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August 23, 2018 12:25
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Madam's Manor - Ancient Ruins - Level 2
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## | |
# Mission 'Ancient Ruins - Level 2' (11430301) | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Undine (208031020) | |
# Race Fairy | |
# Level 100 | |
# Actions 35-35 | |
# | |
# | |
# Stats | |
# HP 100000000 | |
# MP 3000000 | |
# ATK 999 | |
# DEF 55 | |
# MAG 699 | |
# SPR 44 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -300% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk? 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Water (187550) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water (187560) [Magic] | |
# | |
# Magic water damage (1.4x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water (187570) [Magic] | |
# | |
# Magic water damage (1.6x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water (187580) [Magic] | |
# | |
# Magic water damage (70x, MAG) to caster | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Watera (187590) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Flood (187600) [Magic] | |
# | |
# Magic water damage (1.5x, MAG) to all enemies | |
# Reduce resistance to Water by 75% and resistance to Lightning by 100% for 3 turns to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Dark (187610) [Magic] | |
# | |
# Magic dark damage (1.2x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Flowing Waters (187620) [None] | |
# | |
# Reduce resistance to Water by 60% and resistance to Lightning by 100% for one turn to all enemies | |
# Reduce resistance to Lightning by 100% for 3 turns to caster | |
# Reduce physical damage taken by 100% to caster for one turn (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It's partially frozen! (187630) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It has thawed... (187640) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cold Shower (187650) [None] | |
# | |
# Reduce resistance to Water by 60% and resistance to Lightning by 100% for one turn to all enemies | |
# Reduce resistance to Lightning by 100% for 3 turns to caster | |
# Fixed damage (110) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water Shot (187660) [Physical] | |
# | |
# Physical damage (0.8x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water Orb (187670) [Magic] | |
# | |
# Fixed* damage (1000) to one enemy | |
# Reduce resistance to Water by 200% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Paralyzing Madness (187680) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to all enemies | |
# Inflict Paralyze and Confusion (50%) on all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Deadly Stagnant Waters (187690) [Magic] | |
# | |
# [Death] | |
# Inflict Stop (30%) for 2 turns on one enemy | |
# Instant KO (15%) to one enemy | |
# Magic water damage (0.8x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cycling Current (187700) [None] | |
# | |
# Increase SPR by 40% for 5 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Anti-static cells created. (187710) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Anti-static cells lost. (187720) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shocks received have been saved. (187730) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Thunder (187740) [Magic] | |
# | |
# Magic lightning damage (100x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thundaga (187750) [Magic] | |
# | |
# Magic lightning damage (1x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thundaja (187760) [Magic] | |
# | |
# Magic lightning damage (50x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Water Splash (187770) [Physical] | |
# | |
# Physical water damage (0.4x, ATK) to one enemy | |
# Reduce resistance to Water by 200% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unk_4* == True: | |
endTurn() | |
elif honey == False and apple == False and self.sufferedDamageLastTurn('ice', 'mag'): | |
useSkill(9, 'random') # It's partially frozen! (187630): No effect | |
apple = True # reset next turn | |
steak = True # persistent | |
honey = True # persistent | |
elif honey == True and apple == False and self.sufferedDamageLastTurn('ice', 'mag'): | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
steak = True # persistent | |
