Created
April 27, 2021 12:45
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Dark Visions #13
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## | |
# Mission 'Magical Domain of Earth and Light 1' (9390101) | |
# BattleScript: 939010101 | |
# | |
# Battles | |
# * Dark Adamantoise | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Adamantoise (203010002, 401110002) | |
# Race Aquatic | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 40000000 | |
# MP 30000 | |
# ATK 90 | |
# DEF 1600 | |
# MAG 90 | |
# SPR 160 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth -50% | |
# Light -50% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 50% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Body Slam - Wind (221112) [Physical] | |
# | |
# Physical wind damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Charge - Wind (221113) [Physical] | |
# | |
# Physical wind damage (2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Wind (221114) [None] | |
# | |
# Reduce resistance to Wind by 35% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Osmose (221115) [Magic] | |
# | |
# Magic damage (0.04x, MAG) as MP drain (100%) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Cyclone (221116) [Physical] | |
# | |
# Physical wind damage (3x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Cyclone (221116): Physical wind damage (3x, ATK) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Cyclone (221116): Physical wind damage (3x, ATK) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Wind (221114): Reduce resistance to Wind by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Osmose (221115): Magic damage (0.04x, MAG) as MP drain (100%) to one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Body Slam - Wind (221112): Physical wind damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Charge - Wind (221113): Physical wind damage (2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Charge - Wind (221113): Physical wind damage (2x, ATK) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Earth and Light 2' (9390102) | |
# BattleScript: 939010201 | |
# | |
# Battles | |
# * Dark Amoebozoa | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Amoebozoa (303000001, 401110005) | |
# Race Aquatic | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 190000000 | |
# MP 100000 | |
# ATK 650 | |
# DEF 9500 | |
# MAG 600 | |
# SPR 950 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind 80% | |
# Earth -50% | |
# Light -50% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Wind Slash (221132) [Physical] | |
# | |
# Physical wind damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Strike (221133) [Physical] | |
# | |
# Physical dark damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Sandstorm (221134) [Physical] | |
# | |
# Physical wind damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Splitting Darkness (221135) [Physical] | |
# | |
# Physical dark damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Wind & Dark Ruin (221136) [None] | |
# | |
# Reduce resistance to Wind and Dark by 50% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Liquid Tentacle (221137) [Physical] | |
# | |
# Physical damage (2x, ATK) to all enemies | |
# Inflict Confusion (60%) on all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Wind) (221138) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Dark) (221139) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cyclone (221140) [Physical] | |
# | |
# Physical wind damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Dark (221141) [Physical] | |
# | |
# Physical dark damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Liquid Tentacle (221137): Physical damage (2x, ATK) to all enemies, Inflict Confusion (60%) on all enemies | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Liquid Tentacle (221137): Physical damage (2x, ATK) to all enemies, Inflict Confusion (60%) on all enemies | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Wind) (221138): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Dark) (221139): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Wind & Dark Ruin (221136): Reduce resistance to Wind and Dark by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Cyclone (221140): Physical wind damage (4x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Shadow Super Physical Attack - Dark (221141): Physical dark damage (4x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Wind Slash (221132): Physical wind damage (3x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Shadow Strike (221133): Physical dark damage (3x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Splitting Darkness (221135): Physical dark damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Sandstorm (221134): Physical wind damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Splitting Darkness (221135): Physical dark damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Sandstorm (221134): Physical wind damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Ice and Lightning 1' (9390201) | |
# BattleScript: 939020101 | |
# | |
# Battles | |
# * Dark Mini Dragon | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Mini Dragon (107000002, 401110002) | |
# Race Dragon | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 60000000 | |
# MP 30000 | |
# ATK 110 | |
# DEF 160 | |
# MAG 110 | |
# SPR 1600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 50% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flames (221117) [Magic] | |
# | |
# Magic fire damage (2.5x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Flames (221118) [Magic] | |
# | |
# Magic fire damage (2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Fire (221119) [None] | |
# | |
# Reduce resistance to Fire by 35% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Silencing Trap (221120) [Physical] | |
# | |
# Physical damage (1.5x, ATK) to one enemy | |
# Inflict Silence (30%) on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Firaja (221121) [Magic] | |
# | |
# Magic fire damage (3x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Firaja (221121): Magic fire damage (3x, MAG) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Firaja (221121): Magic fire