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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,593 @@ ## # Mission 'こうてい' (9091104) # BattleScript: 909110401 # # Battles # * こうてい ## ## # Monster Info ## # # Monster こうてい (405191000) # Race Human # Level 99 # Actions 20-20 # # # Stats # HP 270000000 # MP 150000 # ATK 1200 # DEF 1350 # MAG 870 # SPR 1280 # # # Damage resist # physical 0% # magical 0% # # # Element resist # Fire 0% # Ice 0% # Lightning 0% # Water 0% # Wind 0% # Earth 0% # Light 0% # Dark 0% # Non-Elemental 0% # # # Status resist (+80% / application) # Poison 100% # Blind 100% # Sleep 100% # Silence 100% # Paralyze 100% # Confusion 100% # Disease 100% # Petrify 100% # # # Debuff resist # ATK 0% # DEF 100% # MAG 0% # SPR 100% # Stop 100% # Charm 100% # Berserk 100% # # # Immunity # Death + # Gravity + # ### ### # Passives ### # # 全ステ50% (100015) [Passive] # # Increase ATK, DEF, MAG and SPR by 50% # ## ### # Skills ### # # フレアー (216343) [Magic] # # Magic fire damage (13.5x, MAG) to one enemy # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # ファイガ (216344) [Magic] # # Magic fire damage (13x, MAG) to all enemies # # Sealable + Unknown1 + # Reflect + Unknown2 - # ## # # メルトン (216345) [Magic] # # Magic fire damage (10x * 1.33 = 13.33x, MAG) to all enemies (ignore reflect) # Magic fire damage (9.5x, SPR) per turn to all enemies for 3 turns # Unused parameters: [0,0,5] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # エリクシャー (216346) [None] # # Restore 25000000 HP to caster # Increase DEF and SPR by 30% for 3 turns to caster # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # カーズ (216347) [None] # # Reduce DEF and SPR by 30% for 3 turns to one enemy # Unused parameters: [1] # # Sealable + Unknown1 + # Reflect + Unknown2 - # ## # # いんせき (216348) [None] # # Magic* damage (14x, MAG) to one enemy # Unknown parameters: [0] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 流星 (216349) [None] # # Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect) # Reduce resistance to Fire by 60% for 3 turns to all enemies # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 流星 (216350) [None] # # Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect) # Reduce resistance to Fire by 90% for 3 turns to all enemies # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 流星 (216351) [None] # # Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect) # Reduce resistance to Fire by 110% for 3 turns to all enemies # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 流星 (216352) [None] # # Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect) # Reduce resistance to Fire by 130% for 3 turns to all enemies # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # フェイス (216353) [Magic] # # Increase MAG by 15% for 3 turns to caster # Unused parameters: [1] # # Sealable + Unknown1 + # Reflect + Unknown2 - # ## # # 時よ止まれ (216354) [None] # # Inflict Stop (100%) for 3 turns on one enemy # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 地獄の業火 (216355) [Magic] # # Magic fire damage (14x, MAG) to one enemy # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 地獄の大業火 (216356) [None] # # Magic* fire damage (26x, MAG) to all enemies # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # バリアー (216357) [None] # # Increase DEF and SPR by 30% for 3 turns to caster (can not be removed) # Unused parameters: [1] # Reduce physical damage taken by 50% to caster for one turn (can not be removed) # Unused parameters: [1] # Reduce magic damage taken by 50% to caster for one turn (can not be removed) # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # デスペル (216363) [Magic] # # Remove all buffs from one enemy # # Sealable + Unknown1 + # Reflect - Unknown2 - # ## # # 杖が輝き始めた! (216358) [None] # # No effect # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # わたしは死なん! (216359) [None] # # Auto-revive (30% HP) for 99999 turns to caster # Reduce physical damage taken by 50% to caster for one turn (can not be removed) # Unused parameters: [1] # Reduce magic damage taken by 50% to caster for one turn (can not be removed) # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # デスペガ (216364) [Magic] # # Remove all buffs from all enemies # # Sealable + Unknown1 + # Reflect - Unknown2 - # ## # # 周囲の熱が高まる…… (216360) [None] # # No effect # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 周囲の熱が更に高まる…… (216361) [None] # # No effect # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # 周囲が地獄の熱で包まれた! (216362) [None] # # No effect # Unused parameters: [1] # # Sealable - Unknown1 + # Reflect - Unknown2 - # ## # # デスペル (216398) [Magic] # # Remove all buffs and debuffs from caster # # Sealable + Unknown1 + # Reflect - Unknown2 - # ## ### # AI ### if honey == True: endTurn() honey = False # persistent elif self.HP < 0.1 and once(): useSkill(23, 'random') # デスペル (216398): Remove all buffs and debuffs from caster steak = True # persistent elif steak == True and once(): useSkill(18, 'random') # わたしは死なん! (216359): Auto-revive (30% HP) for 99999 turns to caster, Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) elif steak == True and once(): useSkill(19, 'random') # デスペガ (216364): Remove all buffs from all enemies honey = True # persistent elif steak == True and once(): useSkill(11, 'random') # フェイス (216353): Increase MAG by 15% for 3 turns to caster elif steak == True and once(): useSkill(15, 'random') # バリアー (216357): Increase DEF and SPR by 30% for 3 turns to caster (can not be removed), Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) elif steak == True and once(): useSkill(18, 'random') # わたしは死なん! (216359): Auto-revive (30% HP) for 99999 turns to caster, Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) elif steak == True and once(): useSkill(17, 'random') # 杖が輝き始めた! (216358): No effect honey = True # persistent elif steak == True and var_67 == False: useSkill(4, 'random') # エリクシャー (216346): Restore 25000000 HP to caster, Increase DEF and SPR by 30% for 3 turns to caster var_67 = True # unknown flag type elif steak == True and var_64 == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies var_64 = True # unknown flag type elif steak == True and var_65 == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies var_65 = True # unknown flag type elif steak == True and var_66 == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies var_66 = True # unknown flag type honey = True # persistent elif self.HP < 0.3 and steak == False and once(): useSkill(22, 'random') # 周囲が地獄の熱で包まれた! (216362): No effect elif self.HP < 0.3 and steak == False and once(): useSkill(19, 'random') # デスペガ (216364): Remove all buffs from all enemies elif self.HP < 0.3 and steak == False and once(): useSkill(18, 'random') # わたしは死なん! (216359): Auto-revive (30% HP) for 99999 turns to caster, Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) white = 0 bacon = True # persistent sushi = True # persistent ramen = True # persistent honey = True # persistent elif sushi == False and steak == False and self.HP < 0.5 and once(): useSkill(21, 'random') # 周囲の熱が更に高まる…… (216361): No effect elif sushi == False and steak == False and self.HP < 0.5 and once(): useSkill(19, 'random') # デスペガ (216364): Remove all buffs from all enemies white = 0 sushi = True # persistent ramen = True # persistent honey = True # persistent elif ramen == False and steak == False and self.HP < 0.8 and once(): useSkill(20, 'random') # 周囲の熱が高まる…… (216360): No effect elif ramen == False and steak == False and self.HP < 0.8 and once(): useSkill(19, 'random') # デスペガ (216364): Remove all buffs from all enemies white = 0 ramen = True # persistent honey = True # persistent elif green >= 14: wait() # No action green = 0 honey = True # persistent elif bacon == True and white >= 2 and apple == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies white = 0 green += 1 apple = True # reset next turn elif sushi == True and white >= 2 and apple == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies white = 0 green += 1 apple = True # reset next turn elif ramen == True and white >= 2 and apple == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies white = 0 green += 1 apple = True # reset next turn elif white >= 2 and apple == False: useSkill(14, 'random') # 地獄の大業火 (216356): Magic* fire damage (26x, MAG) to all enemies white = 0 green += 1 apple = True # reset next turn elif bacon == True and green >= 13 and white >= 1 and berry == False: useSkill(17, 'random') # 杖が輝き始めた! (216358): No effect white += 1 green += 1 berry = True # reset next turn elif bacon == True and green >= 12 and white >= 1 and olive == False: useSkill(16, 'random') # デスペル (216363): Remove all buffs from one enemy green += 1 olive = True # reset next turn elif bacon == True and green >= 11 and white >= 1 and peach == False: useSkill(15, 'random') # バリアー (216357): Increase DEF and SPR by 30% for 3 turns to caster (can not be removed), Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) green += 1 peach = True # reset next turn elif bacon == True and green >= 10 and white >= 1 and var_68 == False: useSkill(11, 'random') # フェイス (216353): Increase MAG by 15% for 3 turns to caster var_68 = True # unknown flag type green += 1 elif bacon == True and white >= 1 and apple == False: useSkill(10, 'random') # 流星 (216352): Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect), Reduce resistance to Fire by 130% for 3 turns to all enemies green += 1 apple = True # reset next turn elif sushi == True and green >= 13 and white >= 1 and berry == False: useSkill(17, 'random') # 杖が輝き始めた! (216358): No effect white += 1 green += 1 berry = True # reset next turn elif sushi == True and green >= 12 and white >= 1 and