elif honey == True and apple == False and steak == True: | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
steak = False # persistent | |
elif honey == True and apple == False: | |
useSkill(10, 'random') # It has thawed... (187640): No effect | |
apple = True # reset next turn | |
honey = False # persistent | |
elif honey == False and apple == False: | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
elif honey == True and berry == False: | |
useSkill(11, 'random') # Cold Shower (187650): Reduce resistance to Water by 60% and resistance to Lightning by 100% for one turn to all enemies, Reduce resistance to Lightning by 100% for 3 turns to caster, Fixed damage (110) to all enemies | |
berry = True # reset next turn | |
sushi = True # persistent | |
elif honey == False and berry == False: | |
useSkill(8, 'random') # Flowing Waters (187620): Reduce resistance to Water by 60% and resistance to Lightning by 100% for one turn to all enemies, Reduce resistance to Lightning by 100% for 3 turns to caster, Reduce physical damage taken by 100% to caster for one turn (can not be removed) | |
berry = True # reset next turn | |
sushi = False # persistent | |
elif ramen == True and peach == False and self.sufferedDamageLastTurn('thunder', 'mag'): | |
useSkill(19, 'random') # Shocks received have been saved. (187730): No effect | |
peach = True # reset next turn | |
elif bacon == True and peach == False and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(19, 'random') # Shocks received have been saved. (187730): No effect | |
peach = True # reset next turn | |
elif bacon == True and olive == False and self.sufferedDamageLastTurn('thunder', 'mag') and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(22, 'random') # Thundaja (187760): Magic lightning damage (50x, MAG) to all enemies | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif ramen == True and olive == False and self.sufferedDamageLastTurn('thunder', 'mag'): | |
useSkill(21, 'random') # Thundaga (187750): Magic lightning damage (1x, MAG) to all enemies | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif bacon == True and olive == False and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(20, 'random') # Thunder (187740): Magic lightning damage (100x, MAG) to one enemy | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif ramen == True and peach == False and olive == False: | |
wait('random') # Unknown action | |
olive = True # reset next turn | |
peach = True # reset next turn | |
elif ramen == False and olive == True and mango == False: | |
useSkill(18, 'random') # Anti-static cells lost. (187720): No effect | |
mango = True # reset next turn | |
elif self.HP < 0.5 and self.HP > 0.2 and gourd == False: | |
useSkill(7, 'random') # Dark (187610): Magic dark damage (1.2x, MAG) to one enemy | |
gourd = True # reset next turn | |
elif self.HP < 0.2 and gourd == False and green >= 2: | |
wait('random') # Unknown action | |
green = 0 | |
gourd = True # reset next turn | |
elif self.HP < 0.2 and gourd == False: | |
useSkill(7, 'random') # Dark (187610): Magic dark damage (1.2x, MAG) to one enemy | |
green += 1 | |
elif self.HP > 0.5 and lemon == False and green >= 2: | |
wait('random') # Unknown action | |
green = 0 | |
lemon = True # reset next turn | |
elif self.HP > 0.5 and lemon == False: | |
useSkill(1, 'random') # Water (187550): Magic water damage (1.2x, MAG) to one enemy | |
green += 1 | |
elif self.HP < 0.5 and self.HP > 0.2 and lemon == False: | |
useSkill(1, 'random') # Water (187550): Magic water damage (1.2x, MAG) to one enemy | |
lemon = True # reset next turn | |
elif grape == False and green >= 1: | |
wait('random') # Unknown action | |
green = 0 | |
grape = True # reset next turn | |
elif grape == False: | |
useSkill(2, 'random') # Water (187560): Magic water damage (1.4x, MAG) to one enemy | |
green += 1 | |
elif self.HP < 0.5 and self.HP > 0.2 and melon == False: | |
useSkill(3, 'random') # Water (187570): Magic water damage (1.6x, MAG) to one enemy | |
melon = True # reset next turn | |
elif self.HP < 0.2 and melon == False and green >= 1: | |
wait('random') # Unknown action | |
green = 0 | |
melon = True # reset next turn | |
elif self.HP < 0.2 and melon == False: | |
useSkill(3, 'random') # Water (187570): Magic water damage (1.6x, MAG) to one enemy | |
green += 1 | |
elif self.HP < 0.5 and guava == False: | |
