Created
March 29, 2021 16:53
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## | |
# Mission 'Magical Domain of Ice and Earth 1' (9380101) | |
# BattleScript: 938010101 | |
# | |
# Battles | |
# * Dark Rukh | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Rukh (202010002, 401110002) | |
# Race Avian | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 40000000 | |
# MP 30000 | |
# ATK 90 | |
# DEF 1600 | |
# MAG 90 | |
# SPR 160 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth -50% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 50% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flame Nail (220944) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flame Tackle (220945) [Physical] | |
# | |
# Physical fire damage (2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Fire (220946) [None] | |
# | |
# Reduce resistance to Fire by 35% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Blaze Tackle (220947) [None] | |
# | |
# Reduce DEF by 25% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Physical Attack - Fire (220948) [Physical] | |
# | |
# Physical fire damage (3x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Shadow Physical Attack - Fire (220948): Physical fire damage (3x, ATK) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Shadow Physical Attack - Fire (220948): Physical fire damage (3x, ATK) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Fire (220946): Reduce resistance to Fire by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Blaze Tackle (220947): Reduce DEF by 25% for 3 turns to one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Flame Nail (220944): Physical fire damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Flame Tackle (220945): Physical fire damage (2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Flame Tackle (220945): Physical fire damage (2x, ATK) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Ice and Earth 2' (9380102) | |
# BattleScript: 938010201 | |
# | |
# Battles | |
# * Dark Phoenix | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Phoenix (302040003, 401110005) | |
# Race Avian | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 190000000 | |
# MP 100000 | |
# ATK 650 | |
# DEF 9500 | |
# MAG 600 | |
# SPR 950 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth -50% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flamefang (220964) [Physical] | |
# | |
# Physical fire damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gale Slash (220965) [Physical] | |
# | |
# Physical wind damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Flame Tail (220966) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Scattering Blade (220967) [Physical] | |
# | |
# Physical wind damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Wind & Fire Ruin (220968) [None] | |
# | |
# Reduce resistance to Fire and Wind by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# His wings burn brightly. (220969) [None] | |
# | |
# Increase ATK by 20% for 3 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Fire) (220970) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Wind) (220971) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Fire (220972) [Physical] | |
# | |
# Physical fire damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Delta Scrub (220973) [Physical] | |
# | |
# Physical wind damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # His wings burn brightly. (220969): Increase ATK by 20% for 3 turns to caster | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # His wings burn brightly. (220969): Increase ATK by 20% for 3 turns to caster | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Fire) (220970): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Wind) (220971): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Wind & Fire Ruin (220968): Reduce resistance to Fire and Wind by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Shadow Super Physical Attack - Fire (220972): Physical fire damage (4x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Delta Scrub (220973): Physical wind damage (4x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Flamefang (220964): Physical fire damage (3x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Gale Slash (220965): Physical wind damage (3x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Scattering Blade (220967): Physical wind damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Flame Tail (220966): Physical fire damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Scattering Blade (220967): Physical wind damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Flame Tail (220966): Physical fire damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Water and Darkness 1' (9380201) | |
# BattleScript: 938020101 | |
# | |
# Battles | |
# * Dark Gargoyle | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Gargoyle (210030004, 401110002) | |
# Race Stone | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 60000000 | |
# MP 30000 | |
# ATK 110 | |
# DEF 160 | |
# MAG 110 | |
# SPR 1600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water -50% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 50% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Thunder Clap (220949) [Magic] | |
# | |
# Magic lightning damage (2.5x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Great Lightning (220950) [Magic] | |
# | |
# Magic lightning damage (2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Lightning (220951) [None] | |
# | |
# Reduce resistance to Lightning by 35% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stone Gaze (220952) [None] | |
# | |
# Inflict Petrify (30%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Thundaja (220953) [Magic] | |
# | |
# Magic lightning damage (3x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Thundaja (220953): Magic lightning damage (3x, MAG) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Thundaja (220953): Magic lightning damage (3x, MAG) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Lightning (220951): Reduce resistance to Lightning by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Stone Gaze (220952): Inflict Petrify (30%) on one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Thunder