Created
March 2, 2020 01:22
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Edel SE - Bonus Stage
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## | |
# Mission 'Bonus Stage' (8880900) | |
## | |
## | |
# Mission 'Bonus Stage 1' (8880901) | |
# Enemy has first strike! | |
# | |
# Battles | |
# * Wind Bomb Junior, Wind Bomb Junior, Wind Bomb Junior, Wind Bomb Junior, Light Bomb Junior, Light Bomb Junior, Light Bomb Junior, Light Bomb Junior, Bomb | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wind Bomb Junior (104111004) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth -100% | |
# Light 300% | |
# Dark 300% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Aero (215577) [Magic] | |
# | |
# Magic wind damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Wind bomb junior is trembling (215579) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215581) [None] | |
# | |
# Magic* wind damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(3) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 5 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215581): Magic* wind damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 4 and olive == False: | |
useSkill(2, 'random') # Wind bomb junior is trembling (215579): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Aero (215577): Magic wind damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wind Bomb Junior (104111005) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth -100% | |
# Light 300% | |
# Dark 300% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Aero (215577) [Magic] | |
# | |
# Magic wind damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Wind bomb junior is trembling (215579) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215581) [None] | |
# | |
# Magic* wind damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 6 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215581): Magic* wind damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 5 and olive == False: | |
useSkill(2, 'random') # Wind bomb junior is trembling (215579): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Aero (215577): Magic wind damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wind Bomb Junior (104111006) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth -100% | |
# Light 300% | |
# Dark 300% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Aero (215577) [Magic] | |
# | |
# Magic wind damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Wind bomb junior is trembling (215579) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215581) [None] | |
# | |
# Magic* wind damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 6 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215581): Magic* wind damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 5 and olive == False: | |
useSkill(2, 'random') # Wind bomb junior is trembling (215579): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Aero (215577): Magic wind damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wind Bomb Junior (104111007) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth -100% | |
# Light 300% | |
# Dark 300% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Aero (215577) [Magic] | |
# | |
# Magic wind damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Wind bomb junior is trembling (215579) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215581) [None] | |
# | |
# Magic* wind damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 7 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215581): Magic* wind damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 6 and olive == False: | |
useSkill(2, 'random') # Wind bomb junior is trembling (215579): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Aero (215577): Magic wind damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Light Bomb Junior (104131004) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth 300% | |
# Light 300% | |
# Dark -100% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dia (215578) [Magic] | |
# | |
# Magic light damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Light bomb junior is trembling (215580) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215582) [None] | |
# | |
# Magic* light damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(3) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 5 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215582): Magic* light damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 4 and olive == False: | |
useSkill(2, 'random') # Light bomb junior is trembling (215580): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Dia (215578): Magic light damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Light Bomb Junior (104131005) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth 300% | |