useSkill(4, 'random') # Water (187580): Magic water damage (70x, MAG) to caster | |
guava = True # reset next turn | |
elif self.HP < 0.2 and otter* == False and white >= 2: | |
useSkill(6, 'random') # Flood (187600): Magic water damage (1.5x, MAG) to all enemies, Reduce resistance to Water by 75% and resistance to Lightning by 100% for 3 turns to all enemies | |
otter = 1 | |
white = 0 | |
elif self.HP < 0.5 and otter* == False: | |
useSkill(5, 'random') # Watera (187590): Magic water damage (1.2x, MAG) to all enemies | |
otter = 1 | |
white += 1 | |
elif tiger* == False: | |
useSkill(12, 'random') # Water Shot (187660): Physical damage (0.8x, ATK) to all enemies | |
tiger = 1 | |
elif self.HP < 0.5 and mouse* == False: | |
useSkill(12, 'random') # Water Shot (187660): Physical damage (0.8x, ATK) to all enemies | |
mouse = 1 | |
elif self.HP < 0.2 and goose* == False: | |
useSkill(12, 'random') # Water Shot (187660): Physical damage (0.8x, ATK) to all enemies | |
goose = 1 | |
elif unk_7* == False: | |
useSkill(23, 'random') # Water Splash (187770): Physical water damage (0.4x, ATK) to one enemy, Reduce resistance to Water by 200% for 3 turns to one enemy | |
unk_7 = 1 | |
elif unk_5* == False: | |
useSkill(13, 'random') # Water Orb (187670): Fixed* damage (1000) to one enemy, Reduce resistance to Water by 200% for 3 turns to one enemy | |
unk_5 = 1 | |
elif self.HP < 0.2 and unk_6* == False: | |
useSkill(13, 'random') # Water Orb (187670): Fixed* damage (1000) to one enemy, Reduce resistance to Water by 200% for 3 turns to one enemy | |
unk_6 = 1 | |
elif self.HP < 0.2 and unk_1* == False: | |
useSkill(14, 'random') # Paralyzing Madness (187680): Magic water damage (1.2x, MAG) to all enemies, Inflict Paralyze and Confusion (50%) on all enemies | |
unk_1 = 1 | |
elif horse* == False and green >= 2: | |
wait('random') # Unknown action | |
horse = 1 | |
green = 0 | |
elif random() <= 0.20 and self.HP < 0.5 and self.HP > 0.2 and horse* == False and unk_1* == False: | |
useSkill(14, 'random') # Paralyzing Madness (187680): Magic water damage (1.2x, MAG) to all enemies, Inflict Paralyze and Confusion (50%) on all enemies | |
unk_1 = 1 | |
green += 1 | |
elif horse* == False: | |
attack('random') | |
green += 1 | |
elif self.HP < 0.2 and unk_2* == False and once(): | |
useSkill(15, 'random') # Deadly Stagnant Waters (187690): [Death], Inflict Stop (30%) for 2 turns on one enemy, Instant KO (15%) to one enemy, Magic water damage (0.8x, MAG) to one enemy | |
unk_2 = 1 | |
elif self.HP < 0.2 and black >= 3 and unk_2* == False: | |
useSkill(15, 'random') # Deadly Stagnant Waters (187690): [Death], Inflict Stop (30%) for 2 turns on one enemy, Instant KO (15%) to one enemy, Magic water damage (0.8x, MAG) to one enemy | |
unk_2 = 1 | |
black = 0 | |
elif self.HP < 0.2 and unk_2* == False: | |
wait('random') # Unknown action | |
unk_2 = 1 | |
black += 1 | |
elif once() and unk_3* == False: | |
useSkill(16, 'random') # Cycling Current (187700): Increase SPR by 40% for 5 turns to caster | |
unk_3 = 1 | |
mauve = 0 | |
elif unk_3* == False and mauve >= 2: | |
useSkill(16, 'random') # Cycling Current (187700): Increase SPR by 40% for 5 turns to caster | |
unk_3 = 1 | |
mauve = 0 | |
elif unk_3* == False: | |
wait('random') # Unknown action | |
unk_3 = 1 | |
mauve += 1 | |
elif ramen == False and mango == False: | |
useSkill(17, 'random') # Anti-static cells created. (187710): No effect | |
mango = True # reset next turn | |
olive = True # reset next turn | |
peach = True # reset next turn | |
ramen = True # persistent | |
elif ramen == True and bacon == True and unk_8* == False: | |
wait('random') # Unknown action | |
unk_8 = 1 | |
bacon = False # persistent | |
elif ramen == True and sushi == True and unk_4* == False: | |
wait('random') # Unknown action | |
unk_4 = 1 | |
bacon = True # persistent | |
elif unk_4* == False: | |
wait('random') # Unknown action | |
unk_4 = 1 | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Wrigglewater (208021006) | |