damage (3x, MAG) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Fire (221119): Reduce resistance to Fire by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Silencing Trap (221120): Physical damage (1.5x, ATK) to one enemy, Inflict Silence (30%) on one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Flames (221117): Magic fire damage (2.5x, MAG) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # All-Flames (221118): Magic fire damage (2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # All-Flames (221118): Magic fire damage (2x, MAG) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Ice and Lightning 2' (9390202) | |
# BattleScript: 939020102 | |
# | |
# Battles | |
# * Dark Winged Dragon | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Winged Dragon (407010001, 401110005) | |
# Race Dragon | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 240000000 | |
# MP 100000 | |
# ATK 650 | |
# DEF 1050 | |
# MAG 700 | |
# SPR 10500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice -50% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Dark Fire (221142) [Magic] | |
# | |
# Magic fire damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Water (221143) [Magic] | |
# | |
# Magic water damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Blaze (221144) [Magic] | |
# | |
# Magic fire damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Waterga (221145) [Magic] | |
# | |
# Magic water damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fire & Water Ruin (221146) [None] | |
# | |
# Reduce resistance to Fire and Water by 50% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Scorch (221147) [Physical] | |
# | |
# Physical fire damage (1.8x, ATK) per turn to all enemies for 3 turns | |
# Reduce SPR by 20% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Fire) (221148) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Water) (221149) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Atomic Ray (221150) [Magic] | |
# | |
# Magic fire damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Aquatic Tornado (221151) [Magic] | |
# | |
# Magic water damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Scorch (221147): Physical fire damage (1.8x, ATK) per turn to all enemies for 3 turns, Reduce SPR by 20% for 3 turns to all enemies | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Scorch (221147): Physical fire damage (1.8x, ATK) per turn to all enemies for 3 turns, Reduce SPR by 20% for 3 turns to all enemies | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Fire) (221148): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Water) (221149): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Fire & Water Ruin (221146): Reduce resistance to Fire and Water by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Atomic Ray (221150): Magic fire damage (4x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Aquatic Tornado (221151): Magic water damage (4x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Dark Fire (221142): Magic fire damage (3x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Dark Water (221143): Magic water damage (3x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Dark Waterga (221145): Magic water damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Hell Blaze (221144): Magic fire damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Dark Waterga (221145): Magic water damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Hell Blaze (221144): Magic fire damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Wind and Dark 1' (9390301) | |
# BattleScript: 939030101 | |
# | |
# Battles | |
# * Dark Ouroboros | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Ouroboros (204140001, 401110002) | |
# Race Demon | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 80000000 | |
# MP 30000 | |
# ATK 130 | |
# DEF 1600 | |
# MAG 130 | |
# SPR 160 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 50% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Stone Toss (221122) [Physical] | |
# | |
# Physical earth damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stone Toss Combo (221123) [Physical] | |
# | |
# Physical earth damage (2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Landslide Glare (221124) [None] | |
# | |
# Reduce resistance to Earth by 35% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Poison Claw (221125) [Physical] | |
# | |
# Physical damage (1.5x, ATK) to one enemy | |
# Inflict Poison (30%) on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Severe Earthquake (221126) [Physical] | |
# | |
# Physical earth damage (3x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Severe Earthquake (221126): Physical earth damage (3x, ATK) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Severe Earthquake (221126): Physical earth damage (3x, ATK) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Landslide Glare (221124): Reduce resistance to Earth by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Poison Claw (221125): Physical damage (1.5x, ATK) to one enemy, Inflict Poison (30%) on one enemy | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Stone Toss (221122): Physical earth damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # Stone Toss Combo (221123): Physical earth damage (2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # Stone Toss Combo (221123): Physical earth damage (2x, ATK) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Wind and Dark 2' (9390302) | |
# BattleScript: 939030102 | |
# | |
# Battles | |
# * Dark Envy | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Envy (308050001, 401110005) | |
# Race Demon | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 300000000 | |
# MP 100000 | |
# ATK 800 | |
# DEF 9500 | |
# MAG 750 | |
# SPR 950 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Gigantic Fist (221152) [Physical] | |
# | |
# Physical earth damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light Bullet (221153) [Physical] | |
# | |
# Physical light damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Enervate (221154) [Physical] | |
# | |
# Physical earth damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Light Bullet (221155) [Physical] | |
# | |
# Physical light damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earth & Light Ruin (221156) [None] | |
# | |
# Reduce resistance to Earth and Light by 50% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stop (221157) [Magic] | |
# | |
# Inflict Stop (60%) for 3 turns on one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Earth) (221158) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Light) (221159) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ruinous Earth (221160) [Physical] | |
# | |
# Physical earth damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shadow Super Physical Attack - Light (221161) [Physical] | |
# | |
# Physical light damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Stop (221157): Inflict Stop (60%) for 3 turns on one enemy | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Stop (221157): Inflict Stop (60%) for 3 turns on one enemy | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Earth) (221158): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Light) (221159): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Earth & Light Ruin (221156): Reduce resistance to Earth and Light by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Ruinous Earth (221160): Physical earth damage (4x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Shadow Super Physical Attack - Light (221161): Physical light damage (4x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Gigantic Fist (221152): Physical earth damage (3x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Light Bullet (221153): Physical light damage (3x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # All-Light Bullet (221155): Physical light damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Enervate (221154): Physical earth damage (2.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # All-Light Bullet (221155): Physical light damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Enervate (221154): Physical earth damage (2.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Fire and Water 1' (9390401) | |
# BattleScript: 939040101 | |
# | |
# Battles | |
# * Dark Belmodar | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Belmodar (201000002, 401110002) | |
# Race Beast | |
# Level 85 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 100000000 | |
# MP 30000 | |
# ATK 150 | |
# DEF 160 | |
# MAG 150 | |
# SPR 1600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning 80% | |
# Water -50% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 50% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Icicle (221127) [Magic] | |
# | |
# Magic ice damage (2.5x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# All-Icicle (221128) [Magic] | |
# | |
# Magic ice damage (2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Domain Under Ice (221129) [None] | |
# | |
# Reduce resistance to Ice by 35% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Curaga (221130) [Magic] | |
# | |
# Restore 2-5% HP to all allies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Freeze (221131) [Magic] | |
# | |
# Magic ice damage (3x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 6 and self.HP < 0.6 and once(): | |
useSkill(5, 'random') # Freeze (221131): Magic ice damage (3x, MAG) to all enemies | |
apple = True # reset next turn | |
elif green >= 6 and self.HP < 0.3 and once() and apple == False: | |
useSkill(5, 'random') # Freeze (221131): Magic ice damage (3x, MAG) to all enemies | |
elif green >= 6 and isTurnMod(3) and berry == False: | |
useSkill(3, 'random') # Domain Under Ice (221129): Reduce resistance to Ice by 35% for 3 turns to all enemies | |
berry = True # reset next turn | |
elif green >= 6: | |
endTurn() | |
green = 0 | |
elif isTurnMod(3) and peach == False: | |
useSkill(4, 'random') # Curaga (221130): Restore 2-5% HP to all allies | |
peach = True # reset next turn | |
elif green < 3: | |
useSkill(1, 'random') # Icicle (221127): Magic ice damage (2.5x, MAG) to one enemy | |
green += 1 | |
elif olive == False: | |
useSkill(2, 'random') # All-Icicle (221128): Magic ice damage (2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif isTurnMod(2) and mango == False: | |
useSkill(2, 'random') # All-Icicle (221128): Magic ice damage (2x, MAG) to all enemies | |
mango = True # reset next turn | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Fire and Water 2' (9390402) | |
# BattleScript: 939040102 | |
# | |
# Battles | |
# * Dark Lesser Tiger | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Lesser Tiger (201300003, 401110005) | |
# Race Beast | |
# Level 90 | |
# Actions 25-25 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 340000000 | |
# MP 100000 | |
# ATK 800 | |
# DEF 1050 | |
# MAG 850 | |
# SPR 10500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning 80% | |
# Water -50% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Chilling Whisper (221162) [Magic] | |
# | |
# Magic ice damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Thunder Clap (221163) [Magic] | |
# | |
# Magic lightning damage (3x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Absolute Zero (221164) [Magic] | |
# | |
# Magic ice damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Great Lightning (221165) [Magic] | |
# | |
# Magic lightning damage (2.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ice & Lightning Ruin (221166) [None] | |
# | |
# Reduce resistance to Ice and Lightning by 50% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Barricade (221167) [None] | |
# | |
# Increase DEF by 30% for 3 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Ice) (221168) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Lightning) (221169) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chilling Damnation (221170) [Magic] | |
# | |
# Magic ice damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Lightning (221171) [Magic] | |
# | |
# Magic lightning damage (4x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.7: | |
useSkill(6, 'random') # Barricade (221167): Increase DEF by 30% for 3 turns to caster | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Barricade (221167): Increase DEF by 30% for 3 turns to caster | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Ice) (221168): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Lightning) (221169): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Ice & Lightning Ruin (221166): Reduce resistance to Ice and Lightning by 50% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Chilling Damnation (221170): Magic ice damage (4x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Lightning (221171): Magic lightning damage (4x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Chilling Whisper (221162): Magic ice damage (3x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Thunder Clap (221163): Magic lightning damage (3x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Great Lightning (221165): Magic lightning damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Absolute Zero (221164): Magic ice damage (2.