# Light 300% | |
# Dark -100% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dia (215578) [Magic] | |
# | |
# Magic light damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Light bomb junior is trembling (215580) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215582) [None] | |
# | |
# Magic* light damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 6 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215582): Magic* light damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 5 and olive == False: | |
useSkill(2, 'random') # Light bomb junior is trembling (215580): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Dia (215578): Magic light damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Light Bomb Junior (104131006) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth 300% | |
# Light 300% | |
# Dark -100% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dia (215578) [Magic] | |
# | |
# Magic light damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Light bomb junior is trembling (215580) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215582) [None] | |
# | |
# Magic* light damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 6 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215582): Magic* light damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 5 and olive == False: | |
useSkill(2, 'random') # Light bomb junior is trembling (215580): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Dia (215578): Magic light damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Light Bomb Junior (104131007) | |
# Race Demon | |
# Level 99 | |
# Actions 4-4 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 1000 | |
# ATK 330 | |
# DEF 200 | |
# MAG 280 | |
# SPR 180 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 300% | |
# Ice 300% | |
# Lightning 300% | |
# Water 300% | |
# Wind 300% | |
# Earth 300% | |
# Light 300% | |
# Dark -100% | |
# Non-Elemental 300% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dia (215578) [Magic] | |
# | |
# Magic light damage (4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Light bomb junior is trembling (215580) [None] | |
# | |
# Increase ATK by 100% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Self-Destruct (215582) [None] | |
# | |
# Magic* light damage (100x, MAG) to all enemies | |
# Unknown parameters: [1000] | |
# 100% HP damage to caster | |
# Unknown parameters: [100,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Imperil (180330) [Magic] | |
# | |
# Reduce resistance to all elements by 30% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif once(): | |
endTurn() | |
elif isTurnMod(2) and berry == False: | |
useSkill(4, 'random') # Imperil (180330): Reduce resistance to all elements by 30% for 3 turns to one enemy | |
berry = True # reset next turn | |
elif green >= 7 and apple == False: | |
useSkill(3, 'random') # Self-Destruct (215582): Magic* light damage (100x, MAG) to all enemies, 100% HP damage to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif green >= 6 and olive == False: | |
useSkill(2, 'random') # Light bomb junior is trembling (215580): Increase ATK by 100% for 3 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
honey = True # persistent | |
elif peach == False: | |
useSkill(1, 'random') # Dia (215578): Magic light damage (4x, MAG) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Bomb (104021049) | |
# Race Demon | |
# Level 99 | |
# Actions 5-5 | |
# | |
# | |
# Stats | |
# HP 40000000 | |
# MP 50000 | |
# ATK 550 | |
# DEF 250 | |
# MAG 500 | |
# SPR 220 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 100% | |
# Ice -100% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Self-Destruct (215611) [Magic] | |
# | |
# Sacrifice 100% HP to deal 100% HP damage to one enemy | |
# Unused parameters: [0,0,1,1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flames (215612) [Physical] | |
# | |
# Physical fire damage (1.2x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flare (215613) [Magic] | |
# | |
# Magic fire damage (3.5x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Meltdown (215614) [Magic] | |
# | |
# Magic fire damage (3.3x * 1.33 = 4.4x, MAG) to all enemies (ignore reflect) | |
# Magic fire damage (1x, MAG) per turn to all enemies for 3 turns | |
# Unused parameters: [0,0,5] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True and ramen == True and once(): | |
useSkill(1, 'random') # Self-Destruct (215611): Sacrifice 100% HP to deal 100% HP damage to one enemy | |
elif unit('2:ally:104111004:Wind Bomb Junior').is('dead') and unit('2:ally:104111005:Wind Bomb Junior').is('dead') and unit('2:ally:104111006:Wind Bomb Junior').is('dead') and unit('2:ally:104111007:Wind Bomb Junior').is('dead') and once(): | |
attack('random') | |
honey = True # persistent | |