# Race Fairy | |
# Level 100 | |
# Actions 15-15 | |
# | |
# | |
# Stats | |
# HP 1300000 | |
# MP 130000 | |
# ATK 550 | |
# DEF 20 | |
# MAG 550 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -300% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk? 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Water (187780) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Flowing Waters (187790) [None] | |
# | |
# Reduce resistance to Water by 40% and resistance to Lightning by 80% for one turn to all enemies | |
# Reduce resistance to Lightning by 100% for 3 turns to caster | |
# Reduce physical damage taken by 90% to caster for one turn (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It's partially frozen! (187800) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It has thawed... (187810) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cold Shower (187820) [None] | |
# | |
# Reduce resistance to Water by 40% and resistance to Lightning by 80% for one turn to all enemies | |
# Reduce resistance to Lightning by 100% for 3 turns to caster | |
# Fixed damage (11) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Anti-static cells created. (187830) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Anti-static cells lost. (187840) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shocks received have been saved. (187850) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Thunder (187860) [Magic] | |
# | |
# Magic lightning damage (1x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thundara (187870) [Magic] | |
# | |
# Magic lightning damage (0.8x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thundaga (187880) [Magic] | |
# | |
# Magic lightning damage (1.2x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if unk_4* == True: | |
endTurn() | |
elif once(): | |
useSkill(2, 'random') # Flowing Waters (187790): Reduce resistance to Water by 40% and resistance to Lightning by 80% for one turn to all enemies, Reduce resistance to Lightning by 100% for 3 turns to caster, Reduce physical damage taken by 90% to caster for one turn (can not be removed) | |
sushi = False # persistent | |
elif once(): | |
useSkill(6, 'random') # Anti-static cells created. (187830): No effect | |
unk_4 = 1 | |
bacon = False # persistent | |
ramen = True # persistent | |
elif honey == False and apple == False and self.sufferedDamageLastTurn('ice', 'mag'): | |
useSkill(3, 'random') # It's partially frozen! (187800): No effect | |
apple = True # reset next turn | |
steak = True # persistent | |
honey = True # persistent | |
elif honey == True and apple == False and self.sufferedDamageLastTurn('ice', 'mag'): | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
steak = True # persistent | |
elif honey == True and apple == False and steak == True: | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
steak = False # persistent | |
elif honey == True and apple == False: | |
useSkill(4, 'random') # It has thawed... (187810): No effect | |
apple = True # reset next turn | |
honey = False # persistent | |
elif honey == False and apple == False: | |
wait('random') # Unknown action | |
apple = True # reset next turn | |
elif honey == True and berry == False: | |
useSkill(5, 'random') # Cold Shower (187820): Reduce resistance to Water by 40% and resistance to Lightning by 80% for one turn to all enemies, Reduce resistance to Lightning by 100% for 3 turns to caster, Fixed damage (11) to all enemies | |
berry = True # reset next turn | |
sushi = True # persistent | |
elif honey == False and berry == False: | |
useSkill(2, 'random') # Flowing Waters (187790): Reduce resistance to Water by 40% and resistance to Lightning by 80% for one turn to all enemies, Reduce resistance to Lightning by 100% for 3 turns to caster, Reduce physical damage taken by 90% to caster for one turn (can not be removed) | |
berry = True # reset next turn | |
sushi = False # persistent | |
elif ramen == True and peach == False and self.sufferedDamageLastTurn('thunder', 'mag'): | |
useSkill(8, 'random') # Shocks received have been saved. (187850): No effect | |
peach = True # reset next turn | |
elif bacon == True and peach == False and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(8, 'random') # Shocks received have been saved. (187850): No effect | |
peach = True # reset next turn | |
elif bacon == True and olive == False and self.sufferedDamageLastTurn('thunder', 'mag') and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(11, 'random') # Thundaga (187880): Magic lightning damage (1.2x, MAG) to all enemies | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif ramen == True and olive == False and self.sufferedDamageLastTurn('thunder', 'mag'): | |
