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November 12, 2020 13:48
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Scorn of the Beasts of the Dark II
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## | |
# Mission 'Scorn of the Beasts of the Dark II' (8995704) | |
# Enemy has first strike! | |
# | |
# Battles | |
# * Dark Shiva, Dark Golem | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Shiva (205028004, 205028001) | |
# Race Human | |
# Level 99 | |
# Actions 12-12 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 600000000 | |
# MP 100000 | |
# ATK 2500 | |
# DEF 3600 | |
# MAG 2500 | |
# SPR 5600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -100% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+100% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 氷属性吸収 (100004) [Passive] | |
# | |
# Absorb Ice elemental attacks | |
# | |
## | |
# | |
# 全ステ50% (100065) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 闇属性吸収 (100013) [Passive] | |
# | |
# Absorb Dark elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Osmose (219849) [Magic] | |
# | |
# Magic damage (0.75x, MAG) as MP drain (75%) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Silencega (219850) [Magic] | |
# | |
# Inflict Silence (100%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Shooting Hail (219851) [Physical] | |
# | |
# Physical damage (5x, ATK) to all enemies | |
# Reduce DEF and SPR by 50% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Curada (219852) [Magic] | |
# | |
# Restore 10% HP to one ally | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Blizzard (219853) [Magic] | |
# | |
# Magic ice and dark damage (10x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Blizzaja (219854) [Magic] | |
# | |
# Magic ice and dark damage (18x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Black Diamond Dust (219855) [Magic] | |
# | |
# Magic ice and dark damage (25x, MAG) to all enemies | |
# Reduce resistance to Ice and Dark by 120% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# Reduce ATK and MAG by 100% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Alluring Eye (219856) [None] | |
# | |
# Inflict Charm (100%) on one enemy for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Crystal Shell (219857) [None] | |
# | |
# Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Anti-Magic Fire & Wind Barrier (219858) [None] | |
# | |
# Reduce magic damage taken by 100% to all allies for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Increase resistance to Fire and Wind by 1000% for 3 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Octocolored Ice Shield (219859) [None] | |
# | |
# Increase resistance to all elements by 30% for 2 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dispel (219860) [Magic] | |
# | |
# Remove all buffs from one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Demonic Breath (219861) [Magic] | |
# | |
# Magic damage (15x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Necro Breath (219862) [None] | |
# | |
# Inflict Zombie (100%) to one enemy | |
# Unused parameters: [[0,0,0,0,0,0,0,1]] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True: | |
endTurn() | |
green = 0 | |
elif once(): | |
useSkill(8, 'highest SPR') # Alluring Eye (219856): Inflict Charm (100%) on one enemy for 2 turns | |
apple = True # reset next turn | |
elif unit('3:ally:2:Dark Golem').is('alive') and ramen == True: | |
endTurn() | |
elif honey == False and green == 4: | |
endTurn() | |
green = 0 | |
elif unit('3:ally:2:Dark Golem').is('dead') and once(): | |
useSkill(9, 'random') # Crystal Shell (219857): Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
honey = True # persistent | |
elif honey == True and berry == False: | |
useSkill(7, 'random') # Black Diamond Dust (219855): Magic ice and dark damage (25x, MAG) to all enemies, Reduce resistance to Ice and Dark by 120% for 3 turns to all enemies, Reduce ATK and MAG by 100% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif gourd == False and isTurnMod(2): | |
useSkill(11, 'random') # Octocolored Ice Shield (219859): Increase resistance to all elements by 30% for 2 turns to all allies | |
gourd = True # reset next turn | |
elif self.HP < 0.8 and once() and peach == False: | |
useSkill(9, 'random') # Crystal Shell (219857): Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
green += 1 | |
peach = True # reset next turn | |
elif self.HP < 0.8 and once() and olive == False: | |
