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@Zyganadel
Zyganadel / Notice.tscn
Created April 8, 2026 19:53
A notice popup for Godot.
[gd_scene format=3 uid="uid://cm58m5punrxw1"]
[sub_resource type="GDScript" id="GDScript_ojodi"]
resource_name = "Notice"
script/source = "extends Panel
@export var button:Button
func _ready() -> void:
button.pressed.connect(queue_free);