useSkill(10, 'random') # Thundara (187870): Magic lightning damage (0.8x, MAG) to all enemies | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif bacon == True and olive == False and self.sufferedDamageLastTurn('thunder', 'phys'): | |
useSkill(9, 'random') # Thunder (187860): Magic lightning damage (1x, MAG) to one enemy | |
olive = True # reset next turn | |
bacon = False # persistent | |
ramen = False # persistent | |
elif ramen == True and peach == False and olive == False: | |
wait('random') # Unknown action | |
olive = True # reset next turn | |
peach = True # reset next turn | |
elif ramen == False and olive == True and mango == False: | |
useSkill(7, 'random') # Anti-static cells lost. (187840): No effect | |
mango = True # reset next turn | |
elif lemon == False and green >= 2: | |
wait('random') # Unknown action | |
green = 0 | |
lemon = True # reset next turn | |
elif random() <= 0.40 and lemon == False: | |
useSkill(1, 'random') # Water (187780): Magic water damage (1.2x, MAG) to one enemy | |
green += 1 | |
elif lemon == False: | |
attack('random') | |
green += 1 | |
elif ramen == False and mango == False: | |
useSkill(6, 'random') # Anti-static cells created. (187830): No effect | |
mango = True # reset next turn | |
olive = True # reset next turn | |
peach = True # reset next turn | |
ramen = True # persistent | |
elif ramen == True and bacon == True and unk_5* == False: | |
wait('random') # Unknown action | |
unk_5 = 1 | |
bacon = False # persistent | |
elif ramen == True and sushi == True and unk_4* == False: | |
wait('random') # Unknown action | |
unk_4 = 1 | |
bacon = True # persistent | |
elif unk_4* == False: | |
wait('random') # Unknown action | |
unk_4 = 1 | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Mindflayer (204043006) | |
# Race Aquatic | |
# Level 100 | |
# Actions 3-3 | |
# | |
# | |
# Stats | |
# HP 990000 | |
# MP 140000 | |
# ATK 260 | |
# DEF 25 | |
# MAG 260 | |
# SPR 40 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -50% | |
# Water 100% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Mind Blast (153190) [Magic] | |
# | |
# Magic damage (1.3x, MAG) to all enemies | |
# Inflict Paralyze (30%) on all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Brains were sucked (153200) [Physical] | |
# | |
# [Death] | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.40: | |
useSkill(1, 'random') # Mind Blast (153190): Magic damage (1.3x, MAG) to all enemies, Inflict Paralyze (30%) on all enemies | |
elif random() <= 0.05: | |
useSkill(2, 'random') # Brains were sucked (153200): [Death], Instant KO (100%) to one enemy | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Adamandelion (203016006) | |
# Race Aquatic | |
# Level 100 | |
# Actions 3-3 | |
# | |
# | |
# Stats | |
# HP 440000 | |
# MP 49000 | |
# ATK 200 | |
# DEF 180 | |
# MAG 200 | |
# SPR 90 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice -50% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 80% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Protect (130090) [Magic] | |
# | |
# Increase DEF by 20% for 3 turns to one ally | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Shell (130140) [Magic] | |
# | |
# Increase SPR by 20% for 3 turns to one ally | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Watera (177750) [Magic] | |
# | |
# Magic water damage (1.8x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Waterga (155820) [Magic] | |
# | |
# Magic water damage (2.5x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.70: | |
useRandomSkill('random') | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Merrow (103036008) | |
# Race Aquatic | |
# Level 100 | |
# Actions 3-3 | |
# | |
# | |
# Stats | |
# HP 412000 | |
# MP 46500 | |
# ATK 240 | |
# DEF 25 | |
# MAG 150 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -50% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 0% | |
# Silence 0% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 0% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Water (120040) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Watera (120110) [Magic] | |
# | |
# Magic water damage (1.4x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == False: | |
useRandomSkill('random') | |
apple = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Gray Ooze (103018002) | |