elif unit('2:ally:104131004:Light Bomb Junior').is('dead') and unit('2:ally:104131005:Light Bomb Junior').is('dead') and unit('2:ally:104131006:Light Bomb Junior').is('dead') and unit('2:ally:104131007:Light Bomb Junior').is('dead') and once(): | |
attack('random') | |
ramen = True # persistent | |
elif honey == True and apple == False: | |
useSkill(4, 'random') # Meltdown (215614): Magic fire damage (3.3x * 1.33 = 4.4x, MAG) to all enemies (ignore reflect), Magic fire damage (1x, MAG) per turn to all enemies for 3 turns | |
apple = True # reset next turn | |
elif ramen == True and olive == False: | |
useSkill(4, 'random') # Meltdown (215614): Magic fire damage (3.3x * 1.33 = 4.4x, MAG) to all enemies (ignore reflect), Magic fire damage (1x, MAG) per turn to all enemies for 3 turns | |
olive = True # reset next turn | |
elif isTurnMod(2) and berry == False: | |
useSkill(2, 'random') # Flames (215612): Physical fire damage (1.2x, ATK) to one enemy | |
berry = True # reset next turn | |
elif peach == False: | |
useSkill(3, 'random') # Flare (215613): Magic fire damage (3.5x, MAG) to one enemy | |
peach = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Mission 'Bonus Stage 2' (8880902) | |
# | |
# Battles | |
# * Architeuth | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Architeuth A (303011011, 303011008) | |
# Race Aquatic | |
# Level 99 | |
# Actions 10-10 | |
# | |
# | |
# Stats | |
# HP 45000000 | |
# MP 80000 | |
# ATK 520 | |
# DEF 270 | |
# MAG 500 | |
# SPR 250 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 300% | |
# Wind 0% | |
# Earth -50% | |
# Light 0% | |
# Dark -50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Ink (215583) [None] | |
# | |
# Inflict Blind (60%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Whirlpool (215584) [Magic] | |
# | |
# Magic water damage (3.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Jump About (215585) [Physical] | |
# | |
# Physical damage (5.5x, ATK) to all enemies (+100% accuracy) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Waterga (215586) [Magic] | |
# | |
# Magic water damage (2.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Blizzaga (215587) [Magic] | |
# | |
# Magic ice damage (2.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if self.HP < 0.3 and green >= 5 and honey == False: | |
endTurn() | |
green = 0 | |
honey = True # persistent | |
elif self.HP < 0.3 and white >= 5 and honey == True: | |
endTurn() | |
white = 0 | |
honey = False # persistent | |
elif self.HP > 0.3 and self.HP < 0.5 and green >= 4 and honey == False: | |
endTurn() | |
green = 0 | |
honey = True # persistent | |
elif self.HP > 0.3 and self.HP < 0.5 and white >= 4 and honey == True: | |
endTurn() | |
white = 0 | |
honey = False # persistent | |
elif self.HP > 0.5 and green >= 3 and honey == False: | |
endTurn() | |
green = 0 | |
honey = True # persistent | |
elif self.HP > 0.5 and white >= 3 and honey == True: | |
endTurn() | |
white = 0 | |
honey = False # persistent | |
elif apple == False and honey == False: | |
useSkill(1, 'random') # Ink (215583): Inflict Blind (60%) on all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False and self.HP < 0.5 and honey == False: | |
useSkill(4, 'random') # Waterga (215586): Magic water damage (2.2x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif peach == False and honey == False: | |
useSkill(2, 'random') # Whirlpool (215584): Magic water damage (3.5x, MAG) to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif olive == False and honey == False: | |
useSkill(3, 'random') # Jump About (215585): Physical damage (5.5x, ATK) to all enemies (+100% accuracy) | |
green += 1 | |
olive = True # reset next turn | |
elif honey == False: | |
useSkill(3, 'random') # Jump About (215585): Physical damage (5.5x, ATK) to all enemies (+100% accuracy) | |
green += 1 | |
elif apple == False and honey == True: | |
useSkill(1, 'random') # Ink (215583): Inflict Blind (60%) on all enemies | |
white += 1 | |
apple = True # reset next turn | |
elif berry == False and self.HP < 0.5 and honey == True: | |
useSkill(3, 'random') # Jump About (215585): Physical damage (5.5x, ATK) to all enemies (+100% accuracy) | |
white += 1 | |
berry = True # reset next turn | |
elif peach == False and honey == True: | |
useSkill(2, 'random') # Whirlpool (215584): Magic water damage (3.5x, MAG) to all enemies | |
white += 1 | |
peach = True # reset next turn | |
elif olive == False and honey == True: | |
useSkill(4, 'random') # Waterga (215586): Magic water damage (2.2x, MAG) to all enemies | |
white += 1 | |
olive = True # reset next turn | |
elif honey == True: | |
useSkill(3, 'random') # Jump About (215585): Physical damage (5.5x, ATK) to all enemies (+100% accuracy) | |
white += 1 | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Architeuth B (303011011, 303011015) | |