peach == False: useSkill(15, 'random') # バリアー (216357): Increase DEF and SPR by 30% for 3 turns to caster (can not be removed), Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) green += 1 peach = True # reset next turn elif sushi == True and green >= 11 and white >= 1 and var_68 == False: useSkill(11, 'random') # フェイス (216353): Increase MAG by 15% for 3 turns to caster var_68 = True # unknown flag type green += 1 elif sushi == True and white >= 1 and apple == False: useSkill(9, 'random') # 流星 (216351): Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect), Reduce resistance to Fire by 110% for 3 turns to all enemies green += 1 apple = True # reset next turn elif ramen == True and green >= 13 and white >= 1 and berry == False: useSkill(17, 'random') # 杖が輝き始めた! (216358): No effect white += 1 green += 1 berry = True # reset next turn elif ramen == True and green >= 12 and white >= 1 and peach == False: useSkill(15, 'random') # バリアー (216357): Increase DEF and SPR by 30% for 3 turns to caster (can not be removed), Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) green += 1 peach = True # reset next turn elif ramen == True and green >= 11 and white >= 1 and var_68 == False: useSkill(11, 'random') # フェイス (216353): Increase MAG by 15% for 3 turns to caster var_68 = True # unknown flag type green += 1 elif ramen == True and white >= 1 and apple == False: useSkill(8, 'random') # 流星 (216350): Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect), Reduce resistance to Fire by 90% for 3 turns to all enemies green += 1 apple = True # reset next turn elif green >= 13 and white >= 1 and berry == False: useSkill(17, 'random') # 杖が輝き始めた! (216358): No effect white += 1 green += 1 berry = True # reset next turn elif green >= 12 and white >= 1 and peach == False: useSkill(15, 'random') # バリアー (216357): Increase DEF and SPR by 30% for 3 turns to caster (can not be removed), Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) green += 1 peach = True # reset next turn elif white >= 1 and apple == False: useSkill(7, 'random') # 流星 (216349): Magic* damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect), Reduce resistance to Fire by 60% for 3 turns to all enemies green += 1 apple = True # reset next turn elif white <= 1 and apple == False: useSkill(4, 'random') # エリクシャー (216346): Restore 25000000 HP to caster, Increase DEF and SPR by 30% for 3 turns to caster var_68 = True # unknown flag type white += 1 green += 1 olive = True # reset next turn peach = True # reset next turn berry = True # reset next turn apple = True # reset next turn elif random() <= 0.33 and sushi == True and mango == False: useSkill(1, 'random') # フレアー (216343): Magic fire damage (13.5x, MAG) to one enemy green += 1 mango = True # reset next turn elif random() <= 0.50 and sushi == True and mango == False: useSkill(6, 'random') # いんせき (216348): Magic* damage (14x, MAG) to one enemy green += 1 mango = True # reset next turn elif sushi == True and mango == False: useSkill(13, 'random') # 地獄の業火 (216355): Magic fire damage (14x, MAG) to one enemy green += 1 mango = True # reset next turn elif random() <= 0.33 and lemon == False: useSkill(1, 'random') # フレアー (216343): Magic fire damage (13.5x, MAG) to one enemy green += 1 lemon = True # reset next turn elif random() <= 0.50 and lemon == False: useSkill(6, 'random') # いんせき (216348): Magic* damage (14x, MAG) to one enemy green += 1 lemon = True # reset next turn elif lemon == False: useSkill(13, 'random') # 地獄の業火 (216355): Magic fire damage (14x, MAG) to one enemy green += 1 lemon = True # reset next turn elif var_61 == False: useSkill(6, 'random') # いんせき (216348): Magic* damage (14x, MAG) to one enemy var_61 = True # unknown flag type green += 1 elif bacon == True and var_62 == False: useSkill(6, 'random') # いんせき (216348): Magic* damage (14x, MAG) to one enemy var_62 = True # unknown flag type green += 1 elif sushi == True and var_63 == False: useSkill(6, 'random') # いんせき (216348): Magic* damage (14x, MAG) to one enemy var_63 = True # unknown flag type green += 1 elif random() <= 0.50 and grape == False: useSkill(2, 'random') # ファイガ (216344): Magic fire damage (13x, MAG) to all enemies green += 1 grape = True # reset next turn elif grape == False: useSkill(3, 'random') # メルトン (216345): Magic fire damage (10x * 1.33 = 13.33x, MAG) to all enemies (ignore reflect), Magic fire damage (9.5x, SPR) per turn to all enemies for 3 turns green += 1 grape = True # reset next turn elif isTurnMod(2) and melon == False: useSkill(5, 'random') # カーズ (216347): Reduce DEF and SPR by 30% for 3 turns to one enemy green += 1 melon = True # reset next turn elif random() <= 0.03 and guava == False: useSkill(12, 'random') # 時よ止まれ (216354): Inflict Stop (100%) for 3 turns on one enemy green += 1 guava = True # reset next turn else: attack('random') green += 1