# Race Aquatic | |
# Level 100 | |
# Actions 3-3 | |
# | |
# | |
# Stats | |
# HP 648000 | |
# MP 80000 | |
# ATK 280 | |
# DEF 25 | |
# MAG 100 | |
# SPR 30 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 0% | |
# Silence 0% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 0% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Draining Touch (168390) [Physical] | |
# | |
# Physical damage (5x) as HP drain (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Face Slap (168400) [Physical] | |
# | |
# Physical damage (1.8x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ink Squirt (168410) [Physical] | |
# | |
# Physical damage (1.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.33 and apple == False: | |
useSkill(1, 'random') # Draining Touch (168390): Physical damage (5x) as HP drain (100%) to one enemy | |
apple = True # reset next turn | |
elif random() <= 0.33 and apple == False: | |
useSkill(2, 'random') # Face Slap (168400): Physical damage (1.8x, ATK) to all enemies | |
apple = True # reset next turn | |
elif apple == False: | |
useSkill(3, 'random') # Ink Squirt (168410): Physical damage (1.8x, ATK) to one enemy | |
apple = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Cobalt Frog (103007013) | |
# Race Aquatic | |
# Level 100 | |
# Actions 3-3 | |
# | |
# | |
# Stats | |
# HP 412000 | |
# MP 46500 | |
# ATK 240 | |
# DEF 25 | |
# MAG 150 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -50% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 0% | |
# Silence 0% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Poison Sap (150100) [Physical] | |
# | |
# Inflict Poison (70%) on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Water (120040) [Magic] | |
# | |
# Magic water damage (1.2x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.70: | |
useRandomSkill('random') | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Argostoli (210005002) | |
# Race Stone | |
# Level 100 | |
# Actions 1-1 | |
# | |
# | |
# Stats | |
# HP 13 | |
# MP 15 | |
# ATK 550 | |
# DEF 2000000000 | |
# MAG 10 | |
# SPR 2000000000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk? 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Skills | |
### | |
# | |
# Iai Blow (187890) [Physical] | |
# | |
# [Death] | |
# Instant KO (40%) to one enemy | |
# Physical damage (0.8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == False: | |
useRandomSkill('random') | |
apple = True # reset next turn | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Bolt Fish (103072002) | |
# Race Aquatic | |
# Level 100 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 250000 | |
# MP 25000 | |
# ATK 140 | |
# DEF 25 | |
# MAG 100 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -50% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 0% | |
# Silence 0% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 0% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Bite (150220) [Physical] | |
# | |
# Physical damage (2x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if random() <= 0.70: | |
useRandomSkill('random') | |
else: | |
attack('random') | |
## | |
# Monster Info | |
## | |
# | |
# Monster Abtu (103021014) | |
# Race Aquatic | |
# Level 100 | |
# Actions 2-2 | |
# | |
# | |
# Stats | |
# HP 350000 | |
# MP 35000 | |
# ATK 160 | |
# DEF 25 | |
# MAG 130 | |
# SPR 25 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -50% | |
# Ice -50% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 0% | |
# Blind 0% | |
# Sleep 0% | |
# Silence 0% | |
# Paralyze 0% | |
# Confusion 0% | |
# Disease 0% | |
# Petrify 0% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 50% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
# | |
# Immunity | |
# Death - | |
# Gravity - | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 水属性吸収 (100006) [Passive] | |
# | |
# Absorb Water elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Horn (150660) [Physical] | |
# | |
# Physical damage (1.2x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Bound (150670) [Physical] | |
# | |
# Physical damage (1.5x, ATK) to one enemy after a one turn jump delay | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if self.is('turn_act:1,3'): | |
useSkill(2, 'random') # Bound (150670): Physical damage (1.5x, ATK) to one enemy after a one turn jump delay | |
elif random() <= 0.50: | |
useSkill(1, 'random') # Horn (150660): Physical damage (1.2x, ATK) to one enemy | |
else: | |
attack('random') | |
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