useSkill(10, 'random') # Anti-Magic Fire & Wind Barrier (219858): Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase resistance to Fire and Wind by 1000% for 3 turns to all allies | |
green += 1 | |
olive = True # reset next turn | |
elif self.HP < 0.8 and once(): | |
useSkill(7, 'random') # Black Diamond Dust (219855): Magic ice and dark damage (25x, MAG) to all enemies, Reduce resistance to Ice and Dark by 120% for 3 turns to all enemies, Reduce ATK and MAG by 100% for 3 turns to all enemies | |
green += 1 | |
elif self.HP < 0.8 and once(): | |
useSkill(8, 'random') # Alluring Eye (219856): Inflict Charm (100%) on one enemy for 2 turns | |
green += 1 | |
elif self.HP < 0.5 and once() and peach == False: | |
useSkill(9, 'random') # Crystal Shell (219857): Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
green += 1 | |
peach = True # reset next turn | |
elif self.HP < 0.5 and once() and olive == False: | |
useSkill(10, 'random') # Anti-Magic Fire & Wind Barrier (219858): Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase resistance to Fire and Wind by 1000% for 3 turns to all allies | |
green += 1 | |
olive = True # reset next turn | |
elif self.HP < 0.5 and once(): | |
useSkill(7, 'random') # Black Diamond Dust (219855): Magic ice and dark damage (25x, MAG) to all enemies, Reduce resistance to Ice and Dark by 120% for 3 turns to all enemies, Reduce ATK and MAG by 100% for 3 turns to all enemies | |
green += 1 | |
elif self.HP < 0.5 and once(): | |
useSkill(8, 'random') # Alluring Eye (219856): Inflict Charm (100%) on one enemy for 2 turns | |
green += 1 | |
elif self.HP < 0.3 and once() and peach == False: | |
useSkill(9, 'random') # Crystal Shell (219857): Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
green += 1 | |
peach = True # reset next turn | |
elif self.HP < 0.3 and once() and olive == False: | |
useSkill(10, 'random') # Anti-Magic Fire & Wind Barrier (219858): Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase resistance to Fire and Wind by 1000% for 3 turns to all allies | |
green += 1 | |
olive = True # reset next turn | |
elif self.HP < 0.3 and once(): | |
useSkill(7, 'random') # Black Diamond Dust (219855): Magic ice and dark damage (25x, MAG) to all enemies, Reduce resistance to Ice and Dark by 120% for 3 turns to all enemies, Reduce ATK and MAG by 100% for 3 turns to all enemies | |
green += 1 | |
elif self.HP < 0.3 and once(): | |
useSkill(8, 'random') # Alluring Eye (219856): Inflict Charm (100%) on one enemy for 2 turns | |
green += 1 | |
elif honey == True and var_61 == False: | |
useSkill(13, 'random') # Demonic Breath (219861): Magic damage (15x, MAG) to all enemies | |
var_61 = True # reset next turn | |
elif random() <= 0.50 and var_62 == False and isTurnMod(3): | |
useSkill(12, 'highest ATK') # Dispel (219860): Remove all buffs from one enemy | |
var_62 = True # reset next turn | |
elif var_62 == False and isTurnMod(3): | |
useSkill(12, 'highest SPR') # Dispel (219860): Remove all buffs from one enemy | |
var_62 = True # reset next turn | |
elif random() <= 0.50 and honey == False and isTurnMod(8) and peach == False: | |
useSkill(9, 'random') # Crystal Shell (219857): Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
green += 1 | |
peach = True # reset next turn | |
elif honey == False and isTurnMod(8) and olive == False: | |
useSkill(10, 'random') # Anti-Magic Fire & Wind Barrier (219858): Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase resistance to Fire and Wind by 1000% for 3 turns to all allies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(3) and lemon == False: | |
useSkill(8, 'random') # Alluring Eye (219856): Inflict Charm (100%) on one enemy for 2 turns | |
green += 1 | |
lemon = True # reset next turn | |
elif isTurnMod(4) and var_63 == False: | |
useSkill(14, 'random') # Necro Breath (219862): Inflict Zombie (100%) to one enemy | |
var_63 = True # reset next turn | |
green += 1 | |
elif isTurnMod(9) and grape == False: | |
useSkill(4, 'lowest HP') # Curada (219852): Restore 10% HP to one ally | |
green += 1 | |
grape = True # reset next turn | |
elif var_64 == True: | |
useSkill(3, 'random') # Shooting Hail (219851): Physical damage (5x, ATK) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
var_64 = False # reset next turn | |
elif random() <= 0.50 and isTurnMod(8) and grape == False: | |
useSkill(1, 'random') # Osmose (219849): Magic damage (0.75x, MAG) as MP drain (75%) to one enemy | |
green += 1 | |
grape = True # reset next turn | |
elif isTurnMod(3) and grape == False: | |
useSkill(2, 'random') # Silencega (219850): Inflict Silence (100%) on all enemies | |