# Race Aquatic | |
# Level 99 | |
# Actions 6-6 | |
# | |
# | |
# Stats | |
# HP 15000000 | |
# MP 8000 | |
# ATK 430 | |
# DEF 245 | |
# MAG 515 | |
# SPR 200 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 300% | |
# Wind 0% | |
# Earth -50% | |
# Light 0% | |
# Dark -50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Revitalize (215590) [None] | |
# | |
# Restore 50000 (+5x, Heal) HP to all allies | |
# Unknown parameters: [100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Absorb (215589) [Magic] | |
# | |
# Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Watergun (215588) [Magic] | |
# | |
# Magic water damage (2x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unit('2:ally:303011011:Architeuth').HP < 0.6 and green >= 4: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:303011011:Architeuth').HP > 0.6 and green >= 3: | |
endTurn() | |
green = 0 | |
elif apple == False: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False: | |
useSkill(2, 'random') # Absorb (215589): Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
green += 1 | |
berry = True # reset next turn | |
elif peach == False: | |
useSkill(2, 'highest MP') # Absorb (215589): Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Architeuth C (303011011, 303011016) | |
# Race Aquatic | |
# Level 99 | |
# Actions 6-6 | |
# | |
# | |
# Stats | |
# HP 30000000 | |
# MP 80000 | |
# ATK 420 | |
# DEF 245 | |
# MAG 500 | |
# SPR 210 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 300% | |
# Wind 0% | |
# Earth -50% | |
# Light 0% | |
# Dark -50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Revitalize (215590) [None] | |
# | |
# Restore 50000 (+5x, Heal) HP to all allies | |
# Unknown parameters: [100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Absorb (215589) [Magic] | |
# | |
# Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Watergun (215588) [Magic] | |
# | |
# Magic water damage (2x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unit('2:ally:303011011:Architeuth').HP < 0.7 and green >= 3: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:303011011:Architeuth').HP > 0.7 and green >= 1: | |
endTurn() | |
green = 0 | |
elif apple == False: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False: | |
useSkill(1, 'highest ATK') # Revitalize (215590): Restore 50000 (+5x, Heal) HP to all allies | |
green += 1 | |
berry = True # reset next turn | |
else: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Architeuth D (303011011, 303011015) | |
# Race Aquatic | |
# Level 99 | |
# Actions 6-6 | |
# | |
# | |
# Stats | |
# HP 15000000 | |
# MP 8000 | |
# ATK 415 | |
# DEF 245 | |
# MAG 500 | |
# SPR 205 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 300% | |
# Wind 0% | |
# Earth -50% | |
# Light 0% | |
# Dark -50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Revitalize (215590) [None] | |
# | |
# Restore 50000 (+5x, Heal) HP to all allies | |
# Unknown parameters: [100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Absorb (215589) [Magic] | |
# | |
# Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Watergun (215588) [Magic] | |
# | |
# Magic water damage (2x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unit('2:ally:303011011:Architeuth').HP < 0.6 and green >= 4: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:303011011:Architeuth').HP > 0.6 and green >= 3: | |
endTurn() | |
green = 0 | |
elif apple == False: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False: | |
useSkill(2, 'random') # Absorb (215589): Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
green += 1 | |
berry = True # reset next turn | |
elif peach == False: | |
useSkill(2, 'highest MP') # Absorb (215589): Magic damage (0.3x, MAG) as MP drain (80%) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
else: | |
useSkill(3, 'random') # Watergun (215588): Magic water damage (2x, MAG) to one enemy | |
green += 1 | |
## | |
# Mission 'Bonus Stage 3' (8880903) | |
# Enemy has first strike! | |
# | |
# Battles | |
# * Giga Rat [+ Dire Rat (max 99), Dire Rat (max 99), Dire Rat (max 99), Stunner (max 99), Wild Rat (max 99), Lab Rat (max 99), Dire Rat? (max 99)] | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dire Rat (101001024, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 1-1 | |
# | |
# | |
# Stats | |
# HP 7000000 | |
# MP 666 | |
# ATK 520 | |
# DEF 180 | |
# MAG 480 | |
# SPR 150 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215593) [None] | |
# | |
# Fixed fire damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dire Rat (101001025, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 1-1 | |
# | |
# | |
# Stats | |
# HP 7000000 | |
# MP 666 | |
# ATK 520 | |
# DEF 180 | |
# MAG 480 | |
# SPR 150 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215594) [None] | |
# | |
# Fixed water damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dire Rat (101001026, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 