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August 28, 2018 18:35
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Tetra Sylphid 3* - New Trial of the Wind Sprite
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# Mission 'New Trial of the Wind Sprite' (1815107) | |
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# Monster Info | |
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# Monster Tetra Sylphid (408021002) | |
# Race Fairy | |
# Level 99 | |
# Actions 9-9 | |
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# Stats | |
# HP 70000000 | |
# MP 100000 | |
# ATK 400 | |
# DEF 50 | |
# MAG 530 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth -100% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+10% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 100% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk? 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
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### | |
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# Passives | |
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# 風属性吸収 (100011) [Passive] | |
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# Absorb Wind elemental attacks | |
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## | |
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# Skills | |
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# Tornado (185580) [Magic] | |
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# Magic wind damage (4x, MAG) to all enemies | |
# Reduce resistance to Wind by 30% for 3 turns to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Gale Slash (185590) [Magic] | |
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# Magic damage (4x, MAG) to one enemy | |
# Reduce DEF and SPR by 50% for 3 turns to one enemy | |
# Reduce resistance to all elements by 50% for 3 turns to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Tornado Bomb (185600) [Magic] | |
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# Magic fire and wind damage (4x, MAG) to all enemies | |
# Reduce ATK and MAG by 50% for 3 turns to all enemies | |
# Reduce resistance to Fire by 30% for 3 turns to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Delta Scrub (185610) [Physical] | |
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# Physical damage (5x, ATK) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Cumulonimbus (185620) [Magic] | |
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# Magic wind damage (4x, MAG) to all enemies | |
# Reduce DEF and SPR by 50% for 3 turns to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Wind Hole (185630) [None] | |
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# Remove one enemy from the fight | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Sand Storm (185640) [Magic] | |
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# Magic damage (4x, MAG) to all enemies | |
# Inflict Blind, Silence and Petrify (100%) on all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Red Wind (185650) [Magic] | |
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# Magic damage (0.3x) as MP drain (30%) to one enemy | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Hurricane Dance (185660) [Magic] | |
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# Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Soul Dance (185670) [Magic] | |
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# Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster | |
# Reduce damage taken by 50% to caster for 3 turns | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
# | |
# Rejection Dance (185680) [Magic] | |
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# Reflect all spell(s) for 3 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
# | |
# Heavenswind (185690) [Magic] | |
# | |
# Magic wind damage (15x, MAG) to all enemies | |
# Reduce resistance to all elements by 50% for 5 turns to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
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if apple == True: | |
endTurn() | |
elif self.HP < 0.4 and once(): | |
useSkill(6, 'int_max') # Wind Hole (185630): Remove one enemy from the fight | |
elif self.HP < 0.8 and once(): | |
useSkill(12, 'random') # Heavenswind (185690): Magic wind damage (15x, MAG) to all enemies, Reduce resistance to all elements by 50% for 5 turns to all enemies | |
elif self.HP < 0.8 and once(): | |
useSkill(8, 'random') # Red Wind (185650): Magic damage (0.3x) as MP drain (30%) to one enemy | |
elif self.HP < 0.8 and once(): | |
useSkill(9, 'random') # Hurricane Dance (185660): Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster | |
apple = True # reset next turn | |
elif self.HP < 0.5 and once(): | |
useSkill(12, 'random') # Heavenswind (185690): Magic wind damage (15x, MAG) to all enemies, Reduce resistance to all elements by 50% for 5 turns to all enemies | |
elif self.HP < 0.5 and once(): | |
useSkill(8, 'random') # Red Wind (185650): Magic damage (0.3x) as MP drain (30%) to one enemy | |
elif self.HP < 0.5 and once(): | |
useSkill(5, 'random') # Cumulonimbus (185620): Magic wind damage (4x, MAG) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
elif self.HP < 0.5 and once(): | |
useSkill(10, 'random') # Soul Dance (185670): Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster, Reduce damage taken by 50% to caster for 3 turns | |
elif self.HP < 0.5 and once(): | |
useSkill(9, 'random') # Hurricane Dance (185660): Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster | |
apple = True # reset next turn | |
elif self.HP < 0.3 and once(): | |
useSkill(12, 'random') # Heavenswind (185690): Magic wind damage (15x, MAG) to all enemies, Reduce resistance to all elements by 50% for 5 turns to all enemies | |
elif self.HP < 0.3 and once(): | |
useSkill(8, 'random') # Red Wind (185650): Magic damage (0.3x) as MP drain (30%) to one enemy | |
elif self.HP < 0.3 and once(): | |
useSkill(5, 'random') # Cumulonimbus (185620): Magic wind damage (4x, MAG) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
elif self.HP < 0.3 and once(): | |
useSkill(9, 'random') # Hurricane Dance (185660): Increase ATK, DEF, MAG and SPR by 50% for 3 turns to caster | |
apple = True # reset next turn | |
elif green == 2 and self.HP < 0.5 and peach == False: | |
useSkill(7, 'random') # Sand Storm (185640): Magic damage (4x, MAG) to all enemies, Inflict Blind, Silence and Petrify (100%) on all enemies | |
green = 0 | |
peach = True # reset next turn | |
elif green == 1 and self.HP < 0.5 and peach == False: | |
useSkill(5, 'random') # Cumulonimbus (185620): Magic wind damage (4x, MAG) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
green = 1 | |
peach = True # reset next turn | |
elif green == 0 and self.HP < 0.5 and peach == False: | |
useSkill(3, 'random') # Tornado Bomb (185600): Magic fire and wind damage (4x, MAG) to all enemies, Reduce ATK and MAG by 50% for 3 turns to all enemies, Reduce resistance to Fire by 30% for 3 turns to all enemies | |
green = 1 | |
peach = True # reset next turn | |
elif green == 2 and berry == False: | |
useSkill(7, 'random') # Sand Storm (185640): Magic damage (4x, MAG) to all enemies, Inflict Blind, Silence and Petrify (100%) on all enemies | |
green = 0 | |
berry = True # reset next turn | |
elif green == 1 and berry == False: | |
useSkill(5, 'random') # Cumulonimbus (185620): Magic wind damage (4x, MAG) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
green = 1 | |
berry = True # reset next turn | |
elif green == 0 and berry == False: | |
useSkill(3, 'random') # Tornado Bomb (185600): Magic fire and wind damage (4x, MAG) to all enemies, Reduce ATK and MAG by 50% for 3 turns to all enemies, Reduce resistance to Fire by 30% for 3 turns to all enemies | |
green = 1 | |
berry = True # reset next turn | |
elif self.HP > 0.5 and isTurnMod(2) and peach == False: | |
useSkill(1, 'random') # Tornado (185580): Magic wind damage (4x, MAG) to all enemies, Reduce resistance to Wind by 30% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif isTurnMod(4) and olive == False: | |
useSkill(11, 'random') # Rejection Dance (185680): Reflect all spell(s) for 3 turns to caster | |
olive = True # reset next turn | |
elif self.HP < 0.4 and mango == False: | |
useSkill(2, 'random') # Gale Slash (185590): Magic damage (4x, MAG) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy, Reduce resistance to all elements by 50% for 3 turns to one enemy | |
mango = True # reset next turn | |
elif lemon == False: | |
useSkill(2, 'random') # Gale Slash (185590): Magic damage (4x, MAG) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy, Reduce resistance to all elements by 50% for 3 turns to one enemy | |
lemon = True # reset next turn | |
elif random() <= 0.20: | |
useSkill(4, 'random') # Delta Scrub (185610): Physical damage (5x, ATK) to one enemy | |
else: | |
attack('random') | |
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