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September 26, 2018 13:58
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12 Weapons - 07 - Brachium
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# Mission 'Chamber of Arms - The Demonic Assassin of Judgment' (8980114) | |
# Enemy has first strike! | |
# BattleScript: 898011401 | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Brachium (404021001) | |
# Race Demon, Human | |
# Level 99 | |
# Actions 10-10 | |
# | |
# | |
# Stats | |
# HP 8000000 | |
# MP 4000 | |
# ATK 1000 | |
# DEF 300 | |
# MAG 1150 | |
# SPR 300 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 300% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+10% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk? 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Skills | |
### | |
# | |
# Brachium has become hazy (182670) [None] | |
# | |
# Dodge 5 physical attacks for 5 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dark Judgment (182680) [Magic] | |
# | |
# Remove all buffs and debuffs from all enemies | |
# 99% HP damage to all enemies | |
# Unused parameters: [99,100] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Judgment of Light (182690) [Physical] | |
# | |
# Physical damage (10x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Judgment of Evil (182700) [Magic] | |
# | |
# Magic damage (10x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Capital Punishment (182710) [None] | |
# | |
# Instant KO (100%) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# First Pain (182720) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Full Speed Claw (182730) [Physical] | |
# | |
# Physical damage (4x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Behead (182740) [None] | |
# | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Assassination Anticipation (182750) [None] | |
# | |
# Increase ATK and MAG by 50% for 3 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hide in the Dark (182760) [None] | |
# | |
# Increase DEF and SPR by 50% for 3 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Brachium has become violently strong! (182770) [Physical] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Demonic Decision (182780) [Magic] | |
# | |
# Remove all buffs and debuffs from all enemies | |
# 99% HP damage to all enemies | |
# Unused parameters: [99,100] | |
# Reduce magic damage taken by 30% to caster for 999 turns (can not be removed) | |
# Set Ice, Lightning, Water, Wind, Earth, Light and Dark resistance to 100% and Fire resistance to -100% for 999 turns to caster (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Eternal Darkness (182790) [Magic] | |
# | |
# Fixed* damage (99999) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Twilight Prison (182800) [None] | |
# | |
# Add Dark element to physical attacks for 5 turn(s) to all enemies | |
# Inflict Blind and Sleep (100%) on all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Devil's Claw (182810) [Magic] | |
# | |
# Magic damage (3.5x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Bloodspray (182820) [Magic] | |
# | |
# Magic damage (4.5x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Invitation to Ruin (182830) [None] | |
# | |
# Inflict Charm (100%) on one enemy for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Magic is being absorbed! (182840) [None] | |
# | |
# Nullify all spells for one turn | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True: | |
endTurn() | |
green = 0 | |
elif once(): | |
useSkill(1, 'random') # Brachium has become hazy (182670): Dodge 5 physical attacks for 5 turns to caster | |
elif once(): | |
useSkill(8, 'mind_max') # Behead (182740): Instant KO (100%) to one enemy | |
apple = True # reset next turn | |
elif honey == False and self.HP < 0.5 and once(): | |
useSkill(12, 'random') # Demonic Decision (182780): Remove all buffs and debuffs from all enemies, 99% HP damage to all enemies, Reduce magic damage taken by 30% to caster for 999 turns (can not be removed), Set Ice, Lightning, Water, Wind, Earth, Light and Dark resistance to 100% and Fire resistance to -100% for 999 turns to caster (can not be removed) | |
elif honey == False and self.HP < 0.5 and once(): | |
useSkill(14, 'random') # Twilight Prison (182800): Add Dark element to physical attacks for 5 turn(s) to all enemies, Inflict Blind and Sleep (100%) on all enemies | |
elif honey == False and self.HP < 0.5 and once(): | |
useSkill(17, 'random') # Invitation to Ruin (182830): Inflict Charm (100%) on one enemy for 2 turns | |
apple = True # reset next turn | |
honey = True # persistent | |
elif honey == True and steak == False and green == 8: | |
endTurn() | |
green = 0 | |
elif honey == True and self.HP < 0.3 and once(): | |
useSkill(14, 'random') # Twilight Prison (182800): Add Dark element to physical attacks for 5 turn(s) to all enemies, Inflict Blind and Sleep (100%) on all enemies | |
elif honey == True and self.HP < 0.3 and once(): | |
useSkill(13, 'random') # Eternal Darkness (182790): Fixed* damage (99999) to one enemy | |
elif honey == True and self.HP < 0.3 and once(): | |
useSkill(17, 'random') # Invitation to Ruin (182830): Inflict Charm (100%) on one enemy for 2 turns | |
elif honey == True and self.HP < 0.3 and once(): | |
useSkill(18, 'random') # Magic is being absorbed! (182840): Nullify all spells for one turn | |