1-1 | |
# | |
# | |
# Stats | |
# HP 7000000 | |
# MP 666 | |
# ATK 520 | |
# DEF 180 | |
# MAG 480 | |
# SPR 150 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215595) [None] | |
# | |
# Fixed wind damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Giga Rat (401013003) | |
# Race Beast | |
# Level 100 | |
# Actions 20-20 | |
# | |
# | |
# Stats | |
# HP 60000000 | |
# MP 66666 | |
# ATK 550 | |
# DEF 750 | |
# MAG 500 | |
# SPR 550 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 300% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Feel the animosity! (215600) [None] | |
# | |
# Summon Stunner (101002023) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (215601) [None] | |
# | |
# Summon Wild Rat (101006011) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (215602) [None] | |
# | |
# Summon Lab Rat (101005005) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (215603) [None] | |
# | |
# Summon Dire Rat? (101005006) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rage of All (215604) [None] | |
# | |
# Fixed damage (4242) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rage of All (215605) [None] | |
# | |
# Fixed damage (6514) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rage of All (215606) [None] | |
# | |
# Fixed damage (9646) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rage of All (215607) [None] | |
# | |
# Fixed damage (66666) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# The chagrin of its fallen friends has transferred (215608) [Magic] | |
# | |
# Increase ATK by 20% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Giganto Tail (215609) [Physical] | |
# | |
# Physical damage (2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Tenacious Discernment (215610) [None] | |
# | |
# Inflict Stop (100%) for 2 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Rat's Instinct (199830) [None] | |
# | |
# Increase DEF and SPR by 25% and ATK and MAG by 20% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (199930) [None] | |
# | |
# Summon Dire Rat (101001024) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (199940) [None] | |
# | |
# Summon Dire Rat (101001025) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Feel the animosity! (199950) [None] | |
# | |
# Summon Dire Rat (101001026) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True and var_62 == False: | |
wait() # No action | |
var_62 = True # unknown flag type | |
green = 0 | |
elif once(): | |
useSkill(13, 'random') # Feel the animosity! (199930): Summon Dire Rat (101001024) | |
elif once(): | |
useSkill(14, 'random') # Feel the animosity! (199940): Summon Dire Rat (101001025) | |
elif once(): | |
useSkill(15, 'random') # Feel the animosity! (199950): Summon Dire Rat (101001026) | |
elif once(): | |
endTurn() | |
elif once() and self.HP < 0.85: | |
useSkill(13, 'random') # Feel the animosity! (199930): Summon Dire Rat (101001024) | |
elif once() and self.HP < 0.85: | |
useSkill(14, 'random') # Feel the animosity! (199940): Summon Dire Rat (101001025) | |
elif once() and self.HP < 0.85: | |
useSkill(15, 'random') # Feel the animosity! (199950): Summon Dire Rat (101001026) | |
elif unit('3:ally:1:Dire Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2) and once(): | |
useSkill(4, 'random') # Feel the animosity! (215603): Summon Dire Rat? (101005006) | |
berry = True # reset next turn | |
elif unit('3:ally:1:Dire Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2) and once(): | |
useSkill(3, 'random') # Feel the animosity! (215602): Summon Lab Rat (101005005) | |
berry = True # reset next turn | |
elif unit('3:ally:2:Dire Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2) and once(): | |
useSkill(1, 'random') # Feel the animosity! (215600): Summon Stunner (101002023) | |
berry = True # reset next turn | |
elif unit('3:ally:3:Dire Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2) and once(): | |
useSkill(2, 'random') # Feel the animosity! (215601): Summon Wild Rat (101006011) | |
berry = True # reset next turn | |
elif unit('3:ally:7:Lab Rat').is('dead') and white >= 6 and berry == False and self.HP < 0.5: | |
useSkill(3, 'random') # Feel the animosity! (215602): Summon Lab Rat (101005005) | |
berry = True # reset next turn | |
elif unit('3:ally:5:Stunner').is('dead') and white >= 6 and berry == False and self.HP < 0.5: | |
useSkill(1, 'random') # Feel the animosity! (215600): Summon Stunner (101002023) | |
berry = True # reset next turn | |
elif unit('3:ally:6:Wild Rat').is('dead') and white >= 6 and berry == False and self.HP < 0.5: | |
useSkill(2, 'random') # Feel the animosity! (215601): Summon Wild Rat (101006011) | |
berry = True # reset next turn | |
elif random() <= 0.45 and unit('3:ally:8:Dire Rat?').is('dead') and white >= 6 and var_63 == False and self.HP < 0.5 and isTurnMod(2): | |