Clap (220949): Magic lightning damage (2.5x, MAG) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Great Lightning (220950): Magic lightning damage (2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Great Lightning (220950): Magic lightning damage (2x, MAG) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Water and Darkness 2' (9380202) | |
# BattleScript: 938020102 | |
# | |
# Battles | |
# * Dark Golem | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Golem (210010004, 401110005) | |
# Race Stone | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 240000000 | |
# MP 100000 | |
# ATK 650 | |
# DEF 1050 | |
# MAG 700 | |
# SPR 10500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water -50% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Thunderbolt (220974) [Magic] | |
# | |
# Magic lightning damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Karma (220975) [Magic] | |
# | |
# Magic light damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Thunder (220976) [Magic] | |
# | |
# Magic lightning damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Guilty Rain (220977) [Magic] | |
# | |
# Magic light damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Lightning & Light Ruin (220978) [None] | |
# | |
# Reduce resistance to Lightning and Light by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stop your movements! (220979) [None] | |
# | |
# Inflict Stop (60%) for 3 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Lightning) (220980) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Light) (220981) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Judgment Bolt (220982) [Magic] | |
# | |
# Magic lightning damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Divine Judgment (220983) [Magic] | |
# | |
# Magic light damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Stop your movements! (220979): Inflict Stop (60%) for 3 turns on one enemy | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Stop your movements! (220979): Inflict Stop (60%) for 3 turns on one enemy | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Lightning) (220980): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Light) (220981): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Lightning & Light Ruin (220978): Reduce resistance to Lightning and Light by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Judgment Bolt (220982): Magic lightning damage (4x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Divine Judgment (220983): Magic light damage (4x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Thunderbolt (220974): Magic lightning damage (3x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Karma (220975): Magic light damage (3x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Guilty Rain (220977): Magic light damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Hell Thunder (220976): Magic lightning damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Guilty Rain (220977): Magic light damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Hell Thunder (220976): Magic lightning damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Wind and Light 1' (9380301) | |
# BattleScript: 938030101 | |
# | |
# Battles | |
# * Dark Gold Bear | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Gold Bear (201390001, 401110002) | |
# Race Beast | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 80000000 | |
# MP 30000 | |
# ATK 130 | |
# DEF 1600 | |
# MAG 130 | |
# SPR 160 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light -50% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 50% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Boulder Fist (220954) [Physical] | |
# | |
# Physical earth damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Boulder Drop (220955) [Physical] | |
# | |
# Physical earth damage (2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Landslide Glare (220956) [None] | |
# | |
# Reduce resistance to Earth by 35% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Paralyzing Trap (220957) [None] | |
# | |
# Inflict Paralyze (30%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Magnitude 8 (220958) [Physical] | |
# | |
# Physical earth damage (3x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Magnitude 8 (220958): Physical earth damage (3x, ATK) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Magnitude 8 (220958): Physical earth damage (3x, ATK) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Landslide Glare (220956): Reduce resistance to Earth by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Paralyzing Trap (220957): Inflict Paralyze (30%) on one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Boulder Fist (220954): Physical earth damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Boulder Drop (220955): Physical earth damage (2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Boulder Drop (220955): Physical earth damage (2x, ATK) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Wind and Light 2' (9380302) | |
# BattleScript: 938030102 | |
# | |
# Battles | |
# * Dark Fenrir | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Fenrir (301120003, 401110005) | |
# Race Beast | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 300000000 | |
# MP 100000 | |
# ATK 800 | |
# DEF 9500 | |
# MAG 750 | |
# SPR 950 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light -50% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Stone Tackle (220984) [Physical] | |
# | |
# Physical earth damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Penalty (220985) [Physical] | |
# | |
# Physical dark damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth Shaker (220986) [Physical] | |
# | |
# Physical earth damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Impact (220987) [Physical] | |
# | |
# Physical dark damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth & Dark Ruin (220988) [None] | |
# | |
# Reduce resistance to Earth and Dark by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Snap (220989) [Physical] | |
# | |
# 15% HP damage to one enemy | |
# Unknown parameters: [40,100,1] | |
# Restore 4-6% HP to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Earth) (220990) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Dark) (220991) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gaia's