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Great Lightning (221165): Magic lightning damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Absolute Zero (221164): Magic ice damage (2.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Physical Domain of Fire and Wind' (9390501) | |
# BattleScript: 939050101 | |
# | |
# Battles | |
# * Dark Malboro | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Malboro (211000002, 401110006) | |
# Race Plant | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 380000000 | |
# MP 150000 | |
# ATK 1100 | |
# DEF 6000 | |
# MAG 1250 | |
# SPR 60000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice 80% | |
# Lightning 80% | |
# Water 80% | |
# Wind -50% | |
# Earth 80% | |
# Light 80% | |
# Dark 80% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Freeze Ray (221172) [Magic] | |
# | |
# Magic ice damage (3.8x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stone Toss (221173) [Physical] | |
# | |
# Physical earth damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ice Demon's Sigh (221174) [Magic] | |
# | |
# Magic ice damage (3.2x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Stone Toss Combo (221175) [Physical] | |
# | |
# Physical earth damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ice & Earth Ruin (221176) [None] | |
# | |
# Reduce resistance to Ice and Earth by 60% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Putrid Breath (221177) [None] | |
# | |
# Inflict 3 random status effects (Poison, Blind, Paralyze, Confusion and Disease 30%) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Ice) (221178) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Earth) (221179) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hell Freeze (221180) [Magic] | |
# | |
# Magic ice damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Severe Earthquake (221181) [Physical] | |
# | |
# Physical earth damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Putrid Breath (221177): Inflict 3 random status effects (Poison, Blind, Paralyze, Confusion and Disease 30%) to all enemies | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Putrid Breath (221177): Inflict 3 random status effects (Poison, Blind, Paralyze, Confusion and Disease 30%) to all enemies | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Putrid Breath (221177): Inflict 3 random status effects (Poison, Blind, Paralyze, Confusion and Disease 30%) to all enemies | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Ice) (221178): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Earth) (221179): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Ice & Earth Ruin (221176): Reduce resistance to Ice and Earth by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Hell Freeze (221180): Magic ice damage (4.5x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Severe Earthquake (221181): Physical earth damage (4.5x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Freeze Ray (221172): Magic ice damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Stone Toss (221173): Physical earth damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Stone Toss Combo (221175): Physical earth damage (3.2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Ice Demon's Sigh (221174): Magic ice damage (3.2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Stone Toss Combo (221175): Physical earth damage (3.2x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Ice Demon's Sigh (221174): Magic ice damage (3.2x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Magical Domain of Lightning and Darkness' (9390502) | |
# BattleScript: 939060101 | |
# | |
# Battles | |
# * Dark Undine | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Undine (208030002, 401110006) | |
# Race Fairy | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 350000000 | |
# MP 150000 | |
# ATK 1250 | |
# DEF 50000 | |
# MAG 1100 | |
# SPR 5000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 80% | |
# Ice 80% | |
# Lightning -50% | |
# Water 80% | |
# Wind 80% | |
# Earth 80% | |
# Light 80% | |
# Dark -50% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Aqua Shot (221182) [Physical] | |
# | |
# Physical water damage (3.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Banish (221183) [Magic] | |
# | |
# Magic light damage (3.8x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Aqua Barrage (221184) [Physical] | |
# | |
# Physical water damage (3.2x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Banishga (221185) [Magic] | |
# | |
# Magic light damage (3.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water & Light Ruin (221186) [None] | |
# | |
# Reduce resistance to Water and Light by 60% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Siren Song (221187) [None] | |
# | |
# Inflict Charm (100%) on all enemies for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Water) (221188) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Light) (221189) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Undine's Aria (221190) [Physical] | |
# | |
# Physical water damage (4.