useSkill(4, 'random') # Feel the animosity! (215603): Summon Dire Rat? (101005006) | |
var_63 = True # unknown flag type | |
elif unit('3:ally:8:Dire Rat?').is('dead') and white >= 6 and var_63 == False and self.HP < 0.5 and isTurnMod(2): | |
useSkill(3, 'random') # Feel the animosity! (215602): Summon Lab Rat (101005005) | |
var_63 = True # unknown flag type | |
elif random() <= 0.45 and unit('3:ally:7:Lab Rat').is('dead') and white >= 6 and var_63 == False and self.HP < 0.5 and isTurnMod(2): | |
useSkill(4, 'random') # Feel the animosity! (215603): Summon Dire Rat? (101005006) | |
var_63 = True # unknown flag type | |
elif unit('3:ally:7:Lab Rat').is('dead') and white >= 6 and var_63 == False and self.HP < 0.5 and isTurnMod(2): | |
useSkill(3, 'random') # Feel the animosity! (215602): Summon Lab Rat (101005005) | |
var_63 = True # unknown flag type | |
elif unit('3:ally:5:Stunner').is('dead') and white >= 6 and berry == False and isTurnMod(2): | |
useSkill(1, 'random') # Feel the animosity! (215600): Summon Stunner (101002023) | |
berry = True # reset next turn | |
elif unit('3:ally:6:Wild Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2): | |
useSkill(2, 'random') # Feel the animosity! (215601): Summon Wild Rat (101006011) | |
berry = True # reset next turn | |
elif unit('3:ally:7:Lab Rat').is('dead') and white >= 6 and berry == False and isTurnMod(2): | |
useSkill(3, 'random') # Feel the animosity! (215602): Summon Lab Rat (101005005) | |
berry = True # reset next turn | |
elif unit('3:ally:1:Dire Rat').is('dead') and white >= 6 and self.HP < 0.7 and melon == False: | |
useSkill(13, 'random') # Feel the animosity! (199930): Summon Dire Rat (101001024) | |
melon = True # reset next turn | |
elif unit('3:ally:2:Dire Rat').is('dead') and white >= 6 and self.HP < 0.7 and melon == False: | |
useSkill(14, 'random') # Feel the animosity! (199940): Summon Dire Rat (101001025) | |
melon = True # reset next turn | |
elif unit('3:ally:3:Dire Rat').is('dead') and white >= 6 and self.HP < 0.7 and melon == False: | |
useSkill(15, 'random') # Feel the animosity! (199950): Summon Dire Rat (101001026) | |
melon = True # reset next turn | |
elif unit('3:ally:1:Dire Rat').is('dead') and white >= 6 and self.HP < 0.4 and var_61 == False: | |
useSkill(13, 'random') # Feel the animosity! (199930): Summon Dire Rat (101001024) | |
var_61 = True # unknown flag type | |
elif unit('3:ally:2:Dire Rat').is('dead') and white >= 6 and self.HP < 0.4 and var_61 == False: | |
useSkill(14, 'random') # Feel the animosity! (199940): Summon Dire Rat (101001025) | |
var_61 = True # unknown flag type | |
elif unit('3:ally:3:Dire Rat').is('dead') and white >= 6 and self.HP < 0.4 and var_61 == False: | |
useSkill(15, 'random') # Feel the animosity! (199950): Summon Dire Rat (101001026) | |
var_61 = True # unknown flag type | |
elif white >= 6: | |
endTurn() | |
white = 0 | |
elif self.HP < 0.5 and grape == False and isTurnMod(4): | |
useSkill(11, 'random') # Tenacious Discernment (215610): Inflict Stop (100%) for 2 turns on one enemy | |
grape = True # reset next turn | |
elif green >= 10 and isTurnMod(4) and var_62 == False: | |
useSkill(8, 'random') # Rage of All (215607): Fixed damage (66666) to all enemies | |
apple = True # reset next turn | |
elif green == 9 and isTurnMod(4) and var_62 == False: | |
useSkill(8, 'random') # Rage of All (215607): Fixed damage (66666) to all enemies | |
apple = True # reset next turn | |
elif green == 8 and isTurnMod(4) and var_62 == False: | |
useSkill(7, 'random') # Rage of All (215606): Fixed damage (9646) to all enemies | |
apple = True # reset next turn | |
elif green == 7 and isTurnMod(4) and var_62 == False: | |
useSkill(7, 'random') # Rage of All (215606): Fixed damage (9646) to all enemies | |
apple = True # reset next turn | |
elif green == 6 and isTurnMod(4) and var_62 == False: | |
useSkill(6, 'random') # Rage of All (215605): Fixed damage (6514) to all enemies | |
apple = True # reset next turn | |
elif green == 5 and isTurnMod(4) and var_62 == False: | |
useSkill(6, 'random') # Rage of All (215605): Fixed damage (6514) to all enemies | |
apple = True # reset next turn | |
elif green == 4 and isTurnMod(4) and var_62 == False: | |
useSkill(6, 'random') # Rage of All (215605): Fixed damage (6514) to all enemies | |
apple = True # reset next turn | |
elif green == 3 and isTurnMod(4) and var_62 == False: | |
useSkill(5, 'random') # Rage of All (215604): Fixed damage (4242) to all enemies | |
apple = True # reset next turn | |
elif green == 2 and isTurnMod(4) and var_62 == False: | |
useSkill(5, 'random') # Rage of All (215604): Fixed damage (4242) to all enemies | |
apple = True # reset next turn | |
elif green == 1 and isTurnMod(4) and var_62 == False: | |
useSkill(5, 'random') # Rage of All (215604): Fixed damage (4242) to all enemies | |
apple = True # reset next turn | |