Wrath (220992) [Physical] | |
# | |
# Physical earth damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Dark (220993) [Physical] | |
# | |
# Physical dark damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Snap (220989): 15% HP damage to one enemy, Restore 4-6% HP to caster | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Snap (220989): 15% HP damage to one enemy, Restore 4-6% HP to caster | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Earth) (220990): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Dark) (220991): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Earth & Dark Ruin (220988): Reduce resistance to Earth and Dark by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Gaia's Wrath (220992): Physical earth damage (4x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Shadow Super Physical Attack - Dark (220993): Physical dark damage (4x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Stone Tackle (220984): Physical earth damage (3x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Dark Penalty (220985): Physical dark damage (3x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Shadow Impact (220987): Physical dark damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Earth Shaker (220986): Physical earth damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Shadow Impact (220987): Physical dark damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Earth Shaker (220986): Physical earth damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Fire and Lightning 1' (9380401) | |
# BattleScript: 938040101 | |
# | |
# Battles | |
# * Dark Io | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Io (306000001, 401110002) | |
# Race Machina | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 100000000 | |
# MP 30000 | |
# ATK 150 | |
# DEF 160 | |
# MAG 150 | |
# SPR 1600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 50% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Freeze Ray (220959) [Magic] | |
# | |
# Magic ice damage (2.5x, MAG) to one enemy | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Frozen Magic Shot (220960) [Magic] | |
# | |
# Magic ice damage (2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Ice (220961) [None] | |
# | |
# Reduce resistance to Ice by 35% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Frost Shot (220962) [None] | |
# | |
# Magic* ice damage (1.5x, MAG) per turn to one enemy for 2 turns | |
# Unused parameters: [0,0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Freeze (220963) [Magic] | |
# | |
# Magic ice damage (3x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Hell Freeze (220963): Magic ice damage (3x, MAG) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Hell Freeze (220963): Magic ice damage (3x, MAG) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Ice (220961): Reduce resistance to Ice by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Frost Shot (220962): Magic* ice damage (1.5x, MAG) per turn to one enemy for 2 turns | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Freeze Ray (220959): Magic ice damage (2.5x, MAG) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Frozen Magic Shot (220960): Magic ice damage (2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Frozen Magic Shot (220960): Magic ice damage (2x, MAG) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Fire and Lightning 2' (9380402) | |
# BattleScript: 938040102 | |
# | |
# Battles | |
# * Dark Alexander | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Alexander (506040004, 401110005) | |
# Race Machina | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 340000000 | |
# MP 100000 | |
# ATK 800 | |
# DEF 1050 | |
# MAG 850 | |
# SPR 10500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Blizzard (220994) [Magic] | |
# | |
# Magic ice damage (3x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water Laser (220995) [Magic] | |
# | |
# Magic water damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Blizzaja (220996) [Magic] | |
# | |
# Magic ice damage (2.5x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# All-Water Laser (220997) [Magic] | |
# | |
# Magic water damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ice & Water Ruin (220998) [None] | |
# | |
# Reduce resistance to Ice and Water by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Perfect Defense (220999) [None] | |
# | |
# Reduce physical damage taken by 25% to caster for 3 turns | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Ice) (221000) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Water) (221001) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Diamond Dust (221002) [Magic] | |
# | |
# Magic ice damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Aqua Inferno (221003) [Magic] | |
# | |
# Magic water damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Perfect Defense (220999): Reduce physical damage taken by 25% to caster for 3 turns | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Perfect Defense (220999): Reduce physical damage taken by 25% to caster for 3 turns | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Ice) (221000): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Water) (221001): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Ice & Water Ruin (220998): Reduce resistance to Ice and Water by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Diamond Dust (221002): Magic ice damage (4x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Aqua Inferno (221003): Magic water damage (4x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Blizzard (220994): Magic ice damage (3x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Water Laser (220995): Magic water damage (3x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # All-Water Laser (220997): Magic water damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Blizzaja (220996): Magic ice damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # All-Water Laser (220997): Magic water damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Blizzaja (220996): Magic ice damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Ice and Darkness' (9380501) | |