elif honey == True and self.HP < 0.3 and once(): | |
useSkill(11, 'random') # Brachium has become violently strong! (182770): No effect | |
green += 1 | |
apple = True # reset next turn | |
steak = True # persistent | |
elif honey == True and isTurnMod(2) and berry == False: | |
useSkill(16, 'random') # Bloodspray (182820): Magic damage (4.5x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif honey == True and self.HP < 0.3 and berry == False: | |
useSkill(16, 'random') # Bloodspray (182820): Magic damage (4.5x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif honey == True and isTurnMod(3) and peach == False: | |
useSkill(13, 'random') # Eternal Darkness (182790): Fixed* damage (99999) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
elif honey == True and self.HP < 0.3 and grape == False: | |
useSkill(15, 'random') # Devil's Claw (182810): Magic damage (3.5x, MAG) to one enemy | |
green += 1 | |
grape = True # reset next turn | |
elif honey == True and melon == False: | |
useSkill(15, 'random') # Devil's Claw (182810): Magic damage (3.5x, MAG) to one enemy | |
green += 1 | |
melon = True # reset next turn | |
elif random() <= 0.25 and honey == True: | |
useSkill(15, 'random') # Devil's Claw (182810): Magic damage (3.5x, MAG) to one enemy | |
green += 1 | |
elif unit('5:player?_any').usedNormalAttack() and honey == False and ramen == True and berry == False: | |
useSkill(3, 'random') # Judgment of Light (182690): Physical damage (10x, ATK) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and ramen == True and berry == False and self.lastTurnHitBy('ability'): | |
useSkill(3, 'random') # Judgment of Light (182690): Physical damage (10x, ATK) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and ramen == True and berry == False and self.lastTurnHitBy('esper'): | |
useSkill(3, 'random') # Judgment of Light (182690): Physical damage (10x, ATK) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and ramen == True and berry == False and self.lastTurnHitBy('item'): | |
useSkill(3, 'random') # Judgment of Light (182690): Physical damage (10x, ATK) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif unit('5:player?_any').usedLbLastTurn() and honey == False and ramen == True and berry == False: | |
useSkill(4, 'random') # Judgment of Evil (182700): Magic damage (10x, MAG) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and ramen == True and berry == False and self.lastTurnHitBy('spell'): | |
useSkill(4, 'random') # Judgment of Evil (182700): Magic damage (10x, MAG) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and ramen == True and berry == False: | |
useSkill(5, 'random') # Capital Punishment (182710): Instant KO (100%) to all enemies | |
apple = True # reset next turn | |
ramen = False # persistent | |
elif honey == False and self.HP > 0.5 and lemon == False and isTurnMod(5): | |
useSkill(1, 'random') # Brachium has become hazy (182670): Dodge 5 physical attacks for 5 turns to caster | |
green += 1 | |
lemon = True # reset next turn | |
elif honey == False and ramen == False and self.HP < 0.9 and once(): | |
useSkill(2, 'random') # Dark Judgment (182680): Remove all buffs and debuffs from all enemies, 99% HP damage to all enemies | |
green += 1 | |
apple = True # reset next turn | |
ramen = True # persistent | |
elif honey == False and ramen == False and self.HP < 0.7 and once(): | |
useSkill(2, 'random') # Dark Judgment (182680): Remove all buffs and debuffs from all enemies, 99% HP damage to all enemies | |
green += 1 | |
apple = True # reset next turn | |
ramen = True # persistent | |
elif bacon == True and olive == False: | |
useSkill(8, 'random') # Behead (182740): Instant KO (100%) to one enemy | |
green += 1 | |
peach = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif honey == False and sushi == True and green == 8 and peach == False: | |
useSkill(9, 'random') # Assassination Anticipation (182750): Increase ATK and MAG by 50% for 3 turns to caster | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif random() <= 0.50 and honey == False and sushi == False and green == 8 and peach == False: | |
useSkill(10, 'random') # Hide in the Dark (182760): Increase DEF and SPR by 50% for 3 turns to caster | |
apple = True # reset next turn | |
sushi = True # persistent | |
elif honey == False and green == 8: | |
endTurn() | |
green = 0 | |
elif honey == False and isTurnMod(2) and mango == False: | |
useSkill(7, 'random') # Full Speed Claw (182730): Physical damage (4x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
elif honey == False and self.HP < 0.7 and mango == False: | |
useSkill(7, 'random') # Full Speed Claw (182730): Physical damage (4x, ATK) to all enemies | |
green += 1 | |
mango = True # reset next turn | |
elif honey == False and self.HP < 0.7 and grape == False: | |
useSkill(6, 'random') # First Pain (182720): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
grape = True # reset next turn | |
elif honey == False and melon == False: | |
useSkill(6, 'random') # First Pain (182720): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
melon = True # reset next turn | |
elif random() <= 0.25 and honey == False: | |
useSkill(6, 'random') # First Pain (182720): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
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