elif self.HP < 0.5 and lemon == False and isTurnMod(2): | |
useSkill(12, 'random') # Rat's Instinct (199830): Increase DEF and SPR by 25% and ATK and MAG by 20% for 3 turns to caster | |
lemon = True # reset next turn | |
elif unit('3:ally:1:Dire Rat').is('alive') and peach == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
peach = True # reset next turn | |
elif unit('3:ally:2:Dire Rat').is('alive') and peach == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
peach = True # reset next turn | |
elif unit('3:ally:3:Dire Rat').is('alive') and peach == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
peach = True # reset next turn | |
elif unit('3:ally:1:Dire Rat').is('alive') and olive == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
olive = True # reset next turn | |
elif unit('3:ally:2:Dire Rat').is('alive') and olive == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
olive = True # reset next turn | |
elif unit('3:ally:3:Dire Rat').is('alive') and olive == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
olive = True # reset next turn | |
elif unit('3:ally:5:Stunner').is('alive') and guava == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
guava = True # reset next turn | |
elif unit('3:ally:6:Wild Rat').is('alive') and guava == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
guava = True # reset next turn | |
elif unit('3:ally:7:Lab Rat').is('alive') and guava == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
guava = True # reset next turn | |
elif unit('3:ally:5:Stunner').is('alive') and gourd == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
gourd = True # reset next turn | |
elif unit('3:ally:6:Wild Rat').is('alive') and gourd == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
gourd = True # reset next turn | |
elif unit('3:ally:7:Lab Rat').is('alive') and gourd == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
green += 1 | |
gourd = True # reset next turn | |
elif mango == False: | |
useSkill(10, 'random') # Giganto Tail (215609): Physical damage (2x, ATK) to all enemies | |
white += 1 | |
mango = True # reset next turn | |
else: | |
attack('random') | |
white += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Stunner (101002023, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 4000000 | |
# MP 666 | |
# ATK 530 | |
# DEF 120 | |
# MAG 485 | |
# SPR 100 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 0% | |
# Silence 100% | |
# Paralyze 0% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215596) [None] | |
# | |
# Fixed earth damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wild Rat (101006011, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 4000000 | |
# MP 666 | |
# ATK 525 | |
# DEF 120 | |
# MAG 475 | |
# SPR 100 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 0% | |
# Silence 100% | |
# Paralyze 0% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215597) [None] | |
# | |
# Fixed lightning damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Lab Rat (101005005, 2) | |
# Race Beast | |
# Level 99 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 4000000 | |
# MP 666 | |
# ATK 530 | |
# DEF 120 | |
# MAG 485 | |
# SPR 100 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 0% | |
# Silence 100% | |
# Paralyze 0% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215598) [None] | |
# | |
# Fixed dark damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if True: | |
useRandomSkill('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dire Rat? (101005006, 101001007) | |
# Race Beast | |
# Level 99 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 10000000 | |
# MP 666 | |
# ATK 550 | |
# DEF 120 | |
# MAG 750 | |
# SPR 100 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth -30% | |
# Light 0% | |
# Dark -30% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 0% | |
# Silence 100% | |
# Paralyze 0% | |
# Confusion 100% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Grudge of the Rat (215593) [None] | |
# | |
# Fixed fire damage (6666) to one enemy | |
# Inflict Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Grudge of the Giga Rat (215599) [None] | |
# | |
# Fixed damage (22222) to all enemies | |
# Inflict 8 random status effects (100%) to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unit('2:ally:401013003:Giga Rat').is('dead') and apple == False: | |
useSkill(2, 'random') # Grudge of the Giga Rat (215599): Fixed damage (22222) to all enemies, Inflict 8 random status effects (100%) to all enemies | |
apple = True # reset next turn | |
elif random() <= 0.20 and berry == False: | |
useSkill(1, 'random') # Grudge of the Rat (215593): Fixed fire damage (6666) to one enemy, Inflict Disease (100%) on one enemy | |
berry = True # reset next turn | |
else: | |
attack('random') | |
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