# BattleScript: 938050101 | |
# | |
# Battles | |
# * Dark Odin | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Odin (305020004, 401110006) | |
# Race Human | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 380000000 | |
# MP 150000 | |
# ATK 1100 | |
# DEF 6000 | |
# MAG 1250 | |
# SPR 60000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dark Fire (221004) [Magic] | |
# | |
# Magic fire damage (3.8x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light Strike (221005) [Physical] | |
# | |
# Physical light damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Blaze (221006) [Magic] | |
# | |
# Magic fire damage (3.2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Light Strike (221007) [Physical] | |
# | |
# Physical light damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fire & Light Ruin (221008) [None] | |
# | |
# Reduce resistance to Fire and Light by 60% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Zantetsuken (221009) [None] | |
# | |
# [Death] | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Fire) (221010) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Light) (221011) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Abyssal Meltdown (221012) [Magic] | |
# | |
# Magic fire damage (2.8x * 1.18 = 3.29x, MAG) to all enemies (ignore reflect) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Light (221013) [Physical] | |
# | |
# Physical light damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Shadow Zantetsuken (221009): [Death], Instant KO (100%) to one enemy | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Shadow Zantetsuken (221009): [Death], Instant KO (100%) to one enemy | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Shadow Zantetsuken (221009): [Death], Instant KO (100%) to one enemy | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Fire) (221010): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Light) (221011): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Fire & Light Ruin (221008): Reduce resistance to Fire and Light by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Abyssal Meltdown (221012): Magic fire damage (2.8x * 1.18 = 3.29x, MAG) to all enemies (ignore reflect) | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Shadow Super Physical Attack - Light (221013): Physical light damage (4.5x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Dark Fire (221004): Magic fire damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Light Strike (221005): Physical light damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # All-Light Strike (221007): Physical light damage (3.2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Hell Blaze (221006): Magic fire damage (3.2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # All-Light Strike (221007): Physical light damage (3.2x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Hell Blaze (221006): Magic fire damage (3.2x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Fire and Earth' (9380502) | |
# BattleScript: 938060101 | |
# | |
# Battles | |
# * Dark Diabolos | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Diabolos (304000003, 401110006) | |
# Race Demon | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 350000000 | |
# MP 150000 | |
# ATK 1250 | |
# DEF 50000 | |
# MAG 1100 | |
# SPR 5000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth -50% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Frigid Blade (221014) [Physical] | |
# | |
# Physical ice damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Wind (221015) [Magic] | |
# | |
# Magic wind damage (3.8x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Battering Ice Attack (221016) [Physical] | |
# | |
# Physical ice damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Gust (221017) [Magic] | |
# | |
# Magic wind damage (3.2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ice & Wind Ruin (221018) [None] | |
# | |
# Reduce resistance to Ice and Wind by 60% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Barrier (221019) [None] | |
# | |
# Reduce magic damage taken by 30% to caster for 3 turns | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Ice) (221020) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Wind) (221021) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Blizzard Hurricane (221022) [Physical] | |
# | |
# Physical ice damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Heavenswind (221023) [Magic] | |
# | |
# Magic wind damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Dark Barrier (221019): Reduce magic damage taken by 30% to caster for 3 turns | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Dark Barrier (221019): Reduce magic damage taken by 30% to caster for 3 turns | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Dark Barrier (221019): Reduce magic damage taken by 30% to caster for 3 turns | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Ice) (221020): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Wind) (221021): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Ice & Wind Ruin (221018): Reduce resistance to Ice and Wind by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Blizzard Hurricane (221022): Physical ice damage (4.5x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Heavenswind (221023): Magic wind damage (4.5x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Frigid Blade (221014): Physical ice damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Dark Wind (221015): Magic wind damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Dark Gust (221017): Magic wind damage (3.2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Battering Ice Attack (221016): Physical ice damage (3.2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Dark Gust (221017): Magic wind damage (3.2x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Battering Ice Attack (221016): Physical ice damage (3.2x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Battleground of the Fierce' (9380503) | |
# BattleScript: 938070101 | |
# | |
# Battles | |
# * Dark Asura | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Asura (900010952, 405120001) | |
# Race Human | |
# Level 99 | |
# Actions 60-60 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 150000000 | |
# MP 200000 | |
# ATK 1400 | |
# DEF 19000 | |
# MAG 1400 | |
# SPR 19000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 60% | |
# Ice 60% | |
# Lightning 60% | |
# Water 60% | |
# Wind 60% | |
# Earth 60% | |
# Light 60% | |
# Dark 60% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Mirror of Equity (219100) [Physical] | |
# | |
# Physical damage (4x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Goddess Flourish (219101) [Physical] | |
# | |
# Physical damage (3.