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Halloween 2018 - An Eerie Invitation - LGD
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# Mission 'An Eerie Invitation - LGD' (9420106)
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##
# Monster Info
##
#
# Monster Skeleton (900010484)
# Race Reaper
# Level 80
# Actions 3-3
#
#
# Stats
# HP 605000
# MP 480
# ATK 500
# DEF 80
# MAG 380
# SPR 70
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire -50%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light -50%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+10% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 0%
# Paralyze 0%
# Confusion 0%
# Disease 0%
# Petrify 0%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 0%
# Charm 0%
# Berserk 0%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Thunder (120030) [Magic]
#
# Magic lightning damage (1.2x, MAG) to one enemy
#
# Sealable + Unknown1 +
# Reflect + Unknown2 -
#
##
###
# AI
###
if random() <= 0.70:
useRandomSkill('random')
else:
attack('random')
##
# Monster Info
##
#
# Monster Zombie (900010489)
# Race Reaper
# Level 80
# Actions 4-4
#
#
# Stats
# HP 650000
# MP 520
# ATK 505
# DEF 80
# MAG 403
# SPR 70
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire -50%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light -50%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+10% / application)
# Poison 0%
# Blind 0%
# Sleep 0%
# Silence 0%
# Paralyze 0%
# Confusion 0%
# Disease 0%
# Petrify 0%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 0%
# Charm 0%
# Berserk 0%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# AI
###
if True:
attack('random')
##
# Monster Info
##
#
# Monster Ghoul (900010493)
# Race Reaper
# Level 80
# Actions 4-4
#
#
# Stats
# HP 720000
# MP 500
# ATK 478
# DEF 80
# MAG 400
# SPR 25
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+10% / application)
# Poison 0%
# Blind 0%
# Sleep 0%
# Silence 0%
# Paralyze 0%
# Confusion 0%
# Disease 0%
# Petrify 0%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 0%
# Charm 0%
# Berserk 0%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# AI
###
if True:
attack('random')
##
# Monster Info
##
#
# Monster Revenant (900010496)
# Race Reaper
# Level 80
# Actions 4-4
#
#
# Stats
# HP 820000
# MP 500
# ATK 435
# DEF 80
# MAG 380
# SPR 70
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light -50%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+10% / application)
# Poison 0%
# Blind 0%
# Sleep 0%
# Silence 0%
# Paralyze 0%
# Confusion 0%
# Disease 0%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 0%
# Charm 0%
# Berserk 0%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# AI
###
if True:
attack('random')
##
# Monster Info
##
#
# Monster Vampire Lord (900010499)
# Race Reaper
# Level 85
# Actions 7-7
#
#
# Stats
# HP 3600000
# MP 2500
# ATK 480
# DEF 50
# MAG 435
# SPR 550
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+80% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 0%
# MAG 0%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk 0%
#
#
# Immunity
# Death +
# Gravity +
# Unknown (7) +
#
###
###
# Skills
###
#
# Death Drain (900188) [Magic]
#
# Magic damage (10x, MAG) to one enemy
# Restore 15% HP to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Time for a Feast (900189) [None]
#
# Hybrid* damage (1x, ATK & MAG) as MP drain (50%) to all enemies
# Remove all buffs and debuffs from all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Seductive Gesture (900190) [Magic]
#
# Magic damage (5x, MAG) to all enemies
# Inflict Charm (15%) on all enemies for 2 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Intense Glare (900191) [Physical]
#
# Physical damage (9x, ATK) to one enemy
# Inflict one random status effect (Petrify 100% and Poison, Blind, Sleep, Silence, Paralyze, Confusion and Disease 30%) to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Menacing Swarm (900192) [Magic]
#
# Magic damage (3x, MAG) to all enemies
# Reduce ATK by 50% for 3 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if once():
useSkill(2, 'random') # Time for a Feast (900189): Hybrid* damage (1x, ATK & MAG) as MP drain (50%) to all enemies, Remove all buffs and debuffs from all enemies
elif once():
useSkill(5, 'random') # Menacing Swarm (900192): Magic damage (3x, MAG) to all enemies, Reduce ATK by 50% for 3 turns to all enemies
elif unit('1:unit?_any').lastTurnHitBy('ability') and apple == False and isTurnMod(5):
useSkill(1, 'atk_max') # Death Drain (900188): Magic damage (10x, MAG) to one enemy, Restore 15% HP to caster
apple = True # reset next turn
elif unit('1:unit?_any').lastTurnHitBy('attack') and apple == False and isTurnMod(5):
useSkill(1, 'atk_max') # Death Drain (900188): Magic damage (10x, MAG) to one enemy, Restore 15% HP to caster
apple = True # reset next turn
elif unit('1:unit?_any').lastTurnHitBy('spell') and apple == False and isTurnMod(5):
useSkill(1, 'atk_max') # Death Drain (900188): Magic damage (10x, MAG) to one enemy, Restore 15% HP to caster
apple = True # reset next turn
elif self.HP < 0.5 and once():
useSkill(2, 'random') # Time for a Feast (900189): Hybrid* damage (1x, ATK & MAG) as MP drain (50%) to all enemies, Remove all buffs and debuffs from all enemies
elif random() <= 0.10 and self.HP < 0.5 and apple == False:
useSkill(1, 'random') # Death Drain (900188): Magic damage (10x, MAG) to one enemy, Restore 15% HP to caster
apple = True # reset next turn
elif random() <= 0.20 and self.HP < 0.5 and berry == False:
useSkill(3, 'random') # Seductive Gesture (900190): Magic damage (5x, MAG) to all enemies, Inflict Charm (15%) on all enemies for 2 turns
berry = True # reset next turn
elif random() <= 0.30 and self.HP < 0.5:
useSkill(5, 'random') # Menacing Swarm (900192): Magic damage (3x, MAG) to all enemies, Reduce ATK by 50% for 3 turns to all enemies
elif random() <= 0.30 and self.HP < 0.5:
useSkill(4, 'random') # Intense Glare (900191): Physical damage (9x, ATK) to one enemy, Inflict one random status effect (Petrify 100% and Poison, Blind, Sleep, Silence, Paralyze, Confusion and Disease 30%) to one enemy
elif self.HP < 0.5:
attack('random')
elif random() <= 0.15 and berry == False:
useSkill(3, 'random') # Seductive Gesture (900190): Magic damage (5x, MAG) to all enemies, Inflict Charm (15%) on all enemies for 2 turns
berry = True # reset next turn
elif random() <= 0.20:
useSkill(5, 'random') # Menacing Swarm (900192): Magic damage (3x, MAG) to all enemies, Reduce ATK by 50% for 3 turns to all enemies
elif random() <= 0.40:
useSkill(4, 'random') # Intense Glare (900191): Physical damage (9x, ATK) to one enemy, Inflict one random status effect (Petrify 100% and Poison, Blind, Sleep, Silence, Paralyze, Confusion and Disease 30%) to one enemy
else:
attack('random')
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