green += 1 | |
grape = True # reset next turn | |
elif self.HP < 0.5 and melon == False: | |
useSkill(3, 'random') # Shooting Hail (219851): Physical damage (5x, ATK) to all enemies, Reduce DEF and SPR by 50% for 3 turns to all enemies | |
var_64 = True # reset next turn | |
green += 1 | |
melon = True # reset next turn | |
elif guava == False: | |
useSkill(6, 'random') # Dark Blizzaja (219854): Magic ice and dark damage (18x, MAG) to all enemies | |
green += 1 | |
guava = True # reset next turn | |
elif random() <= 0.30: | |
useSkill(5, 'random') # Dark Blizzard (219853): Magic ice and dark damage (10x, MAG) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Golem (210018004, 210018001) | |
# Race Stone | |
# Level 99 | |
# Actions 12-12 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 600000000 | |
# MP 100000 | |
# ATK 2500 | |
# DEF 5600 | |
# MAG 2500 | |
# SPR 4100 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind -100% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+100% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 土属性吸収 (100007) [Passive] | |
# | |
# Absorb Earth elemental attacks | |
# | |
## | |
# | |
# 全ステ50% (100065) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 闇属性吸収 (100013) [Passive] | |
# | |
# Absorb Dark elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Trample (219863) [Physical] | |
# | |
# Physical damage (7x, ATK) to one enemy | |
# Reduce DEF and SPR by 50% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Kick Away (219864) [Physical] | |
# | |
# Physical damage (7x, ATK) to one enemy | |
# Reduce ATK and MAG by 50% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Magnitude 8 (219865) [Physical] | |
# | |
# Physical earth damage (10x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earthen Wall (219866) [None] | |
# | |
# Reduce physical damage taken by 100% to all allies for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 100% to all allies for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Increase DEF and SPR by 999% for one turn to all allies (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fragmental Rock (219867) [Magic] | |
# | |
# Magic earth damage (12x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies | |
# Reduce resistance to Earth by 80% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Golem Support System (219868) [None] | |
# | |
# Intercept unknown damage to allies for one turn, reducing damage by 50% | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Stone Prison (219869) [None] | |
# | |
# 90% HP damage to one enemy | |
# Unknown parameters: [90,100] | |
# Reduce resistance to Earth and Dark by 150% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rampage (219870) [Physical] | |
# | |
# Physical damage (13x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Power Stone (219871) [None] | |
# | |
# Increase ATK and MAG by 30% for one turn to one ally | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Your enemies seethe with malice. (219872) [None] | |
# | |
# Increase DEF and SPR by 100% for one turn to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Frigid Cavern (219873) [None] | |
# | |
# Magic* damage (35x, MAG) to all enemies | |
# Inflict Sleep and Confusion (100%) on all enemies | |
# Unknown parameters: [1] | |
# Inflict Stop (100%) for 2 turns on all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gaia's Shield (219874) [None] | |
# | |
# Reduce physical damage taken by 50% to one ally for one turn (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Magnitude 9 (219875) [Physical] | |
# | |
# Physical earth damage (30x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True: | |
endTurn() | |
white += 1 | |
green = 0 | |
elif unit('3:ally:1:Dark Shiva').is('alive') and gourd == True: | |
useSkill(12, 'random') # Gaia's Shield (219874): Reduce physical damage taken by 50% to one ally for one turn (can not be removed) | |
apple = True # reset next turn | |
elif once(): | |
useSkill(6, 'random') # Dark Golem Support System (219868): Intercept unknown damage to allies for one turn, reducing damage by 50% | |
gourd = True # reset next turn | |
elif unit('3:ally:1:Dark Shiva').is('alive') and ramen == True: | |
useSkill(11, 'random') # Frigid Cavern (219873): Magic* damage (35x, MAG) to all enemies, Inflict Sleep and Confusion (100%) on all enemies, Inflict Stop (100%) for 2 turns on all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif unit('3:ally:1:Dark Shiva').is('dead') and peach == False: | |
