; | |
SDL_Surface *screen_surface; | |
char pixels[SCREENHEIGHT * SCREENWIDTH]; | |
SDL_Colour pal[256]; | |
void | |
draw() | |
{ | |
SDL_RenderClear(rend); | |
for (int i = 0; i < sizeof(pixels); i++) { | |
pixels[i] = rand() > (INT_MAX / 2) ? 1 : 0; | |
} | |
SDL_Texture *texture = SDL_CreateTextureFromSurface(rend, screen_surface); | |
SDL_RenderCopy(rend, texture, NULL, NULL); | |
SDL_DestroyTexture(texture); | |
SDL_RenderPresent(rend); | |
} | |
int | |
main() | |
{ | |
int flags, rflags; | |
memset(pixels, 0, sizeof(pixels)); | |
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) { | |
printf("Failed to init SDL: %s\n", SDL_GetError()); | |
return 1; | |
} | |
flags = SDL_WINDOW_RESIZABLE; | |
win = SDL_CreateWindow("static", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREENWIDTH, | |
SCREENHEIGHT, flags); | |
if (!win) { | |
printf("Failed to create window: %s\n", SDL_GetError()); | |
return 1; | |
} | |
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); | |
rflags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC; | |
rend = SDL_CreateRenderer(win, -1, rflags); | |
if (!rend) { | |
printf("Failed to create renderer: %s\n", SDL_GetError()); | |
return 1; | |
} | |
SDL_GL_SetSwapInterval(1); | |
screen_surface = SDL_CreateRGBSurfaceFrom(pixels, SCREENWIDTH, SCREENHEIGHT, 8, SCREENWIDTH, 0, | |
0, 0, 0); | |
if (!screen_surface) { | |
printf("Failed to create surface: %s\n", SDL_GetError()); | |
return 1; | |
} | |
SDL_RenderSetLogicalSize(rend, SCREENWIDTH, SCREENHEIGHT); | |
pal[0].a = 0xff; | |
pal[0].r = 0; | |
pal[0].g = 0; | |
pal[0].b = 0; | |
for (int i = 1; i < 256; i++) { | |
pal[i].a = 0xff; | |
pal[i].r = 0xff; | |
pal[i].g = 0xff; | |
pal[i].b = 0xff; | |
} | |
SDL_SetPaletteColors(screen_surface->format->palette, pal, 0, 256); | |
for (;;) { | |
draw(); | |
} | |
return 0; | |
} |
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