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light Inferno (221191) [Magic] | |
# | |
# Magic light damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # Siren Song (221187): Inflict Charm (100%) on all enemies for 2 turns | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # Siren Song (221187): Inflict Charm (100%) on all enemies for 2 turns | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # Siren Song (221187): Inflict Charm (100%) on all enemies for 2 turns | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Water) (221188): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Light) (221189): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Water & Light Ruin (221186): Reduce resistance to Water and Light by 60% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Undine's Aria (221190): Physical water damage (4.5x, ATK) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Light Inferno (221191): Magic light damage (4.5x, MAG) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Aqua Shot (221182): Physical water damage (3.8x, ATK) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Banish (221183): Magic light damage (3.8x, MAG) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Banishga (221185): Magic light damage (3.2x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Aqua Barrage (221184): Physical water damage (3.2x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Banishga (221185): Magic light damage (3.2x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Aqua Barrage (221184): Physical water damage (3.2x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'Submerged in the Deep' (9390503) | |
# BattleScript: 939070101 | |
# | |
# Battles | |
# * Dark Leviathan | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Dark Leviathan (503000004, 401110006) | |
# Race Aquatic | |
# Level 99 | |
# Actions 50-50 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 127500000 | |
# MP 200000 | |
# ATK 1400 | |
# DEF 22500 | |
# MAG 1400 | |
# SPR 22500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 60% | |
# Ice 60% | |
# Lightning 60% | |
# Water 60% | |
# Wind 60% | |
# Earth 60% | |
# Light 60% | |
# Dark 60% | |
# Non-Elemental 80% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Bubble Breath (221192) [Magic] | |
# | |
# Magic water damage (4x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Gale Slash (221193) [Physical] | |
# | |
# Physical wind damage (4x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water Blitz (221194) [Magic] | |
# | |
# Magic water damage (3.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Scattering Blade (221195) [Physical] | |
# | |
# Physical wind damage (3.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water & Wind Ruin (221196) [None] | |
# | |
# Reduce resistance to Water and Wind by 75% for 3 turns to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It's wearing a water membrane (221197) [None] | |
# | |
# Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
# Increase DEF and SPR by 20% and ATK and MAG by 15% for 2 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Water) (221198) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Focusing the power of shadow! (Wind) (221199) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Aqua Inferno (221200) [Magic] | |
# | |
# Magic water damage (5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cyclone (221201) [Physical] | |
# | |
# Physical wind damage (5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if green >= 7 and once() and self.HP < 0.8: | |
useSkill(6, 'random') # It's wearing a water membrane (221197): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster, Increase DEF and SPR by 20% and ATK and MAG by 15% for 2 turns to caster | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.6 and apple == False: | |
useSkill(6, 'random') # It's wearing a water membrane (221197): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster, Increase DEF and SPR by 20% and ATK and MAG by 15% for 2 turns to caster | |
apple = True # reset next turn | |
elif green >= 7 and once() and self.HP < 0.4 and apple == False: | |
useSkill(6, 'random') # It's wearing a water membrane (221197): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster, Increase DEF and SPR by 20% and ATK and MAG by 15% for 2 turns to caster | |
elif random() <= 0.47 and green >= 7 and berry == False and isTurnMod(2): | |
useSkill(7, 'random') # Focusing the power of shadow! (Water) (221198): No effect | |
berry = True # reset next turn | |
honey = True # persistent | |
elif green >= 7 and berry == False and isTurnMod(2): | |
useSkill(8, 'random') # Focusing the power of shadow! (Wind) (221199): No effect | |
berry = True # reset next turn | |
ramen = True # persistent | |
elif green >= 7 and peach == False and isTurnMod(3): | |
useSkill(5, 'random') # Water & Wind Ruin (221196): Reduce resistance to Water and Wind by 75% for 3 turns to all enemies | |
peach = True # reset next turn | |
elif green >= 7: | |
endTurn() | |
green = 0 | |
elif honey == True: | |
useSkill(9, 'random') # Aqua Inferno (221200): Magic water damage (5x, MAG) to all enemies | |
honey = False # persistent | |
elif ramen == True: | |
useSkill(10, 'random') # Cyclone (221201): Physical wind damage (5x, ATK) to all enemies | |
ramen = False # persistent | |
elif random() <= 0.47 and green < 3: | |
useSkill(1, 'random') # Bubble Breath (221192): Magic water damage (4x, MAG) to one enemy | |
green += 1 | |
elif green < 3: | |
useSkill(2, 'random') # Gale Slash (221193): Physical wind damage (4x, ATK) to one enemy | |
green += 1 | |
elif random() <= 0.47 and olive == False: | |
useSkill(4, 'random') # Scattering Blade (221195): Physical wind damage (3.5x, ATK) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif olive == False: | |
useSkill(3, 'random') # Water Blitz (221194): Magic water damage (3.5x, MAG) to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif mango == False and sushi == False and isTurnMod(2): | |
useSkill(4, 'random') # Scattering Blade (221195): Physical wind damage (3.5x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = True # persistent | |
elif mango == False and sushi == True and isTurnMod(2): | |
useSkill(3, 'random') # Water Blitz (221194): Magic water damage (3.5x, MAG) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
sushi = False # persistent | |
else: | |
attack('random') | |
green += 1 | |
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## | |
# Mission 'UNKNOWN' (9390901) | |
## | |
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