useSkill(9, 'random') # Power Stone (219871): Increase ATK and MAG by 30% for one turn to one ally | |
green += 1 | |
peach = True # reset next turn | |
honey = True # persistent | |
elif honey == True and peach == False: | |
useSkill(9, 'random') # Power Stone (219871): Increase ATK and MAG by 30% for one turn to one ally | |
peach = True # reset next turn | |
elif honey == False and white >= 12 and once(): | |
useSkill(4, 'random') # Earthen Wall (219866): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to all allies (can not be removed) | |
apple = True # reset next turn | |
elif unit('3:ally:1:Dark Shiva').is('alive') and isTurnMod(9) and green >= 8: | |
useSkill(10, 'random') # Your enemies seethe with malice. (219872): Increase DEF and SPR by 100% for one turn to all allies | |
apple = True # reset next turn | |
ramen = True # persistent | |
elif honey == False and green >= 8: | |
useSkill(6, 'random') # Dark Golem Support System (219868): Intercept unknown damage to allies for one turn, reducing damage by 50% | |
gourd = True # reset next turn | |
elif self.HP < 0.8 and once(): | |
useSkill(5, 'random') # Fragmental Rock (219867): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 80% for 3 turns to all enemies | |
guava = True # reset next turn | |
elif guava == True and once(): | |
useSkill(4, 'random') # Earthen Wall (219866): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to all allies (can not be removed) | |
apple = True # reset next turn | |
elif self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Fragmental Rock (219867): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 80% for 3 turns to all enemies | |
guava = True # reset next turn | |
elif guava == True and once(): | |
useSkill(4, 'random') # Earthen Wall (219866): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to all allies (can not be removed) | |
apple = True # reset next turn | |
elif self.HP < 0.4 and once(): | |
useSkill(5, 'random') # Fragmental Rock (219867): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 80% for 3 turns to all enemies | |
guava = True # reset next turn | |
elif guava == True and once(): | |
useSkill(4, 'random') # Earthen Wall (219866): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to all allies (can not be removed) | |
apple = True # reset next turn | |
elif honey == True and olive == False: | |
useSkill(8, 'random') # Rampage (219870): Physical damage (13x, ATK) to all enemies | |
olive = True # reset next turn | |
elif isTurnMod(2) and olive == False: | |
useSkill(8, 'random') # Rampage (219870): Physical damage (13x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif honey == True and mango == False and isTurnMod(6): | |
useSkill(13, 'random') # Magnitude 9 (219875): Physical earth damage (30x, ATK) to all enemies | |
var_61 = True # reset next turn | |
mango = True # reset next turn | |
elif honey == True and mango == False: | |
useSkill(3, 'random') # Magnitude 8 (219865): Physical earth damage (10x, ATK) to all enemies | |
var_61 = True # reset next turn | |
mango = True # reset next turn | |
elif mango == False: | |
useSkill(3, 'random') # Magnitude 8 (219865): Physical earth damage (10x, ATK) to all enemies | |
var_61 = True # reset next turn | |
green += 1 | |
mango = True # reset next turn | |
elif honey == True and lemon == False: | |
useSkill(7, 'random') # Dark Stone Prison (219869): 90% HP damage to one enemy, Reduce resistance to Earth and Dark by 150% for 3 turns to one enemy | |
lemon = True # reset next turn | |
elif grape == False: | |
useSkill(1, 'random') # Trample (219863): Physical damage (7x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy | |
green += 1 | |
grape = True # reset next turn | |
elif melon == False: | |
useSkill(2, 'random') # Kick Away (219864): Physical damage (7x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy | |
green += 1 | |
melon = True # reset next turn | |
elif var_61 == True: | |
useSkill(3, 'random') # Magnitude 8 (219865): Physical earth damage (10x, ATK) to all enemies | |
var_61 = False # reset next turn | |
elif random() <= 0.20 and honey == True: | |
useSkill(1, 'random') # Trample (219863): Physical damage (7x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy | |
elif random() <= 0.30 and honey == True: | |
useSkill(2, 'random') # Kick Away (219864): Physical damage (7x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy | |
else: | |
attack('random') | |
green += 1 |
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