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Spirit Blow (219102) [Physical] | |
# | |
# Physical damage (4.5x, ATK) to one enemy | |
# Magic* damage (2x, MAG) per turn to one enemy for 3 turns | |
# Unused parameters: [0,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Spirit Pounder (219103) [Physical] | |
# | |
# Physical damage (3.5x, ATK) to all enemies | |
# Physical damage (2.5x, ATK) per turn to all enemies for 2 turns | |
# Unused parameters: [0,101] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fingersnap (219104) [Physical] | |
# | |
# Physical damage (3.5x, ATK) to one enemy | |
# Remove all buffs and debuffs from one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Demonic Windswept Flash (219105) [Magic] | |
# | |
# Magic damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fierce Goddess’ Stance (219106) [None] | |
# | |
# Increase ATK and MAG by 15% and DEF and SPR by 10% for 2 turns to caster | |
# Unused parameters: [1] | |
# Reduce physical damage taken by 10% to caster for 2 turns | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 10% to caster for 2 turns | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Demonic Timeseal (219107) [Magic] | |
# | |
# Magic damage (0.04x, MAG) as MP drain (100%) to one enemy | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# Inflict Petrify (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Condemnation (219108) [None] | |
# | |
# [Death] | |
# Remove all buffs and debuffs from one enemy | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ruination of Providence (219109) [Physical] | |
# | |
# Physical damage (5.5x, ATK) to all enemies | |
# Reduce ATK, DEF, MAG and SPR by 15% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (219110) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Infinite Cosmos (219111) [Physical] | |
# | |
# Physical damage (6x, ATK) to all enemies (+95% accuracy) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Infinite Cosmos (219112) [Physical] | |
# | |
# Physical damage (7x, ATK) to all enemies (+95% accuracy) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 10 and self.HP < 0.6 and once(): | |
useSkill(10, 'random') # Ruination of Providence (219109): Physical damage (5.5x, ATK) to all enemies, Reduce ATK, DEF, MAG and SPR by 15% for 3 turns to all enemies | |
apple = True # reset next turn | |
elif green >= 10 and self.HP < 0.3 and once() and apple == False: | |
useSkill(10, 'random') # Ruination of Providence (219109): Physical damage (5.5x, ATK) to all enemies, Reduce ATK, DEF, MAG and SPR by 15% for 3 turns to all enemies | |
apple = True # reset next turn | |
elif green >= 10 and self.HP < 0.3 and once() and apple == False: | |
useSkill(10, 'random') # Ruination of Providence (219109): Physical damage (5.5x, ATK) to all enemies, Reduce ATK, DEF, MAG and SPR by 15% for 3 turns to all enemies | |
elif green >= 10 and berry == False and isTurnMod(3): | |
useSkill(6, 'random') # Demonic Windswept Flash (219105): Magic damage (4.5x, MAG) to all enemies | |
berry = True # reset next turn | |
elif green >= 10 and peach == False and ramen == False and isTurnMod(2): | |
useSkill(11, 'random') # Focusing the power of shadow! (219110): No effect | |
peach = True # reset next turn | |
honey = True # persistent | |
elif green >= 10 and olive == False and isTurnMod(4): | |
useSkill(9, 'random') # Hell Condemnation (219108): [Death], Remove all buffs and debuffs from one enemy, Instant KO (100%) to one enemy | |
olive = True # reset next turn | |
elif green >= 10 and mango == False and isTurnMod(3): | |
useSkill(7, 'random') # Fierce Goddess’ Stance (219106): Increase ATK and MAG by 15% and DEF and SPR by 10% for 2 turns to caster, Reduce physical damage taken by 10% to caster for 2 turns, Reduce magic damage taken by 10% to caster for 2 turns | |
mango = True # reset next turn | |
elif green >= 10: | |
endTurn() | |
green = 0 | |
elif self.HP > 0.4 and honey == True: | |
useSkill(12, 'random') # Infinite Cosmos (219111): Physical damage (6x, ATK) to all enemies (+95% accuracy) | |
honey = False # persistent | |
elif self.HP < 0.4 and honey == True: | |
useSkill(13, 'random') # Infinite Cosmos (219112): Physical damage (7x, ATK) to all enemies (+95% accuracy) | |
honey = False # persistent | |
elif lemon == False and isTurnMod(3): | |
useSkill(5, 'random') # Fingersnap (219104): Physical damage (3.5x, ATK) to one enemy, Remove all buffs and debuffs from one enemy | |
lemon = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Mirror of Equity (219100): Physical damage (4x, ATK) to one enemy | |
green += 1 | |
elif grape == False: | |
useSkill(2, 'random') # Goddess Flourish (219101): Physical damage (3.5x, ATK) to all enemies | |
green += 1 | |
grape = True # reset next turn | |
elif melon == False and isTurnMod(2): | |
useSkill(3, 'random') # Spirit Blow (219102): Physical damage (4.5x, ATK) to one enemy, Magic* damage (2x, MAG) per turn to one enemy for 3 turns | |
green += 1 | |
melon = True # reset next turn | |
elif guava == False and isTurnMod(3): | |
useSkill(4, 'random') # Spirit Pounder (219103): Physical damage (3.5x, ATK) to all enemies, Physical damage (2.5x, ATK) per turn to all enemies for 2 turns | |
green += 1 | |
guava = True # reset next turn | |
elif gourd == False and isTurnMod(4): | |
useSkill(8, 'random') # Demonic Timeseal (219107): Magic damage (0.04x, MAG) as MP drain (100%) to one enemy, Inflict Stop (100%) for 3 turns on one enemy, Inflict Petrify (100%) on one enemy | |
green += 1 | |
gourd = True # reset next turn | |
else: | |
useSkill(1, 'random') # Mirror of Equity (219100): Physical damage (4x, ATK) to one enemy | |
green += 1 | |
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